|
|
Venues (Conferences, Journals, ...)
|
|
GrowBag graphs for keyword ? (Num. hits/coverage)
Group by:
The graphs summarize 2 occurrences of 2 keywords
|
|
|
Results
Found 16 publication records. Showing 16 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
36 | Walter Oberschelp, Alexander Hornung, Horst Samulowitz |
Visualization of Eclipses and Planetary Conjunction Events: The Interplay between Model Coherence, Scaling and Animation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Computer Graphics International ![In: Computer Graphics International Conference, CGI 2000, Geneva, Switzerland, June 19-24, 2000, pp. 81-86, 2000, IEEE Computer Society, 0-7695-0643-7. The full citation details ...](Pics/full.jpeg) |
2000 |
DBLP DOI BibTeX RDF |
solar eclipse, astronomic animation, cinematics, Weber-Fechner, model coherence, illumination |
32 | Budi Srisatya Kapardi |
A Study of Deep Learning Algorithm for Brain Computer Interface Cinematics. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IC3I ![In: 5th International Conference on Contemporary Computing and Informatics, IC3I 2022, Uttar Pradesh, India, December 14-16, 2022, pp. 1143-1147, 2022, IEEE, 979-8-3503-9826-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
32 | Chris North 0001 |
Postproduction in Game Cinematics. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Encyclopedia of Computer Graphics and Games ![In: Encyclopedia of Computer Graphics and Games., 2019, Springer. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
32 | K. B. Sundhara Kumar, G. Krishna, N. Bhalaji 0001, Chithra Selvaraj |
BCI cinematics - A pre-release analyser for movies using H2O deep learning platform. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Comput. Electr. Eng. ![In: Comput. Electr. Eng. 74, pp. 547-556, 2019. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
32 | Réjanne Le Bivic, Pascal Allemand, Amélie Quiquerez, Christophe Delacourt |
Potential and Limitation of SPOT-5 Ortho-Image Correlation to Investigate the Cinematics of Landslides: The Example of "Mare à Poule d'Eau" (Réunion, France). ![Search on Bibsonomy](Pics/bibsonomy.png) |
Remote. Sens. ![In: Remote. Sens. 9(2), pp. 106, 2017. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Christopher Yang, Hosuk Chang, Bill La Barge, Jeremy Pilgrim, Jason Burton |
Blizzard entertainment: Diablo 3 cinematics wing effects. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIGGRAPH Talks ![In: International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2013, Anaheim, CA, USA, July 21-25, 2013, Talks Proceedings, pp. 31:1, 2013, ACM, 978-1-4503-2344-4. The full citation details ...](Pics/full.jpeg) |
2013 |
DBLP DOI BibTeX RDF |
|
32 | Matt Cordner, Bill La Barge |
Zerg rush hour: simulating swarms for StarCraft 2 cinematics. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIGGRAPH Talks ![In: International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2013, Anaheim, CA, USA, July 21-25, 2013, Talks Proceedings, pp. 30:1, 2013, ACM, 978-1-4503-2344-4. The full citation details ...](Pics/full.jpeg) |
2013 |
DBLP DOI BibTeX RDF |
|
32 | Mike Dominguez, R. Michael Young, Stephen Roller |
Design and Evaluation of Afterthought, A System that Automatically Creates Highlight Cinematics for 3D Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
AIIDE ![In: Proceedings of the Seventh AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2011, October 10-14, 2011, Stanford, California, USA, 2011, The AAAI Press. The full citation details ...](Pics/full.jpeg) |
2011 |
DBLP BibTeX RDF |
|
32 | |
Brink Game Cinematics 'Chen Intro'. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIGGRAPH Asia Computer Animation Festival ![In: SIGGRAPH Asia 2011 Computer Animation Festival, Hong Kong, December 12-15, 2011, pp. 2:1, 2011, ACM, 978-1-4503-1134-2. The full citation details ...](Pics/full.jpeg) |
2011 |
DBLP DOI BibTeX RDF |
|
32 | Mike Dominguez, R. Michael Young, Stephen Roller |
Automatic identification and generation of highlight cinematics for 3D games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Foundations of Digital Games, FDG'11, Bordeaux, France, June 28 - July 1, 2011, pp. 259-261, 2011, ACM, 978-1-4503-0804-5. The full citation details ...](Pics/full.jpeg) |
2011 |
DBLP DOI BibTeX RDF |
|
32 | Jeff Chamberlain, Angela Blake |
The cinematics of StarCraf II: Wings of Liberty. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIGGRAPH ASIA (Computer Animation Festival) ![In: ACM SIGGRAPH ASIA 2010 Computer Animation Festival, Seoul, Republic of Korea, December 15 - 18, 2010, pp. 14:1-14:2, 2010, ACM, 978-1-4503-0525-9. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
32 | |
Gimme somethin' to shoot: filming the cinematics of Starcraft II: Wings of Liberty. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIGGRAPH ASIA (Courses) ![In: ACM SIGGRAPH ASIA 2010 Courses, Seoul, Republic of Korea, December 15-18, 2010, pp. 18:1-18:42, 2010, ACM, 978-1-4503-0527-3. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
32 | Mark J. Chavez, Liu Lin Yi |
Cinematics and Narratives: An Exploitation of Real-Time Animation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CW ![In: 2010 International Conference on CyberWorlds, Singapore, October 20-22, 2010, pp. 287-293, 2010, IEEE Computer Society, 978-0-7695-4215-7. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
dynamic cinema, active narratives system, character primitives, generative design |
32 | Ikuo Nishi |
Lost odyssey opening cinematics. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIGGRAPH Computer Animation Festival ![In: International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2007, San Diego, California, USA, August 5-9, 2007, Computer Animation Festival, pp. 91, 2007, ACM, 978-1-4503-1829-7. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
|
32 | W. Zhang, M. McLaughlin, Michael Katchabaw |
Story scripting for automating cinematics and cut-scenes in video games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Future Play ![In: Proceedings of the 2007 conference on Future Play, Toronto, ON, Canada, November 15 - 17, 2007, pp. 152-159, 2007, ACM, 978-1-59593-943-2. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
|
32 | Gretchen Skogerson |
Embodying Robotic Art: Cybernetic Cinematics. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Multim. ![In: IEEE Multim. 8(3), pp. 4-7, 2001. The full citation details ...](Pics/full.jpeg) |
2001 |
DBLP DOI BibTeX RDF |
|
Displaying result #1 - #16 of 16 (100 per page; Change: )
|
|