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GrowBag graphs for keyword ? (Num. hits/coverage)
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The graphs summarize 27 occurrences of 21 keywords
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Results
Found 303 publication records. Showing 303 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
78 | Marc A. Adams, Simon J. Marshall, Lindsay Dillon, Susan Caparosa, Ernesto Ramirez, Justin Phillips, Gregory J. Norman |
A theory-based framework for evaluating exergames as persuasive technology. ![Search on Bibsonomy](Pics/bibsonomy.png) |
PERSUASIVE ![In: Persuasive Technology, Fourth International Conference, PERSUASIVE 2009, Claremont, California, USA, April 26-29, 2009. Proceedings, pp. 45, 2009, ACM, 978-1-60558-376-1. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
exertainment, operant theory, video games, physical activity, behavior analysis, exercise, public health |
78 | Jeff Sinclair, Philip Hingston, Martin Masek |
Considerations for the design of exergames. ![Search on Bibsonomy](Pics/bibsonomy.png) |
GRAPHITE ![In: Proceedings of the 5th International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2007, Perth, Western Australia, 1-4 December 2007, pp. 289-295, 2007, ACM, 978-1-59593-912-8. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
games, exergaming |
38 | Karina Caro, Ana I. Martínez-García, Sri Kurniawan |
A performance comparison between exergames designed for individuals with autism spectrum disorder and commercially-available exergames. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Multim. Tools Appl. ![In: Multim. Tools Appl. 79(45-46), pp. 33623-33655, 2020. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
|
38 | Yirou Li, John Edison Muñoz, Samira Mehrabi, Laura Middleton, Shi Cao, Jennifer Boger |
Multidisciplinary Iterative Design of Exergames (MIDE): A Framework for Supporting the Design, Development, and Evaluation of Exergames for Health. ![Search on Bibsonomy](Pics/bibsonomy.png) |
HCI (31) ![In: HCI in Games - Second International Conference, HCI-Games 2020, Held as Part of the 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19-24, 2020, Proceedings, pp. 128-147, 2020, Springer, 978-3-030-50163-1. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
|
38 | Chen Li, Jinhui Li, Tan Phat Pham, Yin-Leng Theng, Bing Xun Chia |
Promoting Healthy and Active Ageing through Exergames: Effects of Exergames on Senior Adults' Psychosocial Well-Being. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CW ![In: 2018 International Conference on Cyberworlds, CW 2018, Singapore, October 3-5, 2018, pp. 288-291, 2018, IEEE, 978-1-5386-7315-7. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
38 | Shirley S. Ho, May O. Lwin, Jeremy R. H. Sng, Andrew Z. H. Yee |
Escaping through exergames: Presence, enjoyment, and mood experience in predicting children's attitude toward exergames. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Comput. Hum. Behav. ![In: Comput. Hum. Behav. 72, pp. 381-389, 2017. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
38 | Ellen Brox, Luis Fernández-Luque, Gunn J. Evertsen, Juan González-Hernández |
Exergames for elderly: Social exergames to persuade seniors to increase physical activity. ![Search on Bibsonomy](Pics/bibsonomy.png) |
PervasiveHealth ![In: 5th International Conference on Pervasive Computing Technologies for Healthcare, PervasiveHealth 2011, Dublin, Ireland, May 23-26, 2011, pp. 546-549, 2011, IEEE, 978-1-61284-767-2. The full citation details ...](Pics/full.jpeg) |
2011 |
DBLP DOI BibTeX RDF |
|
31 | Samantha L. Finkelstein, Andrea Nickel, Tiffany Barnes, Evan A. Suma |
Astrojumper: motivating children with autism to exercise using a VR game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI Extended Abstracts ![In: Proceedings of the 28th International Conference on Human Factors in Computing Systems, CHI 2010, Extended Abstracts Volume, Atlanta, Georgia, USA, April 10-15, 2010, pp. 4189-4194, 2010, ACM, 978-1-60558-930-5. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
virtual reality, autism, exergames |
31 | Marientina Gotsis |
Games, Virtual Reality, and the Pursuit of Happiness. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Computer Graphics and Applications ![In: IEEE Computer Graphics and Applications 29(5), pp. 14-19, 2009. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
virtual reality, games, computer graphics, sensors, innovation, health, immersion, exergames |
31 | Florian Mueller 0001, Martin R. Gibbs, Frank Vetere |
Taxonomy of exertion games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
OZCHI ![In: Proceedings of the 20th Australasian Computer-Human Interaction Conference, OZCHI 2008: Designing for Habitus and Habitat, Cairns, Australia, December 8-12, 2008, pp. 263-266, 2008, ACM, 0-9803063-4-5. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
model, game, gaming, framework, taxonomy, categorization, exertion interface, obesity, exergames, exertion |
19 | Meiyun Zuo, Yuanyanhang Shen |
How features and affordances of a metaverse portal engage users? Evidence from exergames. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Internet Res. ![In: Internet Res. 34(1), pp. 239-261, 2024. The full citation details ...](Pics/full.jpeg) |
2024 |
DBLP DOI BibTeX RDF |
|
19 | Zixuan Guo, Hongyu Wang, Hanxiao Deng, Wenge Xu, Nilufar Baghaei, Cheng-Hung Lo, Hai-Ning Liang |
Breaking the Isolation: Exploring the Impact of Passthrough in Shared Spaces on Player Performance and Experience in VR Exergames. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Vis. Comput. Graph. ![In: IEEE Trans. Vis. Comput. Graph. 30(5), pp. 2580-2590, May 2024. The full citation details ...](Pics/full.jpeg) |
2024 |
DBLP DOI BibTeX RDF |
|
19 | Sukran Karaosmanoglu, Sebastian Cmentowski, Lennart E. Nacke, Frank Steinicke |
Born to Run, Programmed to Play: Mapping the Extended Reality Exergames Landscape. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CoRR ![In: CoRR abs/2403.06776, 2024. The full citation details ...](Pics/full.jpeg) |
2024 |
DBLP DOI BibTeX RDF |
|
19 | Erik Berglund 0001, Izabella Jedel, Helena Orädd, Aseel Berglund |
Considerations for Player Enjoyment and Exertion in Casual Exergames. ![Search on Bibsonomy](Pics/bibsonomy.png) |
HICSS ![In: 57th Hawaii International Conference on System Sciences, HICSS 2024, Hilton Hawaiian Village Waikiki Beach Resort, Hawaii, USA, January 3-6, 2024, pp. 1328-1337, 2024, ScholarSpace, 978-0-9981331-7-1. The full citation details ...](Pics/full.jpeg) |
2024 |
DBLP BibTeX RDF |
|
19 | Haodong Sun, Qing Ke |
What Motivates You to Use VR Exergames to Substitute for Real Sports? - An Empirical Study Based on Technology Readiness and Technology Acceptance Model. ![Search on Bibsonomy](Pics/bibsonomy.png) |
iConference (1) ![In: Wisdom, Well-Being, Win-Win - 19th International Conference, iConference 2024, Changchun, China, April 15-26, 2024, Proceedings, Part I, pp. 31-52, 2024, Springer, 978-3-031-57849-6. The full citation details ...](Pics/full.jpeg) |
2024 |
DBLP DOI BibTeX RDF |
|
19 | Vânia Guimarães, Inês Sousa, Miguel Velhote Correia |
Detection of Foot Motions for Interaction With Exergames Using Shoe-Mounted Inertial Sensors. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Hum. Mach. Syst. ![In: IEEE Trans. Hum. Mach. Syst. 53(5), pp. 895-904, October 2023. The full citation details ...](Pics/full.jpeg) |
2023 |
DBLP DOI BibTeX RDF |
|
19 | Tanja Kojic, Robert P. Spang, Maurizio Vergari, Luis Meier, Sebastian Möller 0001, Jan-Niklas Voigt-Antons |
Effects of user factors on user experience in virtual reality: age, gender, and VR experience as influencing factors for VR exergames. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Qual. User Exp. ![In: Qual. User Exp. 8(1), 2023. The full citation details ...](Pics/full.jpeg) |
2023 |
DBLP DOI BibTeX RDF |
|
19 | Irvin Hussein López-Nava, Marcela D. Rodríguez, Juan-Pablo García-Vázquez, Alberto Isaac Pérez-SanPablo, Ivett Quiñones-Urióstegui, Alicia Meneses Peñaloza, Víctor H. Castillo, German Cuaya-Simbro, Josué S. Armenta, Alicia Martínez 0001, Wendy Sánchez, Karina Caro, Ana I. Martínez-Garcia, Jesús Favela |
Current state and trends of the research in exergames for the elderly and their impact on health outcomes: a scoping review. ![Search on Bibsonomy](Pics/bibsonomy.png) |
J. Ambient Intell. Humaniz. Comput. ![In: J. Ambient Intell. Humaniz. Comput. 14(8), pp. 10977-11009, 2023. The full citation details ...](Pics/full.jpeg) |
2023 |
DBLP DOI BibTeX RDF |
|
19 | Xavier García-Massó, Álvaro Salvador-Fuertes, Miguel Sánchez-Santacreu, Adrián Borrego, Roberto Lloréns 0001 |
Effectiveness of Customized Exergames to Improve Postural Control in High School Physical Education. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Learn. Technol. ![In: IEEE Trans. Learn. Technol. 16(5), pp. 759-768, October 2023. The full citation details ...](Pics/full.jpeg) |
2023 |
DBLP DOI BibTeX RDF |
|
19 | Linda Graf, Sophie Abramowski, Felix Born, Maic Masuch |
Emotional Virtual Characters for Improving Motivation and Performance in VR Exergames. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Proc. ACM Hum. Comput. Interact. ![In: Proc. ACM Hum. Comput. Interact. 7(CHI), pp. 1115-1135, 2023. The full citation details ...](Pics/full.jpeg) |
2023 |
DBLP DOI BibTeX RDF |
|
19 | Ahsan Jamal Akbar, Zhiyao Sheng, Qian Zhang 0012, Dong Wang 0024 |
Cross-Domain Gesture Sequence Recognition for Two-Player Exergames using COTS mmWave Radar. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Proc. ACM Hum. Comput. Interact. ![In: Proc. ACM Hum. Comput. Interact. 7(ISS), pp. 327-356, 2023. The full citation details ...](Pics/full.jpeg) |
2023 |
DBLP DOI BibTeX RDF |
|
19 | Christos Goumopoulos, Emmanouil Drakakis, Dimitris Gklavakis |
Feasibility and Acceptance of Augmented and Virtual Reality Exergames to Train Motor and Cognitive Skills of Elderly. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Comput. ![In: Comput. 12(3), pp. 52, March 2023. The full citation details ...](Pics/full.jpeg) |
2023 |
DBLP DOI BibTeX RDF |
|
19 | Wenge Xu, Hai-Ning Liang, Kangyou Yu, Shaoyue Wen, Nilufar Baghaei, Huawei Tu |
Acceptance of Virtual Reality Exergames Among Chinese Older Adults. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Int. J. Hum. Comput. Interact. ![In: Int. J. Hum. Comput. Interact. 39(5), pp. 1134-1148, March 2023. The full citation details ...](Pics/full.jpeg) |
2023 |
DBLP DOI BibTeX RDF |
|
19 | Robert C. Gray, Jennifer Villareale, Thomas B. Fox, Diane H. Dallal, Santiago Ontañón, Danielle Arigo, Shahin Jabbari, Jichen Zhu |
Improving Fairness in Adaptive Social Exergames via Shapley Bandits. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CoRR ![In: CoRR abs/2302.09298, 2023. The full citation details ...](Pics/full.jpeg) |
2023 |
DBLP DOI BibTeX RDF |
|
19 | Zixuan Guo, Wenge Xu, Jialin Zhang, Hongyu Wang, Cheng-Hung Lo, Hai-Ning Liang |
Who's Watching Me?: Exploring the Impact of Audience Familiarity on Player Performance, Experience, and Exertion in Virtual Reality Exergames. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CoRR ![In: CoRR abs/2310.14867, 2023. The full citation details ...](Pics/full.jpeg) |
2023 |
DBLP DOI BibTeX RDF |
|
19 | Erfan Pirbabaei, Zahra Amiri, Yoones A. Sekhavat, Sakineh Goljaryan |
Exergames for hand rehabilitation in elders using Leap Motion Controller: A feasibility pilot study. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Int. J. Hum. Comput. Stud. ![In: Int. J. Hum. Comput. Stud. 178, pp. 103099, October 2023. The full citation details ...](Pics/full.jpeg) |
2023 |
DBLP DOI BibTeX RDF |
|
19 | Claudinei Dias, Jhonatan Thallisson Cabral Nery, Marcelo da Silva Hounsell, André Bittencourt Leal |
A Multimodal Software Architecture for Serious Exergames and Its Use in Respiratory Rehabilitation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Sensors ![In: Sensors 23(21), pp. 8870, October 2023. The full citation details ...](Pics/full.jpeg) |
2023 |
DBLP DOI BibTeX RDF |
|
19 | Aldana Del gener, Cecilia Verónica Sanz, Luciano Iglesias |
Exergames: Proposal for a gamepad to sense player movements. ![Search on Bibsonomy](Pics/bibsonomy.png) |
J. Comput. Sci. Technol. ![In: J. Comput. Sci. Technol. 23(2), pp. 10, October 2023. The full citation details ...](Pics/full.jpeg) |
2023 |
DBLP DOI BibTeX RDF |
|
19 | Kangyou Yu, Shaoyue Wen, Wenge Xu, Maurizio Caon, Nilufar Baghaei, Hai-Ning Liang |
Cheer for me: effect of non-player character audience feedback on older adult users of virtual reality exergames. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Virtual Real. ![In: Virtual Real. 27(3), pp. 1887-1903, September 2023. The full citation details ...](Pics/full.jpeg) |
2023 |
DBLP DOI BibTeX RDF |
|
19 | Erik Berglund 0001, Izabella Jedel, Helena Orädd, Johan Fallström, Aseel Berglund |
The Effect of Assigned Goals in Casual Exergames on Performance, Exertion and Enjoyment. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 11th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2023, Athens, Greece, August 28-30, 2023, pp. 1-7, 2023, IEEE, 979-8-3503-4607-7. The full citation details ...](Pics/full.jpeg) |
2023 |
DBLP DOI BibTeX RDF |
|
19 | John Henry, Connah Kendrick, Sylvester Arnab |
Wearable Technology as Game Input for Active Exergames. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 11th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2023, Athens, Greece, August 28-30, 2023, pp. 1-8, 2023, IEEE, 979-8-3503-4607-7. The full citation details ...](Pics/full.jpeg) |
2023 |
DBLP DOI BibTeX RDF |
|
19 | Erik Berglund 0001, Helena Orädd, Izabella Jedel, Aseel Berglund |
The Potential of Seated and Standing Short Duration Casual Exergames to Increase Positive Affect. ![Search on Bibsonomy](Pics/bibsonomy.png) |
MindTrek ![In: Proceedings of the 26th International Academic Mindtrek Conference, Mindtrek 2023, Tampere, Finland, October 3-6, 2023, pp. 25-34, 2023, ACM. The full citation details ...](Pics/full.jpeg) |
2023 |
DBLP DOI BibTeX RDF |
|
19 | Robin Cromjongh, Quentin Van Reenen, Laura König, Martina Kanning, Ulf-Dietrich Reips, Tiare M. Feuchtner, Hanna Hauptmann |
Group Adapted Avatar Recommendations for Exergames. ![Search on Bibsonomy](Pics/bibsonomy.png) |
UMAP (Adjunct Publication) ![In: Adjunct Proceedings of the 31st ACM Conference on User Modeling, Adaptation and Personalization, UMAP 2023, Limassol, Cyprus, June 26-29, 2023, pp. 283-290, 2023, ACM, 978-1-4503-9891-6. The full citation details ...](Pics/full.jpeg) |
2023 |
DBLP DOI BibTeX RDF |
|
19 | Robert C. Gray, Jennifer Villareale, Thomas Boyd Fox, Diane H. Dallal, Santiago Ontañón, Danielle Arigo, Shahin Jabbari, Jichen Zhu |
Improving Fairness in Adaptive Social Exergames via Shapley Bandits. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IUI ![In: Proceedings of the 28th International Conference on Intelligent User Interfaces, IUI 2023, Sydney, NSW, Australia, March 27-31, 2023, pp. 322-336, 2023, ACM. The full citation details ...](Pics/full.jpeg) |
2023 |
DBLP DOI BibTeX RDF |
|
19 | Zixuan Guo, Wenge Xu, Jialin Zhang, Hongyu Wang, Cheng-Hung Lo, Hai-Ning Liang |
Who's Watching Me?: Exploring the Impact of Audience Familiarity on Player Performance, Experience, and Exertion in Virtual Reality Exergames. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ISMAR ![In: IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2023, Sydney, Australia, October 16-20, 2023, pp. 622-631, 2023, IEEE, 979-8-3503-2838-7. The full citation details ...](Pics/full.jpeg) |
2023 |
DBLP DOI BibTeX RDF |
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19 | Nora Lehmann, Lucie Kruse, Frank Steinicke |
Assistance in Virtual Reality Exergames: Preference for Species of Agents in Relation to Personality of Users. ![Search on Bibsonomy](Pics/bibsonomy.png) |
MuC ![In: Mensch und Computer 2023, MuC 2023, Rapperswil, Switzerland, September 3-6, 2023, pp. 422-426, 2023, ACM. The full citation details ...](Pics/full.jpeg) |
2023 |
DBLP DOI BibTeX RDF |
|
19 | Jared Duval, Laia Turmo Vidal, Elena Márquez Segura, Yinchu Li, Annika Waern |
Reimagining Machine Learning's Role in Assistive Technology by Co-Designing Exergames with Children Using a Participatory Machine Learning Design Probe. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ASSETS ![In: Proceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility, ASSETS 2023, New York, NY, USA, October 22-25, 2023, pp. 33:1-33:16, 2023, ACM. The full citation details ...](Pics/full.jpeg) |
2023 |
DBLP DOI BibTeX RDF |
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19 | Yashi Lin, Jiaxuan Wang, Zihao Luo, Shaojun Li, Yidan Zhang, Burkhard Claus Wünsche |
Dragon Hunter: Loss Aversion for Increasing Physical Activity in AR Exergames. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ACSW ![In: Proceedings of the 2023 Australasian Computer Science Week, ACSW 2023, Melbourne, VIC, Australia, 30 January 2023- 3 February 2023, pp. 212-221, 2023, ACM, 979-8-4007-0005-7. The full citation details ...](Pics/full.jpeg) |
2023 |
DBLP DOI BibTeX RDF |
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19 | Rui Yuan, Sunxiya Zhang, Xiongjie Yang, Shi Qiu 0001, Ting Han, Jun Hu |
A Review of Prototyping and Evaluating Approaches for Social Exergames Targeting Older Adults. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CCHI ![In: Proceedings of the Eleventh International Symposium of Chinese CHI, CCHI 2023, Denpasar, Bali, Indonesia, November 13-16, 2023, pp. 146-157, 2023, ACM. The full citation details ...](Pics/full.jpeg) |
2023 |
DBLP DOI BibTeX RDF |
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19 | Bárbara Mariana Gutiérrez Pérez, Antonio Víctor Martín-García, Juan Luis Cabanillas-García, María Cruz Sánchez Gómez |
Use of Exergames with Elderly Adults, a Qualitative Study. ![Search on Bibsonomy](Pics/bibsonomy.png) |
MIS4TEL ![In: Methodologies and Intelligent Systems for Technology Enhanced Learning, 13th International Conference, MIS4TEL 2023, Guimaraes, Portugal, 12-14 July 2023., pp. 116-123, 2023, Springer, 978-3-031-41225-7. The full citation details ...](Pics/full.jpeg) |
2023 |
DBLP DOI BibTeX RDF |
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19 | Roshni Saxena, Zachary Gaydos, Morva Saaty, Derek Haqq, Priyanka Nair, Gary Grutzik, Wei Lu Wang, Jaitun V. Patel |
Fit to Draw: An Elevation of Location-Based Exergames. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY Companion ![In: Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY Companion 2023, Stratford, ON, Canada, October 10-13, 2023, pp. 312-317, 2023, ACM. The full citation details ...](Pics/full.jpeg) |
2023 |
DBLP DOI BibTeX RDF |
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19 | Nadia Vanessa Garcia-Hernandez, Stefano Buccelli, Matteo Laffranchi, Lorenzo De Michieli |
Mixed Reality-based Exergames for Upper Limb Robotic Rehabilitation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
HRI (Companion) ![In: Companion of the 2023 ACM/IEEE International Conference on Human-Robot Interaction, HRI 2023, Stockholm, Sweden, March 13-16, 2023., pp. 447-451, 2023, ACM, 978-1-4503-9970-8. The full citation details ...](Pics/full.jpeg) |
2023 |
DBLP DOI BibTeX RDF |
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19 | Peter Fermin Dajime, Yanxin Zhang |
Stability zone limit: a balance exercise intensity indicator for Kinect-based balance exergames. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICCE ![In: IEEE International Conference on Consumer Electronics, ICCE 2023, Las Vegas, NV, USA, January 6-8, 2023, pp. 1-4, 2023, IEEE, 978-1-6654-9130-3. The full citation details ...](Pics/full.jpeg) |
2023 |
DBLP DOI BibTeX RDF |
|
19 | Dirk Queck, Iannis Albert, Michelle Turner, Georg Volkmar, Rainer Malaka, Marc Herrlich |
(Non-)Physiological Data for Wearables in VR Sport Applications and Exergames. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICHI ![In: 11th IEEE International Conference on Healthcare Informatics, ICHI 2023, Houston, TX, USA, June 26-29, 2023, pp. 371-380, 2023, IEEE, 979-8-3503-0263-9. The full citation details ...](Pics/full.jpeg) |
2023 |
DBLP DOI BibTeX RDF |
|
19 | Patrizia Ring, Maic Masuch |
Measuring Collision Anxiety in XR Exergames. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VRW ![In: IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VR Workshops 2023, Shanghai, China, March 25-29, 2023, pp. 627-628, 2023, IEEE, 979-8-3503-4839-2. The full citation details ...](Pics/full.jpeg) |
2023 |
DBLP DOI BibTeX RDF |
|
19 | Antonis Pardos, Andreas Menychtas, Ilias Maglogiannis |
On unifying deep learning and edge computing for human motion analysis in exergames development. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Neural Comput. Appl. ![In: Neural Comput. Appl. 34(2), pp. 951-967, 2022. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
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19 | Abdul Syafiq Bahrin, Mohd Shahrizal Sunar, Hadafi Fitri Mohd Latip, Muhamad Najib Zamri |
Chronology of self-competition in virtual reality exergames: A historical review. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Entertain. Comput. ![In: Entertain. Comput. 43, pp. 100513, 2022. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
19 | Chiara Bassano, Manuela Chessa, Fabio Solari |
Visualization and Interaction Technologies in Serious and Exergames for Cognitive Assessment and Training: A Survey on Available Solutions and Their Validation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Access ![In: IEEE Access 10, pp. 104295-104312, 2022. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
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19 | Iannis Albert, Nicole Burkard, Dirk Queck, Marc Herrlich |
The Effect of Auditory-Motor Synchronization in Exergames on the Example of the VR Rhythm Game BeatSaber. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Proc. ACM Hum. Comput. Interact. ![In: Proc. ACM Hum. Comput. Interact. 6(CHI), pp. 1-26, 2022. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
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19 | Zahra Amiri, Yoones A. Sekhavat, Sakineh Goljaryan, Samad Roohi |
KeepStep: Accommodating user diversity through individualized, projection-mapping based exergames for rehabilitation in people with multiple sclerosis. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Multim. Tools Appl. ![In: Multim. Tools Appl. 81(19), pp. 27991-28019, 2022. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
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19 | Peter Fermin Dajime, Heather Smith, Yanxin Zhang |
Bespoke Exergames for Balance Improvement and Fall Risk Reduction in Community-Dwelling Older Adults: A Systematic Review and Meta-Analysis of Randomized Controlled Trials. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Games ![In: IEEE Trans. Games 14(4), pp. 687-695, 2022. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
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19 | Gianluca Amprimo, Giulia Masi, Lorenzo Priano, Corrado Azzaro, Federica Galli, Giuseppe Pettiti, Alessandro Mauro, Claudia Ferraris |
Assessment Tasks and Virtual Exergames for Remote Monitoring of Parkinson's Disease: An Integrated Approach Based on Azure Kinect. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Sensors ![In: Sensors 22(21), pp. 8173, 2022. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
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19 | Alberto Isaac Pérez-SanPablo, Jesus-Albany Armenta-García, Angélica Figueroa Muñiz, Alicia Meneses Peñaloza, Alejandra Mendoza-Arguilés, Marcela D. Rodríguez |
Integration of persuasive elements into exergames: Application in the development of a novel gait rehabilitation system for children with musculoskeletal conditions. ![Search on Bibsonomy](Pics/bibsonomy.png) |
J. Biomed. Informatics ![In: J. Biomed. Informatics 132, pp. 104130, 2022. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
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19 | Daniel Rogério de Matos Jorge Ferreira, Tiago França Melo de Lima, Gilda Aparecida de Assis, Eurico Luiz Próspero Ruivo, Bruno da Silva Rodrigues, Ana Grasielle Dionísio Corrêa |
Design of exergames controlled by wearable devices for sensorimotor skills: a framework proposal. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 2022 IEEE 10th International Conference on Serious Games and Applications for Health(SeGAH), Sydney, Australia, August 10-12, 2022, pp. 1-8, 2022, IEEE, 978-1-6654-8439-8. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
19 | Fenja T. Bruns, Frank Wallhoff |
Estimating Workload from Heart Rate and Game Precision in Exergames. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 2022 IEEE 10th International Conference on Serious Games and Applications for Health(SeGAH), Sydney, Australia, August 10-12, 2022, pp. 1-6, 2022, IEEE, 978-1-6654-8439-8. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
19 | Chang Yao, Ting Han, Xuewen Sun |
Correlation Study of Clothing Pressure and Reducing Exercise Fatigue During Exergames. ![Search on Bibsonomy](Pics/bibsonomy.png) |
HCI (18) ![In: Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management. Anthropometry, Human Behavior, and Communication - 13th International Conference, DHM 2022, Held as Part of the 24th HCI International Conference, HCII 2022, Virtual Event, June 26 - July 1, 2022, Proceedings, Part I, pp. 326-341, 2022, Springer, 978-3-031-05889-9. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
19 | Yunlong Xu, Runting Zhong |
Effects of Exergames Intervention on Older Adults: A Review. ![Search on Bibsonomy](Pics/bibsonomy.png) |
HCI (12) ![In: Cross-Cultural Design. Applications in Business, Communication, Health, Well-being, and Inclusiveness - 14th International Conference, CCD 2022, Held as Part of the 24th HCI International Conference, HCII 2022, Virtual Event, June 26 - July 1, 2022, Proceedings, Part III, pp. 449-460, 2022, Springer, 978-3-031-06049-6. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
19 | Christos Goumopoulos, Emmanouil Drakakis, Dimitris Gklavakis |
Augmented and Virtual Reality Based Exergames in GAME2AWE for Elderly Fall Prevention. ![Search on Bibsonomy](Pics/bibsonomy.png) |
WiMob ![In: 18th International Conference on Wireless and Mobile Computing, Networking and Communications, WiMob 2022, Thessaloniki, Greece, October 10-12, 2022, pp. 100-105, 2022, IEEE, 978-1-6654-6975-3. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
19 | Fenja T. Bruns, Frank Wallhoff |
Correlation Between Heart Rate, Skin Temperature and Emotional State in Exergames. ![Search on Bibsonomy](Pics/bibsonomy.png) |
MuC ![In: MuC '22: Mensch und Computer 2022, Darmstadt Germany, September 4 - 7, 2022, pp. 457-461, 2022, ACM, 978-1-4503-9690-5. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
19 | Nouran Sadek, Passant Elagroudy, Ali Khalil, Slim Abdennadher |
The Superhero Pose: Enhancing Physical Performance in Exergames by Embodying Celebrity Avatars in Virtual Reality. ![Search on Bibsonomy](Pics/bibsonomy.png) |
NordiCHI ![In: NordiCHI '22: Nordic Human-Computer Interaction Conference, Aarhus, Denmark, October 8 - 12, 2022, pp. 1:1-1:11, 2022, ACM, 978-1-4503-9699-8. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
19 | Michail Danousis, Christos Goumopoulos, Alexandros Fakis |
Exergames in the GAME2AWE Platform with Dynamic Difficulty Adjustment. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICEC ![In: Entertainment Computing - ICEC 2022 - 21st IFIP TC 14 International Conference, ICEC 2022, Bremen, Germany, November 1-3, 2022, Proceedings, pp. 214-223, 2022, Springer, 978-3-031-20211-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
19 | Christos Goumopoulos, Michail Chartomatsidis, Georgios Koumanakos |
Participatory Design of Fall Prevention Exergames using Multiple Enabling Technologies. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICT4AWE ![In: Proceedings of the 8th International Conference on Information and Communication Technologies for Ageing Well and e-Health, ICT4AWE 2022, Online Streaming, April 23-25, 2022., pp. 70-80, 2022, SCITEPRESS, 978-989-758-566-1. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
19 | Gonçalo Roxo, Rui Nóbrega, Rui Neves Madeira |
Dance Mat Fun - A Participatory Design of Exergames for Children with Disabilities. ![Search on Bibsonomy](Pics/bibsonomy.png) |
PervasiveHealth ![In: Pervasive Computing Technologies for Healthcare - 16th EAI International Conference, PervasiveHealth 2022, Thessaloniki, Greece, December 12-14, 2022, Proceedings, pp. 513-527, 2022, Springer, 978-3-031-34585-2. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
19 | Felix Born |
Investigating the Constructs that Shape and Enhance the Experience of Virtual Reality Exergames (PDF / PS) ![Search on Bibsonomy](Pics/bibsonomy.png) |
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2022 |
DOI RDF |
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19 | Chaowanan Khundam, Frédéric Noël |
A Study of Physical Fitness and Enjoyment on Virtual Running for Exergames. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Int. J. Comput. Games Technol. ![In: Int. J. Comput. Games Technol. 2021, pp. 6668280:1-6668280:16, 2021. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
19 | Maria Teresa Baldassarre, Danilo Caivano, Simone Romano 0001, Francesco Cagnetta, Víctor Fernández-Cervantes, Eleni Stroulia |
PhyDSLK: a model-driven framework for generating exergames. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Multim. Tools Appl. ![In: Multim. Tools Appl. 80(18), pp. 27947-27971, 2021. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
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19 | Xiaoyan Zhang, Qiang Yan 0002, Simin Zhou, Linye Ma, Siran Wang |
Analysis of Unsatisfying User Experiences and Unmet Psychological Needs for Virtual Reality Exergames Using Deep Learning Approach. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Inf. ![In: Inf. 12(11), pp. 486, 2021. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
19 | Joe Marshall, Conor Linehan |
Are Exergames Exercise? A Scoping Review of the Short-Term Effects of Exertion Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Games ![In: IEEE Trans. Games 13(2), pp. 160-169, 2021. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
19 | Tobias Huber, Silvan Mertes, Stanislava Rangelova, Simon Flutura, Elisabeth André |
Dynamic Difficulty Adjustment in Virtual Reality Exergames through Experience-driven Procedural Content Generation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CoRR ![In: CoRR abs/2108.08762, 2021. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP BibTeX RDF |
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19 | Wenge Xu, Hai-Ning Liang, Kangyou Yu, Nilufar Baghaei |
Effect of Gameplay Uncertainty, Display Type, and Age on Virtual Reality Exergames. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CoRR ![In: CoRR abs/2101.06120, 2021. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP BibTeX RDF |
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19 | James Smith, Matthew D. Lee, Louise A. Ellis, Kiran Ijaz, Kathleen Yin |
Developing a novel psychographic-behavioral qualitative mapping method for exergames. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Int. J. Serious Games ![In: Int. J. Serious Games 8(2), pp. 87-107, 2021. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
19 | Hao Zhang 0049, Di Wang 0004, Yu Wang 0108, Ying Chi, Chunyan Miao |
Development and validation of a practical instrument for evaluating players' familiarity with exergames. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Int. J. Hum. Comput. Stud. ![In: Int. J. Hum. Comput. Stud. 145, pp. 102521, 2021. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
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19 | Marco Trombini, Federica Ferraro, Matteo Morando, Giovanni Regesta, Silvana G. Dellepiane |
A Solution for the Remote Care of Frail Elderly Individuals via Exergames. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Sensors ![In: Sensors 21(8), pp. 2719, 2021. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
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19 | Afonso Rodrigues Gonçalves, John Edison Muñoz, Élvio Rúbio Gouveia, Mónica da Silva Cameirão, Sergi Bermúdez i Badia |
Effects of prolonged multidimensional fitness training with exergames on the physical exertion levels of older adults. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Vis. Comput. ![In: Vis. Comput. 37(1), pp. 19-30, 2021. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
19 | Oskar Stamm, Susan Vorwerg |
Virtual Reality Sickness Evaluation in Exergames for Older Hypertensive Patients: A Comparative Study of Training Methods in a Virtual Environment. ![Search on Bibsonomy](Pics/bibsonomy.png) |
HCI (9) ![In: Virtual, Augmented and Mixed Reality - 13th International Conference, VAMR 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24-29, 2021, Proceedings, pp. 134-146, 2021, Springer, 978-3-030-77598-8. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
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19 | Thomas Stranick, Christian E. López |
Leveraging Virtual Reality and Exergames to Promote Physical Activity. ![Search on Bibsonomy](Pics/bibsonomy.png) |
HCI (39) ![In: HCI International 2021 - Posters - 23rd HCI International Conference, HCII 2021, Virtual Event, July 24-29, 2021, Proceedings, Part III, pp. 392-399, 2021, Springer, 978-3-030-78644-1. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
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19 | Ilona Buchem, Susan Vorwerg, Oskar Stamm, Kristian Hildebrand, Yvonne Bialek |
Gamification in Mixed-Reality Exergames for Older Adult Patients in a Mobile Immersive Diagnostic Center: A Pilot Study in the BewARe Project. ![Search on Bibsonomy](Pics/bibsonomy.png) |
iLRN ![In: 7th International Conference of the Immersive Learning Research Network, iLRN 2021, Eureka, CA, USA, May 17 - June 10, 2021, pp. 1-8, 2021, IEEE, 978-1-7348995-2-8. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
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19 | Kieran Woodward, Eiman Kanjo, Will Parker |
Towards the use of IoT and AI for Pervasive Exergames. ![Search on Bibsonomy](Pics/bibsonomy.png) |
GCAIoT ![In: IEEE Global Conference on Artificial Intelligence and Internet of Things, GCAIoT 2021, Dubai, United Arab Emirates, December 12-16, 2021, pp. 1-6, 2021, IEEE, 978-1-6654-3841-4. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
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19 | Zahra Amiri, Yoones A. Sekhavat, Sakineh Goljaryan |
KeepStep: Interactive Projection-mapping Based Exergames for People with Multiple Sclerosis. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CoG ![In: 2021 IEEE Conference on Games (CoG), Copenhagen, Denmark, August 17-20, 2021, pp. 1-3, 2021, IEEE, 978-1-6654-3886-5. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
19 | Wenge Xu, Hai-Ning Liang, Kangyou Yu, Nilufar Baghaei |
Effect of Gameplay Uncertainty, Display Type, and Age on Virtual Reality Exergames. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI ![In: CHI '21: CHI Conference on Human Factors in Computing Systems, Virtual Event / Yokohama, Japan, May 8-13, 2021, pp. 439:1-439:14, 2021, ACM, 978-1-4503-8096-6. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
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19 | Morva Saaty, Derek Haqq, Devin B. Toms, Ibrahim Eltahir, D. Scott McCrickard |
A Study on Pokémon GO: Exploring the Potential of Location-based Mobile Exergames in Connecting Players with Nature. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: CHI PLAY '21: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Austria, October 18-21, 2021, pp. 128-132, 2021, ACM, 978-1-4503-8356-1. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
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19 | Dionysios Koulouris, Andreas Menychtas, Ilias Maglogiannis |
On the development of augmented reality based exergames for assessing human activity and cognition on mobile devices. ![Search on Bibsonomy](Pics/bibsonomy.png) |
PETRA ![In: PETRA '21: The 14th PErvasive Technologies Related to Assistive Environments Conference, Virtual Event, Greece, 29 June - 2 July, 2021, pp. 521-526, 2021, ACM, 978-1-4503-8792-7. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
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19 | Zeshi Zhu, Ting Han, Chunrong Liu |
The Impact of the Narrative of Electronic Exergames to Sports Motivation During COVID-19. ![Search on Bibsonomy](Pics/bibsonomy.png) |
AHFE (5) ![In: Advances in Human Factors and Ergonomics in Healthcare and Medical Devices - Proceedings of the AHFE 2021 Virtual Conference on Human Factors and Ergonomics in Healthcare and Medical Devices, July 25-29, 2021, USA, pp. 555-562, 2021, Springer, 978-3-030-80743-6. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
19 | Steffen Willwacher, Oliver Korn |
Gamification of Movement Exercises in Rehabilitation and Prevention: A Framework for Smart Training in AI-Based Exergames. ![Search on Bibsonomy](Pics/bibsonomy.png) |
AHFE (2) ![In: Advances in Industrial Design - Proceedings of the AHFE 2021 Virtual Conferences on Design for Inclusion, Affective and Pleasurable Design, Interdisciplinary Practice in Industrial Design, Kansei Engineering, and Human Factors for Apparel and Textile Engineering, July 25-29, 2021, USA, pp. 855-862, 2021, Springer, 978-3-030-80828-0. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
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19 | Tobias Huber, Silvan Mertes, Stanislava Rangelova, Simon Flutura, Elisabeth André |
Dynamic Difficulty Adjustment in Virtual Reality Exergames through Experience-driven Procedural Content Generation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SSCI ![In: IEEE Symposium Series on Computational Intelligence, SSCI 2021, Orlando, FL, USA, December 5-7, 2021, pp. 1-8, 2021, IEEE, 978-1-7281-9048-8. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
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19 | Gerry Chan, Ali Arya, Rita Orji, Zhao Zhao, Anthony D. Whitehead |
Personalizing Gameful Elements in Social Exergames: An Exploratory Study. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG'21: The 16th International Conference on the Foundations of Digital Games 2021, Montreal, QC, Canada, August 3-6, 2021, pp. 44:1-44:6, 2021, ACM, 978-1-4503-8422-3. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
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19 | Morva Saaty, Derek Haqq, Stephen Dooley, Jerin Manalel, Sophia Pentakalos, Samridhi Roshan, Devin Toms, D. Scott McCrickard |
Exergames and Nature. ![Search on Bibsonomy](Pics/bibsonomy.png) |
NatureHCI@CHItaly ![In: Short Paper Proceedings of the Workshop on Designing for/with/around Nature: Exploring new frontiers of outdoor-related HCI Co-located with 14th Biannual Conference of the Italian SIGCHI Chapter NatureHCI@CHItaly 2021, Bozen-Bolzano, Italy, July 11-13, 2021., pp. 8-15, 2021, CEUR-WS.org. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP BibTeX RDF |
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19 | Pâmella Medeiros, Érico Pereira Gomes Felden, Marcela Almeida Zequinão, Paola Cidade Cordeiro, Kamyla Thais Dias de Freitas, João Otacilio Libardoni dos Santos, Fernando Luiz Cardoso |
Positive Effect of a Motor Intervation Program With Exergames: A Blind Randomized Trial. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Int. J. Game Based Learn. ![In: Int. J. Game Based Learn. 10(4), pp. 55-64, 2020. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
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19 | Marco Rüth, Kai Kaspar |
Exergames in formal school teaching: A pre-post longitudinal field study on the effects of a dance game on motor learning, physical enjoyment, and learning motivation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Entertain. Comput. ![In: Entertain. Comput. 35, pp. 100372, 2020. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
|
19 | Satish Reddy Bethi |
Exergames for telerehabilitation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CoRR ![In: CoRR abs/2006.10110, 2020. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP BibTeX RDF |
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19 | Samuli Laato, Sonja Hyrynsalmi, Sampsa Rauti, A. K. M. Najmul Islam, Teemu Henrikki Laine |
Location-based Games as Exergames - From Pokémon To The Wizarding World. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Int. J. Serious Games ![In: Int. J. Serious Games 7(1), pp. 79-95, 2020. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
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19 | Alejandro Quintas, Juan Carlos Bustamante 0001, Francisco Pradas, Carlos Castellar |
Psychological effects of gamified didactics with exergames in Physical Education at primary schools: Results from a natural experiment. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Comput. Educ. ![In: Comput. Educ. 152, pp. 103874, 2020. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
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19 | Han Zheng 0001, Jinhui Li, Charles Thomas Salmon, Yin-Leng Theng |
The effects of exergames on emotional well-being of older adults. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Comput. Hum. Behav. ![In: Comput. Hum. Behav. 110, pp. 106383, 2020. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
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19 | Yifan Wang, Kiran Ijaz, Dong Yuan, Rafael A. Calvo |
VR-Rides: An object-oriented application framework for immersive virtual reality exergames. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Softw. Pract. Exp. ![In: Softw. Pract. Exp. 50(7), pp. 1305-1324, 2020. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
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19 | Antonis Pardos, Andreas Menychtas, Ilias Maglogiannis |
Introducing an Edge-Native Deep Learning Platform for Exergames. ![Search on Bibsonomy](Pics/bibsonomy.png) |
AIAI (2) ![In: Artificial Intelligence Applications and Innovations - 16th IFIP WG 12.5 International Conference, AIAI 2020, Neos Marmaras, Greece, June 5-7, 2020, Proceedings, Part II, pp. 88-98, 2020, Springer, 978-3-030-49185-7. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
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19 | Satish Reddy Bethi, Ashwin Raj Kumar, Fabio Vulpi, Preeti Raghavan, Vikram Kapila |
Wearable Inertial Sensors for Exergames and Rehabilitation*. ![Search on Bibsonomy](Pics/bibsonomy.png) |
EMBC ![In: 42nd Annual International Conference of the IEEE Engineering in Medicine & Biology Society, EMBC 2020, Montreal, QC, Canada, July 20-24, 2020, pp. 4579-4582, 2020, IEEE, 978-1-7281-1990-8. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
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19 | Qurat ul Ain, Masooma Bukhari, Syed Ali Umair Tirmizi, Suleman Shahid |
Impact of exergames and game elements on cerebral palsy children: resistance and sound. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IDC (Extended Abstracts) ![In: Extended Abstracts Proceedings of the 19th ACM International Conference on Interaction Design and Children, IDC 2020, London, United Kingdom, June 17-24, 2020, pp. 163-168, 2020, ACM, 978-1-4503-8020-1. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
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19 | Cristian Gómez-Portes, David Vallejo, Ana I. Molina, Carmen Lacave |
Automatic Generation of Customised Exergames for Home Rehabilitation Based on Physical Mobility Constraints and Key Performance Indicators. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Intelligent Environments (Workshops) ![In: Intelligent Environments 2020 - Workshop Proceedings of the 16th International Conference on Intelligent Environment, Madrid, Spain, 20-23 July 2020, pp. 29-38, 2020, IOS Press, 978-1-64368-090-3. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
|
19 | Sebastian Rings, Sukran Karaosmanoglu, Lucie Kruse, Daniel Apken, Tobias Picker, Frank Steinicke |
Using Exergames to Train Patients with Dementia to Accomplish Daily Routines. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Canada, November 2-4, 2020 - Companion Volume / Extended Abstracts, pp. 345-349, 2020, ACM, 978-1-4503-7587-0. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
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19 | Sebastian Rings, Frank Steinicke, Tobias Picker, Caspar Prasuhn |
Memory Journalist: Creating Virtual Reality Exergames for the Treatment of Older Adults with Dementia. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VR Workshops ![In: 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VR Workshops, Atlanta, GA, USA, March 22-26, 2020, pp. 687-688, 2020, IEEE, 978-1-7281-6532-5. The full citation details ...](Pics/full.jpeg) |
2020 |
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