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Found 7 publication records. Showing 7 according to the selection in the facets
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Authors |
Title |
Venue |
Year |
Link |
Author keywords |
53 | Sébastien Hillaire, Anatole Lécuyer, Rémi Cozot, Géry Casiez |
Depth-of-field blur effects for first-person navigation in virtual environments. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VRST ![In: Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST 2007, Newport Beach, California, USA, November 5-7, 2007, pp. 203-206, 2007, ACM, 978-1-59593-863-3. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
depth-of-field blur, first-person-navigation, peripheral blur, visual blur, videogames, accommodation, focalization |
42 | Sébastien Hillaire, Anatole Lécuyer, Gaspard Breton, Tony Regia-Corte |
Gaze behavior and visual attention model when turning in virtual environments. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VRST ![In: Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST 2009, Kyoto, Japan, November 18-20, 2009, pp. 43-50, 2009, ACM, 978-1-60558-869-8. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
first-person navigation, gaze behavior, perception model, visual attention, gaze tracking |
29 | Sébastien Hillaire, Anatole Lécuyer, Rémi Cozot, Géry Casiez |
Using an Eye-Tracking System to Improve Camera Motions and Depth-of-Field Blur Effects in Virtual Environments. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VR ![In: IEEE Virtual Reality Conference 2008 (VR 2008), 8-12 March 2008, Reno, Nevada, USA, Proceedings, pp. 47-50, 2008, IEEE Computer Society, 978-1-4244-1971-5. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
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20 | Spyros Vosinakis, Anna Gardeli |
On the Use of Mobile Devices as Controllers for First-Person Navigation in Public Installations. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Inf. ![In: Inf. 10(7), pp. 238, 2019. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
20 | Spyros Vosinakis |
Mid-Air Interaction vs Smartphone Control for First-Person Navigation on Large Displays: A Comparative Study. ![Search on Bibsonomy](Pics/bibsonomy.png) |
AVR (2) ![In: Augmented Reality, Virtual Reality, and Computer Graphics - 5th International Conference, AVR 2018, Otranto, Italy, June 24-27, 2018, Proceedings, Part II, pp. 636-654, 2018, Springer, 978-3-319-95281-9. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
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20 | Léo Terziman, Maud Marchal, Franck Multon, Bruno Arnaldi, Anatole Lécuyer |
Personified and Multistate Camera Motions for First-Person Navigation in Desktop Virtual Reality. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Vis. Comput. Graph. ![In: IEEE Trans. Vis. Comput. Graph. 19(4), pp. 652-661, 2013. The full citation details ...](Pics/full.jpeg) |
2013 |
DBLP DOI BibTeX RDF |
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20 | Sébastien Hillaire, Anatole Lécuyer, Rémi Cozot, Géry Casiez |
Depth-of-Field Blur Effects for First-Person Navigation in Virtual Environments. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Computer Graphics and Applications ![In: IEEE Computer Graphics and Applications 28(6), pp. 47-55, 2008. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
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