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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
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The graphs summarize 1307 occurrences of 740 keywords
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Results
Found 2196 publication records. Showing 2129 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
113 | Lisa Neal, Ray Perez, Diane Miller |
eLearning and fun. |
CHI Extended Abstracts |
2005 |
DBLP DOI BibTeX RDF |
engagemement, learning, education, training, motivation, eLearning, fun |
106 | Yoann Dieudonné, Franck Petit |
Robots and Demons (The Code of the Origins). |
FUN |
2007 |
DBLP DOI BibTeX RDF |
Fun with distributed algorithms, fun with mobile robot networks, fun with stabilization |
93 | Kevin Burns |
Fun in Slots. |
CIG |
2006 |
DBLP DOI BibTeX RDF |
|
83 | Lisa Neal, Ray Perez, Diane Miller |
eLearning and fun. |
CHI Extended Abstracts |
2004 |
DBLP DOI BibTeX RDF |
engagemement, learning, education, training, motivation, eLearning, fun |
83 | Giorgio Ghelli |
Complexity of Kernel Fun Subtype Checking. |
ICFP |
1996 |
DBLP DOI BibTeX RDF |
polymorphism, subtyping, type theory, type checking |
79 | Fabien Mathieu, Sébastien Tixeuil |
Fun with FUN. |
FUN |
2022 |
DBLP DOI BibTeX RDF |
|
73 | Brian J. Gajadhar, Yvonne de Kort, Wijnand A. IJsselsteijn |
Shared Fun Is Doubled Fun: Player Enjoyment as a Function of Social Setting. |
Fun and Games |
2008 |
DBLP DOI BibTeX RDF |
play setting, social setting, play configuration, social presence, enjoyment, Digital gaming, player experience, game experience |
73 | Marzena Kryszkiewicz, Piotr Lasek |
FUN: Fast Discovery of Minimal Sets of Attributes Functionally Determining a Decision Attribute. |
Trans. Rough Sets |
2008 |
DBLP DOI BibTeX RDF |
Rough Sets, information system, reduct, functional dependency, decision table |
73 | Eva Kraaijenbrink, Frank van Gils, Quan Cheng, Robert van Herk, Elise van den Hoven |
Balancing Skills to Optimize Fun in Interactive Board Games. |
INTERACT (1) |
2009 |
DBLP DOI BibTeX RDF |
Balancing skills, fun experience, interaction design, social interaction, tangible interaction, board games, game balance |
73 | Janet C. Read |
Validating the Fun Toolkit: an instrument for measuring children's opinions of technology. |
Cogn. Technol. Work. |
2008 |
DBLP DOI BibTeX RDF |
Survey methods, Fun Toolkit, Evaluation, Children, Questionnaires |
65 | Marcella Anselmo, Manuela Flores, Maria Madonia |
Fun Slot Machines and Transformations of Words Avoiding Factors. |
FUN |
2022 |
DBLP DOI BibTeX RDF |
|
65 | Trevor Clokie, Thomas F. Lidbetter, Antonio Molina Lovett, Jeffrey O. Shallit, Leon Witzman |
Computational Fun with Sturdy and Flimsy Numbers. |
FUN |
2021 |
DBLP DOI BibTeX RDF |
|
65 | Erik D. Demaine, Martin L. Demaine |
Fun with Fonts: Algorithmic Typography. |
FUN |
2014 |
DBLP DOI BibTeX RDF |
|
65 | Roberto Grossi, Alessio Orlandi, Giuseppe Ottaviano |
Fun with Olympiad in Algorithmics. |
FUN |
2010 |
DBLP DOI BibTeX RDF |
|
65 | Paul G. Spirakis, Ioannis Chatzigiannakis, Georgios Mylonas, Panagiota N. Panagopoulou |
Fun with Games. |
FUN |
2010 |
DBLP DOI BibTeX RDF |
|
65 | Prabhakar Raghavan |
The FUNnest Talks That belong to FUN (Abstract). |
FUN |
2010 |
DBLP DOI BibTeX RDF |
|
65 | Nieves R. Brisaboa, Miguel Rodríguez Luaces, Gonzalo Navarro 0001, Diego Seco |
A Fun Application of Compact Data Structures to Indexing Geographic Data. |
FUN |
2010 |
DBLP DOI BibTeX RDF |
|
65 | Anna Bernasconi 0001, Valentina Ciriani, Fabrizio Luccio, Linda Pagli |
Fun at a Department Store: Data Mining Meets Switching Theory. |
FUN |
2010 |
DBLP DOI BibTeX RDF |
|
65 | Anna Bernasconi 0001, Chiara Bodei, Linda Pagli |
Knitting for Fun: A Recursive Sweater. |
FUN |
2007 |
DBLP DOI BibTeX RDF |
Modeling Knitting, Pattern Knitting Diagrams, Checkerboard and Sierpinski and Butterfly patterns, Knitting Complexity |
65 | Luca Trevisan |
Fun with Sub-linear Time Algorithms. |
FUN |
2007 |
DBLP DOI BibTeX RDF |
|
64 | Gunnar Misund, Harald Holone, Joakim Karlsen, Håkon Tolsby |
Chase and Catch - simple as that?: old-fashioned fun of traditional playground games revitalized with location-aware mobile phones. |
Advances in Computer Entertainment Technology |
2009 |
DBLP DOI BibTeX RDF |
FoxHunt, player awareness, mobile, user experience, GPS, fun, location-based gaming |
64 | Paul Curzon |
Serious fun in computer science. |
ITiCSE |
2007 |
DBLP DOI BibTeX RDF |
cs4fn, widening participation in higher education, innovation, fun, computational thinking, outreach |
64 | Luc Geurts, Andy Van Woensel, Vero Vanden Abeele |
No sweat, no fun: large-gesture recognition for computer games. |
Fun and Games |
2012 |
DBLP DOI BibTeX RDF |
|
63 | Kevin Burns |
EVE's Entropy: A Formal Gauge of Fun in Games. |
Advanced Intelligent Paradigms in Computer Games |
2007 |
DBLP DOI BibTeX RDF |
|
60 | Aaron Marcus |
Fun! fun! fun! in the user experience we just wanna have fun...don't we? |
Interactions |
2007 |
DBLP DOI BibTeX RDF |
|
54 | Tilde Bekker, Janienke Sturm, Rik Wesselink, Bas Groenendaal, Berry Eggen |
Interactive play objects and the effects of open-ended play on social interaction and fun. |
Advances in Computer Entertainment Technology |
2008 |
DBLP DOI BibTeX RDF |
interactive play objects, social interaction, fun, open-ended play |
53 | Malene Gram |
Communicating with the Family: Fun Park Websites. |
ENTER |
2005 |
DBLP DOI BibTeX RDF |
Internet market communication, family decision-making, family holidays, fun parks, website |
53 | Steve Mann 0001 |
"fl Huge UId streams": fountains that are keyboards with nozzle spray as keys that give rich tactile feedback and are more expressive and more fun than plastic keys. |
ACM Multimedia |
2005 |
DBLP DOI BibTeX RDF |
FUNtain, computer mediated reality, direct user interfaces, frolic in the fountains, funits (units of fun), poseidophone, water-based immersive multimedia, immersive, fluid-user-interfaces |
53 | Dario Colazzo, Giorgio Ghelli |
Subtyping Recursive Types in Kernel Fun. |
LICS |
1999 |
DBLP DOI BibTeX RDF |
type theory and type systems, kernel Fun, subtyping, recursive types |
53 | Robin Potanin |
Forces in play: the business and culture of videogame production. |
Fun and Games |
2010 |
DBLP DOI BibTeX RDF |
'I' methodology, character design, cultural analysis, videogame production, game design |
50 | Pierre Fraigniaud, Yushi Uno (eds.) |
11th International Conference on Fun with Algorithms, FUN 2022, May 30 to June 3, 2022, Island of Favignana, Sicily, Italy. |
FUN |
2022 |
DBLP BibTeX RDF |
|
50 | Miguel Ambrona |
A Practical Algorithm for Chess Unwinnability. |
FUN |
2022 |
DBLP DOI BibTeX RDF |
|
50 | Arturo I. Merino, Torsten Mütze, Aaron Williams |
All Your bases Are Belong to Us: Listing All Bases of a Matroid by Greedy Exchanges. |
FUN |
2022 |
DBLP DOI BibTeX RDF |
|
50 | Gerth Stølting Brodal |
Priority Queues with Decreasing Keys. |
FUN |
2022 |
DBLP DOI BibTeX RDF |
|
50 | Quentin Bramas, Stéphane Devismes, Anaïs Durand, Pascal Lafourcade 0001, Anissa Lamani |
Beedroids: How Luminous Autonomous Swarms of UAVs Can Save the World? |
FUN |
2022 |
DBLP DOI BibTeX RDF |
|
50 | Takehiro Ito, Jun Kawahara, Shin-ichi Minato, Yota Otachi, Toshiki Saitoh, Akira Suzuki, Ryuhei Uehara, Takeaki Uno, Katsuhisa Yamanaka, Ryo Yoshinaka |
Sorting Balls and Water: Equivalence and Computational Complexity. |
FUN |
2022 |
DBLP DOI BibTeX RDF |
|
50 | Daniel Lokshtanov, Bernardo Subercaseaux |
Wordle Is NP-Hard. |
FUN |
2022 |
DBLP DOI BibTeX RDF |
|
50 | Samuel D. Hand, Jessica A. Enright, Kitty Meeks |
Making Life More Confusing for Firefighters. |
FUN |
2022 |
DBLP DOI BibTeX RDF |
|
50 | Kyle W. Burke, Matthew Ferland, Shang-Hua Teng |
Nimber-Preserving Reduction: Game Secrets And Homomorphic Sprague-Grundy Theorem. |
FUN |
2022 |
DBLP DOI BibTeX RDF |
|
50 | Henning Fernau, Carolina Haase, Stefan Hoffmann 0001 |
The Synchronization Game on Subclasses of Automata. |
FUN |
2022 |
DBLP DOI BibTeX RDF |
|
50 | Joshua Ani, Lily Chung, Erik D. Demaine, Yevhenii Diomidov, Dylan H. Hendrickson, Jayson Lynch |
Pushing Blocks via Checkable Gadgets: PSPACE-Completeness of Push-1F and Block/Box Dude. |
FUN |
2022 |
DBLP DOI BibTeX RDF |
|
50 | Suthee Ruangwises, Toshiya Itoh |
How to Physically Verify a Rectangle in a Grid: A Physical ZKP for Shikaku. |
FUN |
2022 |
DBLP DOI BibTeX RDF |
|
50 | James Koppel, Yun William Yu |
Skiing Is Easy, Gymnastics Is Hard: Complexity of Routine Construction in Olympic Sports. |
FUN |
2022 |
DBLP DOI BibTeX RDF |
|
50 | N. R. Aravind, Neeldhara Misra, Harshil Mittal |
Chess Is Hard Even for a Single Player. |
FUN |
2022 |
DBLP DOI BibTeX RDF |
|
50 | Justin Dallant, John Iacono |
How Fast Can We Play Tetris Greedily with Rectangular Pieces? |
FUN |
2022 |
DBLP DOI BibTeX RDF |
|
50 | Manuel Lafond |
How Brokers Can Optimally Abuse Traders. |
FUN |
2022 |
DBLP DOI BibTeX RDF |
|
50 | Hugo A. Akitaya, Maarten Löffler, Giovanni Viglietta |
Pushing Blocks by Sweeping Lines. |
FUN |
2022 |
DBLP DOI BibTeX RDF |
|
50 | Ami Paz, Liat Peterfreund |
Playing Guess Who with Your Kids. |
FUN |
2022 |
DBLP DOI BibTeX RDF |
|
50 | Jean-Claude Bermond, Frédéric Havet, Michel Cosnard |
Grabbing Olives on Linear Pizzas and Pissaladières. |
FUN |
2022 |
DBLP DOI BibTeX RDF |
|
50 | Akira Baes, Erik D. Demaine, Martin L. Demaine, Elizabeth Hartung, Stefan Langerman, Joseph O'Rourke, Ryuhei Uehara, Yushi Uno, Aaron Williams |
Rolling Polyhedra on Tessellations. |
FUN |
2022 |
DBLP DOI BibTeX RDF |
|
50 | Xavier Bultel |
Zero-Knowledge Proof of Knowledge for Peg Solitaire. |
FUN |
2022 |
DBLP DOI BibTeX RDF |
|
50 | |
Front Matter, Table of Contents, Preface, Conference Organization. |
FUN |
2022 |
DBLP DOI BibTeX RDF |
|
50 | Kyle W. Burke, Matthew Ferland, Shang-Hua Teng |
Quantum-Inspired Combinatorial Games: Algorithms and Complexity. |
FUN |
2022 |
DBLP DOI BibTeX RDF |
|
50 | Roey Magen, Moni Naor |
Mirror Games Against an Open Book Player. |
FUN |
2022 |
DBLP DOI BibTeX RDF |
|
50 | Qian M. Zhou, Aiden Calvert, Maxwell Young |
Singletons for Simpletons: Revisiting Windowed Backoff with Chernoff Bounds. |
FUN |
2021 |
DBLP DOI BibTeX RDF |
|
50 | David Eppstein, Daniel Frishberg, William Maxwell |
On the Treewidth of Hanoi Graphs. |
FUN |
2021 |
DBLP DOI BibTeX RDF |
|
50 | Juan José Besa Vial, Timothy Johnson, Nil Mamano, Martha C. Osegueda |
Taming the Knight's Tour: Minimizing Turns and Crossings. |
FUN |
2021 |
DBLP DOI BibTeX RDF |
|
50 | Fabian Frei, Peter Rossmanith, David Wehner |
An Open Pouring Problem. |
FUN |
2021 |
DBLP DOI BibTeX RDF |
|
50 | Ross Dempsey, Charles Guinn |
A Phase Transition in Minesweeper. |
FUN |
2021 |
DBLP DOI BibTeX RDF |
|
50 | Josh Brunner, Julian Wellman |
An Optimal Algorithm for Online Freeze-Tag. |
FUN |
2021 |
DBLP DOI BibTeX RDF |
|
50 | Josh Brunner, Lily Chung, Erik D. Demaine, Dylan H. Hendrickson, Adam Hesterberg, Adam Suhl, Avi Zeff |
1 X 1 Rush Hour with Fixed Blocks Is PSPACE-Complete. |
FUN |
2021 |
DBLP DOI BibTeX RDF |
|
50 | Loïc Crombez, Guilherme Dias da Fonseca, Yan Gerard |
Efficient Algorithms for Battleship. |
FUN |
2021 |
DBLP DOI BibTeX RDF |
|
50 | |
Front Matter, Table of Contents, Preface, Conference Organization. |
FUN |
2021 |
DBLP DOI BibTeX RDF |
|
50 | Suthee Ruangwises, Toshiya Itoh |
Physical Zero-Knowledge Proof for Numberlink. |
FUN |
2021 |
DBLP DOI BibTeX RDF |
|
50 | Joshua Ani, Jeffrey Bosboom, Erik D. Demaine, Yevhenii Diomidov, Dylan H. Hendrickson, Jayson Lynch |
Walking Through Doors Is Hard, Even Without Staircases: Proving PSPACE-Hardness via Planar Assemblies of Door Gadgets. |
FUN |
2021 |
DBLP DOI BibTeX RDF |
|
50 | Gennaro Cordasco, Luisa Gargano, Adele A. Rescigno |
Speeding up Networks Mining via Neighborhood Diversity. |
FUN |
2021 |
DBLP DOI BibTeX RDF |
|
50 | Alex Churchill, Stella Biderman, Austin Herrick |
Magic: The Gathering Is Turing Complete. |
FUN |
2021 |
DBLP DOI BibTeX RDF |
|
50 | Aviv Adler, Jeffrey Bosboom, Erik D. Demaine, Martin L. Demaine, Quanquan C. Liu, Jayson Lynch |
Tatamibari Is NP-Complete. |
FUN |
2021 |
DBLP DOI BibTeX RDF |
|
50 | Alexander Koch 0001, Stefan Walzer |
Foundations for Actively Secure Card-Based Cryptography. |
FUN |
2021 |
DBLP DOI BibTeX RDF |
|
50 | Eryk Kopczynski |
Hyperbolic Minesweeper Is in P. |
FUN |
2021 |
DBLP DOI BibTeX RDF |
|
50 | William Kuszmaul |
Train Tracks with Gaps. |
FUN |
2021 |
DBLP DOI BibTeX RDF |
|
50 | Aris Anagnostopoulos, Aristides Gionis, Nikos Parotsidis |
Collaborative Procrastination. |
FUN |
2021 |
DBLP DOI BibTeX RDF |
|
50 | Daiki Miyahara, Léo Robert, Pascal Lafourcade 0001, So Takeshige, Takaaki Mizuki, Kazumasa Shinagawa, Atsuki Nagao, Hideaki Sone |
Card-Based ZKP Protocols for Takuzu and Juosan. |
FUN |
2021 |
DBLP DOI BibTeX RDF |
|
50 | Jérémy Barbay, Bernardo Subercaseaux |
The Computational Complexity of Evil Hangman. |
FUN |
2021 |
DBLP DOI BibTeX RDF |
|
50 | Tomasz Idziaszek |
Efficient Algorithm for Multiplication of Numbers in Zeckendorf Representation. |
FUN |
2021 |
DBLP DOI BibTeX RDF |
|
50 | Quentin Bramas, Pascal Lafourcade 0001, Stéphane Devismes |
Finding Water on Poleless Using Melomaniac Myopic Chameleon Robots. |
FUN |
2021 |
DBLP DOI BibTeX RDF |
|
50 | Thomas Brocken, G. Wessel van der Heijden, Irina Kostitsyna, Lloyd E. Lo-Wong, Remco J. A. Surtel |
Multi-Robot Motion Planning of k-Colored Discs Is PSPACE-Hard. |
FUN |
2021 |
DBLP DOI BibTeX RDF |
|
50 | Davide Bilò, Luciano Gualà, Stefano Leucci 0001, Guido Proietti, Giacomo Scornavacca |
Cutting Bamboo down to Size. |
FUN |
2021 |
DBLP DOI BibTeX RDF |
|
50 | Martin Farach-Colton, Giuseppe Prencipe, Ryuhei Uehara (eds.) |
10th International Conference on Fun with Algorithms, FUN 2021, May 30 to June 1, 2021, Favignana Island, Sicily, Italy. |
FUN |
2020 |
DBLP BibTeX RDF |
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50 | Hiro Ito, Stefano Leonardi 0001, Linda Pagli, Giuseppe Prencipe (eds.) |
9th International Conference on Fun with Algorithms, FUN 2018, June 13-15, 2018, La Maddalena, Italy |
FUN |
2018 |
DBLP BibTeX RDF |
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50 | Matteo Almanza, Stefano Leucci 0001, Alessandro Panconesi |
Tracks from hell - when finding a proof may be easier than checking it. |
FUN |
2018 |
DBLP DOI BibTeX RDF |
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50 | Paolo Boldi, Sebastiano Vigna |
Kings, Name Days, Lazy Servants and Magic. |
FUN |
2018 |
DBLP DOI BibTeX RDF |
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50 | Erik D. Demaine, Joshua Lockhart, Jayson Lynch |
The Computational Complexity of Portal and Other 3D Video Games. |
FUN |
2018 |
DBLP DOI BibTeX RDF |
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50 | Kokichi Sugihara |
Evolution of Impossible Objects (Invited Paper). |
FUN |
2018 |
DBLP DOI BibTeX RDF |
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50 | Kei Kimura, Takuya Kamehashi, Toshihiro Fujito |
The Fewest Clues Problem of Picross 3D. |
FUN |
2018 |
DBLP DOI BibTeX RDF |
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50 | Davide Bilò, Luciano Gualà, Stefano Leucci 0001, Neeldhara Misra |
On the Complexity of Two Dots for Narrow Boards and Few Colors. |
FUN |
2018 |
DBLP DOI BibTeX RDF |
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50 | Davide Bilò, Luciano Gualà, Stefano Leucci 0001, Guido Proietti, Mirko Rossi |
On the PSPACE-completeness of Peg Duotaire and other Peg-Jumping Games. |
FUN |
2018 |
DBLP DOI BibTeX RDF |
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50 | Michael J. Coulombe, Jayson Lynch |
Cooperating in Video Games? Impossible! Undecidability of Team Multiplayer Games. |
FUN |
2018 |
DBLP DOI BibTeX RDF |
|
50 | Jeffrey Bosboom, Erik D. Demaine, Mikhail Rudoy |
Computational Complexity of Generalized Push Fight. |
FUN |
2018 |
DBLP DOI BibTeX RDF |
|
50 | Manuel Lafond |
The complexity of speedrunning video games. |
FUN |
2018 |
DBLP DOI BibTeX RDF |
|
50 | Heiko Hamann, Christine Markarian, Friedhelm Meyer auf der Heide, Mostafa Wahby |
Pick, Pack, & Survive: Charging Robots in a Modern Warehouse based on Online Connected Dominating Sets. |
FUN |
2018 |
DBLP DOI BibTeX RDF |
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50 | Tatsuya Sasaki, Takaaki Mizuki, Hideaki Sone |
Card-Based Zero-Knowledge Proof for Sudoku. |
FUN |
2018 |
DBLP DOI BibTeX RDF |
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50 | Jean-Claude Bermond, Augustin Chaintreau, Guillaume Ducoffe, Dorian Mazauric |
How long does it take for all users in a social network to choose their communities?. |
FUN |
2018 |
DBLP DOI BibTeX RDF |
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50 | Ronald de Haan, Petra Wolf 0002 |
Restricted Power - Computational Complexity Results for Strategic Defense Games. |
FUN |
2018 |
DBLP DOI BibTeX RDF |
|
50 | Tami Tamir |
The Power of One Secret Agent. |
FUN |
2018 |
DBLP DOI BibTeX RDF |
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50 | Erik D. Demaine, Isaac Grosof, Jayson Lynch, Mikhail Rudoy |
Computational Complexity of Motion Planning of a Robot through Simple Gadgets. |
FUN |
2018 |
DBLP DOI BibTeX RDF |
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50 | Fábio Botler, Andrés Cristi, Ruben Hoeksma, Kevin Schewior, Andreas Tönnis |
SUPERSET: A (Super)Natural Variant of the Card Game SET. |
FUN |
2018 |
DBLP DOI BibTeX RDF |
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50 | Chuzo Iwamoto, Masato Haruishi, Tatsuaki Ibusuki |
Herugolf and Makaro are NP-complete. |
FUN |
2018 |
DBLP DOI BibTeX RDF |
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50 | Xavier Bultel, Jannik Dreier, Jean-Guillaume Dumas, Pascal Lafourcade 0001 |
A Cryptographer's Conspiracy Santa. |
FUN |
2018 |
DBLP DOI BibTeX RDF |
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50 | |
Front Matter, Table of Contents, Preface, Conference Organization. |
FUN |
2018 |
DBLP DOI BibTeX RDF |
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