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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
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The graphs summarize 46 occurrences of 42 keywords
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Results
Found 51 publication records. Showing 51 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
73 | Jun Rekimoto, Hua Wang |
Sensing GamePad: electrostatic potential sensing for enhancing entertainment oriented interactions. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI Extended Abstracts ![In: Extended abstracts of the 2004 Conference on Human Factors in Computing Systems, CHI 2004, Vienna, Austria, April 24 - 29, 2004, pp. 1457-1460, 2004, ACM, 1-58113-703-6. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
game input devices, input devices, sensing, physical interaction, electrostatic |
73 | Jonathan Sykes, Simon Brown |
Affective gaming: measuring emotion through the gamepad. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI Extended Abstracts ![In: Extended abstracts of the 2003 Conference on Human Factors in Computing Systems, CHI 2003, Ft. Lauderdale, Florida, USA, April 5-10, 2003, pp. 732-733, 2003, ACM, 1-58113-637-4. The full citation details ...](Pics/full.jpeg) |
2003 |
DBLP DOI BibTeX RDF |
entertainment, empirical methods, input and Interaction technologies, quantitative, emotion and affective UI |
54 | Florian Borsum, Max Pascher, Jonas Auda, Stefan Schneegass, Gregor Lux, Jens Gerken |
Stay on Course in VR: Comparing the Precision of Movement between Gamepad, Armswinger, and Treadmill: Kurs halten in VR: Vergleich der Bewegungspräzision von Gamepad, Armswinger und Laufstall. ![Search on Bibsonomy](Pics/bibsonomy.png) |
MuC ![In: MuC '21: Mensch und Computer 2021, Ingolstadt, Germany, September 5-8, 2021, pp. 354-365, 2021, ACM, 978-1-4503-8645-6. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
52 | Nikolaus Bee, Bernhard Falk, Elisabeth André |
Simplified facial animation control utilizing novel input devices: a comparative study. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IUI ![In: Proceedings of the 14th International Conference on Intelligent User Interfaces, IUI 2009, Sanibel Island, Florida, USA, February 8-11, 2009, pp. 197-206, 2009, ACM, 978-1-60558-168-2. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
gamepad, input device, facial expression, data glove, virtual avatar |
46 | James N. Templeman, Linda E. Sibert, Robert C. Page, Patricia S. Denbrook |
Pointman - A New Control for Simulating Tactical Infantry Movements. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VR ![In: IEEE Virtual Reality Conference, VR 2007, 10-14 March 2007, Charlotte, NC, USA, Proceedings, pp. 285-286, 2007, IEEE Computer Society, 1-4244-0905-5. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
|
29 | Thomas Költringer, Poika Isokoski, Thomas Grechenig |
TwoStick: writing with a game controller. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Graphics Interface ![In: Proceedings of the Graphics Interface 2007 Conference, May 28-30, 2007, Montreal, Canada, pp. 103-110, 2007, ACM Press, 978-1-56881-337-0. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
TwoStick, gamepad, quikwriting, selection keyboard, text entry, game controller, joystick |
29 | Poika Isokoski, Benoît Martin |
Performance of input devices in FPS target acquisition. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Advances in Computer Entertainment Technology ![In: Proceedings of the International Conference on Advances in Computer Entertainment Technology, ACE 2007, Salzburg, Austria, June 13-15, 2007, pp. 240-241, 2007, ACM, 978-1-59593-640-0. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
gamepad, trackmouse, game, mouse, keyboard, first person shooter, trackball |
29 | Poika Isokoski, Roope Raisamo |
Quikwriting as a multi-device text entry method. ![Search on Bibsonomy](Pics/bibsonomy.png) |
NordiCHI ![In: Proceedings of the Third Nordic Conference on Human-Computer Interaction 2004, Tampere, Finland, October 23-27, 2004, pp. 105-108, 2004, ACM, 1-58113-857-1. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
gamepad, keyboard, device independence, stylus, game controller, joystick |
27 | Youngbo Aram Shim, Sangyoon Lee, Hyeon-Beom Yi, Geehyuk Lee |
ExpanStick: Augmenting Gamepad Thumbstick using Force at the Limit. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Proc. ACM Hum. Comput. Interact. ![In: Proc. ACM Hum. Comput. Interact. 7(CHI), pp. 588-610, 2023. The full citation details ...](Pics/full.jpeg) |
2023 |
DBLP DOI BibTeX RDF |
|
27 | Kosmas Pinitas, David Renaudie, Mike Thomsen, Matthew Barthet, Konstantinos Makantasis, Antonios Liapis, Georgios N. Yannakakis |
Predicting Player Engagement in Tom Clancy's The Division 2: A Multimodal Approach via Pixels and Gamepad Actions. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CoRR ![In: CoRR abs/2310.06136, 2023. The full citation details ...](Pics/full.jpeg) |
2023 |
DBLP DOI BibTeX RDF |
|
27 | Aldana Del gener, Cecilia Verónica Sanz, Luciano Iglesias |
Exergames: Proposal for a gamepad to sense player movements. ![Search on Bibsonomy](Pics/bibsonomy.png) |
J. Comput. Sci. Technol. ![In: J. Comput. Sci. Technol. 23(2), pp. 10, October 2023. The full citation details ...](Pics/full.jpeg) |
2023 |
DBLP DOI BibTeX RDF |
|
27 | Kosmas Pinitas, David Renaudie, Mike Thomsen, Matthew Barthet, Konstantinos Makantasis, Antonios Liapis, Georgios N. Yannakakis |
Predicting Player Engagement in Tom Clancy's The Division 2: A Multimodal Approach via Pixels and Gamepad Actions. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICMI ![In: Proceedings of the 25th International Conference on Multimodal Interaction, ICMI 2023, Paris, France, October 9-13, 2023, pp. 488-497, 2023, ACM. The full citation details ...](Pics/full.jpeg) |
2023 |
DBLP DOI BibTeX RDF |
|
27 | Jingbo Zhao, Ruize An, Ruolin Xu, Banghao Lin |
Comparing hand gestures and a gamepad interface for locomotion in virtual environments. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Int. J. Hum. Comput. Stud. ![In: Int. J. Hum. Comput. Stud. 166, pp. 102868, 2022. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
27 | Shilei Bai, Bin Liang 0002, Jianjun Huang 0001, Wei You, Jiachun Li, Yaping Li, Wenchang Shi |
Detecting the Capacitance-Based Gamepad for Protecting Mobile Game Fairness. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Computers ![In: IEEE Trans. Computers 70(9), pp. 1374-1387, 2021. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
27 | Jingbo Zhao, Ruize An, Ruolin Xu, Banghao Lin |
Comparing Hand Gestures and the Gamepad Interfaces for Locomotion in Virtual Environments. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CoRR ![In: CoRR abs/2104.12182, 2021. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP BibTeX RDF |
|
27 | Francisco Raul Ortega, Adam S. Williams, Katherine Tarre, Armando B. Barreto, Naphtali Rishe |
3D Travel Comparison Study between Multi-Touch and GamePad. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Int. J. Hum. Comput. Interact. ![In: Int. J. Hum. Comput. Interact. 36(18), pp. 1699-1713, 2020. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
|
27 | Jingbo Zhao, Robert S. Allison |
Comparing head gesture, hand gesture and gamepad interfaces for answering Yes/No questions in virtual environments. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Virtual Real. ![In: Virtual Real. 24(3), pp. 515-524, 2020. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
|
27 | Jingbo Zhao, Robert S. Allison |
Correction to: Comparing head gesture, hand gesture and gamepad interfaces for answering Yes/No questions in virtual environments. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Virtual Real. ![In: Virtual Real. 24(3), pp. 525, 2020. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
|
27 | Tobias Wentzlaff, Felix Janke, Mats Kockmeyer, Sascha Reinhold, Michael Teistler |
Navigation in Desktop-3D-Spielen mittels Gamepad: Vergleich zweier Ansätze für unerfahrene Spieler. ![Search on Bibsonomy](Pics/bibsonomy.png) |
MuC ![In: Mensch und Computer 2020 - Tagungsband, Magdebug, Germany, September 6-9, 2020., pp. 165-168, 2020, ACM. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
|
27 | Youngbo Aram Shim, Keun-Woo Park, Sangyoon Lee, Jeongmin Son, Taeyun Woo, Geehyuk Lee |
FS-Pad: Video Game Interactions Using Force Feedback Gamepad. ![Search on Bibsonomy](Pics/bibsonomy.png) |
UIST ![In: UIST '20: The 33rd Annual ACM Symposium on User Interface Software and Technology, Virtual Event, USA, October 20-23, 2020, pp. 938-950, 2020, ACM, 978-1-4503-7514-6. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
|
27 | Monthir Ali, Rogelio E. Cardona-Rivera |
Comparing Gamepad and Naturally-mapped Controller Effects on Perceived Virtual Reality Experiences. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SAP ![In: SAP '20: ACM Symposium on Applied Perception 2020, Virtual Event, USA, September 12-13, 2020, pp. 10:1-10:10, 2020, ACM, 978-1-4503-7618-1. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
|
27 | Atsuya Munakata, Yuta Sugiura |
Prediction of Impulsive Input on Gamepad Using Force-Sensitive Resistor. ![Search on Bibsonomy](Pics/bibsonomy.png) |
TEI ![In: TEI '20: Fourteenth International Conference on Tangible, Embedded, and Embodied Interaction, Sydney, NSW, Australia, February 9-12, 2020, pp. 589-595, 2020, ACM, 978-1-4503-6107-1. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
|
27 | Ali Osman Toktas, Tacha Serif |
Evaluation of Crosshair-Aided Gyroscope Gamepad Controller. ![Search on Bibsonomy](Pics/bibsonomy.png) |
MobiWIS ![In: Mobile Web and Intelligent Information Systems - 16th International Conference, MobiWIS 2019, Istanbul, Turkey, August 26-28, 2019, Proceedings, pp. 294-307, 2019, Springer, 978-3-030-27191-6. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
27 | Shuichi Kurabayashi |
Kinetics: A Mathematical Model for an On-Screen Gamepad Controllable by Finger-Tilting. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, Barcelona, Spain, October 22-25, 2019, pp. 467-474, 2019, ACM, 978-1-4503-6871-1. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
27 | Daniel Huang 0001, Prafulla Dhariwal, Dawn Song, Ilya Sutskever |
GamePad: A Learning Environment for Theorem Proving. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICLR (Poster) ![In: 7th International Conference on Learning Representations, ICLR 2019, New Orleans, LA, USA, May 6-9, 2019, 2019, OpenReview.net. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP BibTeX RDF |
|
27 | Daniel Huang 0001, Prafulla Dhariwal, Dawn Song, Ilya Sutskever |
GamePad: A Learning Environment for Theorem Proving. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CoRR ![In: CoRR abs/1806.00608, 2018. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP BibTeX RDF |
|
27 | Leonardo Torok, Elmar Eisemann, Daniela Trevisan 0001, Anselmo Antunes Montenegro, Esteban Clua |
PadCorrect: Correcting User Input on a Virtual Gamepad. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Graphics Interface ![In: Proceedings of the 44th Graphics Interface Conference, Toronto, Canada, May 8-11, 2018., pp. 58-65, 2018, ACM, 978-0-9947868-3-8. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP BibTeX RDF |
|
27 | Youngbo Aram Shim, Geehyuk Lee |
Demonstrating Gamepad with Programmable Haptic Texture Analog Buttons. ![Search on Bibsonomy](Pics/bibsonomy.png) |
UIST (Adjunct Volume) ![In: The 31st Annual ACM Symposium on User Interface Software and Technology Adjunct Proceedings, UIST 2018, Berlin, Germany, October 14-17, 2018, pp. 194-196, 2018, ACM, 978-1-4503-5949-8. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
27 | Rayi Yanu Tara, Wei-Chung Teng |
A Suitability Evaluation of Controlling 3D Map Viewpoint by Gamepad Orientation for Remote Navigation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Access ![In: IEEE Access 5, pp. 10686-10693, 2017. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
27 | Davide Gadia, Marco Granato, Dario Maggiorini, Matteo Marras, Laura Anna Ripamonti |
A Touch-based Configurable Gamepad for Gamers with Physical Disabilities. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHIRA ![In: Proceedings of the International Conference on Computer-Human Interaction Research and Applications, CHIRA 2017, Funchal, Madeira, Portugal, October 31 - November 2, 2017., pp. 67-74, 2017, ScitePress, 978-989-758-267-7. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
27 | Stefano Bonaiuto, Alberto Cannavò, Giovanni Piumatti, Gianluca Paravati, Fabrizio Lamberti |
Tele-operation of Robot Teams: A Comparison of Gamepad-, Mobile Device and Hand Tracking-Based User Interfaces. ![Search on Bibsonomy](Pics/bibsonomy.png) |
COMPSAC (2) ![In: 41st IEEE Annual Computer Software and Applications Conference, COMPSAC 2017, Turin, Italy, July 4-8, 2017. Volume 2, pp. 555-560, 2017, IEEE Computer Society. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
27 | Fabio Pittarello, Alexandru Dumitriu, Elisa Piazza |
3D Interaction with Mouse-Keyboard, Gamepad and Leap Motion: A Comparative Study. ![Search on Bibsonomy](Pics/bibsonomy.png) |
GOODTECHS ![In: Smart Objects and Technologies for Social Good - Third International Conference, GOODTECHS 2017, Pisa, Italy, November 29-30, 2017, Proceedings, pp. 122-131, 2017, Springer, 978-3-319-76110-7. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
27 | Guilherme Gonçalves, Érica Mourão, Leonardo Torok, Daniela Trevisan 0001, Esteban Clua, Anselmo Antunes Montenegro |
Understanding User Experience with Game Controllers: A Case Study with an Adaptive Smart Controller and a Traditional Gamepad. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICEC ![In: Entertainment Computing - ICEC 2017 - 16th IFIP TC 14 International Conference, Tsukuba City, Japan, September 18-21, 2017, Proceedings, pp. 59-71, 2017, Springer, 978-3-319-66714-0. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
27 | Patrick V. Holec, Benjamin J. Hackel |
PyMOL360: Multi-user gamepad control of molecular visualization software. ![Search on Bibsonomy](Pics/bibsonomy.png) |
J. Comput. Chem. ![In: J. Comput. Chem. 37(30), pp. 2667-2669, 2016. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
|
27 | Jorge C. S. Cardoso |
Comparison of gesture, gamepad, and gaze-based locomotion for VR worlds. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VRST ![In: Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology, VRST 2016, Munich, Germany, 2-4 November, 2016, pp. 319-320, 2016, ACM, 978-1-4503-4491-3. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
|
27 | Maximilian Wagner, Dennis Avdic, Peter Heß |
Gamepad Control for Industrial Robots - New Ideas for the Improvement of Existing Control Devices. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICINCO (2) ![In: Proceedings of the 13th International Conference on Informatics in Control, Automation and Robotics (ICINCO 2016) - Volume 2, Lisbon, Portugal, July 29-31, 2016., pp. 368-373, 2016, SciTePress. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
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27 | Matthias Baldauf, Peter Fröhlich 0003, Florence Adegeye, Stefan Suette |
Investigating On-Screen Gamepad Designs for Smartphone-Controlled Video Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ACM Trans. Multim. Comput. Commun. Appl. ![In: ACM Trans. Multim. Comput. Commun. Appl. 12(1s), pp. 22:1-22:21, 2015. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP DOI BibTeX RDF |
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27 | Michael A. Brown, Aidan Kehoe, Jurek Kirakowski, Ian Pitt |
Beyond the Gamepad: HCI and Game Controller Design and Evaluation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Game User Experience Evaluation ![In: Game User Experience Evaluation, pp. 263-285, 2015, Springer, 978-3-319-15984-3. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP DOI BibTeX RDF |
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27 | Vlad Trifanica, Alexandru Butean, Alin Moldoveanu, Diana Butean |
Gamepad vibration methods to help blind people perceive colors. ![Search on Bibsonomy](Pics/bibsonomy.png) |
RoCHI ![In: 12th Romanian Human-Computer Interaction Conference, RoCHI 2015, Bucharest, Romania, September 24-25, 2015., pp. 37-40, 2015, Matrix Rom. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
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27 | Burak Merdenyan, Helen Petrie |
User Reviews of Gamepad Controllers: A Source of User Requirements and User Experience. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2015, London, United Kingdom, October 5-7, 2015, pp. 643-648, 2015, ACM, 978-1-4503-3466-2. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP DOI BibTeX RDF |
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27 | Jose L. Dorado, Pablo A. Figueroa |
Ramps are better than stairs to reduce cybersickness in applications based on a HMD and a Gamepad. ![Search on Bibsonomy](Pics/bibsonomy.png) |
3DUI ![In: IEEE Symposium on 3D User Interfaces, 3DUI 2014, Minneapolis, MN, USA, March 29-30, 2014, pp. 47-50, 2014, IEEE Computer Society, 978-1-4799-3624-3. The full citation details ...](Pics/full.jpeg) |
2014 |
DBLP DOI BibTeX RDF |
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27 | Christopher Ariza |
The Dual-Analog Gamepad as a Practical Platform for Live Electronics Instrument and Interface Design. ![Search on Bibsonomy](Pics/bibsonomy.png) |
NIME ![In: 12th International Conference on New Interfaces for Musical Expression, NIME 2012, Ann Arbor, Michigan, USA, May 21-23, 2012, 2012, nime.org. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
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27 | Gwénaël Changeon, Delphine Graeff, Margarita Anastassova, José Lozada |
Tactile Emotions: A Vibrotactile Tactile Gamepad for Transmitting Emotional Messages to Children with Autism. ![Search on Bibsonomy](Pics/bibsonomy.png) |
EuroHaptics (1) ![In: Haptics: Perception, Devices, Mobility, and Communication - International Conference, EuroHaptics 2012, Tampere, Finland, June 13-15, 2012. Proceedings, Part I, pp. 79-90, 2012, Springer, 978-3-642-31400-1. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
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27 | Masaki Oshita, Hirotaka Ishikawa |
Gamepad vs. touchscreen: a comparison of action selection interfaces in computer games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
WASA ![In: Proceedings of the Workshop at SIGGRAPH Asia, WASA 2012, Singapore, November 26-27, 2012, pp. 27-31, 2012, ACM, 978-1-4503-1835-8. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
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27 | Asako Soga, Itsuo Yoshida |
Simulation System for Dance Groups using a Gamepad. ![Search on Bibsonomy](Pics/bibsonomy.png) |
GRAPP/IVAPP ![In: GRAPP & IVAPP 2012: Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications, Rome, Italy, 24-26 February, 2012, pp. 365-368, 2012, SciTePress, 978-989-8565-02-0. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
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27 | Michael A. Brown, Aidan Kehoe, Jurek Kirakowski, Ian J. Pitt |
Beyond the Gamepad: HCI and Game Controller Design and Evaluation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Evaluating User Experience in Games ![In: Evaluating User Experience in Games - Concepts and Methods, pp. 197-219, 2010, Springer, 978-1-84882-962-6. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
23 | Tiffany L. Chen, Charles C. Kemp |
Lead me by the hand: evaluation of a direct physical interface for nursing assistant robots. ![Search on Bibsonomy](Pics/bibsonomy.png) |
HRI ![In: Proceedings of the 5th ACM/IEEE International Conference on Human Robot Interaction, HRI 2010, Osaka, Japan, March 2-5, 2010, pp. 367-374, 2010, ACM, 978-1-4244-4893-7. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
direct physical interface, healthcare robotics, user study, assistive robotics, nursing |
23 | Florian Mueller 0001, Martin R. Gibbs, Frank Vetere |
The mousegrip. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI Extended Abstracts ![In: Proceedings of the 27th International Conference on Human Factors in Computing Systems, CHI 2009, Extended Abstracts Volume, Boston, MA, USA, April 4-9, 2009, pp. 3199-3204, 2009, ACM, 978-1-60558-247-4. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
physical effort, mobile, ubiquitous, physical, videogames, sports, low-cost, obesity, exergaming, exertion |
23 | James McCann, Nancy S. Pollard |
Responsive characters from motion fragments. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ACM Trans. Graph. ![In: ACM Trans. Graph. 26(3), pp. 6, 2007. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
character control, motion graphs, motion generation |
23 | Chris Klochek, I. Scott MacKenzie |
Performance measures of game controllers in a three-dimensional environment. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Graphics Interface ![In: Proceedings of the Graphics Interface 2006 Conference, June 7-9, 2006, Quebec, Canada, pp. 73-79, 2006, Canadian Human-Computer Communications Society, 1-56881-308-2. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP BibTeX RDF |
computer-game devices, target-tracking tasks, video-game devices, performance evaluation, performance-measurement |
23 | Elaine Chew, Alexandre R. J. François |
MuSA.RT: music on the spiral array. real-time. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ACM Multimedia ![In: Proceedings of the Eleventh ACM International Conference on Multimedia, Berkeley, CA, USA, November 2-8, 2003, pp. 448-449, 2003, ACM, 1-58113-722-2. The full citation details ...](Pics/full.jpeg) |
2003 |
DBLP DOI BibTeX RDF |
MFSM, spiral array, system implementation, music analysis, music visualization, SAI |
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