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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
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The graphs summarize 43 occurrences of 31 keywords
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Results
Found 13 publication records. Showing 13 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
1 | Raheleh Salari, Alexander Schönhuth, Fereydoun Hormozdiari, Artem Cherkasov, Süleyman Cenk Sahinalp |
The Relation between Indel Length and Functional Divergence: A Formal Study. ![Search on Bibsonomy](Pics/bibsonomy.png) |
WABI ![In: Algorithms in Bioinformatics, 8th International Workshop, WABI 2008, Karlsruhe, Germany, September 15-19, 2008. Proceedings, pp. 330-341, 2008, Springer, 978-3-540-87360-0. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
Alignment statistics, Pair Hidden Markov Models, Insertions, Deletions, GO |
1 | Ilya Sutskever, Vinod Nair |
Mimicking Go Experts with Convolutional Neural Networks. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICANN (2) ![In: Artificial Neural Networks - ICANN 2008, 18th International Conference, Prague, Czech Republic, September 3-6, 2008, Proceedings, Part II, pp. 101-110, 2008, Springer, 978-3-540-87558-1. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
Move prediction, Go, Convolutional Neural Networks |
1 | Jacek Mandziuk |
Computational Intelligence in Mind Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Challenges for Computational Intelligence ![In: Challenges for Computational Intelligence, pp. 407-442, 2007, Springer, 978-3-540-71983-0. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
CI in games, soft-computing methods, Give-Away Checkers, Backgammon, Scrabble, challenges, Bridge, game playing, Go, Poker, Checkers, Chess, Othello |
1 | Xu-Ning Tang, Zhichao Lian, Zhi-Li Pei, Yanchun Liang 0001 |
Automated Methods of Predicting the Function of Biological Sequences Using GO and Rough Set. ![Search on Bibsonomy](Pics/bibsonomy.png) |
PRIB ![In: Pattern Recognition in Bioinformatics, Second IAPR International Workshop, PRIB 2007, Singapore, October 1-2, 2007, Proceedings, pp. 1-10, 2007, Springer, 978-3-540-75285-1. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
Rough Set Theory, BLAST, GO |
1 | Peter Kiefer, Sebastian Matyas, Christoph Schlieder |
Playing on a line: location-based games for linear trips. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Advances in Computer Entertainment Technology ![In: Proceedings of the International Conference on Advances in Computer Entertainment Technology, ACE 2007, Salzburg, Austria, June 13-15, 2007, pp. 250-251, 2007, ACM, 978-1-59593-640-0. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
game theory, game design, go, location-based games |
1 | Nawar Malhis, Kelvin Xi Zhang, B. F. Francis Ouellette |
Detecting Protein-Domains DNA-Motifs Association in Saccharomyces cerevisiae Regulatory Networks. ![Search on Bibsonomy](Pics/bibsonomy.png) |
AINA Workshops (1) ![In: 21st International Conference on Advanced Information Networking and Applications (AINA 2007), Workshops Proceedings, Volume 1, May 21-23, 2007, Niagara Falls, Canada, pp. 639-644, 2007, IEEE Computer Society. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
genetic regulation, regulatory motifs, association roles, Gene Ontology, GO, protein domain |
1 | Su-Shing Chen |
Fusion of Multimedia Information in Biomedicine. ![Search on Bibsonomy](Pics/bibsonomy.png) |
PCM ![In: Advances in Multimedia Information Processing - PCM 2007, 8th Pacific Rim Conference on Multimedia, Hong Kong, China, December 11-14, 2007, Proceedings, pp. 494-500, 2007, Springer, 978-3-540-77254-5. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
CBO, FMA, Ontology, information fusion, GO |
1 | Timothy Huang |
The game of go: an ideal environment for capstone and undergraduate research projects. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIGCSE ![In: Proceedings of the 34th SIGCSE Technical Symposium on Computer Science Education, SIGCSE 2003, Reno, Nevada, USA, February 19-23, 2003, pp. 84-88, 2003, ACM, 1-58113-648-X. The full citation details ...](Pics/full.jpeg) |
2003 |
DBLP DOI BibTeX RDF |
strategy games, artificial intelligence, undergraduate research, go, capstone projects |
1 | Jan Ramon, Tom Francis, Hendrik Blockeel |
Learning a Go Heuristic with TILDE. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Computers and Games ![In: Computers and Games, Second International Conference, CG 2000, Hamamatsu, Japan, October 26-28, 2000, Revised Papers, pp. 151-169, 2000, Springer, 3-540-43080-6. The full citation details ...](Pics/full.jpeg) |
2000 |
DBLP DOI BibTeX RDF |
Tsume-Go, Machine Learning, Decision trees, Inductive Logic Programming, Go |
1 | Atsushi Yoshikawa 0002, Takuya Kojima, Yasuki Saito |
Relations between Skill and the Use of Terms - An Analysis of Protocols of the Game of Go. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Computers and Games ![In: Computers and Games, First International Conference, CG'98, Tsukuba, Japan, November 11-12, 1998, Proceedings, pp. 282-299, 1998, Springer, 3-540-65766-5. The full citation details ...](Pics/full.jpeg) |
1998 |
DBLP DOI BibTeX RDF |
Special terms, Iceberg model, Cognitive science, Go, Expert knowledge |
1 | William L. Spight |
Extended Thermography for Multiple Kos in Go. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Computers and Games ![In: Computers and Games, First International Conference, CG'98, Tsukuba, Japan, November 11-12, 1998, Proceedings, pp. 232-251, 1998, Springer, 3-540-65766-5. The full citation details ...](Pics/full.jpeg) |
1998 |
DBLP DOI BibTeX RDF |
ko, multiple kos, thermography, go |
1 | Takuya Kojima, Atsushi Yoshikawa 0002 |
A Two-Step Model of Pattern Acquisition: Application to Tsume-Go. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Computers and Games ![In: Computers and Games, First International Conference, CG'98, Tsukuba, Japan, November 11-12, 1998, Proceedings, pp. 146-166, 1998, Springer, 3-540-65766-5. The full citation details ...](Pics/full.jpeg) |
1998 |
DBLP DOI BibTeX RDF |
pattern acquisition, Tsume-Go, knowledge acquisition, evolutionary learning, Go |
1 | Morihiko Tajima, Noriaki Sanechika |
Estimating the Possible Omission Number for Groups in Go by the Number of n-th Dame. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Computers and Games ![In: Computers and Games, First International Conference, CG'98, Tsukuba, Japan, November 11-12, 1998, Proceedings, pp. 265-281, 1998, Springer, 3-540-65766-5. The full citation details ...](Pics/full.jpeg) |
1998 |
DBLP DOI BibTeX RDF |
Strength of groups, Possible omission number, n-th dame, Go, PON |
Displaying result #1 - #13 of 13 (100 per page; Change: )
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