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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
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The graphs summarize 20 occurrences of 18 keywords
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Results
Found 17 publication records. Showing 17 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
80 | Huanxi Zhao |
Fast Accurate Normal Calculation for Heightfield Lighting on a Non-Isometric Grid. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CGIV ![In: Third International Conference on Computer Graphics, Imaging and Visualization (CGIV 2006), 26-28 July 2006, Sydney, Australia, pp. 408-413, 2006, IEEE Computer Society, 0-7695-2606-3. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
|
57 | Mehmet Adil Yalçin, Tolga K. Çapin |
Editing heightfield using history management and 3D widgets. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ISCIS ![In: The 24th International Symposium on Computer and Information Sciences, ISCIS 2009, 14-16 September 2009, North Cyprus, pp. 442-447, 2009, IEEE. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
|
57 | Giliam J. P. de Carpentier, Rafael Bidarra |
Interactive GPU-based procedural heightfield brushes. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 4th International Conference on Foundations of Digital Games, FDG 2009, Orlando, Florida, USA, April 26-30, 2009, pp. 55-62, 2009, ACM, 978-1-60558-437-9. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
heightfields, procedural synthesis, shader programming, graphics hardware, GPGPU, terrain modeling |
56 | Morgan McGuire, Kyle Whitson |
Indirection mapping for quasi-conformal relief texturing. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SI3D ![In: Proceedings of the 2008 Symposium on Interactive 3D Graphics, SI3D 2008, February 15-17, 2008, Redwood City, CA, USA, pp. 191-198, 2008, ACM, 978-1-59593-983-8. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
heightfield, parallax occlusion, relief, terrain, bump |
34 | Daniel Cornel, Silvana Zechmeister, Eduard Gröller, Jürgen Waser |
Watertight Incremental Heightfield Tessellation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Vis. Comput. Graph. ![In: IEEE Trans. Vis. Comput. Graph. 29(9), pp. 3888-3899, 2023. The full citation details ...](Pics/full.jpeg) |
2023 |
DBLP DOI BibTeX RDF |
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34 | Xiaochun Tong, Hsueh-Ti Derek Liu, Yotam I. Gingold, Alec Jacobson |
Differentiable Heightfield Path Tracing with Accelerated Discontinuities. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIGGRAPH (Conference Paper Track) ![In: ACM SIGGRAPH 2023 Conference Proceedings, SIGGRAPH 2023, Los Angeles, CA, USA, August 6-10, 2023, pp. 19:1-19:9, 2023, ACM. The full citation details ...](Pics/full.jpeg) |
2023 |
DBLP DOI BibTeX RDF |
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34 | Daniel Cornel, Zsolt Horváth, Jürgen Waser |
An Attempt of Adaptive Heightfield Rendering with Complex Interpolants Using Ray Casting. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CoRR ![In: CoRR abs/2201.10887, 2022. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP BibTeX RDF |
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34 | Nuttapong Chentanez, Matthias Müller 0001, Tae-Yong Kim 0001 |
Coupling 3D Eulerian, Heightfield and Particle Methods for Interactive Simulation of Large Scale Liquid Phenomena. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Vis. Comput. Graph. ![In: IEEE Trans. Vis. Comput. Graph. 21(10), pp. 1116-1128, 2015. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP DOI BibTeX RDF |
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34 | Nuttapong Chentanez, Matthias Müller 0001, Tae-Yong Kim 0001 |
Coupling 3D Eulerian, Heightfield and Particle Methods for Interactive Simulation of Large Scale Liquid Phenomena. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Symposium on Computer Animation ![In: The Eurographics / ACM SIGGRAPH Symposium on Computer Animation, SCA 2014, Copenhagen, Denmark, 2014., pp. 1-10, 2014, Eurographics Association, 978-3-905674-61-3. The full citation details ...](Pics/full.jpeg) |
2014 |
DBLP DOI BibTeX RDF |
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34 | Roland Ruiters, Reinhard Klein |
Heightfield and spatially varying BRDF Reconstruction for Materials with Interreflections. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Comput. Graph. Forum ![In: Comput. Graph. Forum 28(2), pp. 513-522, 2009. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
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34 | Morgan McGuire, Peter G. Sibley |
A heightfield on an isometric grid. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIGGRAPH Sketches ![In: International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2004, Los Angeles, California, USA, August 8-12, 2004, Sketches, pp. 141, 2004, ACM. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
|
33 | Lionel Baboud, Xavier Décoret |
Rendering geometry with relief textures. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Graphics Interface ![In: Proceedings of the Graphics Interface 2006 Conference, June 7-9, 2006, Quebec, Canada, pp. 195-201, 2006, Canadian Human-Computer Communications Society, 1-56881-308-2. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP BibTeX RDF |
heightfield, GPU, ray-tracing |
23 | James E. Gain, Patrick C. Marais, Wolfgang Straßer |
Terrain sketching. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SI3D ![In: Proceedings of the 2009 Symposium on Interactive 3D Graphics, SI3D 2009, February 27 - March 1, 2009, Boston, Massachusetts, USA, pp. 31-38, 2009, ACM, 978-1-60558-429-4. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
|
23 | Duncan Andrew Keith Mc Roberts, Alexandre Hardy |
Level of detail for terrain geometry images. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Afrigraph ![In: Proceedings of the 5th International Conference on Computer Graphics, Virtual Reality, Visualisation and Interaction in Africa, Afrigraph 2007, Grahamstown, South Africa, October 29-31, 2007, pp. 25-30, 2007, ACM, 978-1-59593-906-7. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
LOD, geometry, terrain |
23 | Xiaodong Wu 0001 |
Efficient Algorithms for the Optimal-Ratio Region Detection Problems in Discrete Geometry with Applications. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ISAAC ![In: Algorithms and Computation, 17th International Symposium, ISAAC 2006, Kolkata, India, December 18-20, 2006, Proceedings, pp. 289-299, 2006, Springer, 3-540-49694-7. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
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23 | Alexandre Meyer, Céline Loscos |
Real-time reflection on moving vehicles in urban environments. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VRST ![In: Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST 2003, Osaka, Japan, October 1-3, 2003, pp. 32-40, 2003, ACM, 1-58113-569-6. The full citation details ...](Pics/full.jpeg) |
2003 |
DBLP DOI BibTeX RDF |
image-based rendering, ray tracing, real-time rendering, environment maps |
23 | Sean P. Walker, John Kenneth Salisbury Jr. |
Large haptic topographic maps: marsview and the proxy graph algorithm. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SI3D ![In: Proceedings of the 2003 Symposium on Interactive 3D Graphics, SI3D 2003, Monterey, California, USA, April 28-30, 2003, pp. 83-92, 2003, ACM, 1-58113-645-5. The full citation details ...](Pics/full.jpeg) |
2003 |
DBLP DOI BibTeX RDF |
virtual proxy, haptics, interface, texture, large datasets, topological map, Mars |
Displaying result #1 - #17 of 17 (100 per page; Change: )
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