|
|
Venues (Conferences, Journals, ...)
|
|
GrowBag graphs for keyword ? (Num. hits/coverage)
Group by:
The graphs summarize 23 occurrences of 19 keywords
|
|
|
Results
Found 17 publication records. Showing 17 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
169 | Benjamín Hernández, Isaac Rudomín |
Simple dynamic LOD for geometry images. |
GRAPHITE |
2006 |
DBLP DOI BibTeX RDF |
GI mipmap, dynamic LOD, GPGPU, geometry image |
65 | Christopher C. Tanner, Christopher J. Migdal, Michael T. Jones |
The Clipmap: A Virtual Mipmap. |
SIGGRAPH |
1998 |
DBLP DOI BibTeX RDF |
clipmap, image exploitation, mipmap, texture, terrain visualization, visual simulation, load management |
57 | Sungkil Lee 0002, Gerard Jounghyun Kim, Seungmoon Choi |
Real-Time Depth-of-Field Rendering Using Anisotropically Filtered Mipmap Interpolation. |
IEEE Trans. Vis. Comput. Graph. |
2009 |
DBLP DOI BibTeX RDF |
|
54 | Wei Hua, Huaisheng Zhang, Yanqing Lu, Hujun Bao, Qunsheng Peng 0001 |
Huge texture mapping for real-time visualization of large-scale terrain. |
VRST |
2004 |
DBLP DOI BibTeX RDF |
mipmap, texture mapping, real-time rendering, terrain, out-of-core, texture compression |
46 | Chih-Hao Sun, Tse-Wei Chen 0001, You-Ming Tsao, Shao-Yi Chien |
High-Quality Multi-Mode Mipmapping Texture Compression with Alpha Map. |
PCM |
2008 |
DBLP DOI BibTeX RDF |
Real-Time Rendering, 3D Graphics, Texture Compression |
34 | Cheng Zhang, Lei Yang, Minxian Liu, Jue Wu |
Improved texture rendering based on the MIPMAP algorithm. |
CISP-BMEI |
2023 |
DBLP DOI BibTeX RDF |
|
34 | Zhenni Wang, Tze-Yui Ho, Chi Sing Leung, Eric Wing Ming Wong |
Seamless Mipmap Filtering for Dual Paraboloid Maps. |
Comput. Graph. Forum |
2019 |
DBLP DOI BibTeX RDF |
|
34 | Bo Zhang 0083, Kyoungsu Oh |
Interactive Indirect Illumination Using Mipmap-based Ray Marching and Local Means Replaced Denoising. |
VRST |
2019 |
DBLP DOI BibTeX RDF |
|
34 | Giorgos Stoilos, Despoina Trivela, Vasilis Vassalos, Tassos Venetis, Yannis Xarchakos |
Enabling Data Integration Using MIPMap. |
DILS |
2017 |
DBLP DOI BibTeX RDF |
|
34 | Koo-Joo Kwon, Eun-Seok Lee 0003, Byeong-Seok Shin |
GPU-accelerated 3D mipmap for real-time visualization of ultrasound volume data. |
Comput. Biol. Medicine |
2013 |
DBLP DOI BibTeX RDF |
|
34 | Xin Zhang, Zhangye Wang, Ran Wang, Zhonglei Yang, Wei Chen 0001, Qunsheng Peng 0001 |
Real-time foveation filtering using nonlinear Mipmap interpolation. |
Vis. Comput. |
2010 |
DBLP DOI BibTeX RDF |
|
34 | Leon Shirman, Yakov Kamen |
A new look at mipmap level estimation techniques. |
Comput. Graph. |
1999 |
DBLP DOI BibTeX RDF |
|
23 | Ping Tan, Stephen Lin 0001, Long Quan, Baining Guo, Harry Shum |
Filtering and Rendering of Resolution-Dependent Reflectance Models. |
IEEE Trans. Vis. Comput. Graph. |
2008 |
DBLP DOI BibTeX RDF |
|
23 | Kyoungsu Oh, Hyunwoo Ki, Cheol-Hi Lee |
Pyramidal displacement mapping: a GPU based artifacts-free ray tracing through an image pyramid. |
VRST |
2006 |
DBLP DOI BibTeX RDF |
GPU, image-based rendering, real-time rendering, displacement mapping, quad-tree |
23 | Kyoungsu Oh, Tae-gyu Ryu |
Shadow Texture Atlas. |
ICEC |
2006 |
DBLP DOI BibTeX RDF |
|
23 | Bailin Yang, Xiangcheng Li |
Hybrid Triangle-Based Sub-texel Precision Anisotropic Filtering for Mobile Devices. |
Edutainment |
2006 |
DBLP DOI BibTeX RDF |
|
23 | Ping-Hsien Lin, Tong-Yee Lee |
Camera-Sampling Field and Its Applications. |
IEEE Trans. Vis. Comput. Graph. |
2004 |
DBLP DOI BibTeX RDF |
Camera-sampling field, image-based rendering (IBR), level of detail (LOD), splatting, layered depth image (LDI) |
Displaying result #1 - #17 of 17 (100 per page; Change: )
|
|