Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
232 | Robert A. Pilgrim |
TIC-TAC-TOE: introducing expert systems to middle school students. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIGCSE ![In: Proceedings of the 26th SIGCSE Technical Symposium on Computer Science Education, SIGCSE 1995, Nashville, Tennessee, USA, March 2-4, 1995, pp. 340-344, 1995, ACM, 0-89791-693-X. The full citation details ...](Pics/full.jpeg) |
1995 |
DBLP DOI BibTeX RDF |
Pascal |
188 | Robert C. Gammill |
An examination of TIC-TAC-TOE like games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
AFIPS National Computer Conference ![In: American Federation of Information Processing Societies: 1974 National Computer Conference, 6-10 May 1974, Chicago, Illinois, USA, pp. 349-355, 1974, AFIPS Press, 978-1-4503-7920-5. The full citation details ...](Pics/full.jpeg) |
1974 |
DBLP DOI BibTeX RDF |
|
184 | Anurag Bhatt, Pratul Varshney, Kalyanmoy Deb |
In search of no-loss strategies for the game of tic-tac-toe using a customized genetic algorithm. ![Search on Bibsonomy](Pics/bibsonomy.png) |
GECCO ![In: Genetic and Evolutionary Computation Conference, GECCO 2008, Proceedings, Atlanta, GA, USA, July 12-16, 2008, pp. 889-896, 2008, ACM, 978-1-60558-130-9. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
tic-tac-toe, learning strategies, evolutionary games |
101 | Edwin Soedarmadji |
Decentralized Decision Making in the Game of Tic-tac-toe. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CIG ![In: Proceedings of the 2006 IEEE Symposium on Computational Intelligence and Games (CIG06), University of Nevada, Reno, USA, campus in Reno/Lake Tahoe, 22-24 May, 2006, pp. 34-38, 2006, IEEE, 1-4244-0464-9. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
|
87 | Ruben Vuittonet, Jeff Gray 0001 |
Tic-Tac-LEGO: an investigation into coordinated robotic control. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ACM Southeast Regional Conference ![In: Proceedings of the 44st Annual Southeast Regional Conference, 2006, Melbourne, Florida, USA, March 10-12, 2006, pp. 778-779, 2006, ACM, 1-59593-315-8. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
LEGO Mindstorms RCX, leJOS, embedded systems |
57 | Davide Liga, Luca Pasetto |
Testing Spatial Reasoning of Large Language Models: the Case of Tic-Tac-Toe. ![Search on Bibsonomy](Pics/bibsonomy.png) |
AIxPAC@AI*IA ![In: Proceedings of the 1st Workshop on Artificial Intelligence for Perception and Artificial Consciousness (AIxPAC 2023) co-located with the 22nd International Conference of the Italian Association for Artificial Intelligence (AIxIA 2023), Roma, Italy, November 8, 2023., pp. 64-79, 2023, CEUR-WS.org. The full citation details ...](Pics/full.jpeg) |
2023 |
DBLP BibTeX RDF |
|
57 | Chong Min John Tan, Mehul Motani |
Brick Tic-Tac-Toe: Exploring the Generalizability of AlphaZero to Novel Test Environments. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CoRR ![In: CoRR abs/2207.05991, 2022. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
57 | Bhavuk Kalra |
Generalised agent for solving higher board states of tic tac toe using Reinforcement Learning. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CoRR ![In: CoRR abs/2212.12252, 2022. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
57 | Junan Pan |
Move first, and become unbeatable: Strategy study of different Tic-tac-toe. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CoRR ![In: CoRR abs/2208.06795, 2022. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
57 | Naoya Fujita, Hiroshi Watanabe |
Information Compression and Performance Evaluation of Tic-Tac-Toe's Evaluation Function Using Singular Value Decomposition. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CoRR ![In: CoRR abs/2207.02449, 2022. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
57 | Shuming Jiao, Jiaxiang Li, Wei Huang, Zibang Zhang |
Playing Tic-Tac-Toe Games with Intelligent Single-pixel Imaging. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CoRR ![In: CoRR abs/2205.03663, 2022. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
57 | Peter Danziger, Melissa A. Huggan, Rehan Malik, Trent G. Marbach |
Tic-Tac-Toe on an affine plane of order 4. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Australas. J Comb. ![In: Australas. J Comb. 82, pp. 21-30, 2022. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP BibTeX RDF |
|
57 | Christian Thormann, Alexander Winkler |
Playing Tic-Tac-Toe with a Lightweight Robot. ![Search on Bibsonomy](Pics/bibsonomy.png) |
RiE ![In: Robotics in Education - RiE 2022, Bratislava, Slovakia, 27-29 April, 2022, pp. 150-160, 2022, Springer, 978-3-031-12847-9. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
57 | Brycen Addison, Michael Peeler, Chris Alvin |
Ultimate Tic-Tac-Toe Bot Techniques. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FLAIRS ![In: Proceedings of the Thirty-Fifth International Florida Artificial Intelligence Research Society Conference, FLAIRS 2022, Hutchinson Island, Jensen Beach, Florida, USA, May 15-18, 2022., 2022. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
57 | Avital Dell'Ariccia, Alexandra W. D. Bremers, Wen-Ying Lee, Wendy Ju |
"Ah! he wants to win!": Social responses to playing Tic-Tac-Toe against a physical drawing robot. ![Search on Bibsonomy](Pics/bibsonomy.png) |
TEI ![In: TEI '22: Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction, Daejeon, Republic of Korea, February 13 - 16, 2022, pp. 67:1-67:6, 2022, ACM, 978-1-4503-9147-4. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
57 | Ekaterina Karmanova, Valerii Serpiva, Stepan Perminov, Aleksey Fedoseev, Dzmitry Tsetserukou |
SwarmPlay: Interactive Tic-tac-toe Board Game with Swarm of Nano-UAVs driven by Reinforcement Learning. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CoRR ![In: CoRR abs/2108.01593, 2021. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP BibTeX RDF |
|
57 | Ekaterina Karmanova, Valerii Serpiva, Stepan Perminov, Roman Ibrahimov, Aleksey Fedoseev, Dzmitry Tsetserukou |
SwarmPlay: A Swarm of Nano-Quadcopters Playing Tic-tac-toe Board Game against a Human. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CoRR ![In: CoRR abs/2108.00488, 2021. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP BibTeX RDF |
|
57 | Ekaterina Karmanova, Valerii Serpiva, Stepan Perminov, Aleksey Fedoseev, Dzmitry Tsetserukou |
SwarmPlay: Interactive Tic-tac-toe Board Game with Swarm of Nano-UAVs driven by Reinforcement Learning. ![Search on Bibsonomy](Pics/bibsonomy.png) |
RO-MAN ![In: 30th IEEE International Conference on Robot & Human Interactive Communication, RO-MAN 2021, Vancouver, BC, Canada, August 8-12, 2021, pp. 1269-1274, 2021, IEEE, 978-1-6654-0492-1. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
57 | Ekaterina Karmanova, Valerii Serpiva, Stepan Perminov, Roman Ibrahimov, Aleksey Fedoseev, Dzmitry Tsetserukou |
SwarmPlay: A Swarm of Nano-Quadcopters Playing Tic-tac-toe Board Game against a Human. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIGGRAPH Emerging Technologies ![In: SIGGRAPH 2021: Special Interest Group on Computer Graphics and Interactive Techniques Conference, Emerging Technologies, Virtual Event, USA, August 9-13, 2021., pp. 5:1-5:4, 2021, ACM, 978-1-4503-8364-6. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
57 | Muhammad Sakib Khan Inan, Rizwan Hasan, Tabia Tanzin Prama |
An Integrated Expert System with a Supervised Machine Learning based Probabilistic Approach to Play Tic-Tac-Toe. ![Search on Bibsonomy](Pics/bibsonomy.png) |
UEMCON ![In: 12th IEEE Annual Ubiquitous Computing, Electronics & Mobile Communication Conference, UEMCON 2021, New York, NY, USA, December 1-4, 2021, pp. 116-120, 2021, IEEE, 978-1-6654-0690-1. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
57 | Aditya Jyoti Paul |
Randomised fast no-loss expert system to play tic-tac-toe like a human. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Cogn. Comput. Syst. ![In: Cogn. Comput. Syst. 2(4), pp. 231-241, 2020. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
|
57 | Aditya Jyoti Paul |
Randomized fast no-loss expert system to play tic tac toe like a human. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CoRR ![In: CoRR abs/2009.11225, 2020. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP BibTeX RDF |
|
57 | Guillaume Bertholon, Rémi Géraud-Stewart, Axel Kugelmann, Théo Lenoir, David Naccache |
At Most 43 Moves, At Least 29: Optimal Strategies and Bounds for Ultimate Tic-Tac-Toe. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CoRR ![In: CoRR abs/2006.02353, 2020. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP BibTeX RDF |
|
57 | David Clark, Sophia Mancini, Jacob Van Hook |
Misère Tic-Tac-Toe on Projective Binary Steiner Triple Systems. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Am. Math. Mon. ![In: Am. Math. Mon. 127(5), pp. 411-426, 2020. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
|
57 | Julian Skirzynski, Piotr Wasilewski |
Flexible Strategy Use in Soar's Tic-Tac-Toe. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CogSci ![In: Proceedings of the 42th Annual Meeting of the Cognitive Science Society - Developing a Mind: Learning in Humans, Animals, and Machines, CogSci 2020, virtual, July 29 - August 1, 2020, 2020, cognitivesciencesociety.org. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP BibTeX RDF |
|
57 | Julian Skirzynski, Piotr Wasilewski |
Flexible Strategy Use in ACT-R's Tic-Tac-Toe. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CogSci ![In: Proceedings of the 41th Annual Meeting of the Cognitive Science Society, CogSci 2019: Creativity + Cognition + Computation, Montreal, Canada, July 24-27, 2019, pp. 3574, 2019, cognitivesciencesociety.org, 0-9911967-7-5. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP BibTeX RDF |
|
57 | Robert A. Beeler |
Tic-Tac-Toe on graphs. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Australas. J Comb. ![In: Australas. J Comb. 72, pp. 106-112, 2018. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP BibTeX RDF |
|
57 | Nadia Ambrosetti, Matteo Cantamesse |
The Basic Dream of the PC, or "Did You Ever Play Tic-Tac-Toe"? ![Search on Bibsonomy](Pics/bibsonomy.png) |
HCC ![In: This Changes Everything - ICT and Climate Change: What Can We Do? - 13th IFIP TC 9 International Conference on Human Choice and Computers, HCC13 2018, Held at the 24th IFIP World Computer Congress, WCC 2018, Poznan, Poland, September 19-21, 2018, Proceedings, pp. 3-15, 2018, Springer, 978-3-319-99604-2. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
57 | Dennis E. Shasha |
Open field tic-tac-toe. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Commun. ACM ![In: Commun. ACM 60(1), pp. 112, 2017. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
57 | Sneha Garg, Dalpat Songara |
The winner decision model of tic tac toe game by using multi-tape turing machine. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICACCI ![In: 2016 International Conference on Advances in Computing, Communications and Informatics, ICACCI 2016, Jaipur, India, September 21-24, 2016, pp. 573-579, 2016, IEEE, 978-1-5090-2029-4. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
|
57 | Diptarama, Ryo Yoshinaka, Ayumi Shinohara |
QBF Encoding of Generalized Tic-Tac-Toe. ![Search on Bibsonomy](Pics/bibsonomy.png) |
QBF@SAT ![In: Proceedings of the 4th International Workshop on Quantified Boolean Formulas (QBF 2016) co-located with 19th International Conference on Theory and Applications of Satisfiability Testing (SAT 2016), Bordeaux, France, July 4, 2016., pp. 14-26, 2016, CEUR-WS.org. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP BibTeX RDF |
|
57 | Reinhold Scherer, Andreas Schwarz, Gernot R. Müller-Putz, Viktoria Pammer-Schindler, Mariano Lloria Garcia |
Lets play Tic-Tac-Toe: A Brain-Computer Interface case study in cerebral palsy. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SMC ![In: 2016 IEEE International Conference on Systems, Man, and Cybernetics, SMC 2016, Budapest, Hungary, October 9-12, 2016, pp. 3736-3741, 2016, IEEE, 978-1-5090-1897-0. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
|
57 | César Villacís, Walter Fuertes, Mónica Santillán, Hernán Aules, Ana Tacuri, Margarita Zambrano, Edgar Salguero |
On the Development of Strategic Games based on a Semiotic Analysis: A Case Study of an Optimized Tic-Tac-Toe. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICEIS (1) ![In: ICEIS 2016 - Proceedings of the 18th International Conference on Enterprise Information Systems, Volume 1, Rome, Italy, April 25-28, 2016, pp. 425-432, 2016, SciTePress, 978-989-758-187-8. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
|
57 | Jean Cardinal, Sébastien Collette, Hiro Ito, Matias Korman, Stefan Langerman, Hikaru Sakaidani, Perouz Taslakian |
Cannibal Animal Games: a new variant of Tic-Tac-Toe. ![Search on Bibsonomy](Pics/bibsonomy.png) |
J. Inf. Process. ![In: J. Inf. Process. 23(3), pp. 265-271, 2015. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP DOI BibTeX RDF |
|
57 | M. Elstner, A. Schiller |
Playing Tic-Tac-Toe with a Sugar-Based Molecular Computer. ![Search on Bibsonomy](Pics/bibsonomy.png) |
J. Chem. Inf. Model. ![In: J. Chem. Inf. Model. 55(8), pp. 1547-1551, 2015. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP DOI BibTeX RDF |
|
57 | Luis Calvo-Varela, Carlos Vázquez Regueiro, David S. Canzobre, Roberto Iglesias |
Development of a Nao Humanoid Robot Able to Play Tic-Tac-Toe Game on a Tactile Tablet. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ROBOT (1) ![In: Robot 2015: Second Iberian Robotics Conference - Advances in Robotics, Lisbon, Portugal, 19-21 November 2015, Volume 1, pp. 203-215, 2015, Springer, 978-3-319-27145-3. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP DOI BibTeX RDF |
|
57 | Michiel Van De Steeg, Madalina M. Drugan, Marco A. Wiering |
Temporal Difference Learning for the Game Tic-Tac-Toe 3D: Applying Structure to Neural Networks. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SSCI ![In: IEEE Symposium Series on Computational Intelligence, SSCI 2015, Cape Town, South Africa, December 7-10, 2015, pp. 564-570, 2015, IEEE, 978-1-4799-7560-0. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP DOI BibTeX RDF |
|
57 | Lalitha Saroja Thota, Manal Elsayeed, Naseema Shaik, Tayf Abdullah Ghawa, Ahlam Rashed, Mona Refdan, Wejdan Mohammed, Rawan Ali, Suresh Babu Changalasetty |
Implementation of Tic-Tac-Toe Game in LabVIEW. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CoRR ![In: CoRR abs/1406.5177, 2014. The full citation details ...](Pics/full.jpeg) |
2014 |
DBLP BibTeX RDF |
|
57 | Bryce Sandlund, Kerrick Staley, Michael Dixon, Steve Butler |
Numerical Tic-Tac-Toe on the 4×4 Board. ![Search on Bibsonomy](Pics/bibsonomy.png) |
COCOON ![In: Computing and Combinatorics - 20th International Conference, COCOON 2014, Atlanta, GA, USA, August 4-6, 2014. Proceedings, pp. 537-546, 2014, Springer, 978-3-319-08782-5. The full citation details ...](Pics/full.jpeg) |
2014 |
DBLP DOI BibTeX RDF |
|
57 | Tamoghna Ojha, Manas Khatua, Sudip Misra |
Tic-Tac-Toe-Arch: a self-organising virtual architecture for Underwater Sensor Networks. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IET Wirel. Sens. Syst. ![In: IET Wirel. Sens. Syst. 3(4), pp. 307-316, 2013. The full citation details ...](Pics/full.jpeg) |
2013 |
DBLP DOI BibTeX RDF |
|
57 | Jean Cardinal, Sébastien Collette, Hiro Ito, Matias Korman, Stefan Langerman, Hikaru Sakaidani, Perouz Taslakian |
Cannibal Animal Games: a new variant of Tic-Tac-Toe. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CoRR ![In: CoRR abs/1306.4884, 2013. The full citation details ...](Pics/full.jpeg) |
2013 |
DBLP BibTeX RDF |
|
57 | William I. Gasarch |
Review of combinatorial games: tic-tac-toe theory, by Jozsef Beck. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIGACT News ![In: SIGACT News 43(3), pp. 19-21, 2012. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
57 | Belal Al-Khateeb |
An evolutionary tic-tac-toe player. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Int. J. Reason. based Intell. Syst. ![In: Int. J. Reason. based Intell. Syst. 4(4), pp. 182-185, 2012. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
57 | Xiaojian Song |
Experience Generation in Tic-Tac-Toe for General Game Learning. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CISIS ![In: Sixth International Conference on Complex, Intelligent, and Software Intensive Systems, CISIS 2012, Palermo, Italy, July 4-6, 2012, pp. 1-5, 2012, IEEE Computer Society, 978-1-4673-1233-2. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
57 | Sai-Ho Ling, Hak-Keung Lam |
Playing Tic-Tac-Toe Using Genetic Neural Network with Double Transfer Functions. ![Search on Bibsonomy](Pics/bibsonomy.png) |
J. Intell. Learn. Syst. Appl. ![In: J. Intell. Learn. Syst. Appl. 3(1), pp. 37-44, 2011. The full citation details ...](Pics/full.jpeg) |
2011 |
DBLP DOI BibTeX RDF |
|
57 | Padmini Mukkamala |
Obstacles, Slopes, and Tic-Tac-Toe: An excursion in discrete geometry and combinatorial game theory ![Search on Bibsonomy](Pics/bibsonomy.png) |
CoRR ![In: CoRR abs/1109.0303, 2011. The full citation details ...](Pics/full.jpeg) |
2011 |
DBLP BibTeX RDF |
|
57 | Andreas Floros, Nicolas-Alexander Tatlas, Stylianos Potirakis |
Sonic perceptual crossings: a tic-tac-toe audio game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Audio Mostly Conference ![In: AM '11, Audio Mostly 2011, 6th Conference on Interaction with Sound, Coimbra, Portugal, September 7-9, 2011, pp. 88-94, 2011, ACM, 978-1-4503-1081-9. The full citation details ...](Pics/full.jpeg) |
2011 |
DBLP DOI BibTeX RDF |
|
57 | Klay Kruczek, Eric Sundberg 0001 |
Potential-Based Strategies for Tic-Tac-Toe on the Integer Lattice with Numerous Directions. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Electron. J. Comb. ![In: Electron. J. Comb. 17(1), 2010. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
57 | Padmini Mukkamala, Dömötör Pálvölgyi |
Asymptotically Optimal Pairing Strategy for Tic-Tac-Toe with Numerous Directions. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Electron. J. Comb. ![In: Electron. J. Comb. 17(1), 2010. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
57 | J. N. Leaw, Siew Ann Cheong |
Strategic Insights From Playing the Quantum Tic-Tac-Toe ![Search on Bibsonomy](Pics/bibsonomy.png) |
CoRR ![In: CoRR abs/1007.3601, 2010. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP BibTeX RDF |
|
57 | Jean-François Baget, Jérôme Fortin |
Default Conceptual Graph Rules, Atomic Negation and Tic-Tac-Toe. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICCS ![In: Conceptual Structures: From Information to Intelligence, 18th International Conference on Conceptual Structures, ICCS 2010, Kuching, Sarawak, Malaysia, July 26-30, 2010. Proceedings, pp. 42-55, 2010, Springer, 978-3-642-14196-6. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
57 | Matthijs Pontier, Ghazanfar Farooq Siddiqui |
An Affective Agent Playing Tic-Tac-Toe as Part of a Healing Environment. ![Search on Bibsonomy](Pics/bibsonomy.png) |
PRIMA ![In: Principles of Practice in Multi-Agent Systems, 12th International Conference, PRIMA 2009, Nagoya, Japan, December 14-16, 2009. Proceedings, pp. 33-47, 2009, Springer, 978-3-642-11160-0. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
|
57 | Jennifer S. Kay |
From Mad Libs to Tic Tac Toe: Using Robots and Game Programming as a Theme in an Introduction to Programming Course for Non-Majors. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FLAIRS ![In: Proceedings of the Twenty-Second International Florida Artificial Intelligence Research Society Conference, May 19-21, 2009, Sanibel Island, Florida, USA, 2009, AAAI Press, 978-1-57735-419-2. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP BibTeX RDF |
|
57 | Vladislav Daniel Veksler |
Examining the goal-proximity decision mechanism : maze-navigation, incidental learning, Tic-Tac-Toe, and exploration of Second Life virtual worlds. ![Search on Bibsonomy](Pics/bibsonomy.png) |
|
2009 |
RDF |
|
57 | Klay Kruczek, Eric Sundberg 0001 |
A Pairing Strategy for Tic-Tac-Toe on the Integer Lattice with Numerous Directions. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Electron. J. Comb. ![In: Electron. J. Comb. 15(1), 2008. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP BibTeX RDF |
|
57 | Yi Jack Yau, Jason Teo, Patricia Anthony |
Pareto Evolution and Co-Evolution in Cognitive Neural Agents Synthesis for Tic-Tac-Toe. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CIG ![In: Proceedings of the 2007 IEEE Symposium on Computational Intelligence and Games, CIG 2007, Honolulu, Hawaii, USA, 1-5 April, 2007, pp. 304-311, 2007, IEEE, 1-4244-0709-5. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
|
57 | Jirí Grim, Petr Somol, Pavel Pudil |
Probabilistic neural network playing and learning Tic-Tac-Toe. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Pattern Recognit. Lett. ![In: Pattern Recognit. Lett. 26(12), pp. 1866-1873, 2005. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP DOI BibTeX RDF |
|
57 | Dara Curran, Colm O'Riordan |
Cultural Evolution for Sequential Decision Tasks: Evolving Tic-Tac-Toe Players in Multi-agent Systems. ![Search on Bibsonomy](Pics/bibsonomy.png) |
GECCO (1) ![In: Genetic and Evolutionary Computation - GECCO 2004, Genetic and Evolutionary Computation Conference, Seattle, WA, USA, June 26-30, 2004, Proceedings, Part I, pp. 72-80, 2004, Springer, 3-540-22344-4. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
|
57 | Barbara Nessim |
Tic tac toe from American favorite series 1996. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIGGRAPH Electronic Art and Animation Catalog ![In: ACM SIGGRAPH 98 Electronic Art and Animation Catalog, Orlando, FL, USA, July 19-24, 1998, pp. 84, 1998, ACM, 1-58113-045-7. The full citation details ...](Pics/full.jpeg) |
1998 |
DBLP DOI BibTeX RDF |
|
57 | Kevin Crowley, Robert S. Siegler |
Flexible Strategy Use in Young Children's Tic-Tac-Toe. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Cogn. Sci. ![In: Cogn. Sci. 17(4), pp. 531-561, 1993. The full citation details ...](Pics/full.jpeg) |
1993 |
DBLP DOI BibTeX RDF |
|
57 | David B. Fogel |
Using evolutionary programing to create neural networks that are capable of playing tic-tac-toe. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICNN ![In: Proceedings of International Conference on Neural Networks (ICNN'88), San Francisco, CA, USA, March 28 - April 1, 1993, pp. 875-880, 1993, IEEE. The full citation details ...](Pics/full.jpeg) |
1993 |
DBLP DOI BibTeX RDF |
|
57 | Xiaoyun Lu |
A characterization on n-critical economical generalized tic-tac-toe games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Discret. Math. ![In: Discret. Math. 110(1-3), pp. 197-203, 1992. The full citation details ...](Pics/full.jpeg) |
1992 |
DBLP DOI BibTeX RDF |
|
57 | David Aha |
Tic-Tac-Toe Endgame. ![Search on Bibsonomy](Pics/bibsonomy.png) |
|
1991 |
DOI RDF |
|
57 | Aravind K. Joshi, Ralph M. Weischedel |
Some Frills for Modal Tic-Tac-Toe: Semantics of Predicate Complement Constructions. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Computers ![In: IEEE Trans. Computers 25(4), pp. 374-389, 1976. The full citation details ...](Pics/full.jpeg) |
1976 |
DBLP DOI BibTeX RDF |
Artificial intelligence, semantics, inferences, computational linguistics, syntax, linguistics, natural language understanding, entailments, presuppositions |
57 | Aravind K. Joshi, Ralph M. Weischedel |
Some Frills for the Modal Tic-Tac-Toe of Davies and Isard: Semantics of Predicate Complement Constructions. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IJCAI ![In: Proceedings of the 3rd International Joint Conference on Artificial Intelligence. Standford, CA, USA, August 20-23, 1973, pp. 352-355, 1973, William Kaufmann. The full citation details ...](Pics/full.jpeg) |
1973 |
DBLP BibTeX RDF |
|
57 | Keith W. Smillie |
Lines through a cure and tic-tac-toe. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ACM SIGAPL APL Quote Quad ![In: ACM SIGAPL APL Quote Quad 4(1), pp. 18-28, 1972. The full citation details ...](Pics/full.jpeg) |
1972 |
DBLP DOI BibTeX RDF |
|
44 | M. Leigh Fanning, Joanne Macdonald, Darko Stefanovic |
Advancing the Deoxyribozyme-Based Logic Gate Design Process. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DNA ![In: DNA Computing and Molecular Programming, 15th International Conference, DNA 15, Fayetteville, AR, USA, June 8-11, 2009, Revised Selected Papers, pp. 45-54, 2009, Springer, 978-3-642-10603-3. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
|
44 | Mathys C. du Plessis |
A hybrid neural network and Minimax algorithm for zero-sum games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SAICSIT ![In: Proceedings of the 2009 Annual Conference of the South African Institute of Computer Scientists and Information Technologists, SAICSIT 2009, Vanderbijlpark, Emfuleni, South Africa, October 12-14, 2009, pp. 54-59, 2009, ACM, 978-1-60558-643-4. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
neural networks, game theory, co-evolution, minimax |
44 | Plamenka Borovska, Milena Lazarova |
Efficiency of parallel minimax algorithm for game tree search. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CompSysTech ![In: Proceedings of the 2007 International Conference on Computer Systems and Technologies, CompSysTech 2007, Rousse, Bulgaria, June 14-15, 2007, pp. 14, 2007, ACM, 978-954-9641-50-9. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
game tree search, multhithreading, multilevel parallel programming, parallel minimax algorithm, combinatorial optimization, message passing |
44 | Emilena Specht, Ricardo Miotto Redin, Luigi Carro, Luís da Cunha Lamb, Érika F. Cota, Flávio Rech Wagner |
Analysis of the use of declarative languages for enhanced embedded system software development. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SBCCI ![In: Proceedings of the 20th Annual Symposium on Integrated Circuits and Systems Design, SBCCI 2007, Copacabana, Rio de Janeiro, Brazil, September 3-6, 2007, pp. 324-329, 2007, ACM, 978-1-59593-816-9. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
embedded software, modeling languages, system level modeling, system level synthesis |
44 | Linda Dailey Paulson |
News Briefs. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Computer ![In: Computer 39(12), pp. 23-25, 2006. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
Chaotic lasers, Robotics, DNA computing, Wireless technology, Data encryption |
44 | H. H. L. M. Donkers, H. Jaap van den Herik, Jos W. H. M. Uiterwijk |
Dao: A Benchmark Game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Computers and Games ![In: Computers and Games, 4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004, Revised Papers, pp. 202-219, 2004, Springer, 3-540-32488-7. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
|
44 | Drew Mellor |
Model-Based Reinforcement Learning for Alternating Markov Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Australian Conference on Artificial Intelligence ![In: AI 2003: Advances in Artificial Intelligence, 16th Australian Conference on Artificial Intelligence, Perth, Australia, December 3-5, 2003, Proceedings, pp. 520-531, 2003, Springer, 3-540-20646-9. The full citation details ...](Pics/full.jpeg) |
2003 |
DBLP DOI BibTeX RDF |
machine learning, search, reinforcement learning, planning, Game playing |
44 | Jürgen Branke, Michael Decker, Daniel Merkle, Hartmut Schmeck |
Coevolutionary Ant Algorithms Playing Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Ant Algorithms ![In: Ant Algorithms, Third International Workshop, ANTS 2002, Brussels, Belgium, September 12-14, 2002, Proceedings, pp. 298-299, 2002, Springer, 3-540-44146-8. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP DOI BibTeX RDF |
|
44 | Iaakov Exman |
Solving Sequential Games with Boltzmann-Learned Tactics. ![Search on Bibsonomy](Pics/bibsonomy.png) |
PPSN ![In: Parallel Problem Solving from Nature, 1st Workshop, PPSN I, Dortmund, Germany, October 1-3, 1990, Proceedings, pp. 216-220, 1990, Springer, 3-540-54148-9. The full citation details ...](Pics/full.jpeg) |
1990 |
DBLP DOI BibTeX RDF |
|
44 | Rhys Price Jones, David J. Thuente |
The role of simulation in developing game playing strategies. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Annual Simulation Symposium ![In: Proceedings 23rd Annual Simulation Symposium (ANSS-23 1990), Nashville, Tennessee, USA, 1990, pp. 89-97, 1990, IEEE Computer Society, 0-8186-2067-6. The full citation details ...](Pics/full.jpeg) |
1990 |
DBLP DOI BibTeX RDF |
SCHEME |
44 | Mary Micco |
An undergraduate curriculum in expert systems design or knowledge engineering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ACM Conference on Computer Science ![In: Proceedings of the 15th ACM Annual Conference on Computer Science, St. Louis, Missouri, USA, February 16-19, 1987, pp. 36-39, 1987, ACM, 0-89791-218-7. The full citation details ...](Pics/full.jpeg) |
1987 |
DBLP DOI BibTeX RDF |
|