Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
1 | Anthony Lewis Brooks (eds.) |
ArtsIT, Interactivity and Game Creation - 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![Springer, 978-3-031-28992-7 The full citation details ...](Pics/full.jpeg) |
2023 |
DBLP DOI BibTeX RDF |
|
1 | Sanni Mustonen, Siiri Paananen, Jonna Häkkilä |
Designing Virtual Guides' Characteristics for Remote Tourism in the Arctic. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings, pp. 224-238, 2022, Springer, 978-3-031-28992-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Damián Keller, Azeema Yaseen, Marcello Messina, Sutirtha Chakraborty, Luzilei Aliel, Victor Lazzarini, Ivan Simurra, Joseph Timoney |
Banging Interaction in Ubiquitous Music. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings, pp. 489-503, 2022, Springer, 978-3-031-28992-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Siiri Paananen, Sanni Mustonen, Jonna Häkkilä, Ashley Colley |
User Experience in Virtual Museums - Evaluating Assassin's Creed Odyssey: Discovery Tour. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings, pp. 239-252, 2022, Springer, 978-3-031-28992-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Mathilde Papillon, Mariel Pettee, Nina Miolane |
PirouNet: Creating Dance Through Artist-Centric Deep Learning. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings, pp. 447-465, 2022, Springer, 978-3-031-28992-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Jimmy Eadie |
Audial Kinetics and the Disembodied Voice. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings, pp. 480-488, 2022, Springer, 978-3-031-28992-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Jasmina Maric |
The Resurrection of Art and Human Dignity MAGNETS Case Study. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings, pp. 603-613, 2022, Springer, 978-3-031-28992-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Emir Medina, Marbert John Marasigan |
Digital Game-Based Second Language Learning of JLPT N5 & N4 Grammatical Concepts for Japanese. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings, pp. 91-104, 2022, Springer, 978-3-031-28992-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Mai Cong Hung, Trang Mai Xuan, Akihiro Yamada, Takashi Suzuki, Naoko Tosa, Ryohei Nakatsu |
A Deep Learning-Based Approach for Generating 3D Models of Fluid Arts. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings, pp. 51-61, 2022, Springer, 978-3-031-28992-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Mai Cong Hung, Naoko Tosa, Takashi Kusumi, Ryohei Nakatsu |
Investigation of the Relationship between Artworks and Real Objects Using AI and Psychological Experiments. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings, pp. 298-312, 2022, Springer, 978-3-031-28992-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Szu-Ming Chung, Ze-Yu Chen, Chun-Tsai Wu |
Synaesthesia Sound Design in Virtual Reality. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings, pp. 535-541, 2022, Springer, 978-3-031-28992-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Chien Lu, Giacomo Lauritano, Jaakko Peltonen |
CryptoKitties vs. Axie Infinity: Computational Analysis of NFT Game Reddit Discussions. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings, pp. 105-120, 2022, Springer, 978-3-031-28992-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Jorge Forero, Gilberto Bernardes, Mónica Mendes |
Desiring Machines and Affective Virtual Environments. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings, pp. 405-414, 2022, Springer, 978-3-031-28992-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Ema Lavrador, Luís Teixeira, Sahra Kunz |
Motion Capture as a Tool of Empowerment for Female Main Characters. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings, pp. 504-514, 2022, Springer, 978-3-031-28992-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Elena Partesotti, Eduardo D. Hebling, Artemis S. Moroni, Micael Antunes da Silva, César P. da Silva, Cássio G. Dezotti, Jônatas Manzolli 0001 |
Analysis of Affective Behavior in the Artistic Installation Moviescape. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings, pp. 327-345, 2022, Springer, 978-3-031-28992-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Bruno Azevedo, Mariana Pereira, Sílvia Araújo |
Designing a Multilingual, Multimodal and Collaborative Platform of Resources for Higher Education. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings, pp. 391-404, 2022, Springer, 978-3-031-28992-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Anthony Lewis Brooks, Eva Brooks |
Questioning Potentials of the Electrorganic aFrame in Music Therapy: Two Client Case Studies with a Single Music Therapist. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings, pp. 542-560, 2022, Springer, 978-3-031-28992-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Christian Torresan, Gilberto Bernardes, Elsa Sá Caetano, Maria Teresa Restivo |
The Singing Bridge: Sonification of a Stress-Ribbon Footbridge. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings, pp. 359-373, 2022, Springer, 978-3-031-28992-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Zahra Asadi, Jonas Moons, Stefan Leijnen |
Next Level Choreography: Applying a Transformer Network to Generate Improvised Dance Motions. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings, pp. 515-525, 2022, Springer, 978-3-031-28992-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Haoran Zhang, Jeffrey C. F. Ho |
VR Diet Museum: A Virtual Experience Designed for Better Learning and Reflection on Eating Habits and Its Effects. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings, pp. 253-268, 2022, Springer, 978-3-031-28992-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Mingzhu Wei, Nicoletta Adamo, Nandhini Giri, Yingjie Chen |
A Comparative Study of Four 3D Facial Animation Methods: Skeleton, Blendshape, Audio-Driven, and Vision-Based Capture. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings, pp. 36-50, 2022, Springer, 978-3-031-28992-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Daniel Bisig, Muriel Romero |
Simulating Idiosyncratic Movement Qualities. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings, pp. 466-479, 2022, Springer, 978-3-031-28992-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Duarte L. Sousa, Vanessa Cesário, Pedro F. Campos |
Enabling Genuine Connections in a Digital Learning Environment for Students Through Information Communication Technologies. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings, pp. 563-575, 2022, Springer, 978-3-031-28992-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Peter Mozelius, Niklas Humble |
Design Factors for an Educational Game Where Girls and Boys Play Together to Learn Fundamental Programming. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings, pp. 134-148, 2022, Springer, 978-3-031-28992-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Ying Zhu 0001, Daniel Kim, Alex Alsheimer |
A Review of Game Design Techniques for Managing Suspense. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings, pp. 174-186, 2022, Springer, 978-3-031-28992-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Joana Rovira Martins, Pedro Martins 0003, Ana Boavida |
Transmediation of the Illustrated Children's Book «Goodnight Moon»: A Web-Based Traditional Animation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings, pp. 313-326, 2022, Springer, 978-3-031-28992-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Francisca Faria, Cátia Peres |
The Impact of Hybrid Animation on the Future of Animation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings, pp. 271-297, 2022, Springer, 978-3-031-28992-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Özge Raudanjoki, Ashley Colley, Jonna Häkkilä |
Shadows as Ambient Displays - A Design Space. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings, pp. 622-631, 2022, Springer, 978-3-031-28992-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Vibhuti Sagar, Prasad Onkar |
Recreating Gaming Experience Through Spatial Augmented Reality. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings, pp. 149-160, 2022, Springer, 978-3-031-28992-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Matthias Wölfel, Johannes Bernhardt, Sonja Thiel (eds.) |
ArtsIT, Interactivity and Game Creation - Creative Heritage. New Perspectives from Media Arts and Artificial Intelligence. 10th EAI International Conference, ArtsIT 2021, Virtual Event, December 2-3, 2021, Proceedings ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![Springer, 978-3-030-95530-4 The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Susana Costa, Mirian Nogueira Tavares, José Bidarra, Bruno Mendes da Silva |
IN[The Hate Booth]: a Gamified Installation to Counteract Hate Speech. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings, pp. 161-173, 2022, Springer, 978-3-031-28992-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Wladimir Hettmann, Matthias Wölfel, Marius Butz, Kevin Torner, Janika Finken |
Engaging Museum Visitors with AI-Generated Narration and Gameplay. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings, pp. 201-214, 2022, Springer, 978-3-031-28992-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Özge Raudanjoki, Jonna Häkkilä, Minna Pakanen, Ashley Colley |
Shadow Display Design Concepts for AI Enhanced Environments. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings, pp. 374-388, 2022, Springer, 978-3-031-28992-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Chiara Masiero Sgrinzatto |
2000 Eyes: Spherical View of La Fenice di Venezia - A Large-Format Equirectangular Drawing with a Gigapixel Resolution. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings, pp. 22-35, 2022, Springer, 978-3-031-28992-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Bruno Azevedo, Francisco Cunha, Pedro Branco 0001 |
Designing an Interactive 2-Level Circular Algorithm to Visualize and Support Collaboration in Science. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings, pp. 576-590, 2022, Springer, 978-3-031-28992-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Sara Antinozzi, Fausta Fiorillo, Mirko Surdi |
Geometrical Feature Identification of Cuneiform Signs on Micro-Survey Reconstruction. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings, pp. 78-88, 2022, Springer, 978-3-031-28992-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Yuya Amo, Minori Jonoo, Miwa Rokudo, Harumi Kawamura, Saeko Maruyama, Akiko Kozai, Naoko Tosa, Ryohei Nakatsu |
Development of Art Fashion by Integrating Art and Digital Textile Printing. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings, pp. 415-428, 2022, Springer, 978-3-031-28992-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Nanami Nakamura, Robb Mitchell, Laurens Boer |
Touchy Tap: A Slow Technology for Shared Reflections on Water Consumption. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings, pp. 614-621, 2022, Springer, 978-3-031-28992-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Francisco Machado, Teresa Vieira, Mário Silva, Hugo Machado |
Preferences of Student In-Game Elements for Implementation in Gamified Learning: A Survey Report. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings, pp. 121-133, 2022, Springer, 978-3-031-28992-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | João Paulo Sousa, Gonçalo Oliveira, Inês Barbedo, Bárbara Barroso, Rogério Tavares, Rui Pedro Lopes |
Implementation and Playtesting for a World Adventure Game's Procedural Content Generation System. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings, pp. 187-197, 2022, Springer, 978-3-031-28992-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Stefan Schaffer, Aaron Ruß, Oliver Gustke |
User Experience of a Conversational User Interface in a Museum. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings, pp. 215-223, 2022, Springer, 978-3-031-28992-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Chris Hales |
Customising the Interactive Film. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings, pp. 526-534, 2022, Springer, 978-3-031-28992-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Selçuk Artut |
Cross-Sections Between Geometric Patterns of the Past and the Generative Arts of Today. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings, pp. 591-602, 2022, Springer, 978-3-031-28992-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Manuel Flores, António Bandeira Araújo |
Using Off-the-Shelf AR and VR Software for Teaching Immersive Perspectives to 9th Grade Students. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings, pp. 62-77, 2022, Springer, 978-3-031-28992-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Lucas Fabián Olivero |
[IN]Musicality: A Collection of VR Drawings and Music as an Artistic Application of Hybrid Immersive Models. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings, pp. 3-21, 2022, Springer, 978-3-031-28992-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Martin Kasarda |
Fate, Death and Marketing. Is a Book the Same Product as Yogurt or a Car? ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings, pp. 346-358, 2022, Springer, 978-3-031-28992-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Carla Sousa, José Carlos Neves |
Developing Playful and Tangible Approaches to the Gap Between Academia and Civil Society: Inclusion, and Access Through Participatory Action-Research. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings, pp. 429-444, 2022, Springer, 978-3-031-28992-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Mai Cong Hung, Trang Mai Xuan, Ryohei Nakatsu, Naoko Tosa |
Unusual Transformation: A Deep Learning Approach to Create Art. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - Creative Heritage. New Perspectives from Media Arts and Artificial Intelligence. 10th EAI International Conference, ArtsIT 2021, Virtual Event, December 2-3, 2021, Proceedings, pp. 309-320, 2021, Springer, 978-3-030-95530-4. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Marinel Tinnirello, Ying Zhu 0001, Steven Kane |
Toward Injury-Aware Game Design. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - Creative Heritage. New Perspectives from Media Arts and Artificial Intelligence. 10th EAI International Conference, ArtsIT 2021, Virtual Event, December 2-3, 2021, Proceedings, pp. 105-119, 2021, Springer, 978-3-030-95530-4. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Stefan Schaffer, Aaron Ruß, Mino Lee Sasse, Louise Schubotz, Oliver Gustke |
Questions and Answers: Important Steps to Let AI Chatbots Answer Questions in the Museum. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - Creative Heritage. New Perspectives from Media Arts and Artificial Intelligence. 10th EAI International Conference, ArtsIT 2021, Virtual Event, December 2-3, 2021, Proceedings, pp. 346-358, 2021, Springer, 978-3-030-95530-4. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Andreas Kratky |
Poetic Automatisms - A Comparison of Surrealist Automatisms and Artificial Intelligence for Creative Expression. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - Creative Heritage. New Perspectives from Media Arts and Artificial Intelligence. 10th EAI International Conference, ArtsIT 2021, Virtual Event, December 2-3, 2021, Proceedings, pp. 359-378, 2021, Springer, 978-3-030-95530-4. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Katja Thyra Pedersen, Peter Vistisen, Mette Terp Høybye, Janni Strøm |
Design Patterns of Health Animation - Scaling Pattern Languages Into a New Domain. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - Creative Heritage. New Perspectives from Media Arts and Artificial Intelligence. 10th EAI International Conference, ArtsIT 2021, Virtual Event, December 2-3, 2021, Proceedings, pp. 381-397, 2021, Springer, 978-3-030-95530-4. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Elke E. Reinhuber |
Synthography - An Invitation to Reconsider the Rapidly Changing Toolkit of Digital Image Creation as a New Genre Beyond Photography. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - Creative Heritage. New Perspectives from Media Arts and Artificial Intelligence. 10th EAI International Conference, ArtsIT 2021, Virtual Event, December 2-3, 2021, Proceedings, pp. 321-331, 2021, Springer, 978-3-030-95530-4. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Tomás Balyo, Nils Froleyks |
AI Assisted Design of Sokoban Puzzles Using Automated Planning. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - Creative Heritage. New Perspectives from Media Arts and Artificial Intelligence. 10th EAI International Conference, ArtsIT 2021, Virtual Event, December 2-3, 2021, Proceedings, pp. 424-441, 2021, Springer, 978-3-030-95530-4. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
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1 | Cátia Roça, Carlos Alberto Augusto, Sérgio M. Rebelo, Pedro Martins 0003 |
Real-Time Dynamic Digital Scenography: An Electronic Opera as a Use Case. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - Creative Heritage. New Perspectives from Media Arts and Artificial Intelligence. 10th EAI International Conference, ArtsIT 2021, Virtual Event, December 2-3, 2021, Proceedings, pp. 155-167, 2021, Springer, 978-3-030-95530-4. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Marius Butz, Daniel Hepperle, Matthias Wölfel |
Influence of Visual Appearance of Agents on Presence, Attractiveness, and Agency in Virtual Reality. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - Creative Heritage. New Perspectives from Media Arts and Artificial Intelligence. 10th EAI International Conference, ArtsIT 2021, Virtual Event, December 2-3, 2021, Proceedings, pp. 44-60, 2021, Springer, 978-3-030-95530-4. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Lena T. Schramm, Anuja Hariharan, Tobias Götz, Jonas Fegert, Andreas P. Schmidt |
Facilitating Mixed Reality Public Participation for Modern Construction Projects: Guiding Project Planners with a Configurator. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - Creative Heritage. New Perspectives from Media Arts and Artificial Intelligence. 10th EAI International Conference, ArtsIT 2021, Virtual Event, December 2-3, 2021, Proceedings, pp. 275-291, 2021, Springer, 978-3-030-95530-4. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Anton Dragan Maslic |
NerveLoop: Visualization as Speculative Process to Explore Abstract Neuroscientific Principles Through New Media Art. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - Creative Heritage. New Perspectives from Media Arts and Artificial Intelligence. 10th EAI International Conference, ArtsIT 2021, Virtual Event, December 2-3, 2021, Proceedings, pp. 29-43, 2021, Springer, 978-3-030-95530-4. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Vanessa Cesário, Albert Acedo, Nuno Nunes 0001, Valentina Nisi |
Promoting Social Inclusion Around Cultural Heritage Through Collaborative Digital Storytelling. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - Creative Heritage. New Perspectives from Media Arts and Artificial Intelligence. 10th EAI International Conference, ArtsIT 2021, Virtual Event, December 2-3, 2021, Proceedings, pp. 248-260, 2021, Springer, 978-3-030-95530-4. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Aram Ter-Sarkisov, Eduardo Alonso |
Logo Generation Using Regional Features: A Faster R-CNN Approach to Generative Adversarial Networks. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - Creative Heritage. New Perspectives from Media Arts and Artificial Intelligence. 10th EAI International Conference, ArtsIT 2021, Virtual Event, December 2-3, 2021, Proceedings, pp. 442-456, 2021, Springer, 978-3-030-95530-4. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Robbie Jadowski, Stuart Cunningham 0001 |
Statistical Models for Predicting Results in Professional League of Legends. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - Creative Heritage. New Perspectives from Media Arts and Artificial Intelligence. 10th EAI International Conference, ArtsIT 2021, Virtual Event, December 2-3, 2021, Proceedings, pp. 138-152, 2021, Springer, 978-3-030-95530-4. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Claudia Robles Angel, Andreas Gernemann-Paulsen, Uwe Seifert |
Web-Mindscape and REFLEXION - In Sync/Out of Sync -: Biofeedback and Physical Computing in Inter-active New Media Art. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - Creative Heritage. New Perspectives from Media Arts and Artificial Intelligence. 10th EAI International Conference, ArtsIT 2021, Virtual Event, December 2-3, 2021, Proceedings, pp. 18-28, 2021, Springer, 978-3-030-95530-4. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Sijia Tao, Alain Lioret |
Digital Art and Dissipative Structures. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - Creative Heritage. New Perspectives from Media Arts and Artificial Intelligence. 10th EAI International Conference, ArtsIT 2021, Virtual Event, December 2-3, 2021, Proceedings, pp. 3-17, 2021, Springer, 978-3-030-95530-4. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Hsiao-Wei Chen, Jonathan Duckworth, Renata Kokanovic |
Mental Jam: A Pilot Study of Video Game Co-creation for Individuals with Lived Experiences of Depression and Anxiety. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - Creative Heritage. New Perspectives from Media Arts and Artificial Intelligence. 10th EAI International Conference, ArtsIT 2021, Virtual Event, December 2-3, 2021, Proceedings, pp. 120-137, 2021, Springer, 978-3-030-95530-4. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Sophia Schulze-Weddige, Thorsten Zylowski |
User Study on the Effects Explainable AI Visualizations on Non-experts. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - Creative Heritage. New Perspectives from Media Arts and Artificial Intelligence. 10th EAI International Conference, ArtsIT 2021, Virtual Event, December 2-3, 2021, Proceedings, pp. 457-467, 2021, Springer, 978-3-030-95530-4. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Markus Linnartz, Yasmin Dufner, Nicola Fricke |
Information Presentation in Autonomous Shuttle Busses: -What and How? ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - Creative Heritage. New Perspectives from Media Arts and Artificial Intelligence. 10th EAI International Conference, ArtsIT 2021, Virtual Event, December 2-3, 2021, Proceedings, pp. 413-423, 2021, Springer, 978-3-030-95530-4. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Anthony Lewis Brooks, Eva Irene Brooks, Jonathan Duckworth (eds.) |
Interactivity and Game Creation - 9th EAI International Conference, ArtsIT 2020, Aalborg, Denmark, December 10-11, 2020, Proceedings ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![Springer, 978-3-030-73425-1 The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Janica Olpindo, Doug Van Nort |
Towards Inclusive and Interactive Spaces for Breakdancing. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - Creative Heritage. New Perspectives from Media Arts and Artificial Intelligence. 10th EAI International Conference, ArtsIT 2021, Virtual Event, December 2-3, 2021, Proceedings, pp. 189-206, 2021, Springer, 978-3-030-95530-4. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Thomas Anthony Pedersen, Tilde Hoejgaard Jensen, Vladislav Zenkevich, Henrik Schoenau-Fog, Luis Emilio Bruni |
Considering Authorial Liberty in Adaptive Interactive Narratives. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - Creative Heritage. New Perspectives from Media Arts and Artificial Intelligence. 10th EAI International Conference, ArtsIT 2021, Virtual Event, December 2-3, 2021, Proceedings, pp. 181-188, 2021, Springer, 978-3-030-95530-4. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Benjamin Seide, Benjamin Slater |
The Lost Film Pontianak (1957) as a Case Study to Evaluate Different Strategies of Performance Capture for Virtual Heritage. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - Creative Heritage. New Perspectives from Media Arts and Artificial Intelligence. 10th EAI International Conference, ArtsIT 2021, Virtual Event, December 2-3, 2021, Proceedings, pp. 168-180, 2021, Springer, 978-3-030-95530-4. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Wenyu Zhang, Nicoletta Adamo-Villani |
The Effect of Characters' Locomotion on Audience Perception of Crowd Animation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - Creative Heritage. New Perspectives from Media Arts and Artificial Intelligence. 10th EAI International Conference, ArtsIT 2021, Virtual Event, December 2-3, 2021, Proceedings, pp. 398-412, 2021, Springer, 978-3-030-95530-4. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Christian Felix Purps, Simon Janzer, Matthias Wölfel |
Reconstructing Facial Expressions of HMD Users for Avatars in VR. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - Creative Heritage. New Perspectives from Media Arts and Artificial Intelligence. 10th EAI International Conference, ArtsIT 2021, Virtual Event, December 2-3, 2021, Proceedings, pp. 61-76, 2021, Springer, 978-3-030-95530-4. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Mélanie Gozzo, Michiel Koelink Woldendorp, Alwin de Rooij |
Creative Collaboration with the "Brain" of a Search Engine: Effects on Cognitive Stimulation and Evaluation Apprehension. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - Creative Heritage. New Perspectives from Media Arts and Artificial Intelligence. 10th EAI International Conference, ArtsIT 2021, Virtual Event, December 2-3, 2021, Proceedings, pp. 209-223, 2021, Springer, 978-3-030-95530-4. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Robert Levin, Skyler Zartman, Ying Zhu 0001 |
Dynamic Suspense Management Through Adaptive Gameplay. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - Creative Heritage. New Perspectives from Media Arts and Artificial Intelligence. 10th EAI International Conference, ArtsIT 2021, Virtual Event, December 2-3, 2021, Proceedings, pp. 94-104, 2021, Springer, 978-3-030-95530-4. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Alexander Leiser, Tim Schlippe |
AI in Art: Simulating the Human Painting Process. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - Creative Heritage. New Perspectives from Media Arts and Artificial Intelligence. 10th EAI International Conference, ArtsIT 2021, Virtual Event, December 2-3, 2021, Proceedings, pp. 295-308, 2021, Springer, 978-3-030-95530-4. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Zeynep Erol, Zhiyuan Zhang, Eray Özgünay, L. C. Ray |
SOUND OF(F): Contextual Storytelling Using Machine Learning Representations of Sound and Music. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - Creative Heritage. New Perspectives from Media Arts and Artificial Intelligence. 10th EAI International Conference, ArtsIT 2021, Virtual Event, December 2-3, 2021, Proceedings, pp. 332-345, 2021, Springer, 978-3-030-95530-4. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Megan Corbett, Jeehan Malik, Vero Rose Smith, Kyle Rector |
Designing Mobile Tasks to Improve Art Description Accessibility for People with Visual Impairments. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - Creative Heritage. New Perspectives from Media Arts and Artificial Intelligence. 10th EAI International Conference, ArtsIT 2021, Virtual Event, December 2-3, 2021, Proceedings, pp. 224-247, 2021, Springer, 978-3-030-95530-4. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Jonathan Duckworth, Shigenori Mochizuki, Ross Eldridge, James Hullick |
Resonant Webs: An International Online Collaborative Arts Performance for Individuals with and without a Disability. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - Creative Heritage. New Perspectives from Media Arts and Artificial Intelligence. 10th EAI International Conference, ArtsIT 2021, Virtual Event, December 2-3, 2021, Proceedings, pp. 261-274, 2021, Springer, 978-3-030-95530-4. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Susana Costa, Bruno Mendes da Silva, Mirian Nogueira Tavares |
Tackling Online Hate Speech? - Play Your Role! ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: ArtsIT, Interactivity and Game Creation - Creative Heritage. New Perspectives from Media Arts and Artificial Intelligence. 10th EAI International Conference, ArtsIT 2021, Virtual Event, December 2-3, 2021, Proceedings, pp. 79-93, 2021, Springer, 978-3-030-95530-4. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Chien Lu, Elina Koskinen, Dale Leorke, Timo Nummenmaa, Jaakko Peltonen |
The World Is Your Playground: A Bibliometric and Text Mining Analysis of Location-Based Game Research. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: Interactivity and Game Creation - 9th EAI International Conference, ArtsIT 2020, Aalborg, Denmark, December 10-11, 2020, Proceedings, pp. 160-179, 2020, Springer, 978-3-030-73425-1. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
|
1 | Wei-Chih Liao, Chun-Tsai Wu, Szu-Ming Chung |
Optimizations of VR360 Animation Production Process. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: Interactivity and Game Creation - 9th EAI International Conference, ArtsIT 2020, Aalborg, Denmark, December 10-11, 2020, Proceedings, pp. 320-330, 2020, Springer, 978-3-030-73425-1. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
|
1 | Daniel A. Muñoz, Kenny K. N. Chow, Huaxin Wei |
Effects of Virtual Reality in the Area of Responsible Decision-Making Training on Adolescents. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: Interactivity and Game Creation - 9th EAI International Conference, ArtsIT 2020, Aalborg, Denmark, December 10-11, 2020, Proceedings, pp. 461-476, 2020, Springer, 978-3-030-73425-1. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
|
1 | André T. J. Kristensen, Casper Høgalmen, Leon Müller, Martin Kraus 0002, Mohanad M. Zeitoun |
Effect of Dramatic Elements on Engagement in an Augmented Reality Experience for a Museum. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: Interactivity and Game Creation - 9th EAI International Conference, ArtsIT 2020, Aalborg, Denmark, December 10-11, 2020, Proceedings, pp. 100-118, 2020, Springer, 978-3-030-73425-1. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
|
1 | Jimmy Eadie |
Acetate - Impermanence and Destruction Within Sound Art. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: Interactivity and Game Creation - 9th EAI International Conference, ArtsIT 2020, Aalborg, Denmark, December 10-11, 2020, Proceedings, pp. 85-99, 2020, Springer, 978-3-030-73425-1. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
|
1 | Jonas Jørgensen |
TeMoG - An Accessible Tool for Creating Custom Soft Robotics Parts. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: Interactivity and Game Creation - 9th EAI International Conference, ArtsIT 2020, Aalborg, Denmark, December 10-11, 2020, Proceedings, pp. 331-342, 2020, Springer, 978-3-030-73425-1. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
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1 | Pranay Arun Kumar, Stephen Jia Wang |
The Design Intervention Opportunities to Reduce Procedural-Caused Healthcare Waste Under the Industry 4.0 Context - A Scoping Review. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: Interactivity and Game Creation - 9th EAI International Conference, ArtsIT 2020, Aalborg, Denmark, December 10-11, 2020, Proceedings, pp. 446-460, 2020, Springer, 978-3-030-73425-1. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
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1 | Timo Nummenmaa, Oguz Turan Buruk, Mila Bujic, Max Sjöblom, Jussi Holopainen, Juho Hamari |
Space Pace: Method for Creating Augmented Reality Tours Based on 360 Videos. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: Interactivity and Game Creation - 9th EAI International Conference, ArtsIT 2020, Aalborg, Denmark, December 10-11, 2020, Proceedings, pp. 119-138, 2020, Springer, 978-3-030-73425-1. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
|
1 | Yuxiang Yan, Huaxin Wei, Jeffrey C. F. Ho, Analyn Yap |
A Budget Setting Design Intervention for Reducing Personal Expenses for Chinese Young Generation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: Interactivity and Game Creation - 9th EAI International Conference, ArtsIT 2020, Aalborg, Denmark, December 10-11, 2020, Proceedings, pp. 409-424, 2020, Springer, 978-3-030-73425-1. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
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1 | Edvinas Danevicius, Frederik Stief, Konrad Matynia, Morten Læburgh Larsen, Martin Kraus 0002 |
3D Localisation of Sound Sources in Virtual Reality. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: Interactivity and Game Creation - 9th EAI International Conference, ArtsIT 2020, Aalborg, Denmark, December 10-11, 2020, Proceedings, pp. 307-319, 2020, Springer, 978-3-030-73425-1. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
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1 | Oana Camelia Burca, Maros Pekarik, Brian Bemman |
Synergia: A Multimodal Virtual Reality System for Creative Expression and Positive Change Through Cognitive Flow. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: Interactivity and Game Creation - 9th EAI International Conference, ArtsIT 2020, Aalborg, Denmark, December 10-11, 2020, Proceedings, pp. 271-290, 2020, Springer, 978-3-030-73425-1. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
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1 | Oliver Wolter Nielsen, Miriam Krebs, Jake Sølberg, Michael Holton Hovgaard, Nicolai Staal Hansen, Bjørn Dalsgaard Hansen, Lasse Juel Larsen |
The Time Machine and the Voodoo Doll: Exploring Customized Computer Game Controllers and Their Influence on the Experience of Play. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: Interactivity and Game Creation - 9th EAI International Conference, ArtsIT 2020, Aalborg, Denmark, December 10-11, 2020, Proceedings, pp. 141-159, 2020, Springer, 978-3-030-73425-1. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
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1 | Analyn Yap, Huaxin Wei, Kenny K. N. Chow |
Bukas: Material Messages for Filipino Migrant Workers and Their Transnational Families. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: Interactivity and Game Creation - 9th EAI International Conference, ArtsIT 2020, Aalborg, Denmark, December 10-11, 2020, Proceedings, pp. 425-445, 2020, Springer, 978-3-030-73425-1. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
|
1 | Arus Kunkhet |
Context-Based Visual Design Language for Shape Generation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: Interactivity and Game Creation - 9th EAI International Conference, ArtsIT 2020, Aalborg, Denmark, December 10-11, 2020, Proceedings, pp. 257-270, 2020, Springer, 978-3-030-73425-1. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
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1 | Nurul 'Ayn Ahmad Sayuti, Bjorn Sommer 0001, Saeema Ahmed-Kristensen |
Bio-related Design Genres: A Survey on Familiarity and Potential Applications. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: Interactivity and Game Creation - 9th EAI International Conference, ArtsIT 2020, Aalborg, Denmark, December 10-11, 2020, Proceedings, pp. 379-393, 2020, Springer, 978-3-030-73425-1. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
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1 | Nikolaos Partarakis, Nikolaos Patsiouras, Thodoris Evdemon, Paraskevi Doulgeraki, Effie Karuzaki, Evropi Stefanidi, Stavroula Ntoa, Carlo Meghini, Danai Kaplanidi, Maria Fasoula, Xenophon Zabulis |
Enhancing the Educational Value of Tangible and Intangible Dimensions of Traditional Crafts Through Role-Play Gaming. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: Interactivity and Game Creation - 9th EAI International Conference, ArtsIT 2020, Aalborg, Denmark, December 10-11, 2020, Proceedings, pp. 243-254, 2020, Springer, 978-3-030-73425-1. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
|
1 | Camilla Jaller |
Designing the Exhibition Modus of Virtual Experiences: Virtual Reality Installations at Film Festivals. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: Interactivity and Game Creation - 9th EAI International Conference, ArtsIT 2020, Aalborg, Denmark, December 10-11, 2020, Proceedings, pp. 45-63, 2020, Springer, 978-3-030-73425-1. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
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1 | Sérgio M. Rebelo, João Bicker, Penousal Machado |
Evolutionary Typesetting: An Automatic Approach Towards the Generation of Typographic Posters from Tweets. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: Interactivity and Game Creation - 9th EAI International Conference, ArtsIT 2020, Aalborg, Denmark, December 10-11, 2020, Proceedings, pp. 343-362, 2020, Springer, 978-3-030-73425-1. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
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1 | Rameshnath Krishnasamy, Vashanth Selvadurai, Peter Vistisen |
Designing Context-Aware Mobile Systems for Self-guided Exhibition Sites. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: Interactivity and Game Creation - 9th EAI International Conference, ArtsIT 2020, Aalborg, Denmark, December 10-11, 2020, Proceedings, pp. 21-44, 2020, Springer, 978-3-030-73425-1. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
|
1 | Allen Xie, Jeffrey C. F. Ho, Stephen Jia Wang |
Data City: Leveraging Data Embodiment Towards Building the Sense of Data Ownership. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: Interactivity and Game Creation - 9th EAI International Conference, ArtsIT 2020, Aalborg, Denmark, December 10-11, 2020, Proceedings, pp. 365-378, 2020, Springer, 978-3-030-73425-1. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
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1 | Liucija Paniuskyte, Zuzana Hrubá, Brian Bemman |
(AB)USE ME: A Mixed Reality Performance Installation Exploring Use of the Body as a Mediating Object. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT ![In: Interactivity and Game Creation - 9th EAI International Conference, ArtsIT 2020, Aalborg, Denmark, December 10-11, 2020, Proceedings, pp. 64-84, 2020, Springer, 978-3-030-73425-1. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
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