|
|
Venues (Conferences, Journals, ...)
|
|
GrowBag graphs for keyword ? (Num. hits/coverage)
Group by:
No Growbag Graphs found.
|
|
|
Results
Found 27 publication records. Showing 27 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
1 | Kellie Vella, Daniel M. Johnson 0001, Leanne Hides |
Positively playful: when videogames lead to player wellbeing. |
Gamification |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Yongwen Xu, Philip M. Johnson, Carleton A. Moore, Robert S. Brewer, Jordan Takayama |
SGSEAM: assessing serious game frameworks from a stakeholder experience perspective. |
Gamification |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Cody J. Phillips 0002, Daniel M. Johnson 0001, Peta Wyeth |
Videogame reward types. |
Gamification |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Lindsay Reynolds, Victoria Schwanda Sosik, Dan Cosley |
When Wii doesn't Fit: how non-beginners react to Wii Fit's gamification. |
Gamification |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Elisa D. Mekler, Florian Brühlmann, Klaus Opwis, Alexandre N. Tuch |
Do points, levels and leaderboards harm intrinsic motivation?: an empirical analysis of common gamification elements. |
Gamification |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Alexandra Eveleigh, Charlene Jennett, Stuart Lynn, Anna L. Cox |
"I want to be a captain! I want to be a captain!": gamification in the old weather citizen science project. |
Gamification |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Kevin Browne, Christopher Anand |
Gamification and serious game approaches for introductory computer science tablet software. |
Gamification |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Dennis L. Kappen, Jens Johannsmeier, Lennart E. Nacke |
Deconstructing 'gamified' task-management applications. |
Gamification |
2013 |
DBLP DOI BibTeX RDF |
|
1 | David Rojas, Bill Kapralos, Adam Dubrowski |
The missing piece in the gamification puzzle. |
Gamification |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Derek F. Reilly, Emma Westecott, David Parker 0007, Samuel Perreault, Derek Neil, Nathan Lapierre, Kate Hartman, Harjot Bal |
Design-driven research for workplace exergames: the limber case study. |
Gamification |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Diane K. Watson, Regan L. Mandryk, Kevin G. Stanley |
The design and evaluation of a classroom exergame. |
Gamification |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Amber Choo, Özgün Eylül Iscen, Mehdi Karamnejad |
Serious indie games for social awareness: gamifying human characters with disabilities. |
Gamification |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Zachary Fitz-Walter, Peta Wyeth, Dian Tjondronegoro, Bridie Scott-Parker |
Driven to drive: designing gamification for a learner logbook smartphone application. |
Gamification |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Lennart E. Nacke, Kevin A. Harrigan, Neil C. Randall (eds.) |
Proceedings of the First International Conference on Gameful Design, Research, and Applications, Gamification '13, Toronto, Ontario, Canada, October 2-4, 2013 |
Gamification |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Jared Cechanowicz, Carl Gutwin, Briana Brownell, Larry Goodfellow |
Effects of gamification on participation and data quality in a real-world market research domain. |
Gamification |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Anne Bowser, Derek L. Hansen, Yurong He, Carol L. Boston, Matthew Reid, Logan Gunnell, Jennifer Preece |
Using gamification to inspire new citizen science volunteers. |
Gamification |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Diane K. Watson, Mark S. Hancock, Regan L. Mandryk |
Gamifying behaviour that leads to learning. |
Gamification |
2013 |
DBLP DOI BibTeX RDF |
|
1 | João P. Costa, Rina R. Wehbe, James Robb, Lennart E. Nacke |
Time's up: studying leaderboards for engaging punctual behaviour. |
Gamification |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Sam Chow, Derek Chapman |
Gamifying the employee recruitment process. |
Gamification |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Katie Seaborn, Peter Pennefather, Deborah I. Fels |
Reimagining leaderboards: towards gamifying competency models through social game mechanics. |
Gamification |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Dennis L. Kappen, Lennart E. Nacke |
The kaleidoscope of effective gamification: deconstructing gamification in business applications. |
Gamification |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Yaniv Corem, Naor Brown, Jason Petralia |
Got skillz?: player matching, mastery, and engagement in skill-based games. |
Gamification |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Gabriel Barata, Sandra Gama, Manuel J. Fonseca, Daniel Gonçalves 0002 |
Improving student creativity with gamification and virtual worlds. |
Gamification |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Gabriel Barata, Sandra Gama, Joaquim A. Jorge, Daniel Gonçalves 0002 |
Improving participation and learning with gamification. |
Gamification |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Tiffany Tong, Mark H. Chignell |
Designing game-based cognitive assessments for elderly adults. |
Gamification |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Sepandar Sepehr, Milena M. Head |
Competition as an element of gamification for learning: an exploratory longitudinal investigation. |
Gamification |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Kristina Knaving, Staffan Björk |
Designing for fun and play: exploring possibilities in design for gamification. |
Gamification |
2013 |
DBLP DOI BibTeX RDF |
|
Displaying result #1 - #27 of 27 (100 per page; Change: )
|
|