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Found 13 publication records. Showing 13 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
1 | Rodrigo Pereira dos Santos, Marcelo da Silva Hounsell (eds.) |
Grand Research Challenges in Games and Entertainment Computing in Brazil - GranDGamesBR 2020-2030 - First Forum, GranDGamesBR 2020, Recife, Brazil, November 7-10, 2020, and Second Forum, GranDGamesBR 2021, Gramado, Brazil, October 18-21, 2021, Revised Selected Papers ![Search on Bibsonomy](Pics/bibsonomy.png) |
GranDGamesBR ![Springer, 978-3-031-27638-5 The full citation details ...](Pics/full.jpeg) |
2023 |
DBLP DOI BibTeX RDF |
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1 | Esteban W. G. Clua, Daniela G. Trevisan, Thiago Malheiros Porcino, Bruno A. D. Marques, Eder de Oliveira, Lucas D. Barbosa, Thallys Lisboa, Victor Ferrari, Victor Peres |
Challenges for XR in Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
GranDGamesBR ![In: Grand Research Challenges in Games and Entertainment Computing in Brazil - GranDGamesBR 2020-2030 - First Forum, GranDGamesBR 2020, Recife, Brazil, November 7-10, 2020, and Second Forum, GranDGamesBR 2021, Gramado, Brazil, October 18-21, 2021, Revised Selected Papers, pp. 159-186, 2021, Springer, 978-3-031-27638-5. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
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1 | João Gabriel de Matos Dairel, Isabela Gasparini, Rafael Dias Araújo |
Strategies to Promote Stakeholders' Autonomy While Creating Educational Digital Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
GranDGamesBR ![In: Grand Research Challenges in Games and Entertainment Computing in Brazil - GranDGamesBR 2020-2030 - First Forum, GranDGamesBR 2020, Recife, Brazil, November 7-10, 2020, and Second Forum, GranDGamesBR 2021, Gramado, Brazil, October 18-21, 2021, Revised Selected Papers, pp. 255-273, 2021, Springer, 978-3-031-27638-5. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
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1 | Luiz Paulo Carvalho, Flávia Maria Santoro, Jonice Oliveira, Rosa Maria Costa |
Ethics and Games, Ethical Games and Ethics in Game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
GranDGamesBR ![In: Grand Research Challenges in Games and Entertainment Computing in Brazil - GranDGamesBR 2020-2030 - First Forum, GranDGamesBR 2020, Recife, Brazil, November 7-10, 2020, and Second Forum, GranDGamesBR 2021, Gramado, Brazil, October 18-21, 2021, Revised Selected Papers, pp. 134-158, 2021, Springer, 978-3-031-27638-5. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
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1 | Soraia Raupp Musse, Greice Pinho Dal Molin, Victor Flávio de Andrade Araujo, Diogo Hartmann Muller Schaffer, Angelo Brandelli Costa |
Perceptual Analysis of Computer Graphics Characters in Digital Entertainment. ![Search on Bibsonomy](Pics/bibsonomy.png) |
GranDGamesBR ![In: Grand Research Challenges in Games and Entertainment Computing in Brazil - GranDGamesBR 2020-2030 - First Forum, GranDGamesBR 2020, Recife, Brazil, November 7-10, 2020, and Second Forum, GranDGamesBR 2021, Gramado, Brazil, October 18-21, 2021, Revised Selected Papers, pp. 207-232, 2021, Springer, 978-3-031-27638-5. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Ticianne Darin, Nayana Carneiro, David Miranda, Bianca Coelho |
Challenges in Evaluating Players' Interaction with Digital Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
GranDGamesBR ![In: Grand Research Challenges in Games and Entertainment Computing in Brazil - GranDGamesBR 2020-2030 - First Forum, GranDGamesBR 2020, Recife, Brazil, November 7-10, 2020, and Second Forum, GranDGamesBR 2021, Gramado, Brazil, October 18-21, 2021, Revised Selected Papers, pp. 1-24, 2021, Springer, 978-3-031-27638-5. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
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1 | Tadeu Moreira de Classe, Renata Mendes de Araujo |
Games as Mediating Platforms in an Open and Digital World. ![Search on Bibsonomy](Pics/bibsonomy.png) |
GranDGamesBR ![In: Grand Research Challenges in Games and Entertainment Computing in Brazil - GranDGamesBR 2020-2030 - First Forum, GranDGamesBR 2020, Recife, Brazil, November 7-10, 2020, and Second Forum, GranDGamesBR 2021, Gramado, Brazil, October 18-21, 2021, Revised Selected Papers, pp. 67-88, 2021, Springer, 978-3-031-27638-5. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
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1 | Paula T. Palomino, Luiz A. L. Rodrigues, Armando M. Toda, Seiji Isotani |
Enhancing Students' Learning Experience Through Gamification: Perspectives and Challenges. ![Search on Bibsonomy](Pics/bibsonomy.png) |
GranDGamesBR ![In: Grand Research Challenges in Games and Entertainment Computing in Brazil - GranDGamesBR 2020-2030 - First Forum, GranDGamesBR 2020, Recife, Brazil, November 7-10, 2020, and Second Forum, GranDGamesBR 2021, Gramado, Brazil, October 18-21, 2021, Revised Selected Papers, pp. 113-133, 2021, Springer, 978-3-031-27638-5. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
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1 | Gabriel C. Natucci, Marcos Augusto F. Borges |
Balancing Game Elements, Learning, and Emotions in Game Design. ![Search on Bibsonomy](Pics/bibsonomy.png) |
GranDGamesBR ![In: Grand Research Challenges in Games and Entertainment Computing in Brazil - GranDGamesBR 2020-2030 - First Forum, GranDGamesBR 2020, Recife, Brazil, November 7-10, 2020, and Second Forum, GranDGamesBR 2021, Gramado, Brazil, October 18-21, 2021, Revised Selected Papers, pp. 89-112, 2021, Springer, 978-3-031-27638-5. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Diego Fellipe Tondorf, Marcelo da Silva Hounsell |
The Pursuit of Fun in Digital Games: From the Sandpit to the Console and Beyond. ![Search on Bibsonomy](Pics/bibsonomy.png) |
GranDGamesBR ![In: Grand Research Challenges in Games and Entertainment Computing in Brazil - GranDGamesBR 2020-2030 - First Forum, GranDGamesBR 2020, Recife, Brazil, November 7-10, 2020, and Second Forum, GranDGamesBR 2021, Gramado, Brazil, October 18-21, 2021, Revised Selected Papers, pp. 25-46, 2021, Springer, 978-3-031-27638-5. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
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1 | Bruno Lopes Xavier, Davi Viana, Rodrigo Pereira dos Santos |
Business Model for Indie Studios in Game Software Ecosystems. ![Search on Bibsonomy](Pics/bibsonomy.png) |
GranDGamesBR ![In: Grand Research Challenges in Games and Entertainment Computing in Brazil - GranDGamesBR 2020-2030 - First Forum, GranDGamesBR 2020, Recife, Brazil, November 7-10, 2020, and Second Forum, GranDGamesBR 2021, Gramado, Brazil, October 18-21, 2021, Revised Selected Papers, pp. 47-66, 2021, Springer, 978-3-031-27638-5. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
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1 | Bernardo Benites de Cerqueira, Débora Nice Ferrari Barbosa, João Batista Mossmann |
Stimulation of the Executive Functions Mediated by Digital Games: Current Challenges in the School Context. ![Search on Bibsonomy](Pics/bibsonomy.png) |
GranDGamesBR ![In: Grand Research Challenges in Games and Entertainment Computing in Brazil - GranDGamesBR 2020-2030 - First Forum, GranDGamesBR 2020, Recife, Brazil, November 7-10, 2020, and Second Forum, GranDGamesBR 2021, Gramado, Brazil, October 18-21, 2021, Revised Selected Papers, pp. 187-206, 2021, Springer, 978-3-031-27638-5. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
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1 | Wallace Santos Lages |
Nine Challenges for Immersive Entertainment. ![Search on Bibsonomy](Pics/bibsonomy.png) |
GranDGamesBR ![In: Grand Research Challenges in Games and Entertainment Computing in Brazil - GranDGamesBR 2020-2030 - First Forum, GranDGamesBR 2020, Recife, Brazil, November 7-10, 2020, and Second Forum, GranDGamesBR 2021, Gramado, Brazil, October 18-21, 2021, Revised Selected Papers, pp. 233-254, 2021, Springer, 978-3-031-27638-5. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
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