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Found 17 publication records. Showing 17 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
1 | Randy Illum, Maggie Dahn |
Mixed-reality barriers: Person-tracking in K-12 schools. ![Search on Bibsonomy](Pics/bibsonomy.png) |
KELVAR@VR ![In: 2017 IEEE Virtual Reality Workshop on K-12 Embodied Learning through Virtual & Augmented Reality, KELVAR@VR, Los Angeles, CA, USA, March 19, 2017, pp. 1-5, 2017, IEEE Computer Society, 978-1-5386-1892-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
1 | Jiayan Zhao, Peter C. LaFemina, Jan Oliver Wallgrün, Danielle Oprean, Alexander Klippel |
iVR for the geosciences. ![Search on Bibsonomy](Pics/bibsonomy.png) |
KELVAR@VR ![In: 2017 IEEE Virtual Reality Workshop on K-12 Embodied Learning through Virtual & Augmented Reality, KELVAR@VR, Los Angeles, CA, USA, March 19, 2017, pp. 1-6, 2017, IEEE Computer Society, 978-1-5386-1892-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
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1 | Francisco Raul Ortega, Santiago Bolivar, Jonathan Bernal, Alain Galvan, Katherine Tarre, Naphtali Rishe, Armando B. Barreto |
Towards a 3D Virtual Programming Language to increase the number of women in computer science education. ![Search on Bibsonomy](Pics/bibsonomy.png) |
KELVAR@VR ![In: 2017 IEEE Virtual Reality Workshop on K-12 Embodied Learning through Virtual & Augmented Reality, KELVAR@VR, Los Angeles, CA, USA, March 19, 2017, pp. 1-6, 2017, IEEE Computer Society, 978-1-5386-1892-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
1 | Iulian Radu, Alissa Nicole Antle |
Embodied learning mechanics and their relationship to usability of handheld augmented reality. ![Search on Bibsonomy](Pics/bibsonomy.png) |
KELVAR@VR ![In: 2017 IEEE Virtual Reality Workshop on K-12 Embodied Learning through Virtual & Augmented Reality, KELVAR@VR, Los Angeles, CA, USA, March 19, 2017, pp. 1-5, 2017, IEEE Computer Society, 978-1-5386-1892-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
1 | Michael Melatti, Kyle Johnsen |
Virtual Reality mediated instruction and learning. ![Search on Bibsonomy](Pics/bibsonomy.png) |
KELVAR@VR ![In: 2017 IEEE Virtual Reality Workshop on K-12 Embodied Learning through Virtual & Augmented Reality, KELVAR@VR, Los Angeles, CA, USA, March 19, 2017, pp. 1-6, 2017, IEEE Computer Society, 978-1-5386-1892-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
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1 | Vicente Ferrer, Alex Perdomo, Hazem Rashid Ali, Carmen Fies, John Quarles |
Virtual humans for temperature visualization in a tangible augmented reality educational game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
KELVAR@VR ![In: 2017 IEEE Virtual Reality Workshop on K-12 Embodied Learning through Virtual & Augmented Reality, KELVAR@VR, Los Angeles, CA, USA, March 19, 2017, pp. 1-6, 2017, IEEE Computer Society, 978-1-5386-1892-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
1 | Erica Southgate, Shamus P. Smith |
Designing and conducting research using immersive technologies in schools: Seven observations. ![Search on Bibsonomy](Pics/bibsonomy.png) |
KELVAR@VR ![In: 2017 IEEE Virtual Reality Workshop on K-12 Embodied Learning through Virtual & Augmented Reality, KELVAR@VR, Los Angeles, CA, USA, March 19, 2017, pp. 1-3, 2017, IEEE Computer Society, 978-1-5386-1892-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
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1 | Stefania Serafin, Ali Adjorlu, Niels C. Nilsson, Lui Thomsen, Rolf Nordahl |
Considerations on the use of virtual and augmented reality technologies in music education. ![Search on Bibsonomy](Pics/bibsonomy.png) |
KELVAR@VR ![In: 2017 IEEE Virtual Reality Workshop on K-12 Embodied Learning through Virtual & Augmented Reality, KELVAR@VR, Los Angeles, CA, USA, March 19, 2017, pp. 1-4, 2017, IEEE Computer Society, 978-1-5386-1892-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
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1 | Kiarash Tamaddon, Dirk Stiefs |
Embodied experiment of levitation in microgravity in a simulated virtual reality environment for science learning. ![Search on Bibsonomy](Pics/bibsonomy.png) |
KELVAR@VR ![In: 2017 IEEE Virtual Reality Workshop on K-12 Embodied Learning through Virtual & Augmented Reality, KELVAR@VR, Los Angeles, CA, USA, March 19, 2017, pp. 1-5, 2017, IEEE Computer Society, 978-1-5386-1892-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
1 | Iulian Radu, Erica Southgate, Francisco Ortega, Shamus P. Smith |
Summary: 2017 IEEE virtual reality second workshop on K-12 embodied learning through Virtual & Augmented Reality (KELVAR). ![Search on Bibsonomy](Pics/bibsonomy.png) |
KELVAR@VR ![In: 2017 IEEE Virtual Reality Workshop on K-12 Embodied Learning through Virtual & Augmented Reality, KELVAR@VR, Los Angeles, CA, USA, March 19, 2017, pp. 1-2, 2017, IEEE Computer Society, 978-1-5386-1892-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
1 | |
2017 IEEE Virtual Reality Workshop on K-12 Embodied Learning through Virtual & Augmented Reality, KELVAR@VR, Los Angeles, CA, USA, March 19, 2017 ![Search on Bibsonomy](Pics/bibsonomy.png) |
KELVAR@VR ![IEEE Computer Society, 978-1-5386-1892-9 The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP BibTeX RDF |
|
1 | |
2016 IEEE Virtual Reality Workshop on K-12 Embodied Learning through Virtual & Augmented Reality, KELVAR@VR, Greenville, SC, USA, March 19, 2016 ![Search on Bibsonomy](Pics/bibsonomy.png) |
KELVAR@VR ![IEEE Computer Society, 978-1-5090-2344-8 The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP BibTeX RDF |
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1 | Rafael Alves Roberto, Manoela Milena Oliveira da Silva, Daniel Queiroz de Freitas, Yvonne C. C. A. Lima, Vinícius Emanuel Miranda Silva, Cristiano C. Araújo, João Marcelo X. N. Teixeira, Veronica Teichrieb |
Voxar puzzle motion: an innovative ar application proposed using design techniques. ![Search on Bibsonomy](Pics/bibsonomy.png) |
KELVAR@VR ![In: 2016 IEEE Virtual Reality Workshop on K-12 Embodied Learning through Virtual & Augmented Reality, KELVAR@VR, Greenville, SC, USA, March 19, 2016, pp. 11-16, 2016, IEEE Computer Society, 978-1-5090-2344-8. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
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1 | Andreas Knote, Sarah Edenhofer, Sebastian von Mammen |
Neozoa: An immersive, interactive sandbox for the study of competing. ![Search on Bibsonomy](Pics/bibsonomy.png) |
KELVAR@VR ![In: 2016 IEEE Virtual Reality Workshop on K-12 Embodied Learning through Virtual & Augmented Reality, KELVAR@VR, Greenville, SC, USA, March 19, 2016, pp. 5-10, 2016, IEEE Computer Society, 978-1-5090-2344-8. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
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1 | Angelos Barmpoutis, Qianwen Ding, Lisa Anthony, Wanda Eugene, Marko Suvajdzic |
Exploration of kinesthetic gaming for enhancing elementary math education using culturally responsive teaching methodologies. ![Search on Bibsonomy](Pics/bibsonomy.png) |
KELVAR@VR ![In: 2016 IEEE Virtual Reality Workshop on K-12 Embodied Learning through Virtual & Augmented Reality, KELVAR@VR, Greenville, SC, USA, March 19, 2016, pp. 1-4, 2016, IEEE Computer Society, 978-1-5090-2344-8. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
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1 | Elliott Tanner, Siddharth Savadatti, Benjamin Manning, Kyle Johnsen |
Mobile tracked displays as engaging and effective learning platforms. ![Search on Bibsonomy](Pics/bibsonomy.png) |
KELVAR@VR ![In: 2016 IEEE Virtual Reality Workshop on K-12 Embodied Learning through Virtual & Augmented Reality, KELVAR@VR, Greenville, SC, USA, March 19, 2016, pp. 22-27, 2016, IEEE Computer Society, 978-1-5090-2344-8. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
|
1 | Manoela Milena Oliveira da Silva, Rafael Alves Roberto, Veronica Teichrieb, Patrícia S. Cavalcante |
Towards the development of guidelines for educational evaluation of augmented reality tools. ![Search on Bibsonomy](Pics/bibsonomy.png) |
KELVAR@VR ![In: 2016 IEEE Virtual Reality Workshop on K-12 Embodied Learning through Virtual & Augmented Reality, KELVAR@VR, Greenville, SC, USA, March 19, 2016, pp. 17-21, 2016, IEEE Computer Society, 978-1-5090-2344-8. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
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