The FacetedDBLP logo    Search for: in:

Disable automatic phrases ?     Syntactic query expansion: ?

Publications at "PCG@FDG"( http://dblp.L3S.de/Venues/PCG@FDG )

URL (DBLP): http://dblp.uni-trier.de/db/conf/fdg

Publication years (Num. hits)
2012 (14)
Publication types (Num. hits)
inproceedings(13) proceedings(1)
Venues (Conferences, Journals, ...)
PCG@FDG(14)
GrowBag graphs for keyword ? (Num. hits/coverage)

Group by:
No Growbag Graphs found.

Results
Found 14 publication records. Showing 14 according to the selection in the facets
Hits ? Authors Title Venue Year Link Author keywords
1Clara Fernández-Vara, Alec Thomson Procedural Generation of Narrative Puzzles in Adventure Games: The Puzzle-Dice System. Search on Bibsonomy PCG@FDG The full citation details ... 2012 DBLP  DOI  BibTeX  RDF
1Alex Pantaleev In Search of Patterns: Disrupting RPG Classes through Procedural Content Generation. Search on Bibsonomy PCG@FDG The full citation details ... 2012 DBLP  DOI  BibTeX  RDF
1Ricardo Lopes, Tim Tutenel, Rafael Bidarra Using gameplay semantics to procedurally generate player-matching game worlds. Search on Bibsonomy PCG@FDG The full citation details ... 2012 DBLP  DOI  BibTeX  RDF
1Mike Treanor, Bryan Blackford, Michael Mateas, Ian Bogost Game-O-Matic: Generating Videogames that Represent Ideas. Search on Bibsonomy PCG@FDG The full citation details ... 2012 DBLP  DOI  BibTeX  RDF
1Jassin Kessing, Tim Tutenel, Rafael Bidarra Designing Semantic Game Worlds. Search on Bibsonomy PCG@FDG The full citation details ... 2012 DBLP  DOI  BibTeX  RDF
1Ben Kenwright Generating Responsive Life-Like Biped Characters. Search on Bibsonomy PCG@FDG The full citation details ... 2012 DBLP  DOI  BibTeX  RDF
1 Proceedings of the The third workshop on Procedural Content Generation in Games, PCG@FDG 2012, Raleigh, NC, USA, May 29 - June 1, 2012 Search on Bibsonomy PCG@FDG The full citation details ... 2012 DBLP  DOI  BibTeX  RDF
1Julian Togelius, Tróndur Justinussen, Anders Hartzen Compositional procedural content generation. Search on Bibsonomy PCG@FDG The full citation details ... 2012 DBLP  DOI  BibTeX  RDF
1Alexander Zook, Stephen Lee-Urban, Michael R. Drinkwater, Mark O. Riedl Skill-based Mission Generation: A Data-driven Temporal Player Modeling Approach. Search on Bibsonomy PCG@FDG The full citation details ... 2012 DBLP  DOI  BibTeX  RDF
1Marlon Etheredge Fast exact graph matching using adjacency matrices. Search on Bibsonomy PCG@FDG The full citation details ... 2012 DBLP  DOI  BibTeX  RDF
1Aaron A. Reed Sharing Authoring with Algorithms: Procedural Generation of Satellite Sentences in Text-based Interactive Stories. Search on Bibsonomy PCG@FDG The full citation details ... 2012 DBLP  DOI  BibTeX  RDF
1Kate Compton, Adam M. Smith 0001, Michael Mateas Anza Island: Novel Gameplay Using ASP. Search on Bibsonomy PCG@FDG The full citation details ... 2012 DBLP  DOI  BibTeX  RDF
1Diego Jesus, António Coelho 0001, Carlos Rebelo, André Cardoso Modeling Urban Environments from Geospatial Data: A Pipeline for Procedural Modeling. Search on Bibsonomy PCG@FDG The full citation details ... 2012 DBLP  DOI  BibTeX  RDF
1Joris Dormans Generating Emergent Physics for Action-Adventure Games. Search on Bibsonomy PCG@FDG The full citation details ... 2012 DBLP  DOI  BibTeX  RDF
Displaying result #1 - #14 of 14 (100 per page; Change: )
Valid XHTML 1.1! Valid CSS! [Valid RSS]
Maintained by L3S.
Previously maintained by Jörg Diederich.
Based upon DBLP by Michael Ley.
open data data released under the ODC-BY 1.0 license