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Found 40 publication records. Showing 40 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
1 | Carlos Vaz de Carvalho, Paula Escudeiro, António Coelho 0001 (eds.) |
Serious Games, Interaction and Simulation - 6th International Conference, SGAMES 2016, Porto, Portugal, June 16-17, 2016, Revised Selected Papers |
SGAMES |
2017 |
DBLP DOI BibTeX RDF |
|
1 | Amanda E. Markham, Kathrine A. Service, John-David Collins, Pinata H. Sessoms |
Learning and Long-Term Retention of Task-Specific Training in a Non-injured Population Using the Computer Assisted Rehabilitation Environment (CAREN). |
SGAMES |
2016 |
DBLP DOI BibTeX RDF |
|
1 | Aikaterini Bourazeri, Jeremy Pitt, Sylvester Arnab |
Social Mpower: An Educational Game for Energy Efficiency. |
SGAMES |
2016 |
DBLP DOI BibTeX RDF |
|
1 | Michel Rudnianski, Olivier Heidmann, Raphael Attias, François Mohier |
The LabRint Serious Game: A New Intelligence Analysis Methodology. |
SGAMES |
2016 |
DBLP DOI BibTeX RDF |
|
1 | Suriati Khartini Jali, Sylvester Arnab |
The Perspectives of Older People on Digital Gaming: Interactions with Console and Tablet-Based Games. |
SGAMES |
2016 |
DBLP DOI BibTeX RDF |
|
1 | José Simão, Luísa Cotrim, Teresa Condeço, Tiago Cardoso, Miguel Palha, Yves Rybarczyk, José Barata |
Using Games for the Phonetics Awareness of Children with Down Syndrome. |
SGAMES |
2016 |
DBLP DOI BibTeX RDF |
|
1 | Adilson Vahldick, António José Mendes, Maria José Marcelino |
Learning Analytics Model in a Casual Serious Game for Computer Programming Learning. |
SGAMES |
2016 |
DBLP DOI BibTeX RDF |
|
1 | José Luis Jurado, César A. Collazos 0001, Francisco Luis Gutiérrez Vela, Luis M. Paredes |
Designing Game Strategies: An Analysis from Knowledge Management in Software Development Contexts. |
SGAMES |
2016 |
DBLP DOI BibTeX RDF |
|
1 | João Costa 0002, Jorge Neto, Ricardo Alves, Paula Escudeiro, Nuno Escudeiro |
Neurocognitive Stimulation Game: Serious Game for Neurocognitive Stimulation and Assessment. |
SGAMES |
2016 |
DBLP DOI BibTeX RDF |
|
1 | Diogo Silva, António Coelho 0001, César Duarte, Pedro Castro Henriques |
Gamification at Scraim. |
SGAMES |
2016 |
DBLP DOI BibTeX RDF |
|
1 | Paula Escudeiro, Nuno Escudeiro, Marcelo Norberto, Jorge Lopes |
VirtualSign Game Evaluation. |
SGAMES |
2016 |
DBLP DOI BibTeX RDF |
|
1 | Tiago Lopes, Tiago Cardoso, José Barata |
Sign Language Support - Adding a Gesture Library to the Leap Motion SDK. |
SGAMES |
2016 |
DBLP DOI BibTeX RDF |
|
1 | Ana R. Cano, Baltasar Fernández-Manjón, Álvaro J. García-Tejedor |
GLAID: Designing a Game Learning Analytics Model to Analyze the Learning Process in Users with Intellectual Disabilities. |
SGAMES |
2016 |
DBLP DOI BibTeX RDF |
|
1 | Yemna Mejbri, Maha Khemaja, Kaouther Raies |
Towards an Ontology of Requirements for Pervasive Games Based Learning Systems: A Requirements Engineering Perspective. |
SGAMES |
2016 |
DBLP DOI BibTeX RDF |
|
1 | Sylvester Arnab |
Playful and Gameful Learning in a Hybrid Space. |
SGAMES |
2016 |
DBLP DOI BibTeX RDF |
|
1 | Rui Prada |
The Importance of Socio-Emotional Agency in Applied Games for Social Learning. |
SGAMES |
2016 |
DBLP DOI BibTeX RDF |
|
1 | Carlos Vaz de Carvalho, Paula Escudeiro, António Coelho 0001 (eds.) |
Serious Games, Interaction, and Simulation - 5th International Conference, SGAMES 2015, Novedrate, Italy, September 16-18, 2015, Revised Selected Papers |
SGAMES |
2016 |
DBLP DOI BibTeX RDF |
|
1 | Hariklia Tsalapatas, Olivier Heidmann, Elias Houstis |
A Serious Game for Digital Skill Building Among Individuals at Risk, Promoting Employability and Social Inclusion. |
SGAMES |
2016 |
DBLP DOI BibTeX RDF |
|
1 | Vanessa Cesário, Valentina Nisi, António Coelho 0001 |
ClueKing: Allowing Parents to Customize an Informal Learning Environment for Children. |
SGAMES |
2016 |
DBLP DOI BibTeX RDF |
|
1 | Kaouther Raies, Maha Khemaja, Yemna Mejbri |
Automatic Extraction of Gameplay Design Expertise: An Approach Based on Semantic Annotation. |
SGAMES |
2016 |
DBLP DOI BibTeX RDF |
|
1 | Miguel Raposo, Raquel Barateiro, Susana Martins, Tiago Cardoso, Miguel Palha, José Barata |
Improving the Learning of Child Movements Through Games. |
SGAMES |
2016 |
DBLP DOI BibTeX RDF |
|
1 | Gavin Sim, Matthew Horton, Janet C. Read |
Sensitizing: Helping Children Design Serious Games for a Surrogate Population. |
SGAMES |
2015 |
DBLP DOI BibTeX RDF |
|
1 | Carlos Vaz de Carvalho |
Dynamic Serious Games Balancing. |
SGAMES |
2015 |
DBLP DOI BibTeX RDF |
|
1 | Carlos Vaz de Carvalho, Paula Escudeiro, António Coelho 0001 |
Editorial. |
SGAMES |
2015 |
DBLP DOI BibTeX RDF |
|
1 | Sofie Van Hoecke, Koen Samyn, Gaétan Deglorie, Olivier Janssens, Peter Lambert, Rik Van de Walle |
Enabling Control of 3D Visuals, Scenarios and Non-linear Gameplay in Serious Game Development Through Model-Driven Authoring. |
SGAMES |
2015 |
DBLP DOI BibTeX RDF |
|
1 | Steven Rowland |
BIM to IoT: The Persistence Problem. |
SGAMES |
2015 |
DBLP DOI BibTeX RDF |
|
1 | Paula Escudeiro, Nuno Escudeiro, Marcelo Norberto, Jorge Lopes |
VirtualSign in Serious Games. |
SGAMES |
2015 |
DBLP DOI BibTeX RDF |
|
1 | Joze Rugelj |
Serious Computer Games Design for Active Learning in Teacher Education. |
SGAMES |
2015 |
DBLP DOI BibTeX RDF |
|
1 | Lucia Pannese |
Games Keep You Forever Young in Mind and Body. |
SGAMES |
2015 |
DBLP DOI BibTeX RDF |
|
1 | Kawin Sipiyaruk, Stylianos Hatzipanagos, Jennifer E. Gallagher, Patricia A. Reynolds |
Knowledge Improvement of Dental Students in Thailand and UK Through an Online Serious Game in Dental Public Health. |
SGAMES |
2015 |
DBLP DOI BibTeX RDF |
|
1 | Olivier Heidmann, Carlos Vaz de Carvalho, Hariklia Tsalapatas, Rene Alimisi, Elias Houstis |
A Virtual City Environment for Engineering Problem Based Learning. |
SGAMES |
2015 |
DBLP DOI BibTeX RDF |
|
1 | Luneta Kakoma, Apostolos (Paul) Giannakopoulos |
Chess Playing and Mathematics: An Exploratory Study in the South African Context. |
SGAMES |
2015 |
DBLP DOI BibTeX RDF |
|
1 | Ricardo Alves, Teresa Souto, Paula Escudeiro, Nuno Escudeiro |
Serious Games for the Cognitive Stimulation of Adults: A Proposal of a Pilot Project. |
SGAMES |
2015 |
DBLP DOI BibTeX RDF |
|
1 | Lilia García-Mundo, Marcela Genero, Mario Piattini |
Applying a Serious Game Quality Model. |
SGAMES |
2015 |
DBLP DOI BibTeX RDF |
|
1 | Janet C. Read |
How Fun Can a Serious Game Be? |
SGAMES |
2015 |
DBLP DOI BibTeX RDF |
|
1 | Hariklia Tsalapatas, Olivier Heidmann, Rene Alimisi, Dimitris Koutsaftikis, Spyros Tsalapatas, Elias Houstis |
A Gamified Community for Fostering Learning Engagement Towards Preventing Early School Leaving. |
SGAMES |
2015 |
DBLP DOI BibTeX RDF |
|
1 | Chun-Hsiang Ku, Shwu-Lih Huang, Tsai-Yen Li |
The Design and Study of a Serious Game for Attention Training of the Older Adults. |
SGAMES |
2015 |
DBLP DOI BibTeX RDF |
|
1 | Bruno Simões, Michele Bianchi 0001, Alberto Debiasi, Raffaele de Amicis |
Serious Games for Large-Scale Image Sensing. |
SGAMES |
2015 |
DBLP DOI BibTeX RDF |
|
1 | Tiago Cardoso, Vítor Santos 0002, Carolina Santos, José Barata |
Games' "Social Tech Booster". |
SGAMES |
2015 |
DBLP DOI BibTeX RDF |
|
1 | Ricardo Baptista, António Coelho 0001, Carlos Vaz de Carvalho |
Relation Between Game Genres and Competences for In-Game Certification. |
SGAMES |
2015 |
DBLP DOI BibTeX RDF |
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