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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
Group by:
The graphs summarize 376 occurrences of 260 keywords
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Results
Found 242 publication records. Showing 242 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
1 | Yin Wu, Pierre Beylot, Nadia Magnenat-Thalmann |
Skin Aging Estimation by Facial Simulation. |
CA |
1999 |
DBLP DOI BibTeX RDF |
Facial Simulation, Muscle Simulation, Texture, Aging, Wrinkle, Skin Deformation |
1 | |
Conference Committee. |
CA |
1999 |
DBLP DOI BibTeX RDF |
|
1 | Hervé Delingette, Stephane Cotin, Nicholas Ayache |
A Hybrid Elastic Model Allowing Real-Time Cutting, Deformations and Force-Feedback for Surgery Training and Simulation. |
CA |
1999 |
DBLP DOI BibTeX RDF |
|
1 | Tsai-Yen Li, Jyh-Ming Lien, Shih-Yen Chiu, Tzong-Hann Yu |
Automatically Generating Virtual Guided Tours. |
CA |
1999 |
DBLP DOI BibTeX RDF |
|
1 | Yoshihiro Okada, Kenro Shinpo, Yuzuru Tanaka, Daniel Thalmann |
Virtual Input Devices based on Motion Capture and Collision Detection. |
CA |
1999 |
DBLP DOI BibTeX RDF |
|
1 | Michael Hoch, Daniel Schwabe |
Group Interaction in a Surround Screen Environment. |
CA |
1999 |
DBLP DOI BibTeX RDF |
|
1 | Adrian Hilton 0001, Daniel J. Beresford, Thomas Gentils, Raymond S. Smith, Wei Sun |
Virtual People: Capturing Human Models to Populate Virtual Worlds. |
CA |
1999 |
DBLP DOI BibTeX RDF |
Whole-body Modelling, Humanoid Animation, Vision Techniques, Virtual Reality, VRML, 3D Reconstruction, Avatar, Virtual Human |
1 | James J. Kuffner Jr., Jean-Claude Latombe |
Fast Synthetic Vision, Memory, and Learning Models for Virtual Humans. |
CA |
1999 |
DBLP DOI BibTeX RDF |
Synthetic Vision, Task-level Animation, Visual Memory, Goal-Directed Navigation, Real-time Virtual Environments, Virtual Humans |
1 | Norman I. Badler, Diane M. Chi, Sonu Chopra-Khullar |
Virtual Human Animation based on Movement Observation and Cognitive Behavior Models. |
CA |
1999 |
DBLP DOI BibTeX RDF |
|
1 | Jean-Christophe Lombardo, Marie-Paule Cani, Fabrice Neyret |
Real-Time Collision Detection for Virtual Surgery. |
CA |
1999 |
DBLP DOI BibTeX RDF |
Virtual Reality, Collision detection, Graphics hardware, Physically-based simulation |
1 | Franck Multon, Jean-Luc Nougaret, Gérard Hégron, Luc Millet, Bruno Arnaldi |
A Software System to Carry-out Virtual Experiments on Human Motion. |
CA |
1999 |
DBLP DOI BibTeX RDF |
|
1 | Shih-kai Chung, James K. Hahn |
Animation of Human Walking in Virtual Environments. |
CA |
1999 |
DBLP DOI BibTeX RDF |
|
1 | Marcelo Kallmann, Daniel Thalmann |
A Behavioral Interface to Simulate Agent-Object Interactions in Real-Time. |
CA |
1999 |
DBLP DOI BibTeX RDF |
|
1 | Waiming Kong, Masayuki Nakajima |
Visible Volume Buffer for Efficient Hair Expression and Shadow Generation. |
CA |
1999 |
DBLP DOI BibTeX RDF |
|
1 | Yahya Aydin, Masayuki Nakajima 0001 |
Realistic Articulated Character Positioning and Balance Control in Interactive Environments. |
CA |
1999 |
DBLP DOI BibTeX RDF |
|
1 | Janzen Lo, Dimitris N. Metaxas |
Recursive Dynamics and Optimal Control Techniques for Human Motion Planning. |
CA |
1999 |
DBLP DOI BibTeX RDF |
recursive dynamics, simulation, animations, virtual environments, motion planning |
1 | Magy Seif El-Nasr, Thomas R. Ioerger, John Yen, Donald H. House, Frederic I. Parke |
Emotionally Expressive Agents. |
CA |
1999 |
DBLP DOI BibTeX RDF |
|
1 | |
Preface. |
CA |
1999 |
DBLP DOI BibTeX RDF |
|
1 | |
Program Committee. |
CA |
1999 |
DBLP DOI BibTeX RDF |
|
1 | Domingo Martín, Juan Carlos Torres 0001 |
Alhambra: A System for Producing 2D Animation. |
CA |
1999 |
DBLP DOI BibTeX RDF |
|
1 | Franck Multon, Bruno Arnaldi |
Human Motion Coordination: Example of a Juggler. |
CA |
1999 |
DBLP DOI BibTeX RDF |
|
1 | Won-Sook Lee, Marc Escher, Gaël Sannier, Nadia Magnenat-Thalmann |
MPEG-4 Compatible Faces from Orthogonal Photos. |
CA |
1999 |
DBLP DOI BibTeX RDF |
|
1 | François Faure, Chris Faisstnauer, Gerd Hesina, Amaury Aubel, Marc Escher, Frédéric Labrosse, Jean-Christophe Nebel, Jean-Dominique Gascuel |
Collaborative Animation over the Network. |
CA |
1999 |
DBLP DOI BibTeX RDF |
|
1 | Thierry Lebourque, Sylvie Gibet |
High Level Specification and Control of Communication Gestures: The GESSYCA System. |
CA |
1999 |
DBLP DOI BibTeX RDF |
|
1 | |
Computer Animation 1999, CA 1999, Geneva, Switzerland, May 26-28, 1999 |
CA |
1999 |
DBLP BibTeX RDF |
|
1 | Viorel G. Popescu, Grigore C. Burdea, Mourad Bouzit |
Virtual Reality Simulation Modeling for a Haptic Glove. |
CA |
1999 |
DBLP DOI BibTeX RDF |
|
1 | Marc Escher, Igor S. Pandzic, Nadia Magnenat-Thalmann |
Facial Deformations for MPEG-4. |
CA |
1998 |
DBLP DOI BibTeX RDF |
|
1 | Yan Chen 0004, Qing-hong Zhu, Arie E. Kaufman, Shigeru Muraki |
Physically-based Animation of Volumetric Objects. |
CA |
1998 |
DBLP DOI BibTeX RDF |
|
1 | Tony Ezzat, Tomaso A. Poggio |
MikeTalk: A Talking Facial Display Based on Morphing Visemes. |
CA |
1998 |
DBLP DOI BibTeX RDF |
|
1 | |
Computer Animation 1998, CA 1998, Philadelphia, Pennsylvania, USA, June 8-10, 1998 |
CA |
1998 |
DBLP BibTeX RDF |
|
1 | Pascal Volino, Nadia Magnenat-Thalmann |
The SPHERIGON: A Simple Polygon Patch for Smoothing Quickly Your Polygonal Meshes. |
CA |
1998 |
DBLP DOI BibTeX RDF |
|
1 | Ioannis A. Kakadiaris, Dimitris N. Metaxas |
Vision-Based Animation of Digital Humans. |
CA |
1998 |
DBLP DOI BibTeX RDF |
|
1 | Aboul Ella Hassanien, Masayuki Nakajima 0001 |
Image Morphing of Facial Images Transformation based on Navier Elastic Body Splines. |
CA |
1998 |
DBLP DOI BibTeX RDF |
|
1 | Arthur D. Gregory, Andrei State, Ming C. Lin, Dinesh Manocha, Mark A. Livingston |
Feature-based Surface Decomposition for Correspondence and Morphing Between Polyhedra. |
CA |
1998 |
DBLP DOI BibTeX RDF |
|
1 | C. Kouadio, Pierre Poulin, P. Lachapelle |
Real-Time Facial Animation based upon a Bank of 3D Facial Expressions. |
CA |
1998 |
DBLP DOI BibTeX RDF |
|
1 | Eric Cosatto, Hans Peter Graf |
Sample-Based Synthesis of Photo-Realistic Talking Heads. |
CA |
1998 |
DBLP DOI BibTeX RDF |
|
1 | John Isidoro, Stan Sclaroff |
Active Voodoo Dolls: A Vision Based Input Device for Nonrigid Control. |
CA |
1998 |
DBLP DOI BibTeX RDF |
|
1 | Randolph M. Jones, John E. Laird, Paul E. Nielsen |
Real-Time Intelligent Characters for a Non-Visual Simulation Environment. |
CA |
1998 |
DBLP DOI BibTeX RDF |
|
1 | N. Loofbourrow |
A Compositional, Constraint-based Model of Statics. |
CA |
1998 |
DBLP DOI BibTeX RDF |
|
1 | Adam D. Worrall, David Hedley, Derek J. Paddon |
Interactive Animation of Soft Shadows. |
CA |
1998 |
DBLP DOI BibTeX RDF |
|
1 | Siome Goldenstein, Edward W. Large, Dimitris N. Metaxas |
Dynamic Autonomous Agents: Game Applications. |
CA |
1998 |
DBLP DOI BibTeX RDF |
|
1 | Katsuaki Kawachi, Hiromasa Suzuki, Fumihiko Kimura |
Technical Issues on Simulating Impulse and Friction in Three Dimensional Rigid Body Dynamics. |
CA |
1998 |
DBLP DOI BibTeX RDF |
|
1 | Luciana Porcher Nedel, Daniel Thalmann |
Modeling and Deformation of the Human Body using an Anatomically-Based Approach. |
CA |
1998 |
DBLP DOI BibTeX RDF |
|
1 | Philip Schneider, Jane Wilhelms |
Hybrid Anatomically Based Modeling of Animals. |
CA |
1998 |
DBLP DOI BibTeX RDF |
|
1 | Stéphane Donikian, Alain Chauffaut, Thierry Duval, Richard Kulpa |
GASP: From Modular Programming to Distributed Execution. |
CA |
1998 |
DBLP DOI BibTeX RDF |
|
1 | Tolga K. Capin, Maja Jovovic, Joaquim Esmerado, Amaury Aubel, Daniel Thalmann |
Efficient Network Transmission of Virtual Human Bodies. |
CA |
1998 |
DBLP DOI BibTeX RDF |
|
1 | Jan M. Allbeck, Norman I. Badler |
Avatars á la Snow Crash. |
CA |
1998 |
DBLP DOI BibTeX RDF |
|
1 | B. Uz, Ugur Güdükbay, Bülent Özgüç |
Realistic Speech Animation of Synthetic Faces. |
CA |
1998 |
DBLP DOI BibTeX RDF |
|
1 | Qinxin Yu, Demetri Terzopoulos |
Synthetic Motion Capture for Interactive Virtual Worlds. |
CA |
1998 |
DBLP DOI BibTeX RDF |
|
1 | Jörn Ostermann |
Animation of Synthetic Faces in MPEG-4. |
CA |
1998 |
DBLP DOI BibTeX RDF |
|
1 | Hongwen Zhang 0002, Brian Wyvill |
Behavioural simulation in voxel space. |
CA |
1997 |
DBLP DOI BibTeX RDF |
voxel space, behavioural simulation, olfactory sensors, mass transfer theory, artificial butterflies, collision detection, computer animation, voxel representation |
1 | Dong-Jin Kim, Sung Yong Shin, Leonidas J. Guibas |
Fast Collision Detection among Multiple Moving Spheres. |
CA |
1997 |
DBLP DOI BibTeX RDF |
Computational Geometry, Collision Detection, Computer Animation, Physical Simulation, Event-Driven Approach |
1 | Yoshihisa Shinagawa, Jun-ichi Nakajima, Tosiyasu L. Kunii, Kazuhiro Hara |
Capturing and analyzing stability of human body motions using video cameras. |
CA |
1997 |
DBLP DOI BibTeX RDF |
human body motion stability, sports instruction systems, human motion simulation, three dimensional volume, human postures, traditional Chinese martial art, Shorinji Kempo, robots, motion capturing, computer animation, multiple views, movies, human body model, video cameras |
1 | Volker Luckas, Tanja Broll |
CASUS - An Object-oriented Three-dimensional Animation System for Event-oriented Simulators. |
CA |
1997 |
DBLP DOI BibTeX RDF |
threedimensional animation, simulation, object-oriented approach |
1 | Jinhui Yu, John W. Patterson |
Assessment Criteria for 2D Shape Transformations in Animation. |
CA |
1997 |
DBLP DOI BibTeX RDF |
criterion, assessment, computer animation, morphing, shape transformation |
1 | Jun'ichi Sato, Tsutomu Miyasato |
Autonomous Behavior Control of Virtual Actors Based on the AIR Model. |
CA |
1997 |
DBLP DOI BibTeX RDF |
AIR model, agent, personality, emotion, behavior, virtual actor |
1 | Kristinn R. Thórisson |
Layered Modular Action Control for Communicative Humanoids. |
CA |
1997 |
DBLP DOI BibTeX RDF |
Action control, human-humanoid interaction, synthetic humans, real-time dialogue, communication, artificial intelligence, animation, autonomous agents, action selection, face-to-face |
1 | Tom Molet, Zhiyong Huang 0001, Ronan Boulic, Daniel Thalmann |
An Animation Interface Designed for Motion Capture. |
CA |
1997 |
DBLP DOI BibTeX RDF |
Motion Capture, Human Animation, 3D Interface |
1 | Stéphane Donikian |
Multilevel Modelling of Virtual Urban Environments for Behavioural Animation. |
CA |
1997 |
DBLP DOI BibTeX RDF |
Behavioural Animation, Virtual Environments, Geometric Modelling, Driving Simulation |
1 | Yoshihiro Okada, Yuzuru Tanaka |
Collaborative Environments of IntelligentBox for Distributed 3D Graphic Applications. |
CA |
1997 |
DBLP DOI BibTeX RDF |
3D Toolkit, Construction System, Distributed graphic Applications, IntelligentBox |
1 | D. J. Densley, Philip J. Willis |
Emotional posturing: a method towards achieving emotional figure animation. |
CA |
1997 |
DBLP DOI BibTeX RDF |
emotional posturing, emotional figure animation, psychological theory, general posturing functions, general stance, human figure posturing, computer animation, emotional model, human figure animation, emotional state |
1 | |
Computer Animation 1997, CA 1997, Geneva, Switzerland, June 4-7, 1997 |
CA |
1997 |
DBLP BibTeX RDF |
|
1 | Selim Balcisoy, Daniel Thalmann |
Interaction between Real and Virtual Humans in Augmented Reality. |
CA |
1997 |
DBLP DOI BibTeX RDF |
interaction, augmented reality, virtual humans, interactive drama |
1 | Ian J. Palmer |
Dynamic Behaviors for Computer Animation: the Use of Java. |
CA |
1997 |
DBLP DOI BibTeX RDF |
Java, World-Wide Web, Animation, VRML, Behaviour |
1 | Rainer Wegenkittl, M. Eduard Gröller, Werner Purgathofer |
Animating Flow Fields: Rendering of Oriented Line Integral Convolution. |
CA |
1997 |
DBLP DOI BibTeX RDF |
|
1 | Laurent Moccozet, Nadia Magnenat-Thalmann |
Dirichlet Free-Form Deformations and their Application to Hand Simulation. |
CA |
1997 |
DBLP DOI BibTeX RDF |
articulated figure animation, data interpolation, local coordinates, Voronoi/Dirichlet diagram, multivariate Be8Ezier simplex, Delaunay triangulation, free-form deformations |
1 | Marc Escher, Nadia Magnenat-Thalmann |
Automatic 3D Cloning and Real-Time Animation of a Human Face. |
CA |
1997 |
DBLP DOI BibTeX RDF |
texture fitting, face cloning, facial animation, Face modeling, model fitting |
1 | Qunsheng Peng 0001, Xiaogang Jin 0001, Jieqing Feng |
Arc-Length-Based Axial Deformation and Length Preserved Animation. |
CA |
1997 |
DBLP DOI BibTeX RDF |
axial deformation, rotation minimizing frame, arc length parametrization, intrinsic definition |
1 | Alireza Darvishi, Helmut Schauer |
Formal Description Of Auditory Scenes. |
CA |
1997 |
DBLP DOI BibTeX RDF |
grammar definition, semantic defintion, auditory interfaces, non speech audio, description languages |
1 | Olivier Balet, Hervé Luga, Yves Duthen, René Caubet |
PROVIS : A Platform for Virtual Prototyping and Maintenance Tests. |
CA |
1997 |
DBLP DOI BibTeX RDF |
|
1 | António C. Valente, Óscar Mealha |
Virtual images as a "line-test" to real image animation. |
CA |
1997 |
DBLP DOI BibTeX RDF |
virtual images, line-test, real image animation, laser beams, virtual animation prediction process, computer animation |
1 | Jehee Lee, Sung Yong Shin |
Motion Fairing. |
CA |
1996 |
DBLP DOI BibTeX RDF |
SO(3), S3, fairing, signal processing, rotation, Quaternion |
1 | Jamel Nouiri, Claude Cadoz, Annie Luciani |
The Physical Modelling of Complex Physical Structures: The Mechanical Clockwork, Motion, Image and Sound. |
CA |
1996 |
DBLP DOI BibTeX RDF |
Rigid articulated system modelling, instrument simulation, Physical Modelling, Sound synthesis |
1 | Arno Formella, Peter Paul Kiefer |
AniLan - An Animation Language. |
CA |
1996 |
DBLP DOI BibTeX RDF |
animation language, scripting tool, events, actions, motion control |
1 | Benoit Chanclou, Annie Luciani, Arash Habibi |
Physical Models of Loose Soils Dynamically Marked by a Moving Object. |
CA |
1996 |
DBLP DOI BibTeX RDF |
Loose soil, Multi-scale simulation, physical modeling, dynamic simulation |
1 | Merlin Hughes, Christopher DiMattia, Ming C. Lin, Dinesh Manocha |
Efficient And Accurate Interference Detection For Polynomial Deformation. |
CA |
1996 |
DBLP DOI BibTeX RDF |
polynomial deformation, soft object animation, Bezier patches, axis aligned bounding boxes, surface intersection tests, loop intersection tests, animation, computational geometry, linear programming, linear programming, geometric models, computer animation, deformable models, solid modelling, solid models, B-splines, convex hulls, subdivision, parametric surfaces, dynamic simulation, splines (mathematics), polygonal meshes, variational models, interference detection, frame-to-frame coherence |
1 | Frank Van Reeth |
Integrating 2 1/2-D Computer Animation Techniques for Supporting Traditional Animation. |
CA |
1996 |
DBLP DOI BibTeX RDF |
|
1 | Steven Feiner |
Adding Insight Through Animation In Augmented Reality. |
CA |
1996 |
DBLP DOI BibTeX RDF |
virtual world systems, synthesized environment, see-through head mounted display, stereo displays, mirror beam splitters, 3D tracking system, virtual reality, augmented reality, animation, computer animation, stereo image processing, interactive devices, three-dimensional displays |
1 | Massimo Bergamasco |
Real-Time Animation of a Virtual Arm and Its Collisions with a Virtual Environment. |
CA |
1996 |
DBLP DOI BibTeX RDF |
|
1 | Thierry Guiard-Marigny, Nicolas Tsingos, Ali Adjoudani, Christian Benoît, Marie-Paule Gascuel |
3D Models Of The Lips For Realistic Speech Animation. |
CA |
1996 |
DBLP DOI BibTeX RDF |
audio-visual systems, realistic images, lip modelling, realistic speech animation, audio visual articulatory speech synthesizer, border contours, vermilion zone, lip shape, speaker dependent conformations, natural lips, French speaker, reference lip shapes, lip contact, natural languages, computer animation, 3D models, implicit surfaces, speech synthesis, volumetric model, continuous functions, human face, geometrical analysis, algebraic equations |
1 | Tosiyasu L. Kunii, Takao Maeda |
On The Silhouette Cartoon Animation. |
CA |
1996 |
DBLP DOI BibTeX RDF |
silhouette cartoon animation, human visual cognition, object movement, shape characteristics, dolphin, orientation independent invariants, convex portion, concave portions, user interfaces, computational geometry, computational geometry, human factors, graph, computer animation, computer animation, entertainment, visual perception, research, object identification, swimming, jumping |
1 | Pascal Bécheiraz, Daniel Thalmann |
A Model of Nonverbal Communication and Interpersonal Relationship Between Virtual Actors. |
CA |
1996 |
DBLP DOI BibTeX RDF |
|
1 | Nicolas Dubreuil, Dominique Bechmann |
Facial Animation. |
CA |
1996 |
DBLP DOI BibTeX RDF |
order-controlled, animation, deformation, facial animation |
1 | Irfan A. Essa, Sumit Basu, Trevor Darrell, Alex Pentland |
Modeling, Tracking and Interactive Animation of Faces and Heads Using Input from Video. |
CA |
1996 |
DBLP DOI BibTeX RDF |
Expressions and Gestures, Computer Vision, Facial Animation, Interactive Animation, Facial Modeling |
1 | Tat-Seng Chua, Thiam-Beng Lim |
From Text Description to Animation Sequences. |
CA |
1996 |
DBLP DOI BibTeX RDF |
On-line manual, task-level animation, concept-based information retrieval, knowledge-based system |
1 | Ammar Joukhadar, Ahmad Wabbi, Christian Laugier |
Fast Contact Localization Between Deformable Polyhedra in Motion. |
CA |
1996 |
DBLP DOI BibTeX RDF |
contact detection, virtual reality, interaction, Animation, physical modeling, deformable objects |
1 | Martin Preston |
A Motion Generator Framework. |
CA |
1996 |
DBLP DOI BibTeX RDF |
Computer Animation, Motion Synthesis, Animation Systems |
1 | |
Computer Animation 1996, CA 1996, Geneva, Switzerland, June 3-4, 1996 |
CA |
1996 |
DBLP BibTeX RDF |
|
1 | Mark Green |
Animation in the Virtual World. |
CA |
1996 |
DBLP DOI BibTeX RDF |
|
1 | Michael Zyda |
Networking Large-Scale Virtual Environments. |
CA |
1996 |
DBLP DOI BibTeX RDF |
large scale virtual environment networking, virtual environment research community, human computer interaction model, fully articulated 3D humans, NPSNET Research Group, large scale VEs, applications layer protocol research, virtual reality, software architecture, protocols, multicasting, human factors, multiprogramming, networked virtual environment, internetworking, internetworking |
1 | Yasuhito Suenaga |
3D Measurement Technologies for Computer Animation. |
CA |
1996 |
DBLP DOI BibTeX RDF |
|
1 | Evangelos Kokkevis, Dimitris N. Metaxas, Norman I. Badler |
User-Controlled Physics-Based Animation for Articulated Figures. |
CA |
1996 |
DBLP DOI BibTeX RDF |
|
1 | Hansrudi Noser, Daniel Thalmann |
The Animation of Autonomous Actors Based on Production Rules. |
CA |
1996 |
DBLP DOI BibTeX RDF |
|
1 | Yin Wu, Prem Kalra, Nadia Magnenat-Thalmann |
Simulation of Static and Dynamic Wrinkles of Skin. |
CA |
1996 |
DBLP DOI BibTeX RDF |
Animation, Texture, Skin, Wrinkle |
1 | Stanislav V. Klimenko, Igor N. Nikitin, Valery V. Talanov |
Visualization of complex phenomena in string theory. |
CA |
1995 |
DBLP DOI BibTeX RDF |
complex phenomena visualisation, string theory, world sheets, virtual reality, virtual reality, computer animation, computer animation, data visualisation, singularities |
1 | Jean-Luc Nougaret, Bruno Arnaldi, Gérard Hégron, A. Razavi |
Quick tuning of a reference locomotion gait [computer animation]. |
CA |
1995 |
DBLP DOI BibTeX RDF |
quick tuning, reference locomotion gait, computer animation sequence, synthetic animal, kinematic locomotion gait, reference gait kinematic trajectories, wavelet redundant bases, optimization process, ready-to-use model, neural network, optimisation, computer animation |
1 | Gurminder Singh, Willie Png, Audrey Wong, Luis Serra |
Networked virtual worlds. |
CA |
1995 |
DBLP DOI BibTeX RDF |
networked virtual worlds, multiple virtual worlds, user interface needs, BrickNet, virtual reality, networking, client-server systems |
1 | |
Computer Animation 1995, CA 1995, Geneva, Switzerland, April 19-21, 1995 |
CA |
1995 |
DBLP BibTeX RDF |
|
1 | Yoshihiro Okada, Yuzuru Tanaka |
IntelligentBox: a constructive visual software development system for interactive 3D graphic applications. |
CA |
1995 |
DBLP DOI BibTeX RDF |
constructive visual software development system, interactive 3D graphic applications, IntelligentPad, 3D visual objects, user-friendly rapid-prototyping software development, frameworks, visual programming, computer animation, computer animations, software prototyping, IntelligentBox |
1 | Pierre-Jean Erard, Claude Fuhrer, Laurent Iff |
A synthetic mobile robot. |
CA |
1995 |
DBLP DOI BibTeX RDF |
mobile robot simulation animation, robot Nomad 200, computer screen, mobile robots, virtual world, ray tracing, computer animation, digital simulation, autonomous agent, radiosity, reactive programming, virtual sensors |
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