Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
1 | Amos Baker, Jinghua Zhang, Elvira R. Caldwell |
Reinforcing array and loop concepts through a game-like module. |
CGAMES |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Ahmed Z. Emam, Mostafa G. Mostafa |
Using game level design as an applied method for Software Engineering education. |
CGAMES |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Maite Frutos Pascual, Begoña García Zapirain, Amaia Méndez Zorrilla |
Diagnosis of the attention deficit disorder using 'D2' and 'Symbols Search' tests through a game-based tool. |
CGAMES |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Brian Carter |
A handicap point system for pedometer challenges: A strategy using daily step averages and handicaps. |
CGAMES |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Aaron C. Port, Roman V. Yampolskiy |
Using a GA and Wisdom of Artificial Crowds to solve solitaire battleship puzzles. |
CGAMES |
2012 |
DBLP DOI BibTeX RDF |
|
1 | William A. Mattingly, Dar-Jen Chang, Richard Paris, Neil Smith, John Blevins, Ming Ouyang |
Robot design using Unity for computer games and robotic simulations. |
CGAMES |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Christopher Carter 0001, Quasim H. Mehdi, Thomas P. Hartley |
Navigational techniques to improve usability and user experience in RPG games. |
CGAMES |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Samah S. Mansour, Mostafa El-Said |
Building a bi-directional bridge between social presence and interaction in online games. |
CGAMES |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Manti Bose, Vasanthakumar Rajagopala |
Physics engine on reconfigurable processor - Low power optimized solution empowering next-generation graphics on embedded platforms. |
CGAMES |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Shad Gross, David Hakken, Nic True |
Studying social relations in MMOG play: An illustration of using ethnography to frame "Big Data". |
CGAMES |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Kyung-Sik Kim, Seong-Suk Oh, Jin-Ho Ahn, Sun-Hyung Lee |
Development of a walking game for the elderly using controllers of hand buttons and foot boards. |
CGAMES |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Michael G. Christel, Scott M. Stevens, Bryan Maher, Sean Brice, Matt Champer, Luke Jayapalan, Qiaosi Chen, Jing Jin, Daniel Hausmann 0002, Nora Bastida, Xun Zhang, Vincent Aleven, Kenneth R. Koedinger, Catherine C. Chase, Erik Harpstead, Derek Lomas |
RumbleBlocks: Teaching science concepts to young children through a Unity game. |
CGAMES |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Nuria A. Bartolome, Amaia Méndez Zorrilla, Begoña García Zapirain |
Dyslexia diagnosis in reading stage though the use of games at school. |
CGAMES |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Yasir I. M. Al-Dosary, Keiji Kimura, Hironori Kasahara, Seinosuke Narita |
Enhancing the performance of a multiplayer game by using a parallelizing compiler. |
CGAMES |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Adel Elmaghraby, Amaia Méndez, Begoña García Zapirain, Walaa M. Sheta, Saleh el Shehaby |
Serious games and Health Informatics: A unified framework. |
CGAMES |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Gaurav Rane, Sahirali Momin |
Mahindra EarthMaster: A game used in training heavy construction equipment. |
CGAMES |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Linda Musaitif, Barbara Cox, Deana Porterfield, Mike McGirr, Charmaine Phipps, Ryan Saunders |
Factors affecting students' decision to choose a traditional or role-play simulation based course format. |
CGAMES |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Levon Ter-Isahakyan, Jerzy W. Jaromczyk |
Modelling car drivers as believable autonomous agents for a traffic control training game. |
CGAMES |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Quasim H. Mehdi, Adel Elmaghraby, Ian Marshall, Robert Moreton, Rammohan K. Ragade, Begoña García Zapirain, Julia Chariker, Mostafa M. El-Said, Roman V. Yampolskiy, Nickola Li Zhigiang (eds.) |
17th International Conference on Computer Games, CGAMES 2012, Louisville, KY, USA, July 30 - Aug. 1, 2012 |
CGAMES |
2012 |
DBLP BibTeX RDF |
|
1 | Michael Loizou, Thomas P. Hartley, Sarah Slater, Robert Newman, Lucia Pannese |
Emotions for intelligent agents in crisis management simulations: A survey. |
CGAMES |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Abdallah A. Mohamed, Roman V. Yampolskiy |
Using discrete wavelet transform and eigenfaces for recognizing avatars faces. |
CGAMES |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Eric R. Bachmann, Michael A. Zmuda, James Calusdian, Xiaoping Yun, Eric Hodgson, David Waller |
Going anywhere anywhere: Creating a low cost portable immersive VE system. |
CGAMES |
2012 |
DBLP DOI BibTeX RDF |
|
1 | David Maung, Yinxuan Shi, Roger Crawfis |
Procedural textures using tilings with Perlin Noise. |
CGAMES |
2012 |
DBLP DOI BibTeX RDF |
|
1 | C. Shaun Longstreet, Kendra M. L. Cooper |
A meta-model for developing simulation games in higher education and professional development training. |
CGAMES |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Thomas P. Hartley, Quasim H. Mehdi |
In-game adaptation of a navigation mesh cell path. |
CGAMES |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Frank G. Glavin, Michael G. Madden |
DRE-Bot: A hierarchical First Person Shooter bot using multiple Sarsa(λ) reinforcement learners. |
CGAMES |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Ghada A. El Khayat, Tamer F. Mabrouk, Adel Elmaghraby |
Intelligent serious games system for children with learning disabilities. |
CGAMES |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Kendra M. L. Cooper, C. Shaun Longstreet |
Towards model-driven game engineering for serious educational games: Tailored use cases for game requirements. |
CGAMES |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Paul A. Rummell |
Adaptive AI to play tower defense game. |
CGAMES |
2011 |
DBLP DOI BibTeX RDF |
|
1 | Sharad Sharma, Stephen Otunba, Jingxin Han |
Crowd simulation in emergency aircraft evacuation using Virtual Reality. |
CGAMES |
2011 |
DBLP DOI BibTeX RDF |
|
1 | J. S. S. van 't Woud, Jacobijn Sandberg, Bob J. Wielinga |
The Mars crowdsourcing experiment: Is crowdsourcing in the form of a serious game applicable for annotation in a semantically-rich research domain? |
CGAMES |
2011 |
DBLP DOI BibTeX RDF |
|
1 | Justin Clark, Adrian Fletcher, Tom Fritz, Jacob Schreiver |
Modular educational game system: A customizable framework for learning. |
CGAMES |
2011 |
DBLP DOI BibTeX RDF |
|
1 | Kevin Kandhai, Michael Smith 0005, Andrea Kanneh |
Immersive driving simulation for driver education and analysis. |
CGAMES |
2011 |
DBLP DOI BibTeX RDF |
|
1 | Roger Ouch, Blake Rouse |
Developing a driving training game on Windows mobile phone using C# and XNA. |
CGAMES |
2011 |
DBLP DOI BibTeX RDF |
|
1 | Azlan Iqbal |
Estimating time to completion: Uncertain processing times in games. |
CGAMES |
2011 |
DBLP DOI BibTeX RDF |
|
1 | John A. Rushing, John Tiller |
Rule learning approaches for symmetric multiplayer games. |
CGAMES |
2011 |
DBLP DOI BibTeX RDF |
|
1 | Nadia Hocine, Abdelkader Gouaïch |
Therapeutic games' difficulty adaptation: An approach based on player's ability and motivation. |
CGAMES |
2011 |
DBLP DOI BibTeX RDF |
|
1 | Quasim H. Mehdi, Adel Said Elmaghraby, Robert Moreton, Roman V. Yampolskiy, Julia Chariker (eds.) |
16th International Conference on Computer Games, CGAMES 2011, Louisville, KY, USA, 27-30 July, 2011 |
CGAMES |
2011 |
DBLP BibTeX RDF |
|
1 | John Snowdon, Andreas Oikonomou |
Games as a new medium for social criticism. |
CGAMES |
2011 |
DBLP DOI BibTeX RDF |
|
1 | Ramy T. M. Wassef, Awad Khalil |
Increasing game immersion through randomizing game characters' appearance in crowded scenes using inexpensive pixel shader operations. |
CGAMES |
2011 |
DBLP DOI BibTeX RDF |
|
1 | Noel Mahoney, Andreas Oikonomou, David Wilson |
Stereoscopic 3D in video games: A review of current design practices and challenges. |
CGAMES |
2011 |
DBLP DOI BibTeX RDF |
|
1 | Yin Xiang, Ng Kian Bee, Roberto Dillon |
Porting and optimizing Music and Emotion Driven Game Engine from PC platform to PS 3 platform. |
CGAMES |
2011 |
DBLP DOI BibTeX RDF |
|
1 | Ali G. Peker, Tolga Can |
A design goal and design pattern based approach for development of game engines for mobile platforms. |
CGAMES |
2011 |
DBLP DOI BibTeX RDF |
|
1 | Eneko Lopetegui Alba, Begoña García Zapirain, Amaia Méndez Zorrilla |
Tennis computer game with brain control using EEG signals. |
CGAMES |
2011 |
DBLP DOI BibTeX RDF |
|
1 | Nsikak E. Bassey, Quasim H. Mehdi, Thomas P. Hartley |
Smart Terrain in Online Tactic Agent decision making process. |
CGAMES |
2011 |
DBLP DOI BibTeX RDF |
|
1 | Bartholomäus Steinmayr, Christoph Wieser, Fabian Kneißl, François Bry |
Karido: A GWAP for telling artworks apart. |
CGAMES |
2011 |
DBLP DOI BibTeX RDF |
|
1 | Ryan C. McDaniel, Roman V. Yampolskiy |
Embedded non-interactive CAPTCHA for Fischer Random Chess. |
CGAMES |
2011 |
DBLP DOI BibTeX RDF |
|
1 | Christof van Nimwegen, Herre van Oostendorp, Joost Modderman, Michaël Bas |
A test case for GameDNA: Conceptualizing a serious game to measure personality traits. |
CGAMES |
2011 |
DBLP DOI BibTeX RDF |
|
1 | Matthew Horsfall, Andreas Oikonomou |
A study of how different game play aspects can affect the popularity of role-playing video games. |
CGAMES |
2011 |
DBLP DOI BibTeX RDF |
|
1 | Zelai Sáez de Urturi, Amaia Méndez Zorrilla, Begoña García Zapirain |
Serious Game based on first aid education for individuals with Autism Spectrum Disorder (ASD) using android mobile devices. |
CGAMES |
2011 |
DBLP DOI BibTeX RDF |
|
1 | Thomas P. Hartley, Quasim H. Mehdi |
In-game tactic adaptation for interactive computer games. |
CGAMES |
2011 |
DBLP DOI BibTeX RDF |
|
1 | Dan Hartescu, Andreas Oikonomou |
Gaze tracking as a game input interface. |
CGAMES |
2011 |
DBLP DOI BibTeX RDF |
|
1 | Caitlin Kelleher, Simon Tam 0002, Matthew May, Rachel Proffitt, Jack R. Engsberg |
Towards a therapist-centered programming environment for creating rehabilitation games. |
CGAMES |
2011 |
DBLP DOI BibTeX RDF |
|
1 | Nicholas J. Masso, Lindsay Grace |
Shapemaker: A game-based introduction to programming. |
CGAMES |
2011 |
DBLP DOI BibTeX RDF |
|
1 | Leif H. Ashby, Roman V. Yampolskiy |
Genetic algorithm and Wisdom of Artificial Crowds algorithm applied to Light up. |
CGAMES |
2011 |
DBLP DOI BibTeX RDF |
|
1 | Alexander Gallego, Nitesh Saxena, Jonathan Voris |
Playful security: A computer game for secure wireless device pairing. |
CGAMES |
2011 |
DBLP DOI BibTeX RDF |
|
1 | Jeremy Long, Amy Ashurst Gooch |
Bee prepared: Simulating bee vision in an educational game. |
CGAMES |
2011 |
DBLP DOI BibTeX RDF |
|
1 | John Snowdon, Andreas Oikonomou |
Creating more entertaining and re-playable games by dynamically introducing and manipulating, static gameplay elements and events. |
CGAMES |
2011 |
DBLP DOI BibTeX RDF |
|
1 | Fatima Jonsson, Harko Verhagen |
Sensing game play. Exploring computer game play in a game café and a mass LAN party. |
CGAMES |
2011 |
DBLP DOI BibTeX RDF |
|
1 | Andrew Thorpe, Minhua Ma, Andreas Oikonomou |
History and alternative game input methods. |
CGAMES |
2011 |
DBLP DOI BibTeX RDF |
|
1 | Manel Boukhris, Abdallah A. Mohamed, Darryl D'Souza, Marc Beck, Najoua Essoukri Ben Amara, Roman V. Yampolskiy |
Artificial human face recognition via Daubechies wavelet transform and SVM. |
CGAMES |
2011 |
DBLP DOI BibTeX RDF |
|
1 | Elizabeth A. Matthews, Geoffrey B. Matthews |
Procedural generation of Cuban dance motion. |
CGAMES |
2011 |
DBLP DOI BibTeX RDF |
|
1 | Magnus Johansson, Harko Verhagen, Mirjam Palosaari Eladhari |
Model of social believable NPCs for teacher training: Using Second Life. |
CGAMES |
2011 |
DBLP DOI BibTeX RDF |
|
1 | Marlos C. Machado, Eduardo P. C. Fantini, Luiz Chaimowicz |
Player modeling: Towards a common taxonomy. |
CGAMES |
2011 |
DBLP DOI BibTeX RDF |
|
1 | Nuria A. Bartolome, Amaia Méndez Zorrilla, Begoña García Zapirain |
Can game-based therapies be trusted? Is game-based education effective? A systematic review of the Serious Games for health and education. |
CGAMES |
2011 |
DBLP DOI BibTeX RDF |
|
1 | Adrian Rusu, Robert Russell, Remo Cocco |
Simulating the software engineering interview process using a decision-based serious computer game. |
CGAMES |
2011 |
DBLP DOI BibTeX RDF |
|
1 | Lindsay Grace |
Gamifying archives, a study of docugames as a preservation medium. |
CGAMES |
2011 |
DBLP DOI BibTeX RDF |
|
1 | Maite Frutos, Itxaso Bustos, Begoña García Zapirain, Amaia Méndez Zorrilla |
Computer game to learn and enhance speech problems for children with autism. |
CGAMES |
2011 |
DBLP DOI BibTeX RDF |
|
1 | Lilian Weng, Rossano Schifanella, Filippo Menczer |
Design of social games for collecting reliable semantic annotations. |
CGAMES |
2011 |
DBLP DOI BibTeX RDF |
|
1 | Elizabeth A. Matthews, Brian A. Malloy |
Procedural generation of story-driven maps. |
CGAMES |
2011 |
DBLP DOI BibTeX RDF |
|
1 | John R. Sullins |
Multi-agent probabilistic smart terrain. |
CGAMES |
2011 |
DBLP DOI BibTeX RDF |
|
1 | Mike Wakid, Can Kirmizibayrak, James K. Hahn |
Texture mapping volumes using GPU-based polygon-assisted raycasting. |
CGAMES |
2011 |
DBLP DOI BibTeX RDF |
|