Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
1 | Johanna Pirker, Enrica Loria, Alexander Kainz, Johannes Kopf 0002, Andreas Dengel 0002 |
Virtual Reality and Education - The Steam Panorama. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, FDG22, Athens, Greece, September 5-8, 2022, pp. 10:1-10:11, 2022, ACM, 978-1-4503-9795-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Chaima Jemmali, Magy Seif El-Nasr, Seth Cooper |
The Effects of Adaptive Procedural Levels on Engagement and Performance in an Educational Programming Game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, FDG22, Athens, Greece, September 5-8, 2022, pp. 30:1-30:12, 2022, ACM, 978-1-4503-9795-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Michael Cerny Green, Ahmed Khalifa 0001, Megan Charity, Julian Togelius |
Persona-driven Dominant/Submissive Map (PDSM) Generation for Tutorials. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, FDG22, Athens, Greece, September 5-8, 2022, pp. 35:1-35:10, 2022, ACM, 978-1-4503-9795-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Simone Petrosino, Enrica Loria, Alexander Kainz, Johanna Pirker |
The Panorama of Steam Multiplayer Games (2018-2020): A Player Reviews Analysis. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, FDG22, Athens, Greece, September 5-8, 2022, pp. 22:1-22:7, 2022, ACM, 978-1-4503-9795-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Andrei Zanescu |
Designing Magic: The Gathering's Amonkhet: Egyptianness and the Limitations of Cultural Resonance. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, FDG22, Athens, Greece, September 5-8, 2022, pp. 19:1-19:12, 2022, ACM, 978-1-4503-9795-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Atiya Nova, Stevie Cheryl Francesca Sansalone, Raquel Robinson, Pejman Mirza-Babaei |
Charting the Uncharted with GUR: How AI Playtesting Can Supplement Expert Evaluation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, FDG22, Athens, Greece, September 5-8, 2022, pp. 28:1-28:12, 2022, ACM, 978-1-4503-9795-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Florence Smith Nicholls, Michael Cook 0001 |
The Dark Souls of Archaeology: Recording Elden Ring. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, FDG22, Athens, Greece, September 5-8, 2022, pp. 17:1-17:10, 2022, ACM, 978-1-4503-9795-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | John Healy, Charlie Cullen |
Navigating Complexity: Investigating How Students Move Through the Game Design Process. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, FDG22, Athens, Greece, September 5-8, 2022, pp. 61:1-61:4, 2022, ACM, 978-1-4503-9795-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Pedro Acevedo, Minsoo Choi, Huimin Liu, Dominic Kao, Christos Mousas |
Procedural Game Level Design to Trigger Spatial Exploration. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, FDG22, Athens, Greece, September 5-8, 2022, pp. 70:1-70:11, 2022, ACM, 978-1-4503-9795-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Matthew Barthet, Ahmed Khalifa 0001, Antonios Liapis, Georgios N. Yannakakis |
Generative Personas That Behave and Experience Like Humans. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, FDG22, Athens, Greece, September 5-8, 2022, pp. 34:1-34:10, 2022, ACM, 978-1-4503-9795-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Vered Pnueli, Renard Gluzman |
Envisioning a cosmopolitan age for gaming. A case study of a speculative future for the Israeli games industry. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, FDG22, Athens, Greece, September 5-8, 2022, pp. 24:1-24:9, 2022, ACM, 978-1-4503-9795-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Christoph Salge, Claus Aranha, Adrian Brightmoore, Sean Butler, Rodrigo De Moura Canaan, Michael Cook 0001, Michael Cerny Green, Hagen Fischer, Christian Guckelsberger, Jupiter Hadley, Jean-Baptiste Hervé, Mark Richard Johnson, Quinn Kybartas, David Mason, Mike Preuss, Tristan Smith, Ruck Thawonmas, Julian Togelius |
Impressions of the GDMC AI Settlement Generation Challenge in Minecraft. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, FDG22, Athens, Greece, September 5-8, 2022, pp. 45:1-45:16, 2022, ACM, 978-1-4503-9795-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Christoph Salge, Jean-Baptiste Hervé |
Automated Isovist Computation for Minecraft. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, FDG22, Athens, Greece, September 5-8, 2022, pp. 31:1-31:9, 2022, ACM, 978-1-4503-9795-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Trang Ngo, Aaron Williams |
Entropy Lost: Nintendo's Not-So-Random Sequence of 32, 767 Bits. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, FDG22, Athens, Greece, September 5-8, 2022, pp. 65:1-65:10, 2022, ACM, 978-1-4503-9795-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Casper Harteveld, Abdelrahman Madkour, Stacy Marsella |
Towards Non-Technical Designer Control over PCG Systems: Investigating an Example-Based Mechanism for Controlling Graph Grammars. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, FDG22, Athens, Greece, September 5-8, 2022, pp. 39:1-39:12, 2022, ACM, 978-1-4503-9795-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Dagmar Lukka Loftsdóttir, Matthew Guzdial |
SketchBetween: Video-to-Video Synthesis for Sprite Animation via Sketches. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, FDG22, Athens, Greece, September 5-8, 2022, pp. 32:1-32:7, 2022, ACM, 978-1-4503-9795-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Mark Ferguson, Sam Devlin, Daniel Kudenko, James Alfred Walker |
Imitating Playstyle with Dynamic Time Warping Imitation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, FDG22, Athens, Greece, September 5-8, 2022, pp. 41:1-41:11, 2022, ACM, 978-1-4503-9795-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Zoey Reyes, Joshua A. Fisher |
The Impacts of Virtual Reality Avatar Creation and Embodiment on Transgender and Genderqueer Individuals in Games: A grounded theory analysis of survey and interview data from Transgender and Genderqueer individuals about their experiences with Avatar Creation Interfaces in Virtual Reality. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, FDG22, Athens, Greece, September 5-8, 2022, pp. 25:1-25:9, 2022, ACM, 978-1-4503-9795-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Alexander Coburn, Casper Harteveld, Christoffer Holmgård |
Ticket to the Mind: A Mobile Eye-Tracking Exploration of Game Media and Cognitive Functions. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, FDG22, Athens, Greece, September 5-8, 2022, pp. 11:1-11:12, 2022, ACM, 978-1-4503-9795-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Henrik Warpefelt |
Developing the Relic Series: Exploring the Effects of Remediating Naively Generated Narrative. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, FDG22, Athens, Greece, September 5-8, 2022, pp. 74:1-74:5, 2022, ACM, 978-1-4503-9795-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Nicolas Szilas |
Serious game design in practice: lessons learned from a corpus of games developed in an academic context. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, FDG22, Athens, Greece, September 5-8, 2022, pp. 75:1-75:6, 2022, ACM, 978-1-4503-9795-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Ian Larson |
Privileging the Past: Problematic and Gendered Rhetoric in Retrogaming Content. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, FDG22, Athens, Greece, September 5-8, 2022, pp. 23:1-23:8, 2022, ACM, 978-1-4503-9795-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Tasos Papagiannis, Georgios Alexandridis, Andreas Stafylopatis |
State similarity based Rapid Action Value Estimation for general game playing MCTS agents. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, FDG22, Athens, Greece, September 5-8, 2022, pp. 59:1-59:4, 2022, ACM, 978-1-4503-9795-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Nikoletta Zampeta Legaki, Mattia Thibault, Juho Hamari |
Gamified Educational Software for Data Literacy - A Research Through Design Approach to GANDALF. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, FDG22, Athens, Greece, September 5-8, 2022, pp. 54:1-54:4, 2022, ACM, 978-1-4503-9795-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Henrik Warpefelt |
A Gap in Games Research: Reflecting on Two Camps and a Bridge. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, FDG22, Athens, Greece, September 5-8, 2022, pp. 46:1-46:4, 2022, ACM, 978-1-4503-9795-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Charline Foch, Ben Kirman |
"The game doesn't judge you": game designers' perspectives on implementing failure in video games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, FDG22, Athens, Greece, September 5-8, 2022, pp. 14:1-14:13, 2022, ACM, 978-1-4503-9795-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Dimitris Vatsakis, Paris Mavromoustakos Blom, Pieter Spronck |
An Internet-assisted Dixit-playing AI. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, FDG22, Athens, Greece, September 5-8, 2022, pp. 40:1-40:7, 2022, ACM, 978-1-4503-9795-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Stefan Marshall, Paris Mavromoustakos Blom, Pieter Spronck |
Enabling Real-Time Prediction of In-game Deaths through Telemetry in Counter-Strike: Global Offensive. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, FDG22, Athens, Greece, September 5-8, 2022, pp. 20:1-20:10, 2022, ACM, 978-1-4503-9795-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Olof Mattsson, Anton Janshagen |
Exploring Game Balance in the Scandinavian Fox Game with Monte-Carlo Tree Search. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, FDG22, Athens, Greece, September 5-8, 2022, pp. 63:1-63:8, 2022, ACM, 978-1-4503-9795-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Alberto Alvarez 0002, José M. Font, Julian Togelius |
Story Designer: Towards a Mixed-Initiative Tool to Create Narrative Structures. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, FDG22, Athens, Greece, September 5-8, 2022, pp. 42:1-42:9, 2022, ACM, 978-1-4503-9795-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Xavier Ho, Remedios Perez Escobar, Natalie Tran |
Queer Indie Games on itch.io, 2013-2022. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, FDG22, Athens, Greece, September 5-8, 2022, pp. 18:1-18:10, 2022, ACM, 978-1-4503-9795-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Carly A. Kocurek |
Sparklier Worlds: Understanding Games for Girls as Style Intervention. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, FDG22, Athens, Greece, September 5-8, 2022, pp. 13:1-13:8, 2022, ACM, 978-1-4503-9795-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Elena Dzardanova, Vlasios Kasapakis |
First Impressions Matter! IVR Haptic Feedback Effect on User Perception Towards Non-Player Characters. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, FDG22, Athens, Greece, September 5-8, 2022, pp. 60:1-60:3, 2022, ACM, 978-1-4503-9795-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Mijael Ricardo Bueno Pérez, Rafael Bidarra |
The TaleMaker database of mixed-initiative co-created stories. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, FDG22, Athens, Greece, September 5-8, 2022, pp. 52:1-52:4, 2022, ACM, 978-1-4503-9795-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Akrivi Katifori, Dimitra Petousi, Pantelis Sakellariadis, Maria Roussou, Yannis E. Ioannidis |
Tabletop role playing games and creativity: The Game Master perspective. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, FDG22, Athens, Greece, September 5-8, 2022, pp. 62:1-62:7, 2022, ACM, 978-1-4503-9795-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Robert Bishop, David Churchill |
The Effects of Human-like Modifications to Heuristic Action Evaluation in Video Game Pathfinding. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, FDG22, Athens, Greece, September 5-8, 2022, pp. 38:1-38:8, 2022, ACM, 978-1-4503-9795-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Cale Plut, Philippe Pasquier, Jeff Ens, Renaud Bougueng Tchemeube |
PreGLAM-MMM: Application and evaluation of affective adaptive generative music in video games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, FDG22, Athens, Greece, September 5-8, 2022, pp. 1:1-1:11, 2022, ACM, 978-1-4503-9795-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Nathan Partlan, Luis Soto, Jim Howe, Sarthak Shrivastava, Magy Seif El-Nasr, Stacy Marsella |
EvolvingBehavior: Towards Co-Creative Evolution of Behavior Trees for Game NPCs. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, FDG22, Athens, Greece, September 5-8, 2022, pp. 36:1-36:13, 2022, ACM, 978-1-4503-9795-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Ross Mawhorter, Peter A. Mawhorter, Adam M. Smith 0001 |
The Randomizer Community does Procedural Content Generation Research. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, FDG22, Athens, Greece, September 5-8, 2022, pp. 68:1-68:3, 2022, ACM, 978-1-4503-9795-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Markus Eger |
Instant Architecture in Minecraft using Box-Split Grammars. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, FDG22, Athens, Greece, September 5-8, 2022, pp. 37:1-37:9, 2022, ACM, 978-1-4503-9795-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Mika Hämäläinen, Khalid Alnajjar, Thierry Poibeau |
Video Games as a Corpus: Sentiment Analysis using Fallout New Vegas Dialog. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, FDG22, Athens, Greece, September 5-8, 2022, pp. 56:1-56:4, 2022, ACM, 978-1-4503-9795-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Kostas Karpouzis, Stefano Gualeni, Johanna Pirker, Allan Fowler (eds.) |
FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, FDG22, Athens, Greece, September 5-8, 2022 ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![ACM, 978-1-4503-9795-7 The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Jonathan Lessard, Antoine Beauchesne |
Automatic Interactive Documentation for Emergent Story Discovery. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, FDG22, Athens, Greece, September 5-8, 2022, pp. 47:1-47:5, 2022, ACM, 978-1-4503-9795-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Rama Hoetzlein |
A Procedural Model for Diverse Tree Species. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, FDG22, Athens, Greece, September 5-8, 2022, pp. 72:1-72:8, 2022, ACM, 978-1-4503-9795-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Chintan Trivedi, Konstantinos Makantasis, Antonios Liapis, Georgios N. Yannakakis |
Game State Learning via Game Scene Augmentation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, FDG22, Athens, Greece, September 5-8, 2022, pp. 48:1-48:4, 2022, ACM, 978-1-4503-9795-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Kutub Gandhi, Josh Aaron Miller, Seth Cooper |
"Philosophy is Seeped into Every Brick" - Weaving Reflective Elements into Mass-Market Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, FDG22, Athens, Greece, September 5-8, 2022, pp. 27:1-27:10, 2022, ACM, 978-1-4503-9795-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Antonio José Planells De La Maza, Víctor Navarro Remesal |
Hybrid ludomythologies: Mythanalysis, tradition, and contemporaneity in Death Stranding. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, FDG22, Athens, Greece, September 5-8, 2022, pp. 49:1-49:4, 2022, ACM, 978-1-4503-9795-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Konstantinos Sfikas, Antonios Liapis, Georgios N. Yannakakis |
A General-Purpose Expressive Algorithm for Room-Based Environments. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, FDG22, Athens, Greece, September 5-8, 2022, pp. 64:1-64:9, 2022, ACM, 978-1-4503-9795-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Solip Park, Perttu Hämäläinen, Annakaisa Kultima, Laia Turmo Vidal, Elena Márquez Segura, Dennis Reidsma |
Move to Design: Tactics and Challenges of Playful Movement-based Interaction Designers' Experiences during the Covid-19 Pandemic. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, FDG22, Athens, Greece, September 5-8, 2022, pp. 8:1-8:8, 2022, ACM, 978-1-4503-9795-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Ahmed Khalifa 0001, Julian Togelius, Michael Cerny Green |
Mutation Models: Learning to Generate Levels by Imitating Evolution. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, FDG22, Athens, Greece, September 5-8, 2022, pp. 67:1-67:9, 2022, ACM, 978-1-4503-9795-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
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1 | Marcello A. Gómez Maureira, Max J. van Duijn, Carolien Rieffe, Aske Plaat |
Academic Games - Mapping the Use of Video Games in Research Contexts. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, FDG22, Athens, Greece, September 5-8, 2022, pp. 4:1-4:10, 2022, ACM, 978-1-4503-9795-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Jack Brett, Christos Gatzidis, Tom Davis, Panos Amelidis |
The Crypt of Notation: Rote Learning through Video Games For Adult Beginner Keyboard Learners. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, FDG22, Athens, Greece, September 5-8, 2022, pp. 76:1-76:8, 2022, ACM, 978-1-4503-9795-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Alberto Alvarez 0002, José M. Font |
TropeTwist: Trope-based Narrative Structure Generation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, FDG22, Athens, Greece, September 5-8, 2022, pp. 69:1-69:8, 2022, ACM, 978-1-4503-9795-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Riemer van Rozen, Joris Dormans, Georgia Samaritaki |
Debugging Procedural Level Designs with Mental Maps. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, FDG22, Athens, Greece, September 5-8, 2022, pp. 73:1-73:3, 2022, ACM, 978-1-4503-9795-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Sarah Schoemann, Elaissa Hardy, Betsy DiSalvo |
Hemonauts: Exploring In-Game Remediation for Health Literacy and STEM Learning. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, FDG22, Athens, Greece, September 5-8, 2022, pp. 7:1-7:12, 2022, ACM, 978-1-4503-9795-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Zehua Jiang, Sam Earle, Michael Cerny Green, Julian Togelius |
Learning Controllable 3D Level Generators. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, FDG22, Athens, Greece, September 5-8, 2022, pp. 71:1-71:9, 2022, ACM, 978-1-4503-9795-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Oleksandra G. Keehl, Dominic Kao, Edward Franklin Melcer |
Zen Hanzi: A Game for Raising Hanzi Component Awareness. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, FDG22, Athens, Greece, September 5-8, 2022, pp. 5:1-5:11, 2022, ACM, 978-1-4503-9795-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
1 | Ngoc Quang Vu, Cor-Paul Bezemer |
Improving the Discoverability of Indie Games by Leveraging their Similarity to Top-Selling Games: Identifying Important Requirements of a Recommender System. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG'21: The 16th International Conference on the Foundations of Digital Games 2021, Montreal, QC, Canada, August 3-6, 2021, pp. 12:1-12:12, 2021, ACM, 978-1-4503-8422-3. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
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1 | Aron Sarmasi, Timothy Zhang, Chu-Hung Cheng, Huyen Pham, Xuanchen Zhou, Duong Nguyen, Soumil Shekdar, Joshua McCoy |
Meta-Learning a Solution to the Hanabi Ad-Hoc Challenge. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG'21: The 16th International Conference on the Foundations of Digital Games 2021, Montreal, QC, Canada, August 3-6, 2021, pp. 5:1-5:7, 2021, ACM, 978-1-4503-8422-3. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Elizabeth Biz Nijdam |
Indigenous Worldviews in Digital Games: Sami Perspectives in Gufihtara eallu (2018) and Rievssat (2018): This paper examines how two digital games produced during the 2018 Sami Game Jam, Gufihtara eallu (2018) and Rievssat (2018), embody and model Sami Indigenous epistemologies. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG'21: The 16th International Conference on the Foundations of Digital Games 2021, Montreal, QC, Canada, August 3-6, 2021, pp. 17:1-17:8, 2021, ACM, 978-1-4503-8422-3. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
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1 | Nick Junius, Max Kreminski, Michael Mateas |
There Is No Escape: Theatricality in Hades. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG'21: The 16th International Conference on the Foundations of Digital Games 2021, Montreal, QC, Canada, August 3-6, 2021, pp. 26:1-26:8, 2021, ACM, 978-1-4503-8422-3. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
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1 | Julian Frommel, Madison Klarkowski, Regan L. Mandryk |
The Struggle is Spiel: On Failure and Success in Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG'21: The 16th International Conference on the Foundations of Digital Games 2021, Montreal, QC, Canada, August 3-6, 2021, pp. 32:1-32:12, 2021, ACM, 978-1-4503-8422-3. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
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1 | Kynan Sorochan, Jerry Chen, Yakun Yu, Matthew Guzdial |
Generating Lode Runner Levels by Learning Player Paths with LSTMs. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG'21: The 16th International Conference on the Foundations of Digital Games 2021, Montreal, QC, Canada, August 3-6, 2021, pp. 53:1-53:7, 2021, ACM, 978-1-4503-8422-3. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Adam Newgas |
Tessera: A Practical System for Extended WaveFunctionCollapse. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG'21: The 16th International Conference on the Foundations of Digital Games 2021, Montreal, QC, Canada, August 3-6, 2021, pp. 56:1-56:7, 2021, ACM, 978-1-4503-8422-3. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
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1 | Dionysis Alexandridis, Sander C. J. Bakkes, Sanne L. Nijhof, Elise Van de Putte, Remco C. Veltkamp |
Ruby's Mission: Towards an Applied Gaming Intervention for reducing Loneliness of Children with Chronic Illness. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG'21: The 16th International Conference on the Foundations of Digital Games 2021, Montreal, QC, Canada, August 3-6, 2021, pp. 20:1-20:13, 2021, ACM, 978-1-4503-8422-3. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Joseph R. Fanfarelli, Paul M. Harden |
It's Badging Time!: Permanence, Expiration, and Lifespan of Digital Badges. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG'21: The 16th International Conference on the Foundations of Digital Games 2021, Montreal, QC, Canada, August 3-6, 2021, pp. 31:1-31:10, 2021, ACM, 978-1-4503-8422-3. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
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1 | Rune Kristian Lundedal Nielsen, Thorkild Hanghøj, Morten Boller, Peter Mollerup |
Teaching esports to young students with autism: Exploring pedagogical possibilities and challenges. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG'21: The 16th International Conference on the Foundations of Digital Games 2021, Montreal, QC, Canada, August 3-6, 2021, pp. 21:1-21:8, 2021, ACM, 978-1-4503-8422-3. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
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1 | Jack Brett, Christos Gatzidis, Tom Davis, Panos Amelidis, Ning Xu, Toby Gladwell |
Learning Through Play; a Study Investigating How Effective Video Games Can Be Regarding Keyboard Education at a Beginner Level. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG'21: The 16th International Conference on the Foundations of Digital Games 2021, Montreal, QC, Canada, August 3-6, 2021, pp. 18:1-18:12, 2021, ACM, 978-1-4503-8422-3. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
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1 | Dominic Kao, Amogh Joshi, Christos Mousas, Abhigna Peddireddy, Arjun Kramadhati Gopi, Jianyao Li, John A. Springer, Bethany S. McGowan, Jason B. Reed |
Fighting COVID-19 at Purdue University: Design and Evaluation of a Game for Teaching COVID-19 Hygienic Best Practices. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG'21: The 16th International Conference on the Foundations of Digital Games 2021, Montreal, QC, Canada, August 3-6, 2021, pp. 15:1-15:23, 2021, ACM, 978-1-4503-8422-3. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
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1 | Michael Cerny Green, Ahmed Khalifa 0001, Rodrigo Canaan, Philip Bontrager, Julian Togelius |
Game Mechanic Alignment Theory. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG'21: The 16th International Conference on the Foundations of Digital Games 2021, Montreal, QC, Canada, August 3-6, 2021, pp. 29:1-29:11, 2021, ACM, 978-1-4503-8422-3. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
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1 | Lukas Schreiner, Sebastian von Mammen |
Modding Support of Game Engines. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG'21: The 16th International Conference on the Foundations of Digital Games 2021, Montreal, QC, Canada, August 3-6, 2021, pp. 36:1-36:9, 2021, ACM, 978-1-4503-8422-3. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
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1 | Ross Mawhorter, Adam M. Smith 0001 |
Softlock Detection for Super Metroid with Computation Tree Logic. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG'21: The 16th International Conference on the Foundations of Digital Games 2021, Montreal, QC, Canada, August 3-6, 2021, pp. 7:1-7:10, 2021, ACM, 978-1-4503-8422-3. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
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1 | Kirk Lundblade |
Crowning Achievements: A historioludic analysis of the achievement metagame in historical simulation games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG'21: The 16th International Conference on the Foundations of Digital Games 2021, Montreal, QC, Canada, August 3-6, 2021, pp. 22:1-22:11, 2021, ACM, 978-1-4503-8422-3. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Daniel King |
Integrating Serious and Casual Game Design Approaches: A Framework for Activist-Casual Game Design. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG'21: The 16th International Conference on the Foundations of Digital Games 2021, Montreal, QC, Canada, August 3-6, 2021, pp. 30:1-30:9, 2021, ACM, 978-1-4503-8422-3. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
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1 | Thomas Maurer, Matthew Guzdial |
Adversarial Random Forest Classifier for Automated Game Design. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG'21: The 16th International Conference on the Foundations of Digital Games 2021, Montreal, QC, Canada, August 3-6, 2021, pp. 48:1-48:6, 2021, ACM, 978-1-4503-8422-3. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Zisen Zhou, Matthew Guzdial |
Toward Co-creative Dungeon Generation via Transfer Learning. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG'21: The 16th International Conference on the Foundations of Digital Games 2021, Montreal, QC, Canada, August 3-6, 2021, pp. 57:1-57:9, 2021, ACM, 978-1-4503-8422-3. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
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1 | Paris Mavromoustakos Blom, Mehmet Kosa, Sander Bakkes, Pieter Spronck |
Correlating Facial Expressions and Subjective Player Experiences in Competitive Hearthstone. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG'21: The 16th International Conference on the Foundations of Digital Games 2021, Montreal, QC, Canada, August 3-6, 2021, pp. 41:1-41:5, 2021, ACM, 978-1-4503-8422-3. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
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1 | Bowei Li, Ruohan Chen, Yuqing Xue, Ricky Wang, Wenwen Li, Matthew Guzdial |
Ensemble Learning For Mega Man Level Generation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG'21: The 16th International Conference on the Foundations of Digital Games 2021, Montreal, QC, Canada, August 3-6, 2021, pp. 52:1-52:9, 2021, ACM, 978-1-4503-8422-3. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Declan Andrew McClintock, Charles B. Owen |
Common Narrative in Educational Video Games: A Design of Games to Teach Circuits. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG'21: The 16th International Conference on the Foundations of Digital Games 2021, Montreal, QC, Canada, August 3-6, 2021, pp. 40:1-40:4, 2021, ACM, 978-1-4503-8422-3. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
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1 | Kristen K. Yu, Nathan R. Sturtevant, Matthew Guzdial |
Towards Disambiguating Quests as a Technical Term. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG'21: The 16th International Conference on the Foundations of Digital Games 2021, Montreal, QC, Canada, August 3-6, 2021, pp. 8:1-8:11, 2021, ACM, 978-1-4503-8422-3. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Ivan Ramler, Choong-Soo Lee, Sarah Strong |
Investigating Match Performance Differences between Genders of League of Legends Champions. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG'21: The 16th International Conference on the Foundations of Digital Games 2021, Montreal, QC, Canada, August 3-6, 2021, pp. 13:1-13:11, 2021, ACM, 978-1-4503-8422-3. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
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1 | Gerry Chan, Ali Arya, Rita Orji, Zhao Zhao, Anthony D. Whitehead |
Personalizing Gameful Elements in Social Exergames: An Exploratory Study. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG'21: The 16th International Conference on the Foundations of Digital Games 2021, Montreal, QC, Canada, August 3-6, 2021, pp. 44:1-44:6, 2021, ACM, 978-1-4503-8422-3. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Charline Foch, Ben Kirman |
"Slow down and look": Desirable aspects of failure in video games, from the perspective of players. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG'21: The 16th International Conference on the Foundations of Digital Games 2021, Montreal, QC, Canada, August 3-6, 2021, pp. 27:1-27:10, 2021, ACM, 978-1-4503-8422-3. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Judith van Stegeren, Jakub Mysliwiec 0001 |
Fine-tuning GPT-2 on annotated RPG quests for NPC dialogue generation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG'21: The 16th International Conference on the Foundations of Digital Games 2021, Montreal, QC, Canada, August 3-6, 2021, pp. 2:1-2:8, 2021, ACM, 978-1-4503-8422-3. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
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1 | Huaxin Wei, Teresa H. M. Leung |
Playing between Opposite Ideologies with Focalization and Agency: A Look at Ideological Perspective in Narrative-driven Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG'21: The 16th International Conference on the Foundations of Digital Games 2021, Montreal, QC, Canada, August 3-6, 2021, pp. 24:1-24:9, 2021, ACM, 978-1-4503-8422-3. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
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1 | Rushit Sanghrajka, Eric W. Lang, R. Michael Young |
Generating QUEST Representations for Narrative Plans Consisting of Failed Actions. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG'21: The 16th International Conference on the Foundations of Digital Games 2021, Montreal, QC, Canada, August 3-6, 2021, pp. 58:1-58:10, 2021, ACM, 978-1-4503-8422-3. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
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1 | Mathias Löwe, Jennifer Villareale, Evan Freed, Aleksanteri Sladek, Jichen Zhu, Sebastian Risi |
Dealing with Adversarial Player Strategies in the Neural Network Game iNNk through Ensemble Learning. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG'21: The 16th International Conference on the Foundations of Digital Games 2021, Montreal, QC, Canada, August 3-6, 2021, pp. 1:1-1:10, 2021, ACM, 978-1-4503-8422-3. The full citation details ...](Pics/full.jpeg) |
2021 |
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1 | Jean-Baptiste Hervé, Christoph Salge |
Comparing PCG metrics with Human Evaluation in Minecraft Settlement Generation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG'21: The 16th International Conference on the Foundations of Digital Games 2021, Montreal, QC, Canada, August 3-6, 2021, pp. 51:1-51:15, 2021, ACM, 978-1-4503-8422-3. The full citation details ...](Pics/full.jpeg) |
2021 |
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1 | Kutub Gandhi, Josh Aaron Miller, Sofia Eleni Spatharioti, Archana Apte, Borna Fatehi, Sara Ann Wylie, Seth Cooper |
A Comparison of Augmented Reality and Browser Versions of a Citizen Science Game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG'21: The 16th International Conference on the Foundations of Digital Games 2021, Montreal, QC, Canada, August 3-6, 2021, pp. 14:1-14:8, 2021, ACM, 978-1-4503-8422-3. The full citation details ...](Pics/full.jpeg) |
2021 |
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1 | Mathias Babin, Michael Katchabaw |
Leveraging Reinforcement Learning and WaveFunctionCollapse for Improved Procedural Level Generation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG'21: The 16th International Conference on the Foundations of Digital Games 2021, Montreal, QC, Canada, August 3-6, 2021, pp. 4:1-4:8, 2021, ACM, 978-1-4503-8422-3. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
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1 | Rogerio de Leon Pereira, Anthony Tan, Andrea Bunt, Olivier Tremblay Savard |
Increasing player engagement, retention and performance through the inclusion of educational content in a citizen science game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG'21: The 16th International Conference on the Foundations of Digital Games 2021, Montreal, QC, Canada, August 3-6, 2021, pp. 16:1-16:12, 2021, ACM, 978-1-4503-8422-3. The full citation details ...](Pics/full.jpeg) |
2021 |
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1 | Colan F. Biemer, Alejandro Hervella, Seth Cooper |
Gram-Elites: N-Gram Based Quality-Diversity Search. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG'21: The 16th International Conference on the Foundations of Digital Games 2021, Montreal, QC, Canada, August 3-6, 2021, pp. 54:1-54:6, 2021, ACM, 978-1-4503-8422-3. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
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1 | Isaac Karth, Batu Aytemiz, Ross Mawhorter, Adam M. Smith 0001 |
Neurosymbolic Map Generation with VQ-VAE and WFC. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG'21: The 16th International Conference on the Foundations of Digital Games 2021, Montreal, QC, Canada, August 3-6, 2021, pp. 43:1-43:6, 2021, ACM, 978-1-4503-8422-3. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
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1 | Allan Fowler, Johanna Pirker, Alessandro Canossa, Ali Arya, Casper Harteveld (eds.) |
FDG'21: The 16th International Conference on the Foundations of Digital Games 2021, Montreal, QC, Canada, August 3-6, 2021 ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![ACM, 978-1-4503-8422-3 The full citation details ...](Pics/full.jpeg) |
2021 |
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1 | Michal Moskal, Thomas Ball, Abhijith Chatra, James Devine, Peli de Halleux, Steve Hodges 0001, Shannon Kao, Richard Knoll, Galen Nickel, Jacqueline Russell, Joey Wunderlich, Daryl Zuniga |
Web-based Programming for Low-cost Gaming Handhelds. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG'21: The 16th International Conference on the Foundations of Digital Games 2021, Montreal, QC, Canada, August 3-6, 2021, pp. 38:1-38:12, 2021, ACM, 978-1-4503-8422-3. The full citation details ...](Pics/full.jpeg) |
2021 |
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1 | Pratheep Kumar Paranthaman, Anurag Sarkar, Seth Cooper |
Applying Rapid Crowdsourced Playtesting to a Human Computation Game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG'21: The 16th International Conference on the Foundations of Digital Games 2021, Montreal, QC, Canada, August 3-6, 2021, pp. 50:1-50:7, 2021, ACM, 978-1-4503-8422-3. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
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1 | Max Wolterink, Sander Bakkes |
Towards explainable prediction of player frustration in video games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG'21: The 16th International Conference on the Foundations of Digital Games 2021, Montreal, QC, Canada, August 3-6, 2021, pp. 33:1-33:10, 2021, ACM, 978-1-4503-8422-3. The full citation details ...](Pics/full.jpeg) |
2021 |
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1 | Tiffany D. Do, Seong Ioi Wang, Dylan S. Yu, Matthew G. McMillian, Ryan P. McMahan |
Using Machine Learning to Predict Game Outcomes Based on Player-Champion Experience in League of Legends. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG'21: The 16th International Conference on the Foundations of Digital Games 2021, Montreal, QC, Canada, August 3-6, 2021, pp. 47:1-47:5, 2021, ACM, 978-1-4503-8422-3. The full citation details ...](Pics/full.jpeg) |
2021 |
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1 | Mads Johansen, Martin Pichlmair, Sebastian Risi |
Squeezer - A Mixed-Initiative Tool for Designing Juice Effects. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG'21: The 16th International Conference on the Foundations of Digital Games 2021, Montreal, QC, Canada, August 3-6, 2021, pp. 37:1-37:11, 2021, ACM, 978-1-4503-8422-3. The full citation details ...](Pics/full.jpeg) |
2021 |
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1 | Christopher Brooks, Erica Principe Cruz, Jamie Camera, Alexandra To |
Uplifting Us: A BIPOC Game Design Case Study. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: FDG'21: The 16th International Conference on the Foundations of Digital Games 2021, Montreal, QC, Canada, August 3-6, 2021, pp. 46:1-46:5, 2021, ACM, 978-1-4503-8422-3. The full citation details ...](Pics/full.jpeg) |
2021 |
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