Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
1 | Jolie H. K. Smets, Erik D. Van der Spek |
That Sound's Juicy! Exploring Juicy Audio Effects in Video Games. |
ICEC |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Nuno N. Correia, Stephan Jürgens, Raul Masu, Jochen Feitsch, Ivana Druzetic |
Performative Virtual Scenes: A Dynamic VR Environment Design Approach. |
ICEC |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Miho Kajita, Satoshi Nakamura 0002 |
Basic Research on How to Apply Foundation Makeup Evenly on Your Own Face. |
ICEC |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Anthony Savidis, Alexandros Katsarakis |
Game Development as a Serious Game with Live-Programming and Time-Travel Mechanics. |
ICEC |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Daniel Possler, Christoph Klimmt, Nicholas David Bowman |
How Awe Affects Players' Entertainment Experiences Over Six Weeks of Playing. |
ICEC |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Esteban Clua, Thiago Malheiros Porcino, Daniela Trevisan 0001, Jorge C. S. Cardoso, Thallys Lisboa, Victor Peres, Victor Ferrari, Bruno Augusto Dorta Marques, Lucas D. Barbosa, Eder de Oliveira |
Workshop: Challenges for XR in Digital Entertainment. |
ICEC |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Kai Tuuri, Oskari Koskela, Jukka Vahlo, Heli Tissari |
Identifying the Impact of Game Music both Within and Beyond Gameplay. |
ICEC |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Edirlei Soares de Lima, Bruno Feijó, António L. Furtado 0001 |
Computational Narrative Blending Based on Planning. |
ICEC |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Simone Downie |
Murder on Mansion Hill: Encouraging Collaborative Group Storytelling to Improve Motivational Aspects of Literacy Using Gameplay and Arts-Based Techniques. |
ICEC |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Robin Horst, Stefan Manuel Zander, Ralf Dörner 0001 |
CS: Show - An Interactive Visual Analysis Tool for First-Person Shooter eSports Match Data. |
ICEC |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Yuka Fujiwara, Satoshi Nakamura 0002 |
Fundamental Study of Color Combinations by Using Deuteranope-Simulation Filter for Controlling the Handicap of Color Vision Diversity in Video Games. |
ICEC |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Shuo Zhou, Norihisa Segawa |
Optimization of First-Person Shooter Game Control Using Heart Rate Sensor. |
ICEC |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Gabriella Tisza, Sijie Zhu, Panos Markopoulos 0001 |
Fun to Enhance Learning, Motivation, Self-efficacy, and Intention to Play in DGBL. |
ICEC |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Priscilla Lo, David Thue, Elín Carstensdóttir |
What Is a Game Mechanic? |
ICEC |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Aakash Johry, Günter Wallner, Regina Bernhaupt |
Social Gaming Patterns During a Pandemic Crisis: A Cross-cultural Survey. |
ICEC |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Diogo Rato, Rui Prada |
A Taxonomy of Social Roles for Agents in Games. |
ICEC |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Elisabeth Holl, André Melzer |
Kill or Spare - Moral Decision-Making in Video Games. |
ICEC |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Francisco Bernardo 0001, Chris Kiefer, Thor Magnusson |
Assessing the Support for Creativity of a Playground for Live Coding Machine Learning. |
ICEC |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Kieran Swedlund, Matthew Barr |
The Gilmorehill Mystery: A Location-Based Game for Campus Exploration. |
ICEC |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Nicole Basaraba |
Sentenced to Transportation: An iDoc for Australia's Convict Past. |
ICEC |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Saki Anzai, Tokio Ogawa, Junichi Hoshino |
Speech Recognition Game Interface to Increase Intimacy with Characters. |
ICEC |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Nataska Statham, João Jacob, Mikael Fridenfalk, Rui Rodrigues 0001 |
Recreating a TransMedia Architectural Location In-Game via Modular Environment Assets. |
ICEC |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Leonardo Thurler, José Montes, Rodrigo Veloso, Aline Paes, Esteban Clua |
AI Game Agents Based on Evolutionary Search and (Deep) Reinforcement Learning: A Practical Analysis with Flappy Bird. |
ICEC |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Reidner Cavalcante, Aya Gaballa, John-John Cabibihan, Alcimar Soares, Edgard Lamounier |
A VR-Based Serious Game Associated to EMG Signal Processing and Sensory Feedback for Upper Limb Prosthesis Training. |
ICEC |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Sithira Vadivel, Insu Song, Abhishek Singh Bhati |
Cultural Emotion Games as Trajectory Learning in Southeast Asia. |
ICEC |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Jannicke Baalsrud Hauge, Jorge C. S. Cardoso, Licínio Roque, Pedro A. González-Calero (eds.) |
Entertainment Computing - ICEC 2021 - 20th IFIP TC 14 International Conference, ICEC 2021, Coimbra, Portugal, November 2-5, 2021, Proceedings |
ICEC |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Simone Downie |
Designing an Arts-Based, Collaborative Mystery Game to Improve Players' Motivation and Confidence as Storytellers. |
ICEC |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Mariana Seiça, João Couceiro e Castro, Sérgio Rebelo 0002, Pedro Martins 0003, Ana Boavida, Penousal Machado |
Casa das Máquinas: An Artificial Dialogue of Portuguese Poetry. |
ICEC |
2021 |
DBLP DOI BibTeX RDF |
|
1 | João Mesquita, Jorge C. S. Cardoso |
Interaction Toolkit for Programming Interactions with Marker-Based Tangibles in Virtual Reality. |
ICEC |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Andreas Kristiansen Melzer, Anna Kristine Roarsen, Marte Hoff Hagen, Letizia Jaccheri |
Towards Suitable Free-to-Play Games for Children. |
ICEC |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Ryohei Nakatsu, Naoko Tosa, Hiroyuki Takada, Takashi Kusumi |
Comparison of Viewing Contents Using Large LED Display and Projector by Psychological Evaluation. |
ICEC |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Jukka Vahlo, Oskari Koskela, Kai Tuuri, Heli Tissari |
Linkages Between Gameplay Preferences and Fondness for Game Music. |
ICEC |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Rui Craveirinha, Luís Lucas Pereira, Mariana Seiça, Licínio Roque |
Aesthetic Perspectives on Computational Media Design. |
ICEC |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Mara Dionísio, Valentina Nisi, Jin Xin, Paulo Bala, Stuart James, Nuno Jardim Nunes |
Amnesia in the Atlantic: An AI Driven Serious Game on Marine Biodiversity. |
ICEC |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Mitsuki Hosoya, Masanori Morise, Satoshi Nakamura 0002, Kazuyoshi Yoshii |
A Real-Time Drum-Wise Volume Visualization System for Learning Volume-Balanced Drum Performance. |
ICEC |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Rabab Marouf, Joseph Alexander Brown |
A Review on the Contribution of ClassDojo as Point System Gamification in Education. |
ICEC |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Thiago Malheiros Porcino, Érick Oliveira Rodrigues, Flávia Cristina Bernardini, Daniela Trevisan 0001, Esteban Clua |
A Symbolic Machine Learning Approach for Cybersickness Potential-Cause Estimation. |
ICEC |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Tengjia Zuo, Erik D. Van der Spek, Max Valentin Birk, Jun Hu 0001 |
An Introduction to ChemiKami AR. |
ICEC |
2021 |
DBLP DOI BibTeX RDF |
|
1 | Mehrdad Bahrini, Nima Zargham, Johannes Pfau, Stella Lemke, Karsten Sohr, Rainer Malaka |
Enhancing Game-Based Learning Through Infographics in the Context of Smart Home Security. |
ICEC |
2020 |
DBLP DOI BibTeX RDF |
|
1 | Andreas Lenz, Helmut Hlavacs, Oswald D. Kothgassner, Anna Felnhofer |
Conquer Catharsis - A VR Environment for Anxiety Treatment of Children and Adolescents. |
ICEC |
2020 |
DBLP DOI BibTeX RDF |
|
1 | Feng Jiang, Ding Lin, Liyu Tang, Xiang Zhou |
Interactive Simulation of DNA Structure for Mobile-Learning. |
ICEC |
2020 |
DBLP DOI BibTeX RDF |
|
1 | Naoko Tosa, Yunian Pang, Ryohei Nakatsu, Akihiro Yamada, Takashi Suzuki, Kazuya Yamamoto |
3D Modeling and 3D Materialization of Fluid Art that Occurs in Very Short Time. |
ICEC |
2020 |
DBLP DOI BibTeX RDF |
|
1 | Qian Xing, Danli Wang, Yanyan Zhao, Xueyu Wang |
Clas-Maze: An Edutainment Tool Combining Tangible Programming and Living Knowledge. |
ICEC |
2020 |
DBLP DOI BibTeX RDF |
|
1 | Kazuma Inokuchi, Manabu Tsukada, Hiroshi Esaki |
Co-sound: An Interactive Medium with WebAR and Spatial Synchronization. |
ICEC |
2020 |
DBLP DOI BibTeX RDF |
|
1 | Diogo Cabral, Deborah Castro, Jacob M. Rigby, Harry Vasanth, Mónica S. Cameirão, Sergi Bermúdez i Badia, Valentina Nisi |
To Binge or not to Binge: Viewers' Moods and Behaviors During the Consumption of Subscribed Video Streaming. |
ICEC |
2020 |
DBLP DOI BibTeX RDF |
|
1 | Nuno Jardim Nunes, Marko Radeta, Valentina Nisi |
Enhancing Whale Watching with Mobile Apps and Streaming Passive Acoustics. |
ICEC |
2020 |
DBLP DOI BibTeX RDF |
|
1 | Junichi Osada, Keiji Suzuki, Hitoshi Matsubara |
Role and Value of Character Design of Social Robots. |
ICEC |
2020 |
DBLP DOI BibTeX RDF |
|
1 | Supara Grudpan, Siraprapa Wattanakul, Noppon Choosri, Patison Palee, Noppon Wongta, Rainer Malaka, Jakkrit Klaphajone |
Virtual Reality Games for Stroke Rehabilitation: A Feasibility Study. |
ICEC |
2020 |
DBLP DOI BibTeX RDF |
|
1 | Tomoya Furuno, Yuji Omi, Satoru Fujita, Donghao Wang, Junichi Hoshino |
Customer Service Training VR Game System Using a Multimodal Conversational Agent. |
ICEC |
2020 |
DBLP DOI BibTeX RDF |
|
1 | Hui Liang 0004, Fanyu Bao, Yusheng Sun, Chao Ge, Fei Liang, Qian Zhang |
To Borrow Arrows with Thatched Boats: An Educational Game for Early Years Under the Background of Chinese Three Kingdoms Culture. |
ICEC |
2020 |
DBLP DOI BibTeX RDF |
|
1 | Jia-Xian Lin, Ming Ju, Siyuan Zhu, Meili Wang |
A 3D Flower Modeling Method Based on a Single Image. |
ICEC |
2020 |
DBLP DOI BibTeX RDF |
|
1 | Darui Cheng, Honglei Han, Guangzheng Fei |
Automatic Generation of Game Levels Based on Controllable Wave Function Collapse Algorithm. |
ICEC |
2020 |
DBLP DOI BibTeX RDF |
|
1 | Albert Sakhapov, Joseph Alexander Brown |
Players Perception of Loot Boxes. |
ICEC |
2020 |
DBLP DOI BibTeX RDF |
|
1 | Alexander Ramharter, Helmut Hlavacs |
Survival on Mars - A VR Experience. |
ICEC |
2020 |
DBLP DOI BibTeX RDF |
|
1 | Nikola Stankic, Bernhard Potuzak, Helmut Hlavacs |
A Procedurally Generated World for a Zombie Survival Game. |
ICEC |
2020 |
DBLP DOI BibTeX RDF |
|
1 | Haoran Xie 0002, Dazhao Xie, Kazunori Miyata |
Body2Particles: Designing Particle Systems Using Body Gestures. |
ICEC |
2020 |
DBLP DOI BibTeX RDF |
|
1 | Yuexian Gao, Naying Gao, Mohd Nor Akmal Khalid, Hiroyuki Iida |
Finding Flow in Training Activities by Exploring Single-Agent Arcade Game Information Dynamics. |
ICEC |
2020 |
DBLP DOI BibTeX RDF |
|
1 | Samuel Vitório Lima, Victor Travassos Sarinho |
A Memory Game Proposal for Facial Expressions Recognition in Health Therapies. |
ICEC |
2020 |
DBLP DOI BibTeX RDF |
|
1 | Liqin Qiao, Xiaoying Guo, Wenshu Li |
Classification of Chinese and Western Painting Images Based on Brushstrokes Feature. |
ICEC |
2020 |
DBLP DOI BibTeX RDF |
|
1 | Mingjie Liu, Yongteng Li, Xiao Wang, Renwei Tu, Zhongjie Zhu |
Deep Learning-Based Segmentation of Key Objects of Transmission Lines. |
ICEC |
2020 |
DBLP DOI BibTeX RDF |
|
1 | Mai Cong Hung, Ryohei Nakatsu, Naoko Tosa |
Developing Japanese Ikebana as a Digital Painting Tool via AI. |
ICEC |
2020 |
DBLP DOI BibTeX RDF |
|
1 | Nuno Nunes 0001, Lizhuang Ma, Meili Wang, Nuno Correia 0001, Zhigeng Pan (eds.) |
Entertainment Computing - ICEC 2020 - 19th IFIP TC 14 International Conference, ICEC 2020, Xi'an, China, November 10-13, 2020, Proceedings |
ICEC |
2020 |
DBLP DOI BibTeX RDF |
|
1 | Mai Cong Hung, Ryohei Nakatsu, Naoko Tosa, Takashi Kusumi, Koji Koyamada |
Learning of Art Style Using AI and Its Evaluation Based on Psychological Experiments. |
ICEC |
2020 |
DBLP DOI BibTeX RDF |
|
1 | Jiangtao Han, Yao Longxing, Long Yang 0001, Zhiyi Zhang 0002 |
Dynamic 3D Scanning Based on Optical Tracking. |
ICEC |
2020 |
DBLP DOI BibTeX RDF |
|
1 | Samaa M. Shohieb, Abd Elghaffar M. Elhady, Abdelrahman Mohsen, Abdelrahman Elbossaty, Eiad Rotab, Hajar Abdelmonem, Naira Elsaeed, Haidy Mostafa, Marwa Atef, Mai Tharwat, Aya Reda, M. Aya, Shaibou Abdoulai Haji |
"Let's Play a Game!" Serious Games for Arabic Children with Dictation Difficulties. |
ICEC |
2020 |
DBLP DOI BibTeX RDF |
|
1 | Tianren Luo, Ning Cai, Zheng Li 0028, Zhigeng Pan, Qingshu Yuan |
VR-DLR: A Serious Game of Somatosensory Driving Applied to Limb Rehabilitation Training. |
ICEC |
2020 |
DBLP DOI BibTeX RDF |
|
1 | Robert Fronek, Barbara Göbl, Helmut Hlavacs |
Procedural Creation of Behavior Trees for NPCs. |
ICEC |
2020 |
DBLP DOI BibTeX RDF |
|
1 | Sandra Câmara Olim, Valentina Nisi |
Augmented Reality Towards Facilitating Abstract Concepts Learning. |
ICEC |
2020 |
DBLP DOI BibTeX RDF |
|
1 | Paulo Bala, Mara Dionisio, Sarah Oliveira, Tânia Andrade, Valentina Nisi |
Tell a Tail: Leveraging XR for a Transmedia on Animal Welfare. |
ICEC |
2020 |
DBLP DOI BibTeX RDF |
|
1 | Ryohei Nakatsu, Naoko Tosa, Takashi Kusumi, Hiroyuki Takada |
Psychological Evaluation for Images/Videos Displayed Using Large LED Display and Projector. |
ICEC |
2020 |
DBLP DOI BibTeX RDF |
|
1 | Washington P. Batista, Kayo Costa de Santana, Lenington C. Rios, Victor Travassos Sarinho, Claudia Pinto Pereira |
João em Foco: A Learning Object About the Dyslexia Disorder. |
ICEC |
2020 |
DBLP DOI BibTeX RDF |
|
1 | Cheng Liang Chen, Wen Lan Jiang |
Discussion on the Art of Embryonic Form of Computer Animation - the Peepshow. |
ICEC |
2020 |
DBLP DOI BibTeX RDF |
|
1 | Shuo Xiong, Long Zuo, Hiroyuki Iida |
Murder Mystery Game Setting Research Using Game Refinement Measurement. |
ICEC |
2020 |
DBLP DOI BibTeX RDF |
|
1 | Troy C. Kohwalter, Leonardo G. P. Murta, Esteban W. G. Clua |
Provchastic: Understanding and Predicting Game Events Using Provenance. |
ICEC |
2020 |
DBLP DOI BibTeX RDF |
|
1 | Songxue Wang, Youquan Liu, Junxiu Guo |
Tangible Multi-card Projector-Based Interaction with Physics. |
ICEC |
2020 |
DBLP DOI BibTeX RDF |
|
1 | Nat Sararit, Rainer Malaka |
Serious Violence: The Effects of Violent Elements in Serious Games. |
ICEC |
2020 |
DBLP DOI BibTeX RDF |
|
1 | Kayo Costa de Santana, Victor Travassos Sarinho, Claudia Pinto Pereira |
The Braille Typist: A Serious Game Proposal for Braille Typewriter Training. |
ICEC |
2020 |
DBLP DOI BibTeX RDF |
|
1 | Jannicke Baalsrud Hauge, Heinrich Söbke, Ioana A. Stefan, Antoniu Stefan |
Applying and Facilitating Serious Location-Based Games. |
ICEC |
2020 |
DBLP DOI BibTeX RDF |
|
1 | Kayo Costa de Santana, Abel R. Galvão, Gabriel Silva de Azevedo, Victor Travassos Sarinho, Claudia Pinto Pereira |
Braillestick: A Game Control Proposal for Blind Users Based on the Braille Typewriter. |
ICEC |
2020 |
DBLP DOI BibTeX RDF |
|
1 | Kei Kobayashi, Junichi Hoshino |
Augmented Reality Media for Experiencing Worship Culture in Japanese Shrines. |
ICEC |
2020 |
DBLP DOI BibTeX RDF |
|
1 | Paula Alexandra Silva |
Physical Activity Among Older Adults: A Meta-review of EU-Funded Research Projects. |
ICEC |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Oskari Kallio, Masood Masoodian |
Comedy in the Ludonarrative of Video Games. |
ICEC |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Yudai Tsujino, Ryosuke Yamanishi |
Dance Dance Gradation: A Generation of Fine-Tuned Dance Charts. |
ICEC |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Jacques Barnard, Magda Huisman, Günther Drevin |
Aspects that Need to Be Addressed During the Development of Location-Based Games. |
ICEC |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Marcello A. Gómez Maureira, Isabelle Kniestedt |
Games that Make Curious: An Exploratory Survey into Digital Games that Invoke Curiosity. |
ICEC |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Patrik Vostinár, Dana Horváthová, Nika Klimová |
The Programmable Drone for STEM Education. |
ICEC |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Tiago França Melo de Lima, João Paulo Ferreira Beltrame, Carlos Ramos Niquini, Breno Gonçalves Barbosa, Clodoveu Augusto Davis Jr. |
Design of a Mixed-Reality Serious Game to Tackle a Public Health Problem. |
ICEC |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Kyoung Lee Swearingen, Scott Swearingen |
Designing 'Wall Mounted Level' - A Cooperative Mixed-Reality Game About Reconciliation. |
ICEC |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Zvezdan Vukanovic |
The Influence of Digital Convergence/Divergence on Digital Media Business Models. |
ICEC |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Sergio Estupiñán, Kasper Ingdahl Andkjær, Nicolas Szilas |
Engagement in Interactive Digital Storytelling: Sampling Without Spoiling. |
ICEC |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Mirjam Vosmeer, Alyea Sandovar |
Circus Noel: A Case Study into Interaction and Interface Design for Cinematic VR. |
ICEC |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Andreas Hackl, Helmut Hlavacs |
Diminishing Reality. |
ICEC |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Ryohei Nakatsu, Ningfeng Yang, Hirokazu Takata, Takashi Nakanishi, Makoto Kitaguchi, Naoko Tosa |
Dynamic Projection Mapping on Multiple Non-rigid Moving Objects for Stage Performance Applications. |
ICEC |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Teguh Budianto, Hyunwoo Oh, Takehito Utsuro |
Learning to Identify Rush Strategies in StarCraft. |
ICEC |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Jorge Ferraz de Abreu, Pedro Almeida 0002, Sílvia Fernandes, Ana Velhinho, Ana Rodrigues 0009 |
Content Unification: A Trend Reshaping the iTV Ecosystem. |
ICEC |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Guadalupe Montero, Javier Gómez 0002 |
Serious Games in Special Education. A Practitioner's Experience Review. |
ICEC |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Nuno Barreto, Rui Craveirinha, Licinio Roque |
Validating the Creature Believability Scale for Videogames. |
ICEC |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Jannicke Baalsrud Hauge, Neil Judd, Ioana Andreea Stefan, Antoniu Stefan |
Perspectives on Accessibility in Digital Games. |
ICEC |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Javier Gómez 0002, Letizia Jaccheri, Jannicke Baalsrud Hauge |
Entertainment Computing - A Key for Improving Inclusion and Reducing Gender Gap? |
ICEC |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Wesley Oliveira, Werner Gaisbauer, Michelle Tizuka, Esteban Clua, Helmut Hlavacs |
Virtual and Real Body Experience Comparison Using Mixed Reality Cycling Environment. |
ICEC |
2018 |
DBLP DOI BibTeX RDF |
|