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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
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The graphs summarize 125 occurrences of 84 keywords
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Results
Found 146 publication records. Showing 146 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
23 | Qiu-Hong Wang, Viktor Mayer-Schönberger |
The Monetary Value of Virtual Goods: An Exploratory Study in MMORPGs. ![Search on Bibsonomy](Pics/bibsonomy.png) |
HICSS ![In: 43rd Hawaii International International Conference on Systems Science (HICSS-43 2010), Proceedings, 5-8 January 2010, Koloa, Kauai, HI, USA, pp. 1-11, 2010, IEEE Computer Society, 978-0-7695-3869-3. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
23 | Kyong Jin Shim, Jaideep Srivastava |
Team Performance Prediction in Massively Multiplayer Online Role-Playing Games (MMORPGs). ![Search on Bibsonomy](Pics/bibsonomy.png) |
SocialCom/PASSAT ![In: Proceedings of the 2010 IEEE Second International Conference on Social Computing, SocialCom / IEEE International Conference on Privacy, Security, Risk and Trust, PASSAT 2010, Minneapolis, Minnesota, USA, August 20-22, 2010, pp. 128-136, 2010, IEEE Computer Society, 978-0-7695-4211-9. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
23 | Kyong Jin Shim, Richa Sharan, Jaideep Srivastava |
Player Performance Prediction in Massively Multiplayer Online Role-Playing Games (MMORPGs). ![Search on Bibsonomy](Pics/bibsonomy.png) |
PAKDD (2) ![In: Advances in Knowledge Discovery and Data Mining, 14th Pacific-Asia Conference, PAKDD 2010, Hyderabad, India, June 21-24, 2010. Proceedings. Part II, pp. 71-80, 2010, Springer, 978-3-642-13671-9. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
23 | Kuo-Hsun Hung, Charles K. Kinzer, Cheng-Ling Alice Chen |
Motivational Factors in Educational MMORPGs: Some Implications for Education. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Trans. Edutainment ![In: Transactions on Edutainment III, pp. 93-104, 2009, Springer, 978-3-642-11244-7. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
|
23 | Tyler M. Pace, Aaron R. Houssian, Victoria McArthur |
Are socially exclusive values embedded in the avatar creation interfaces of MMORPGs? ![Search on Bibsonomy](Pics/bibsonomy.png) |
J. Inf. Commun. Ethics Soc. ![In: J. Inf. Commun. Ethics Soc. 7(2/3), pp. 192-210, 2009. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
|
23 | Morgan Luck |
Crashing a virtual funeral: morality in MMORPGs. ![Search on Bibsonomy](Pics/bibsonomy.png) |
J. Inf. Commun. Ethics Soc. ![In: J. Inf. Commun. Ethics Soc. 7(4), pp. 280-285, 2009. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
|
23 | Mirko Suznjevic, Ognjen Dobrijevic, Maja Matijasevic |
Hack, Slash, and Chat: A study of players' behavior and communication in MMORPGs. ![Search on Bibsonomy](Pics/bibsonomy.png) |
NETGAMES ![In: 8th Annual Workshop on Network and Systems Support for Games, NetGames 2009, Paris, France, 23-24 November, 2009, pp. 1-6, 2009, IEEE, 978-1-4244-5603-1. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
|
23 | Javier Salazar |
Simulating a Quasi-Simulation: A framework for using Multi Agent Simulation Techniques for studying MMORPGs. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DiGRA Conference ![In: Proceedings of the 2009 DiGRA International Conference: Breaking New Ground: Innovation in Games, Play, Practice and Theory, DiGRA 2009, London, UK, September 1-4, 2009, 2009, Digital Games Research Association. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP BibTeX RDF |
|
23 | Stefano De Paoli, Aphra Kerr |
The Cheating Assemblage in MMORPGs: Toward a sociotechnical description of cheating. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DiGRA Conference ![In: Proceedings of the 2009 DiGRA International Conference: Breaking New Ground: Innovation in Games, Play, Practice and Theory, DiGRA 2009, London, UK, September 1-4, 2009, 2009, Digital Games Research Association. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP BibTeX RDF |
|
23 | Stefano De Paoli, Aphra Kerr |
The Economy Of Cheating In Mmorpgs: A Case Study Of Innovation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
MCIS ![In: The 4th Mediterranean Conference on Information Systems, MCIS 2009, Athens University of Economics and Business, AUEB, Athens, Greece, 25-27 September 2009, pp. 92, 2009, Athens University of Economics and Business / AISeL. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP BibTeX RDF |
|
23 | Kyong Jin Shim, Muhammad Aurangzeb Ahmad, Nishith Pathak, Jaideep Srivastava |
Inferring Player Rating from Performance Data in Massively Multiplayer Online Role-Playing Games (MMORPGs). ![Search on Bibsonomy](Pics/bibsonomy.png) |
CSE (4) ![In: Proceedings of the 12th IEEE International Conference on Computational Science and Engineering, CSE 2009, Vancouver, BC, Canada, August 29-31, 2009, pp. 1199-1204, 2009, IEEE Computer Society, 978-1-4244-5334-4. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
|
23 | David Smahel, Lukas Blinka, Ondrej Ledabyl |
Playing MMORPGs: Connections between Addiction and Identifying with a Character. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Cyberpsychology Behav. Soc. Netw. ![In: Cyberpsychology Behav. Soc. Netw. 11(6), pp. 715-718, 2008. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
|
23 | Sooran Jo, Junghoon Moon, Edward J. Garrity, G. Lawrence Sanders |
Massively Multiplayer Online Role-Playing Games (MMORPGs) and Commitment Behavior: An Integrated Model. ![Search on Bibsonomy](Pics/bibsonomy.png) |
AMCIS ![In: Reaching New Heights. 13th Americas Conference on Information Systems, AMCIS 2007, Keystone, Colorado, USA, August 9-12, 2007, pp. 70, 2007, Association for Information Systems. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP BibTeX RDF |
|
23 | Ichia Lee, Chen-Yi Yu, Holin Lin |
Leaving a Never-Ending Game: Quitting MMORPGs and Online Gaming Addiction. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DiGRA Conference ![In: Proceedings of the 2007 DiGRA International Conference: Situated Play, DiGRA 2007, Tokyo, Japan, September 24-28, 2007, 2007, Digital Games Research Association. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP BibTeX RDF |
|
23 | Vivian Hsueh-hua Chen, Henry Been-Lirn Duh, Priscilla Siew Koon Phuah, Diana Zi Yan Lam |
Enjoyment or Engagement? Role of Social Interaction in Playing Massively Mulitplayer Online Role-Playing Games (MMORPGS). ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICEC ![In: Entertainment Computing - ICEC 2006, 5th International Conference, Cambridge, UK, September 20-22, 2006, Proceedings, pp. 262-267, 2006, Springer, 3-540-45259-1. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
engagement, MMORPG, enjoyment |
23 | Anders Tychsen, Susana Pajares Tosca, Thea Brolund |
Personalizing the Player Experience in MMORPGs. ![Search on Bibsonomy](Pics/bibsonomy.png) |
TIDSE ![In: Technologies for Interactive Digital Storytelling and Entertainment, Third International Conference, TIDSE 2006, Darmstadt, Germany, December 4-6, 2006., pp. 253-264, 2006, Springer, 3-540-49934-2. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
personalization, personality, MMORPG, character, role playing game |
23 | Elina M. I. Koivisto, Christian Wenninger |
Enhancing player experience in MMORPGs with mobile features. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DiGRA Conference ![In: Digital Games Research Conference 2005, Changing Views: Worlds in Play, June 16-20, 2005, Vancouver, British Columbia, Canada, 2005. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP BibTeX RDF |
|
23 | Anders Tychsen |
Tales for the many: Storytelling in RPGs, LARPs and MMORPGs. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DiGRA Conference ![In: Digital Games Research Conference 2005, Changing Views: Worlds in Play, June 16-20, 2005, Vancouver, British Columbia, Canada, 2005. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP BibTeX RDF |
|
23 | Holin Lin, Chuen-Tsai Sun |
The "White-Eyed" Player Culture: Grief Play and Construction of Deviance in MMORPGs. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DiGRA Conference ![In: Digital Games Research Conference 2005, Changing Views: Worlds in Play, June 16-20, 2005, Vancouver, British Columbia, Canada, 2005. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP BibTeX RDF |
|
23 | Nick Yee |
Motivations of Play in MMORPGs. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DiGRA Conference ![In: Digital Games Research Conference 2005, Changing Views: Worlds in Play, June 16-20, 2005, Vancouver, British Columbia, Canada, 2005. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP BibTeX RDF |
|
23 | Nicholas Gervassis |
In Search of the Value of Online Electronic Personae: Commercial MMORPGs and the Terms of Participation in Virtual Communities. ![Search on Bibsonomy](Pics/bibsonomy.png) |
J. Inf. Law Technol. ![In: J. Inf. Law Technol. 2004(3), 2004. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP BibTeX RDF |
|
23 | Mirjam Eladhari, Craig A. Lindley |
Player Character Design Facilitating Emotional Depth in MMORPGs. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DiGRA Conference ![In: Digital Games Research Conference 2003, 4-6 November 2003, University of Utrecht, The Netherlands, 2003. The full citation details ...](Pics/full.jpeg) |
2003 |
DBLP BibTeX RDF |
|
16 | Mirko Suznjevic, Ognjen Dobrijevic, Maja Matijasevic |
MMORPG Player actions: Network performance, session patterns and latency requirements analysis. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Multim. Tools Appl. ![In: Multim. Tools Appl. 45(1-3), pp. 191-214, 2009. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
Player activity, Performance, Patterns, MMORPG, Networked game |
16 | Florentin Neumann, Andrea Reichenberger, Martin Ziegler 0001 |
Variations of the Turing Test in the Age of Internet and Virtual Reality. ![Search on Bibsonomy](Pics/bibsonomy.png) |
KI ![In: KI 2009: Advances in Artificial Intelligence, 32nd Annual German Conference on AI, Paderborn, Germany, September 15-18, 2009. Proceedings, pp. 355-362, 2009, Springer, 978-3-642-04616-2. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
|
16 | Joe Shanahan |
Students create game-based online learning environment that teaches Java programing. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ACM Southeast Regional Conference ![In: Proceedings of the 47th Annual Southeast Regional Conference, 2009, Clemson, South Carolina, USA, March 19-21, 2009, 2009, ACM, 978-1-60558-421-8. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
Java-education, dimension D, educational MMORPG, educational multi-media, educational video games, online world, Java, e-learning, virtual world, online community, edutainment, game-based learning, MMORPG |
16 | Krzysztof Ostrowski, Kenneth P. Birman |
WS-OBJECTS: Extending Service-Oriented Architecture with Hierarchical Composition of Client-Side Asynchronous Event-Processing Logic. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICWS ![In: IEEE International Conference on Web Services, ICWS 2009, Los Angeles, CA, USA, 6-10 July 2009, pp. 25-34, 2009, IEEE Computer Society, 978-0-7695-3709-2. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
|
16 | Panayiotis Zaphiris, Chee Siang Ang |
Introduction to Social Network Analysis. ![Search on Bibsonomy](Pics/bibsonomy.png) |
INTERACT (2) ![In: Human-Computer Interaction - INTERACT 2009, 12th IFIP TC 13 International Conference, Uppsala, Sweden, August 24-28, 2009, Proceedings, Part II, pp. 940-941, 2009, Springer, 978-3-642-03657-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
Computer Mediated Communication, Social Network Analysis, Social Computing |
16 | Michael van Lent |
The Future Is Virtually Here. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Computer ![In: Computer 41(8), pp. 87-89, 2008. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
|
16 | Kay Hearn, Ann Willis |
Lei Feng lives on in cyberspace. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIMEA ![In: Proceedings of the Third International Conference on Digital Interactive Media in Entertainment and Arts, DIMEA 2008, 10-12 September 2008, Athens, Greece, pp. 248-255, 2008, ACM, 978-1-60558-248-1. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
Chinese nationalism, code |
16 | Mirko Suznjevic, Maja Matijasevic, Ognjen Dobrijevic |
Action specific Massive Multiplayer Online Role Playing Games traffic analysis: case study of World of Warcraft. ![Search on Bibsonomy](Pics/bibsonomy.png) |
NETGAMES ![In: Proceedings of the 7th ACM SIGCOMM Workshop on Network and System Support for Games, NETGAMES 2008, Worcester, Massachusetts, USA, October 21-22, 2008, pp. 106-107, 2008, ACM, 978-1-60558-132-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
network performance measurement, virtual world, MMORPG |
16 | Thomas C. Schmidt, Matthias Wählisch, Maik Wodarz |
ETM - An Optimized Routing Protocol for Mobile SSM Sources. ![Search on Bibsonomy](Pics/bibsonomy.png) |
MWCN/PWC ![In: Wireless and Mobile Networking, IFIP Joint Conference on Mobile and Wireless Communications Networks (MWCN'2008) and Personal Wireless Communications (PWC'2008), Toulouse, France, September 30 - October 2, 2008, pp. 29-40, 2008, Springer, 978-0-387-84838-9. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
|
16 | Thomas C. Schmidt, Matthias Wählisch, Olaf Christ |
AuthoCast: a protocol for mobile multicast sender authentication. ![Search on Bibsonomy](Pics/bibsonomy.png) |
MoMM ![In: MoMM'2008 - The 6th International Conference on Advances in Mobile Computing and Multimedia, 24 - 26 November 2008, Linz, Austria, pp. 142-149, 2008, ACM, 978-1-60558-269-6. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
cryptographically generated addresses, mobile multicast security, multicast mobility management, multicast source authentication, mobile IPv6, ASM, SSM |
16 | Ruck Thawonmas, Yoshitaka Kashifuji, Kuan-Ta Chen |
Detection of MMORPG bots based on behavior analysis. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Advances in Computer Entertainment Technology ![In: Proceedings of the International Conference on Advances in Computer Entertainment Technology, ACE 2008, Yokohama, Japan, December 3-5, 2008, pp. 91-94, 2008, ACM, 978-1-60558-393-8. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
action frequency, action type, game bot, online game |
16 | Seungkeun Song, Joohyeon Lee, Insun Hwang |
A New Framework of Usability Evaluation for Massively Multi-player Online Game: Case Study of "World of Warcraft" Game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
HCI (4) ![In: Human-Computer Interaction. HCI Applications and Services, 12th International Conference, HCI International 2007, Beijing, China, July 22-27, 2007, Proceedings, Part IV, pp. 341-350, 2007, Springer, 978-3-540-73109-2. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
Usability, Framework, Design Process, Game Design, MMORPG |
16 | Penny Drennan, Dominique A. Keeffe |
Virtual Consumption: Using Player Types to Explore Virtual Consumer Behavior. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICEC ![In: Entertainment Computing - ICEC 2007, 6th International Conference, Shanghai, China, September 15-17, 2007, Proceedings, pp. 466-469, 2007, Springer, 978-3-540-74872-4. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
player types, virtual consumption, consumer behavior |
16 | Yungchang Ku, Ying-Chieh Chen, Kuo-Ching Wu, Chaochang Chiu |
An Empirical Analysis of Online Gaming Crime Characteristics from 2002 to 2004. ![Search on Bibsonomy](Pics/bibsonomy.png) |
PAISI ![In: Intelligence and Security Informatics, Pacific Asia Workshop, PAISI 2007, Chengdu, China, April 11-12, 2007, Proceedings, pp. 34-45, 2007, Springer, 978-3-540-71548-1. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
online gaming crime, virtual property, MMORPG, cybercrime |
16 | Hsiu-Hui Lee, Chin-Hua Sun |
Load-balancing for peer-to-peer networked virtual environment. ![Search on Bibsonomy](Pics/bibsonomy.png) |
NETGAMES ![In: Proceedings of the 5th Workshop on Network and System Support for Games, NETGAMES 2006, Singapore, October 30-31, 2006, pp. 14, 2006, ACM, 1-59593-589-4. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
peer-to-peer, load-balancing, networked virtual environment |
16 | Kuan-Ta Chen, Jhih-Wei Jiang, Polly Huang, Hao-Hua Chu, Chin-Laung Lei, Wen-Chin Chen |
Identifying MMORPG bots: a traffic analysis approach. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Advances in Computer Entertainment Technology ![In: Proceedings of the International Conference on Advances in Computer Entertainment Technology, ACE 2006, Hollywood, California, USA, June 14-16, 2006, pp. 4, 2006, ACM, 1-59593-380-8. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
game bot, traffic burstiness, online games |
16 | Kuan-Ta Chen, Chin-Laung Lei |
Design Implications of Social Interaction in Online Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICEC ![In: Entertainment Computing - ICEC 2006, 5th International Conference, Cambridge, UK, September 20-22, 2006, Proceedings, pp. 318-321, 2006, Springer, 3-540-45259-1. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
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16 | Helmut Berger, Michael Dittenbach, Dieter Merkl, Anton Bogdanovych, Simeon J. Simoff, Carles Sierra |
Playing the e-business game in 3D virtual worlds. ![Search on Bibsonomy](Pics/bibsonomy.png) |
OZCHI ![In: Proceedings of the 2006 Australasian Computer-Human Interaction Conference, OZCHI 2006, Sydney, Australia, November 20-24, 2006, pp. 333-336, 2006, ACM, 1-59593-545-2. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
multi-agent systems, online communities, e-Business, game engines, 3D virtual worlds |
16 | Jaecheol Kim, Jaeyoung Choi 0001, Dukhyun Chang, Taekyoung Kwon 0001, Yanghee Choi, Eungsu Yuk |
Traffic characteristics of a massively multi-player online role playing game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
NETGAMES ![In: Proceedings of the 4th Workshop on Network and System Support for Games, NETGAMES 2005, Hawthorne, New York, USA, October 10-11, 2005, pp. 1-8, 2005, ACM, 1-59593-156-2. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP DOI BibTeX RDF |
3D, MMORPG, traffic characteristic |
16 | Nicolas Ducheneaut, Robert J. Moore |
The social side of gaming: a study of interaction patterns in a massively multiplayer online game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CSCW ![In: Proceedings of the 2004 ACM Conference on Computer Supported Cooperative Work, CSCW 2004, Chicago, Illinois, USA, November 6-10, 2004, pp. 360-369, 2004, ACM, 1-58113-810-5. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
interactivity, social interaction, multiplayer games, design recommendations |
16 | Larry Shi, Weiyun Huang |
Apply Social Network Analysis and Data Mining to Dynamic Task Synthesis for Persistent MMORPG Virtual World. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICEC ![In: Entertainment Computing - ICEC 2004, Third International Conference, Eindhoven, The Netherlands, September 1-3, 2004, Proceedings, pp. 204-215, 2004, Springer, 3-540-22947-7. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
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16 | Hunjoo Lee, Taejoon Park |
Design and Implementation of an Online 3D Game Engine. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICCSA (2) ![In: Computational Science and Its Applications - ICCSA 2004, International Conference, Assisi, Italy, May 14-17, 2004, Proceedings, Part II, pp. 837-842, 2004, Springer, 3-540-22056-9. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
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16 | Michael Nitsche, Maureen Thomas |
Stories in Space: The Concept of the Story Map. ![Search on Bibsonomy](Pics/bibsonomy.png) |
International Conference on Virtual Storytelling ![In: Virtual Storytelling; Using Virtual Reality Technologies for Storytelling, Second International Conference, ICVS 2003, Toulouse, France, November 20-21, 2003, Proceedings, pp. 85-93, 2003, Springer, 3-540-20535-7. The full citation details ...](Pics/full.jpeg) |
2003 |
DBLP DOI BibTeX RDF |
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16 | Max Borders, Doug Bryan |
Experimental Politics: Ways of Virtual Worldmaking. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Cognitive Technology ![In: Cognitive Technology: Instruments of Mind, 4th International Conference, CT 2001, Warwick, UK, August 6-9, 2001, Proceedings, pp. 432-441, 2001, Springer, 3-540-42406-7. The full citation details ...](Pics/full.jpeg) |
2001 |
DBLP DOI BibTeX RDF |
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