Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
1 | Juliane Axt, Mareike Schmiedecke, Kristina Bucher, Andreas Knote, Sebastian von Mammen |
A virtual reality simulation for children: Build and create from the perspective of a toy figure. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 9th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2017, Athens, Greece, September 6-8, 2017, pp. 133-136, 2017, IEEE Computer Society, 978-1-5090-5812-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
1 | Athanasios Vourvopoulos, Evangelos Niforatos, Michal Hlinka, Filip Skola, Fotis Liarokapis |
Investigating the effect of user profile during training for BCI-based games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 9th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2017, Athens, Greece, September 6-8, 2017, pp. 117-124, 2017, IEEE Computer Society, 978-1-5090-5812-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
1 | T. J. Ellmers, W. R. Young, Ioannis Theoklitos Paraskevopoulos |
Integratingfall-risk assessments within a simple balance exergame. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 9th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2017, Athens, Greece, September 6-8, 2017, pp. 245-248, 2017, IEEE Computer Society, 978-1-5090-5812-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
1 | Mirabelle D'Cruz, Harshada Patel, Madeline Hallewell, Davide Salanitri, Jeena Velzen, Lorenzo Picinali |
Novel 3D games for people with and without hearing loss. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 9th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2017, Athens, Greece, September 6-8, 2017, pp. 175-176, 2017, IEEE Computer Society, 978-1-5090-5812-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
1 | Stefano Cobello, Pilar Perez Berganza, Elena Milli, Nikos Zygouritsas |
The value of establishing a community of teachers for the gamification of prosocial learning: Pegadogical, social and developmental aspects of a teachers' community space experience. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 9th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2017, Athens, Greece, September 6-8, 2017, pp. 189-192, 2017, IEEE Computer Society, 978-1-5090-5812-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
1 | Tim Blome, Alexander Diefenbach, Stefan Rudolph, Kristina Bucher, Sebastian von Mammen |
VReanimate - Non-verbal guidance and learning in virtual reality. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 9th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2017, Athens, Greece, September 6-8, 2017, pp. 23-30, 2017, IEEE Computer Society, 978-1-5090-5812-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
1 | Zuzana Ferkova, Marek Zuzi, Petra Urbanova, Petr Matula |
Single image reconstruction of human faces using database of depth images. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 9th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2017, Athens, Greece, September 6-8, 2017, pp. 109-116, 2017, IEEE Computer Society, 978-1-5090-5812-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
1 | Milan Dolezal, Jirí Chmelík, Fotis Liarokapis |
An immersive virtual environment for collaborative geovisualization. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 9th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2017, Athens, Greece, September 6-8, 2017, pp. 272-275, 2017, IEEE Computer Society, 978-1-5090-5812-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
1 | Fangkai Yang, Chengjie Li, Robin Palmberg, Ewoud Van Der Heide, Christopher E. Peters |
Expressive virtual characters for social demonstration games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 9th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2017, Athens, Greece, September 6-8, 2017, pp. 217-224, 2017, IEEE Computer Society, 978-1-5090-5812-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
1 | Paula Alavesa, Olli Korhonen, Jussi Sepponen, Mikael Martinviita, Mohammed Abdrado, Minna Pakanen, Timo Koskela, Matti Pouke |
Janitor run: Studying the effects of realistic mirror world like game scenes on game experience. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 9th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2017, Athens, Greece, September 6-8, 2017, pp. 179-180, 2017, IEEE Computer Society, 978-1-5090-5812-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
1 | Vedad Hulusic, Nirvana Pistoljevic |
A curriculum for developing serious games for children with autism: A success story. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 9th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2017, Athens, Greece, September 6-8, 2017, pp. 149-152, 2017, IEEE Computer Society, 978-1-5090-5812-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
1 | Mahmoud Badri, Minna Pakanen, Paula Alavesa, Hannu Kukka, Timo Ojala |
Design, development, and usability evaluation of a system for adding and editing social media banners in the immersive street-level 3D virtual city. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 9th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2017, Athens, Greece, September 6-8, 2017, pp. 102-108, 2017, IEEE Computer Society, 978-1-5090-5812-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
1 | Konstantinos C. Apostolakis, Kiriakos Stefanidis, Athanasios Psaltis, Kosmas Dimitropoulos, Petros Daras |
Offline and online adaptation in prosocial games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 9th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2017, Athens, Greece, September 6-8, 2017, pp. 201-208, 2017, IEEE Computer Society, 978-1-5090-5812-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
1 | Christina Oikonomou, Alain Lioret, Manthos Santorineos, Stavroula Zoi |
Experimentation with the human body in virtual reality space: Body, bacteria, life-cycle. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 9th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2017, Athens, Greece, September 6-8, 2017, pp. 185-186, 2017, IEEE Computer Society, 978-1-5090-5812-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
1 | Gregory Kontadakis, Dimitrios Chasiouras, Despeina Proimaki, Katerina Mania |
Gamified 3D orthopaedic rehabilitation using low cost and portable inertial sensors. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 9th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2017, Athens, Greece, September 6-8, 2017, pp. 165-168, 2017, IEEE Computer Society, 978-1-5090-5812-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
1 | Andrew T. Duchowski |
Serious gaze. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 9th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2017, Athens, Greece, September 6-8, 2017, pp. 276-283, 2017, IEEE Computer Society, 978-1-5090-5812-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
1 | Tanvir Irfan Chowdhury, Raphael Costa, John Quarles |
Information recall in a mobile VR disability simulation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 9th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2017, Athens, Greece, September 6-8, 2017, pp. 125-128, 2017, IEEE Computer Society, 978-1-5090-5812-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
1 | Laurence Hanes, Robert Stone |
A model of heritage content in serious and commercial games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 9th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2017, Athens, Greece, September 6-8, 2017, pp. 137-140, 2017, IEEE Computer Society, 978-1-5090-5812-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
1 | Maria Vayanou, Yannis E. Ioannidis |
Storytelling games with art collections: Generic game-play design and preliminary evaluation through game testing sessions. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 9th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2017, Athens, Greece, September 6-8, 2017, pp. 264-271, 2017, IEEE Computer Society, 978-1-5090-5812-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
1 | |
9th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2017, Athens, Greece, September 6-8, 2017 ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![IEEE Computer Society, 978-1-5090-5812-9 The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP BibTeX RDF |
|
1 | Nirvana Pistoljevic, Vedad Hulusic |
An interactive E-book with an educational game for children with developmental disorders: A pilot user study. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 9th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2017, Athens, Greece, September 6-8, 2017, pp. 87-93, 2017, IEEE Computer Society, 978-1-5090-5812-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
1 | Margarita Skamantzari, Georgia Kontogianni, Andreas Georgopoulos, Sawas Kazanis |
Developing a virtual museum for the Stoa of Attalos. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 9th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2017, Athens, Greece, September 6-8, 2017, pp. 260-263, 2017, IEEE Computer Society, 978-1-5090-5812-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
1 | Damon Daylamani Zad, Letitia B. Graham, Ioannis Theoklitos Paraskevopoulos |
Swarm intelligence for autonomous cooperative agents in battles for real-time strategy games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 9th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2017, Athens, Greece, September 6-8, 2017, pp. 39-46, 2017, IEEE Computer Society, 978-1-5090-5812-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
1 | Sofia B. Dias, Elias Konstantinidis, José A. Diniz, Panagiotis D. Bamidis, Vasileios S. Charisis, Stelios Hadjidimitriou, Michael Stadtschnitzer, Peter Fagerberg, Ioannis Ioakeimidis, Kosmas Dimitropoulos, Nikolaos Grammalidis, Leontios J. Hadjileontiadis |
Serious games as a means for holistically supporting Parkinson's Disease patients: The i-PROGNOSIS personalized game suite framework. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 9th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2017, Athens, Greece, September 6-8, 2017, pp. 237-244, 2017, IEEE Computer Society, 978-1-5090-5812-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
1 | Petar Jercic, Charlotte C. Sennersten, Craig Lindley |
The effect of cognitive load on physiological arousal in a decision-making serious game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 9th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2017, Athens, Greece, September 6-8, 2017, pp. 153-156, 2017, IEEE Computer Society, 978-1-5090-5812-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
1 | Georgios Tsatiris, Kostas Karpouzis, Stefanos D. Kollias |
Variance-based shape descriptors for determining the level of expertise of tennis players. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 9th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2017, Athens, Greece, September 6-8, 2017, pp. 169-172, 2017, IEEE Computer Society, 978-1-5090-5812-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
1 | Nicolas Muller, David Panzoli, Michel Galaup, Pierre Lagarrigue, Jean-Pierre Jessel |
Learning mechanical engineering in a virtual workshop: A preliminary study on utilisability, utility and acceptability. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 9th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2017, Athens, Greece, September 6-8, 2017, pp. 55-62, 2017, IEEE Computer Society, 978-1-5090-5812-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
1 | Evdokimos I. Konstantinidis, Antonis S. Billis, Ioannis Theoklitos Paraskevopoulos, Panagiotis D. Bamidis |
The interplay between IoT and serious games towards personalised healthcare. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 9th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2017, Athens, Greece, September 6-8, 2017, pp. 249-252, 2017, IEEE Computer Society, 978-1-5090-5812-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
1 | Paula Alavesa, Minna Pakanen, Alexander Voroshilov, Hannu Kukka, Alexander Samodelkin, Timo Ojala, Matti Pouke |
City knights: Spatial realism and memorability of virtual game scenes in pervasive gameplay. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 9th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2017, Athens, Greece, September 6-8, 2017, pp. 71-78, 2017, IEEE Computer Society, 978-1-5090-5812-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
1 | Rita Marques, Gonçalo Costa, Miguel Mira da Silva, Pedro Gonçalves |
Gamifying software development scrum projects. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 9th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2017, Athens, Greece, September 6-8, 2017, pp. 141-144, 2017, IEEE Computer Society, 978-1-5090-5812-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
1 | Patrick Abellard, Alexandre Abellard |
Serious games adapted to children with profound intellectual and multiple disabilities. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 9th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2017, Athens, Greece, September 6-8, 2017, pp. 183-184, 2017, IEEE Computer Society, 978-1-5090-5812-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
1 | Rafael Prieto de Lope, Nuria Medina-Medina, Rosana Montes-Soldado, Antonio Mora García, Francisco Luis Gutiérrez Vela |
Designing educational games: Key elements and methodological approach. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 9th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2017, Athens, Greece, September 6-8, 2017, pp. 63-70, 2017, IEEE Computer Society, 978-1-5090-5812-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
1 | João Tiago Pinheiro Neto Jacob, Rui Nóbrega, António Coelho 0001, Rui Rodrigues 0001 |
Adaptivity and safety in location-based games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 9th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2017, Athens, Greece, September 6-8, 2017, pp. 173-174, 2017, IEEE Computer Society, 978-1-5090-5812-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
1 | Joachim Schneider, Steffen Schaal, Christoph Schlieder |
Geogames in education for sustainable development: Transferring a simulation game in outdoor settings. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 9th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2017, Athens, Greece, September 6-8, 2017, pp. 79-86, 2017, IEEE Computer Society, 978-1-5090-5812-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
1 | Robin Palmberg, Christopher E. Peters, Adam Qureshi |
When facial expressions dominate emotion perception in groups of virtual characters. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 9th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2017, Athens, Greece, September 6-8, 2017, pp. 157-160, 2017, IEEE Computer Society, 978-1-5090-5812-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
1 | Sarah-Christin Freytag, Carolin Wienrich |
Evaluation of a virtual gaming environment designed to access emotional reactions while playing. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 9th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2017, Athens, Greece, September 6-8, 2017, pp. 145-148, 2017, IEEE Computer Society, 978-1-5090-5812-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
1 | Ioannis Rallis, Ioannis Georgoulas, Nikolaos Doulamis, Athanasios Voulodimos, Panagiotis Terzopoulos |
Extraction of key postures from 3D human motion data for choreography summarization. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 9th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2017, Athens, Greece, September 6-8, 2017, pp. 94-101, 2017, IEEE Computer Society, 978-1-5090-5812-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
1 | David Panzoli, Sylvain Cussat-Blanc, Jonathan Pascalie, Jean Disset, Marvyn O'Rourke, Laetitia Brichese, Valérie Lobjois, Elsa Bonnafe, Florence Geret, Catherine Pons-Lelardeux, Bernard Ducommun, Yves Duthen |
Learning the cell cycle with a game: Virtual experiments in cell biology. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 9th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2017, Athens, Greece, September 6-8, 2017, pp. 47-54, 2017, IEEE Computer Society, 978-1-5090-5812-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
1 | Dorothea Tsatsou, Nicholas Vretos, Petros Daras |
Modelling learning experiences in adaptive multi-agent learning environments. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 9th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2017, Athens, Greece, September 6-8, 2017, pp. 193-200, 2017, IEEE Computer Society, 978-1-5090-5812-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
1 | Apphia Jia Qi Tan, Cindy Ching Siang Lau, Sok Ying Liaw |
Paper title: Serious games in nursing education: An integrative review. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 9th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2017, Athens, Greece, September 6-8, 2017, pp. 187-188, 2017, IEEE Computer Society, 978-1-5090-5812-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
1 | Oliver Philbin-Briscoe, Bart Simon, Sudhir P. Mudur, Charalambos Poullis, Selma Rizvic, Dusanka Boskovic, Fotis Liarokapis, Irene Katsouri, Stella Demesticha, Dimitrios Skarlatos 0001 |
A serious game for understanding ancient seafaring in the Mediterranean sea. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 9th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2017, Athens, Greece, September 6-8, 2017, pp. 1-5, 2017, IEEE Computer Society, 978-1-5090-5812-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
1 | Fotis Liarokapis, Anastasios D. Doulamis, Nikolaos Doulamis |
Preface. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 9th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2017, Athens, Greece, September 6-8, 2017, 2017, IEEE Computer Society, 978-1-5090-5812-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP BibTeX RDF |
|
1 | Evangelos Maltezos, Anastasios D. Doulamis, Charalabos Ioannidis |
Improving the visualisation of 3D textured models via shadow detection and removal. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 9th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2017, Athens, Greece, September 6-8, 2017, pp. 161-164, 2017, IEEE Computer Society, 978-1-5090-5812-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
1 | Fotios Spyridonis, Damon Daylamani Zad, Ioannis Theoklitos Paraskevopoulos |
The gamification of accessibility design: A proposed framework. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 9th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2017, Athens, Greece, September 6-8, 2017, pp. 233-236, 2017, IEEE Computer Society, 978-1-5090-5812-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
1 | Timo Koskela, Matti Pouke, Arto Heikkinen, Toni Alatalo, Paula Alavesa, Timo Ojala |
DRUMM: Dynamic viewing of large-scale 3D city models on the web. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 9th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2017, Athens, Greece, September 6-8, 2017, pp. 8-14, 2017, IEEE Computer Society, 978-1-5090-5812-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
1 | Athina Grammatikopoulou, Sohaib Laraba, O. Sahbenderoglu, Kosmas Dimitropoulos, Nikolaos Grammalidis |
An adaptive framework for the creation of bodymotion-based games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 9th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2017, Athens, Greece, September 6-8, 2017, pp. 209-216, 2017, IEEE Computer Society, 978-1-5090-5812-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
1 | Per Backlund, Henrik Engström, Björn Berg Marklund, Marcus Toftedahl |
Developing games for non-leisure contexts: Identification of challenges and research gaps. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 9th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2017, Athens, Greece, September 6-8, 2017, pp. 15-22, 2017, IEEE Computer Society, 978-1-5090-5812-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
1 | Selma Rizvic, Nermin Djapo, Fatmir Alispahic, Bojan Hadzihalilovic, Fahira Fejzic Cengic, Ahmed Imamovic, Vensada Okanovic, Dusanka Boskovic |
Guidelines for interactive digital storytelling presentations of cultural heritage. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 9th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2017, Athens, Greece, September 6-8, 2017, pp. 253-259, 2017, IEEE Computer Society, 978-1-5090-5812-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
1 | Keith Bugeja, Sandro Spina, Francois Buhagiar |
Telemetry-based optimisation for user training in racing simulators. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 9th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2017, Athens, Greece, September 6-8, 2017, pp. 31-38, 2017, IEEE Computer Society, 978-1-5090-5812-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
1 | Olga De Troyer |
Towards effective serious games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 9th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2017, Athens, Greece, September 6-8, 2017, pp. 284-289, 2017, IEEE Computer Society, 978-1-5090-5812-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
1 | James Elliman, Michael Loizou, Fernando Loizides |
Virtual Reality Simulation Training for Student Nurse Education. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 8th International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2016, Barcelona, Spain, September 7-9, 2016, pp. 1-2, 2016, IEEE Computer Society, 978-1-5090-2722-4. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
|
1 | Bojan Kerous, Fotis Liarokapis |
Brain-Computer Interfaces - A Survey on Interactive Virtual Environments. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 8th International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2016, Barcelona, Spain, September 7-9, 2016, pp. 1-4, 2016, IEEE Computer Society, 978-1-5090-2722-4. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
|
1 | Ioannis Paraskevopoulos, Emmanuel Tsekleves, Alyson Warland, Cherry Kilbride |
Virtual Reality-Based Holistic Framework: A Tool for Participatory Development of Customised Playful Therapy Sessions for Motor Rehabilitation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 8th International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2016, Barcelona, Spain, September 7-9, 2016, pp. 1-8, 2016, IEEE Computer Society, 978-1-5090-2722-4. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
|
1 | Simon Kerler, Johannes Vilsmeier, Sarah Edenhofer, Sebastian von Mammen |
Pheromander: Real-Time Strategy with Digital Pheromones. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 8th International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2016, Barcelona, Spain, September 7-9, 2016, pp. 1-4, 2016, IEEE Computer Society, 978-1-5090-2722-4. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
|
1 | Gerard Llorach, Alun Evans, Josep Blat, Giso Grimm, Volker Hohmann |
Web-Based Live Speech-Driven Lip-Sync. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 8th International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2016, Barcelona, Spain, September 7-9, 2016, pp. 1-4, 2016, IEEE Computer Society, 978-1-5090-2722-4. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
|
1 | Christopher Stifter, Sarah Edenhofer, Sebastian von Mammen |
Come Fly with Me - Perceive the World through a Mosquito's Senses. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 8th International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2016, Barcelona, Spain, September 7-9, 2016, pp. 1-4, 2016, IEEE Computer Society, 978-1-5090-2722-4. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
|
1 | Maja Pivec, Anika Kronberger |
Virtual Museum: Playful Visitor Experience in the Real and Virtual World. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 8th International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2016, Barcelona, Spain, September 7-9, 2016, pp. 1-4, 2016, IEEE Computer Society, 978-1-5090-2722-4. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
|
1 | Sebastian von Mammen |
Self-Organisation in Games, Games on Self-Organisation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 8th International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2016, Barcelona, Spain, September 7-9, 2016, pp. 1-8, 2016, IEEE Computer Society, 978-1-5090-2722-4. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
|
1 | Hui Liang, Shujie Deng, Jian Chang, Jian-Jun Zhang 0001, Can Chen, Ruofeng Tong 0001 |
Ontology-Based Interactive Animation/Game Generation for Chinese Shadow Play Preservation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 8th International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2016, Barcelona, Spain, September 7-9, 2016, pp. 1-9, 2016, IEEE Computer Society, 978-1-5090-2722-4. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
|
1 | Jordi Janer, Emilia Gómez, Agustín Martorell, Marius Miron, Benjamin de Wit |
Immersive Orchestras: Audio Processing for Orchestral Music VR Content. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 8th International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2016, Barcelona, Spain, September 7-9, 2016, pp. 1-2, 2016, IEEE Computer Society, 978-1-5090-2722-4. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
|
1 | Brian F. Goldiez, Anastasia Angelopoulou |
Serious Games - Creating an Ecosystem for Success. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 8th International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2016, Barcelona, Spain, September 7-9, 2016, pp. 1-7, 2016, IEEE Computer Society, 978-1-5090-2722-4. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
|
1 | Spyros Vosinakis, Panayiotis Koutsabasis, Dimitris Makris, Ekati Sagia |
A Kinesthetic Approach to Digital Heritage Using Leap Motion: The Cycladic Sculpture Application. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 8th International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2016, Barcelona, Spain, September 7-9, 2016, pp. 1-8, 2016, IEEE Computer Society, 978-1-5090-2722-4. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
|
1 | Pavlos Nicolaou, Michael Loizou, Fernando Loizides |
Stroke Event Simulator Using Virtual Reality. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 8th International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2016, Barcelona, Spain, September 7-9, 2016, pp. 1-2, 2016, IEEE Computer Society, 978-1-5090-2722-4. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
|
1 | Anthony Lewis Brooks |
Zoom: A Serious Games Intervention Design Model - When Games Alone Are Not Enough! ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 8th International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2016, Barcelona, Spain, September 7-9, 2016, pp. 1-6, 2016, IEEE Computer Society, 978-1-5090-2722-4. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
|
1 | Ines Ayed, Adel Ghazel, Antoni Jaume-i-Capó, Biel Moyà Alcover, Javier Varona, Pau Martínez-Bueso |
Fall Prevention Serious Games for Elderly People Using RGBD Devices. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 8th International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2016, Barcelona, Spain, September 7-9, 2016, pp. 1-3, 2016, IEEE Computer Society, 978-1-5090-2722-4. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
|
1 | Georgia Kontogianni, Christos Koutsaftis, Margarita Skamantzari, Andreas Georgopoulos, Christina Chrysanthopoulou |
Developing and Exploiting 3D Textured Models for a Serious Game Application. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 8th International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2016, Barcelona, Spain, September 7-9, 2016, pp. 1-4, 2016, IEEE Computer Society, 978-1-5090-2722-4. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
|
1 | Hui Liang, Shujie Deng, Jian Chang, Jian-Jun Zhang 0001, Can Chen, Ruofeng Tong 0001 |
Ontology-Based Interactive Animation/Game Generation for Chinese Shadow Play Preservation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 8th International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2016, Barcelona, Spain, September 7-9, 2016, pp. 1-9, 2016, IEEE Computer Society, 978-1-5090-2722-4. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
|
1 | Fernando Bevilacqua, Per Backlund, Henrik Engström |
Variations of Facial Actions While Playing Games with Inducing Boredom and Stress. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 8th International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2016, Barcelona, Spain, September 7-9, 2016, pp. 1-8, 2016, IEEE Computer Society, 978-1-5090-2722-4. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
|
1 | Jose A. Piedra-Fernández, Juan J. Ojeda-Castelo, Cesar Bernal-Bravo, Luis Iribarne-Martinez |
Sign Communication for People with Disabilities Using Kinect Technology at Home. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 8th International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2016, Barcelona, Spain, September 7-9, 2016, pp. 1-2, 2016, IEEE Computer Society, 978-1-5090-2722-4. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
|
1 | Thomas J. Rose, Anastasios G. Bakaoukas |
Algorithms and Approaches for Procedural Terrain Generation - A Brief Review of Current Techniques. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 8th International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2016, Barcelona, Spain, September 7-9, 2016, pp. 1-2, 2016, IEEE Computer Society, 978-1-5090-2722-4. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
|
1 | Thomas Photiadis, Panayiotis Zaphiris |
The Subjective Well-Being via Virtual Worlds Experience. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 8th International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2016, Barcelona, Spain, September 7-9, 2016, pp. 1-4, 2016, IEEE Computer Society, 978-1-5090-2722-4. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
|
1 | Eliseo Reategui, Marlom Zotti Bittencourt, João Batista Mossmann |
Students' Attitudes in Relation to Exergame Practices in Physical Education. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 8th International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2016, Barcelona, Spain, September 7-9, 2016, pp. 1-4, 2016, IEEE Computer Society, 978-1-5090-2722-4. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
|
1 | Carmen Ramos, Tania Patino |
Program with Ixquic: Educative Games and Learning in Augmented and Virtual Environments. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 8th International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2016, Barcelona, Spain, September 7-9, 2016, pp. 1-2, 2016, IEEE Computer Society, 978-1-5090-2722-4. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
|
1 | Joaquim Colàs, Alan Tapscott, Valeria Righi, Ayman Moghnieh, Josep Blat |
Yoway: Coupling Narrative Structure with Physical Exploration in Multi-Linear Locative Narratives. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 8th International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2016, Barcelona, Spain, September 7-9, 2016, pp. 1-7, 2016, IEEE Computer Society, 978-1-5090-2722-4. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
|
1 | Evgenii Akchelov, Ekaterina Galanina |
Virtual World of Video Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 8th International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2016, Barcelona, Spain, September 7-9, 2016, pp. 1-4, 2016, IEEE Computer Society, 978-1-5090-2722-4. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
|
1 | Robin Han, Dominik Auer, Sarah Edenhofer, Sebastian von Mammen |
Skynetz: A Playful Experiential Robotics Simulator. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 8th International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2016, Barcelona, Spain, September 7-9, 2016, pp. 1-4, 2016, IEEE Computer Society, 978-1-5090-2722-4. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
|
1 | Yoichi Nagashima |
Towards the Biofeedback Game - with Interoception and Rehabilitation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 8th International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2016, Barcelona, Spain, September 7-9, 2016, pp. 1-7, 2016, IEEE Computer Society, 978-1-5090-2722-4. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
|
1 | Susan M. Ferreira, Charles Gouin-Vallerand, Richard Hotte |
Game Based Learning: A Case Study on Designing an Educational Game for Children in Developing Countries. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 8th International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2016, Barcelona, Spain, September 7-9, 2016, pp. 1-8, 2016, IEEE Computer Society, 978-1-5090-2722-4. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
|
1 | Stéphanie Mader, Guillaume Levieux, Stéphane Natkin |
A Game Design Method for Therapeutic Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 8th International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2016, Barcelona, Spain, September 7-9, 2016, pp. 1-8, 2016, IEEE Computer Society, 978-1-5090-2722-4. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
|
1 | Abdelali Slimani, Lotfi Elaachak, Fatiha Elouaai, Mohammed Bouhorma |
Evaluation-Driven Design for Serious Games, the Multilayer Methodology and Collaborative Framework. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 8th International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2016, Barcelona, Spain, September 7-9, 2016, pp. 1-3, 2016, IEEE Computer Society, 978-1-5090-2722-4. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
|
1 | Azeneth Patiño, Margarida Romero, Jean-Nicolas Proulx |
Analysis of Game and Learning Mechanics According to the Learning Theories. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 8th International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2016, Barcelona, Spain, September 7-9, 2016, pp. 1-4, 2016, IEEE Computer Society, 978-1-5090-2722-4. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
|
1 | Min Jiang 0001, Jian Chang, Mark Dodwell, Jeremy Jekins, Hui-jun Yang, Jian-Jun Zhang 0001 |
Game Prototype for Understanding Safety Issues of Life Boat Launching Process. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 8th International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2016, Barcelona, Spain, September 7-9, 2016, pp. 1-8, 2016, IEEE Computer Society, 978-1-5090-2722-4. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
|
1 | Georgi Dzhambazov, Kamen Goranchev |
Sing Master: An Intelligent Mobile Game for Teaching Singing. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 8th International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2016, Barcelona, Spain, September 7-9, 2016, pp. 1-2, 2016, IEEE Computer Society, 978-1-5090-2722-4. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
|
1 | Sherif Ismail, Slim Abdennadher, Wael Abouelsaadat |
Rules on Wheels: A Serious Game for Teaching Traffic Signs. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 8th International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2016, Barcelona, Spain, September 7-9, 2016, pp. 1-7, 2016, IEEE Computer Society, 978-1-5090-2722-4. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
|
1 | Raquel Paiva Godinho, Ruth S. Contreras Espinosa |
Open Device Lab: An Analysis of Available Devices in the Gaming Market. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 8th International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2016, Barcelona, Spain, September 7-9, 2016, pp. 1-4, 2016, IEEE Computer Society, 978-1-5090-2722-4. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
|
1 | Rafael Prieto de Lope, Nuria Medina-Medina |
Using UML to Model Educational Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 8th International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2016, Barcelona, Spain, September 7-9, 2016, pp. 1-4, 2016, IEEE Computer Society, 978-1-5090-2722-4. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
|
1 | Jose A. Piedra-Fernández, Adolfo J. Cangas, Juan J. Ojeda-Castelo, Diego Cangas, Antonio Jesús Fernández-García |
Stigma-Stop a Serious Game against the Stigma in Mental Disorders. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 8th International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2016, Barcelona, Spain, September 7-9, 2016, pp. 1-4, 2016, IEEE Computer Society, 978-1-5090-2722-4. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
|
1 | Ioannis Paliokas, Stella Sylaiou |
The Use of Serious Games in Museum Visits and Exhibitions: A Systematic Mapping Study. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 8th International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2016, Barcelona, Spain, September 7-9, 2016, pp. 1-8, 2016, IEEE Computer Society, 978-1-5090-2722-4. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
|
1 | Yuki Tanaka, Hidetake Uwano, Tomohiro Ichinose, Shinya Takehara |
Effects of Gamified Quiz to Student's Motivation and Score. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 8th International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2016, Barcelona, Spain, September 7-9, 2016, pp. 1-4, 2016, IEEE Computer Society, 978-1-5090-2722-4. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
|
1 | Carlos Mauricio Castaño Díaz, Birgit Dorner, Heinrich Hussmann, Jan-Willem Strijbos |
Eppur Si Muove - Considerations in the Research of Commercial Video Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 8th International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2016, Barcelona, Spain, September 7-9, 2016, pp. 1-4, 2016, IEEE Computer Society, 978-1-5090-2722-4. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
|
1 | Gloria Gomez, David Crombie |
Bridging Design Prototypes in the Development of Games for Formal Learning Environments. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 8th International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2016, Barcelona, Spain, September 7-9, 2016, pp. 1-5, 2016, IEEE Computer Society, 978-1-5090-2722-4. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
|
1 | Hein de Graaf |
Social Inclusion through Games and VR. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 8th International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2016, Barcelona, Spain, September 7-9, 2016, pp. 1-2, 2016, IEEE Computer Society, 978-1-5090-2722-4. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
|
1 | Álvaro Sarasúa, Mark S. Melenhorst, Carles Fernandes Julià, Emilia Gómez |
Becoming the Maestro - A Game to Enhance Curiosity for Classical Music. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 8th International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2016, Barcelona, Spain, September 7-9, 2016, pp. 1-4, 2016, IEEE Computer Society, 978-1-5090-2722-4. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
|
1 | Erwin M. Peters, Bram Heijligers, Josse de Kievith, Xavier Razafindrakoto, Ruben van Oosterhout, Carlos Santos, Igor Mayer, Max M. Louwerse |
Design for Collaboration in Mixed Reality: Technical Challenges and Solutions. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 8th International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2016, Barcelona, Spain, September 7-9, 2016, pp. 1-7, 2016, IEEE Computer Society, 978-1-5090-2722-4. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
|
1 | Andrea Gauthier, Jodie Jenkinson |
Woes of an RCT for Game-Based Learning Research - Past Problems and Potential Solutions. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 8th International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2016, Barcelona, Spain, September 7-9, 2016, pp. 1-2, 2016, IEEE Computer Society, 978-1-5090-2722-4. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
|
1 | Oscar Garcia, Jordi Serra, Judith Membrives, Juan Jose Juarez |
Waypass: A Gamified Self-Knowledge Quest for Teenagers. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 8th International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2016, Barcelona, Spain, September 7-9, 2016, pp. 1-4, 2016, IEEE Computer Society, 978-1-5090-2722-4. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
|
1 | Jose A. Piedra, Juan J. Ojeda-Castelo, Florencio Quero-Valenzuela, Inmaculada Piedra-Fernandez |
Virtual Environment for the Training of the Hands in Minimally Invasive Thoracic Surgery. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 8th International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2016, Barcelona, Spain, September 7-9, 2016, pp. 1-4, 2016, IEEE Computer Society, 978-1-5090-2722-4. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
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1 | |
8th International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2016, Barcelona, Spain, September 7-9, 2016 ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![IEEE Computer Society, 978-1-5090-2722-4 The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP BibTeX RDF |
|
1 | Richard Konecny, Stella Sylaiou, Fotis Liarokapis |
Procedural Modeling in Archaeology: Approximating Ionic Style Columns for Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 8th International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2016, Barcelona, Spain, September 7-9, 2016, pp. 1-8, 2016, IEEE Computer Society, 978-1-5090-2722-4. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
|
1 | Pejman Sajjadi, Joachim Vlieghe, Olga De Troyer |
Evidence-Based Mapping between the Theory of Multiple Intelligences and Game Mechanics for the Purpose of Player-Centered Serious Game Design. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 8th International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2016, Barcelona, Spain, September 7-9, 2016, pp. 1-8, 2016, IEEE Computer Society, 978-1-5090-2722-4. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
|