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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
Group by:
The graphs summarize 7196 occurrences of 2449 keywords
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Results
Found 11635 publication records. Showing 11632 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
42 | Conal Elliott |
Functional Implementations of Continuos Modeled Animation. |
PLILP/ALP |
1998 |
DBLP DOI BibTeX RDF |
|
41 | Douglas W. Cunningham, Martin Breidt, Mario Kleiner, Christian Wallraven, Heinrich H. Bülthoff |
How Believable Are Real Faces? Towards a Perceptual Basis for Conversational Animation. |
CASA |
2003 |
DBLP DOI BibTeX RDF |
social and conversational agents, virtual humans and avatars, vision techniques in animation, behavioral animation, perceptual models |
41 | Jean-Luc Nougaret, Bruno Arnaldi, Gérard Hégron, A. Razavi |
Quick tuning of a reference locomotion gait [computer animation]. |
CA |
1995 |
DBLP DOI BibTeX RDF |
quick tuning, reference locomotion gait, computer animation sequence, synthetic animal, kinematic locomotion gait, reference gait kinematic trajectories, wavelet redundant bases, optimization process, ready-to-use model, neural network, optimisation, computer animation |
41 | Michael Braun 0002, Arno Formella |
AniGraph-a data structure for computer animation. |
CA |
1995 |
DBLP DOI BibTeX RDF |
AniGraph, rendering animations, annotated graph, data structures, data structure, computer animation, computer animation, rendering (computer graphics), artist |
41 | Tosiyasu L. Kunii, Gleb V. Nosovskij, Takafumi Hayashi |
A diffusion model for computer animation of diffuse ink painting. |
CA |
1995 |
DBLP DOI BibTeX RDF |
diffuse ink painting, absorbent paper, intensity distribution, Nijimi, Sumie, traditional Japanese ink painting, simulation, computer animation, computer animation, art, singularities, diffusion model |
41 | Xuejun Sheng |
Motion planning for computer animation and virtual reality applications. |
CA |
1995 |
DBLP DOI BibTeX RDF |
arbitrary solid, six degrees of freedom, local moving information, characteristic volume, characteristic obstacles, collision-free path, complex moving solids, virtual reality, virtual reality, computer animation, computer animation, path planning, heuristic search, motion planning, 3D environment |
41 | John Nagle 0001 |
Realistic animation of legged running on rough terrain. |
CA |
1995 |
DBLP DOI BibTeX RDF |
realistic animation, legged creatures, 2D animations, gravity, inertia, artificial intelligence, artificial intelligence, robotics, computer animation, physical modelling, balance, friction, rough terrain, legged locomotion |
41 | Liliya Kharevych, Weiwei Yang, Yiying Tong, Eva Kanso, Jerrold E. Marsden, Peter Schröder, Mathieu Desbrun |
Geometric, variational integrators for computer animation. |
Symposium on Computer Animation |
2006 |
DBLP DOI BibTeX RDF |
|
41 | Janghee Kim, Deukhyun Cha, Byungjoon Chang, Bonki Koo, Insung Ihm |
Practical animation of turbulent splashing water. |
Symposium on Computer Animation |
2006 |
DBLP DOI BibTeX RDF |
|
41 | Yeuhi Abe, Jovan Popovic |
Interactive animation of dynamic manipulation. |
Symposium on Computer Animation |
2006 |
DBLP DOI BibTeX RDF |
|
41 | Raymond S. Smith, Wei Sun, Adrian Hilton 0001, John Illingworth |
Layered Animation using Displacement Maps. |
CA |
2000 |
DBLP DOI BibTeX RDF |
|
41 | Herbert Stocker |
Linear filters: animating objects in a flexible and pleasing way. |
Web3D |
2006 |
DBLP DOI BibTeX RDF |
camera animation, inertia, virtual reality, interaction, VRML, dynamics, X3D, physical simulation, linear filters, key frame animation, animation control |
40 | Gregory W. Bennett, Andrew Denton |
Developing practical models for teaching motion capture. |
SIGGRAPH ASIA Educators Program |
2009 |
DBLP DOI BibTeX RDF |
principles of animation, performance, motion capture, curriculum development |
40 | Pengyu Hong, Zhen Wen, Thomas S. Huang |
An integrated framework for face modeling, facial motion analysis and synthesis. |
ACM Multimedia |
2001 |
DBLP DOI BibTeX RDF |
facial motion analysis, iFACE, speech to facial coarticulation modeling, face modeling, face animation |
39 | Merlin Hughes, Christopher DiMattia, Ming C. Lin, Dinesh Manocha |
Efficient And Accurate Interference Detection For Polynomial Deformation. |
CA |
1996 |
DBLP DOI BibTeX RDF |
polynomial deformation, soft object animation, Bezier patches, axis aligned bounding boxes, surface intersection tests, loop intersection tests, animation, computational geometry, linear programming, linear programming, geometric models, computer animation, deformable models, solid modelling, solid models, B-splines, convex hulls, subdivision, parametric surfaces, dynamic simulation, splines (mathematics), polygonal meshes, variational models, interference detection, frame-to-frame coherence |
39 | Peter Hall 0001, F. Devitt |
Integrated planning for computer animation. |
ANNES |
1995 |
DBLP DOI BibTeX RDF |
planning system, human actor, artificial intelligence agent, STRIPS, knowledge based systems, planning (artificial intelligence), requirements, software agents, computer animation, computer animation, problem solving, problem solving, beliefs, human animation |
39 | Ugur Güdükbay, Bülent Özgüç |
Animating deformable models: different approaches. |
CA |
1995 |
DBLP DOI BibTeX RDF |
deformable models animation, realistic animation, elasticity theory, stiffness matrices, complicated stiffness matrices, computer animation, physically-based modeling, forces, strain energies, masses |
39 | Xin Zhang 0013, David S. Biswas, Guoliang Fan |
A software pipeline for 3D animation generation using mocap data and commercial shape models. |
CIVR |
2010 |
DBLP DOI BibTeX RDF |
3D animation generation, mocap data, human motion |
39 | Masaki Oshita, Yusuke Ogiwara |
Sketch-Based Interface for Crowd Animation. |
Smart Graphics |
2009 |
DBLP DOI BibTeX RDF |
Crowd Animation, Agent Model, Sketch-based Interface |
39 | Connelly Barnes, David E. Jacobs, Jason Sanders, Dan B. Goldman, Szymon Rusinkiewicz, Adam Finkelstein, Maneesh Agrawala |
Video puppetry: a performative interface for cutout animation. |
ACM Trans. Graph. |
2008 |
DBLP DOI BibTeX RDF |
real-time, animation, tangible user interface, vision |
39 | Chuanbo Chen, Yunping Zheng, Mudar Sarem |
A mesh-based automatic in-betweening algorithm in computer-assisted animation. |
Frontiers Comput. Sci. China |
2007 |
DBLP DOI BibTeX RDF |
in-betweening, computer animation mesh, automatic, key frame |
39 | Bill Tomlinson |
From linear to interactive animation: how autonomous characters change the process and product of animating. |
Comput. Entertain. |
2005 |
DBLP DOI BibTeX RDF |
interactivity, animation, games, production |
39 | Jinxiang Chai, Jessica K. Hodgins |
Performance animation from low-dimensional control signals. |
ACM Trans. Graph. |
2005 |
DBLP DOI BibTeX RDF |
online control of human motion, performance animation, dimensionality reduction, lazy learning, vision-based interface, local modeling, motion capture data |
39 | Andrew Gemino |
Empirical comparisons of animation and narration in requirements validation. |
Requir. Eng. |
2004 |
DBLP DOI BibTeX RDF |
Multimedia, Animation, Systems analysis, Requirements validation, Narration |
39 | Jingzhong Zhang, Chuanzhong Li |
An Introduction to Logical Animation. |
IWMM/GIAE |
2004 |
DBLP DOI BibTeX RDF |
logical animation, educational software, dynamic geometry |
39 | Igor S. Pandzic |
Facial animation framework for the web and mobile platforms. |
Web3D |
2002 |
DBLP DOI BibTeX RDF |
FBA, facial motion cloning, visual text-to-speech, VRML, MPEG-4, virtual humans, facial animation, virtual characters, talking head |
39 | Bruce H. Thomas, Paul R. Calder |
Applying cartoon animation techniques to graphical user interfaces. |
ACM Trans. Comput. Hum. Interact. |
2001 |
DBLP DOI BibTeX RDF |
Animation, graphical user interfaces, direct manipulation, graphics, toolkits |
39 | Horace Ho-Shing Ip, Sam C. S. Chan, Maria S. W. Lam |
Hand Gesture Animation from Static Postures Using an Anatomy-Based Model. |
Computer Graphics International |
2000 |
DBLP DOI BibTeX RDF |
Hand Modeling, Anatomy-based Model, Hand Gesture Animation |
39 | Conal Elliott |
An Embedded Modeling Language Approach to Interactive 3D and Multimedia Animation. |
IEEE Trans. Software Eng. |
1999 |
DBLP DOI BibTeX RDF |
multimedia, animation, functional programming, domain-specific languages, Haskell, Graphics, temporal modeling, embedded languages |
39 | Xiaoming Liu 0002, Yueting Zhuang, Yunhe Pan |
Video based human animation technique. |
ACM Multimedia (1) |
1999 |
DBLP DOI BibTeX RDF |
motion library, video, kalman filter, skeleton, camera calibration, feature point, human animation |
39 | Sougata Mukherjea, John T. Stasko |
Toward Visual Debugging: Integrating Algorithm Animation Capabilities Within a Source Level Debugger. |
ACM Trans. Comput. Hum. Interact. |
1994 |
DBLP DOI BibTeX RDF |
user interfaces, debugging, programming environments, software visualization, algorithm animation |
38 | Laura Saini |
New tools for animation and design : a haptic-based system for stop motion camera animation and curve design by algebraic-trigonometric Pythagorean Hodograph curves. (Nouveaux outils pour l'animation et le design : système d'animation de caméra pour la stop motion, fondée sur une interface haptique et design de courbes par des courbes algébriques-trigonométriques à hodographe pythagorien). |
|
2013 |
RDF |
|
38 | Liang Lin, Kun Zeng, Han Lv, Yizhou Wang 0001, Yingqing Xu, Song Chun Zhu |
Painterly animation using video semantics and feature correspondence. |
NPAR |
2010 |
DBLP DOI BibTeX RDF |
painterly animation, non-photorealistic rendering, video parsing |
38 | Yu Sudo, Masa Inakage |
Designing interaction and animation in YS-3: multi-layered interactive animation device. |
DIMEA |
2008 |
DBLP DOI BibTeX RDF |
interaction, animation, display, perspective |
38 | Guangyu Wu, Danli Wang, Guozhong Dai |
TS-Animation: A Track-Based Sketching Animation System. |
Edutainment |
2008 |
DBLP DOI BibTeX RDF |
track-based, Animation, coordination, Sketching |
38 | Stephen Chenney, Mark Pingel, Rob Iverson, Marcin Szymanski |
Simulating cartoon style animation. |
NPAR |
2002 |
DBLP DOI BibTeX RDF |
squash-and-stretch, stylized animation, deformation, physical simulation, stylized rendering |
38 | Ian J. Palmer |
Dynamic Behaviors for Computer Animation: the Use of Java. |
CA |
1997 |
DBLP DOI BibTeX RDF |
Java, World-Wide Web, Animation, VRML, Behaviour |
38 | Arno Formella, Peter Paul Kiefer |
AniLan - An Animation Language. |
CA |
1996 |
DBLP DOI BibTeX RDF |
animation language, scripting tool, events, actions, motion control |
38 | Chris Hecker, Bernd Raabe, Ryan W. Enslow, John DeWeese, Jordan Maynard, Kees van Prooijen |
Real-time motion retargeting to highly varied user-created morphologies. |
ACM Trans. Graph. |
2008 |
DBLP DOI BibTeX RDF |
games, user generated content, character animation, inverse kinematics, motion retargeting, procedural animation |
38 | Miao Wang, Guangzheng Fei, Zijun Xin, Yi Zheng, Xin Li |
3D Freehand Canvas. |
Edutainment |
2008 |
DBLP DOI BibTeX RDF |
3D freehand, object animation, camera animation, stroke |
38 | Arjan Egges, Tom Molet, Nadia Magnenat-Thalmann |
Personalised Real-Time Idle Motion Synthesis. |
PG |
2004 |
DBLP DOI BibTeX RDF |
|
38 | M. Natchez, T. Prose |
Creating effective hypercard online documentation and training. |
SIGDOC |
1989 |
DBLP DOI BibTeX RDF |
|
37 | Simon Pabst, Bernhard Thomaszewski, Wolfgang Straßer |
Anisotropic friction for deformable surfaces and solids. |
Symposium on Computer Animation |
2009 |
DBLP DOI BibTeX RDF |
computer animation, physics based animation, cloth simulation, friction |
37 | Sebastian A. Weiß, Florian Berger, Alexander Marbach, Wolfgang Müller 0004 |
Steps towards a Generic Interface between Interactive Storytelling Applications and Character Animation Engines. |
ICIDS |
2008 |
DBLP DOI BibTeX RDF |
animation language, CharanisML, Scenejo, 3D, Embodied conversational agents, behavioral animation, 2D, interactive digital storytelling |
37 | S. A. Marsland, R. J. Lapeer |
Physics-Based Animation of a Trotting Horse in a Virtual Environment. |
IV |
2005 |
DBLP DOI BibTeX RDF |
forward dynamics, controllers, computer animation, physics-based animation |
37 | William Van Haevre, Fabian Di Fiore, Frank Van Reeth |
Uniting cartoon textures with computer assisted animation. |
GRAPHITE |
2005 |
DBLP DOI BibTeX RDF |
automatic in-betweening, cartoon textures, structured 2D animation, computer animation |
37 | Fabian Di Fiore, William Van Haevre, Frank Van Reeth |
Rendering Artistic and Believable Trees for Cartoon Animation. |
Computer Graphics International |
2003 |
DBLP DOI BibTeX RDF |
2.5D animation, non-photorealistic rendering, computer animation, natural phenomena |
37 | Marita Dücker, Georg Lehrenfeld, Wolfgang Müller 0003, Christoph Tahedl |
A generic system for interactive real-time animation. |
ECBS |
1997 |
DBLP DOI BibTeX RDF |
interactive real-time animation, interactive design environment, interactive analysis environment, editor animator, editor interpreter, interpreter-animator interaction, logical level executions, animator triggering, Pictorial Janus visual programming language, architecture, interface, automation, visual languages, visual languages, liveness, interactive animation, generic system, debugging environment |
37 | Marc Najork, Marc H. Brown |
Obliq-3D: A High-Level, Fast-Turnaround 3D Animation System. |
IEEE Trans. Vis. Comput. Graph. |
1995 |
DBLP DOI BibTeX RDF |
interpreted language, information visualization, 3D graphics, scripting language, algorithm animation, 3D animation, embedded language |
37 | W. Wright |
Research report: information animation applications in the capital markets. |
INFOVIS |
1995 |
DBLP DOI BibTeX RDF |
securities trading, information animation applications, securities market, securities industry, equity trading analytics, fixed income trading analytics, fixed-income risk viewing, three dimensional computer graphics, decision support systems, risk management, computer animation, data visualisation, visual design, financial data processing, decision-support tool, capital markets, 3D computer graphics |
37 | Jean-Dominique Gascuel, Christophe Lyon |
A new set of tools to describe and tune trajectories. |
CA |
1995 |
DBLP DOI BibTeX RDF |
Hermite splines, simplified tangents edition, unified simple interface, articulated structures, interactivity, computer animation, translations, orientations, trajectories, splines (mathematics), key-framed animation |
37 | Peter Litwinowicz |
Inkwell: A 2-D animation system. |
SIGGRAPH |
1991 |
DBLP DOI BibTeX RDF |
animation, character animation, free form deformation |
37 | Michael Neff, Yejin Kim |
Interactive editing of motion style using drives and correlations. |
Symposium on Computer Animation |
2009 |
DBLP DOI BibTeX RDF |
|
36 | Michael Berger, Gregor Hofer, Hiroshi Shimodaira |
Carnival: a modular framework for automated facial animation. |
SIGGRAPH Posters |
2010 |
DBLP DOI BibTeX RDF |
|
36 | Sabine Hirtes |
Animation at Filmakademie Baden-Württemberg, Germany. |
SIGGRAPH ASIA Educators Program |
2009 |
DBLP DOI BibTeX RDF |
|
36 | Darlene Hadrika, Stella Sung |
Collaborative animation productions using original music in a unique teaching environment. |
SIGGRAPH Talks |
2009 |
DBLP DOI BibTeX RDF |
|
36 | Siddhartha Chattopadhyay, Suchendra M. Bhandarkar, Kang Li 0001 |
Model-Based Power Aware Compression Algorithms for MPEG-4 Virtual Human Animation in Mobile Environments. |
IEEE Trans. Multim. |
2007 |
DBLP DOI BibTeX RDF |
|
36 | Pith Xie, Yiqiang Chen, Junfa Liu |
Realistic Facial Animation Synthesis and Transfer Based on Flexible Expression Ratio Image. |
ICME |
2007 |
DBLP DOI BibTeX RDF |
|
36 | Junchul Chun, Ohryun Kwon, Kyongpil Min, Peom Park |
Real-Time Face Pose Tracking and Facial Expression Synthesizing for the Animation of 3D Avatar. |
Edutainment |
2007 |
DBLP DOI BibTeX RDF |
|
36 | Thomas Ellman |
Specification and synthesis of hybrid automata for physics-based animation. |
Autom. Softw. Eng. |
2006 |
DBLP DOI BibTeX RDF |
|
36 | Peiyu Qin, Chuanbo Chen, Zehua Lv, Hui Xia |
Physically Based Animation of Tongue on Fire in a Periodic Domain. |
ICAT Workshops |
2006 |
DBLP DOI BibTeX RDF |
|
36 | Connie A. Blok |
Interactive Animation to Visually Explore Time Series of Satellite Imagery. |
VISUAL |
2005 |
DBLP DOI BibTeX RDF |
|
36 | Yunhong Zhou, Terence Kelly, Janet L. Wiener, Eric Anderson 0003 |
An Extended Evaluation of Two-Phase Scheduling Methods for Animation Rendering. |
JSSPP |
2005 |
DBLP DOI BibTeX RDF |
|
36 | Hung Tran Van, Axel van Lamsweerde, Philippe Massonet, Christophe Ponsard |
Goal-Oriented Requirements Animation. |
RE |
2004 |
DBLP DOI BibTeX RDF |
|
36 | Kazunari Morimoto, Takao Kurokawa, Norifumi Isobe, Junichi Miyashita |
Design of Computer Animation of Japanese Sign Language for Hearing-Impaired People in Stomach X-Ray Inspection. |
ICCHP |
2004 |
DBLP DOI BibTeX RDF |
|
36 | Kaicheng Zhang, Zhiyong Huang, Tat-Seng Chua |
A Framework to Customize a Face Model for Reusing Animation. |
Computer Graphics International |
2003 |
DBLP DOI BibTeX RDF |
|
36 | Ari Shapiro, Frédéric H. Pighin, Petros Faloutsos |
Hybrid Control for Interactive Character Animation. |
PG |
2003 |
DBLP DOI BibTeX RDF |
|
36 | Thomas Ellman |
Specification and Synthesis of Hybrid Automata for Physics-Based Animation. |
ASE |
2003 |
DBLP DOI BibTeX RDF |
|
36 | Elizabeth Burd, Dawn Overy, Ady Wheetman |
Evaluating Using Animation to Improve Understanding of Sequence Diagrams. |
IWPC |
2002 |
DBLP DOI BibTeX RDF |
|
36 | Patricio Letelier 0001, Pedro Sánchez |
Validation of UML Classes through Animation. |
ER (Workshops) |
2002 |
DBLP DOI BibTeX RDF |
|
36 | Michael Gleicher, Nicola J. Ferrier |
Evaluating Video-Based Motion Capture. |
CA |
2002 |
DBLP DOI BibTeX RDF |
|
36 | Tim Miller, Paul A. Strooper |
Animation Can Show Only the Presence of Errors, Never Their Absence. |
Australian Software Engineering Conference |
2001 |
DBLP DOI BibTeX RDF |
|
36 | Mordechai Ben-Ari, Niko Myller, Erkki Sutinen, Jorma Tarhio |
Perspectives on Program Animation with Jeliot. |
Software Visualization |
2001 |
DBLP DOI BibTeX RDF |
|
36 | Myeong Won Lee, Min-Geun Lee |
An Animation Toolkit Based on Motion Mapping. |
Computer Graphics International |
2000 |
DBLP DOI BibTeX RDF |
|
36 | Michel J. Denber, Paul M. Turner |
A differential compiler for computer animation. |
SIGGRAPH |
1986 |
DBLP DOI BibTeX RDF |
|
35 | Steven Feiner |
Adding Insight Through Animation In Augmented Reality. |
CA |
1996 |
DBLP DOI BibTeX RDF |
virtual world systems, synthesized environment, see-through head mounted display, stereo displays, mirror beam splitters, 3D tracking system, virtual reality, augmented reality, animation, computer animation, stereo image processing, interactive devices, three-dimensional displays |
35 | Thierry Guiard-Marigny, Nicolas Tsingos, Ali Adjoudani, Christian Benoît, Marie-Paule Gascuel |
3D Models Of The Lips For Realistic Speech Animation. |
CA |
1996 |
DBLP DOI BibTeX RDF |
audio-visual systems, realistic images, lip modelling, realistic speech animation, audio visual articulatory speech synthesizer, border contours, vermilion zone, lip shape, speaker dependent conformations, natural lips, French speaker, reference lip shapes, lip contact, natural languages, computer animation, 3D models, implicit surfaces, speech synthesis, volumetric model, continuous functions, human face, geometrical analysis, algebraic equations |
35 | Kevin Wampler, Daichi Sasaki, Li Zhang 0003, Zoran Popovic |
Dynamic, expressive speech animation from a single mesh. |
Symposium on Computer Animation |
2007 |
DBLP DOI BibTeX RDF |
|
35 | Grégoire Aujay, Franck Hétroy, Francis Lazarus, Christine Depraz |
Harmonic skeleton for realistic character animation. |
Symposium on Computer Animation |
2007 |
DBLP DOI BibTeX RDF |
|
35 | Julien Diener, Lionel Revéret, Eugene Fiume |
Hierarchical retargetting of 2D motion fields to the animation of 3D plant models. |
Symposium on Computer Animation |
2006 |
DBLP DOI BibTeX RDF |
|
35 | Manfred Lau, James J. Kuffner |
Precomputed search trees: planning for interactive goal-driven animation. |
Symposium on Computer Animation |
2006 |
DBLP DOI BibTeX RDF |
|
35 | Edwin Chang, Odest Chadwicke Jenkins |
Sketching articulation and pose for facial animation. |
Symposium on Computer Animation |
2006 |
DBLP DOI BibTeX RDF |
|
35 | Miao Song 0001, Peter Grogono |
Application of advanced rendering and animation techniques for 3D games to softbody modeling and animation. |
C3S2E |
2009 |
DBLP DOI BibTeX RDF |
real-time, frameworks, collision detection, deformation, physical-based modeling, OpenGL, elastic objects, soft-body |
35 | Fabian Di Fiore, Frank Van Reeth |
Employing Approximate 3D Models to Enrich Traditional Computer Assisted Animation. |
CA |
2002 |
DBLP DOI BibTeX RDF |
|
35 | Aseem Agarwala |
SnakeToonz: a semi-automatic approach to creating cel animation from video. |
NPAR |
2002 |
DBLP DOI BibTeX RDF |
|
35 | Carlos R. Morales |
Integration of High-End and Low-End Animation Tools: A Case Study of the Production Pathway for the Chicago Bulls Broadcast Animation. |
IV |
1999 |
DBLP DOI BibTeX RDF |
|
35 | Domingo Martín, Juan Carlos Torres 0001 |
Alhambra: A System for Producing 2D Animation. |
CA |
1999 |
DBLP DOI BibTeX RDF |
|
35 | Yasuhito Suenaga |
3D Measurement Technologies for Computer Animation. |
CA |
1996 |
DBLP DOI BibTeX RDF |
|
35 | Jonathan Dinerstein, Parris K. Egbert |
Fast multi-level adaptation for interactive autonomous characters. |
ACM Trans. Graph. |
2005 |
DBLP DOI BibTeX RDF |
AI-based animation, machine learning, Computer animation, behavioral modeling, character animation |
35 | Harold C. Sun, Dimitris N. Metaxas |
Automating gait generation. |
SIGGRAPH |
2001 |
DBLP DOI BibTeX RDF |
animation, animation with constraints, animation systems, human body simulation |
35 | Paul Noble, Wen Tang |
Automatic expressive deformations for implying and stylizing motion. |
Vis. Comput. |
2007 |
DBLP DOI BibTeX RDF |
Expressive deformations, Stylizing motion, Implied motion, Non-photorealistic rendering, Cartoon animation |
35 | Arjan Egges, George Papagiannakis, Nadia Magnenat-Thalmann |
Presence and interaction in mixed reality environments. |
Vis. Comput. |
2007 |
DBLP DOI BibTeX RDF |
Interaction, Animation, Mixed reality, Presence, Real-time rendering |
35 | Bozena Kostek, Piotr Szczuko |
Rough Set-Based Application to Recognition of Emotionally-Charged Animated Character's Gestures. |
Trans. Rough Sets |
2006 |
DBLP DOI BibTeX RDF |
rough set analysis, non-verbal modality, animation, emotion, subjective tests |
35 | Paul Noble, Wen Tang |
Automatic expressive deformations for stylizing motion. |
GRAPHITE |
2006 |
DBLP DOI BibTeX RDF |
expressive deformations, stylizing motion, non-photorealistic rendering, cartoon animation |
35 | Karol Myszkowski, Przemyslaw Rokita, Takehiro Tawara |
Perception-Based Fast Rendering and Antialiasing of Walkthrough Sequences. |
IEEE Trans. Vis. Comput. Graph. |
2000 |
DBLP DOI BibTeX RDF |
Walkthrough animation, video quality metrics, motion-compensated filtering, human perception |
35 | Hyewon Seo, Nadia Magnenat-Thalmann |
LoD Management on Animating Face Models. |
VR |
2000 |
DBLP DOI BibTeX RDF |
levels of detail, virtual humans, real-time facial animation |
34 | Victor Milenkovic, Harald Schmidl |
Optimization-based animation. |
SIGGRAPH |
2001 |
DBLP DOI BibTeX RDF |
animation w/ constraints, animation, scientific visualization, physically based modeling, solid modeling, physically based animation |
34 | Zsófia Ruttkay, Han Noot |
Animated CharToon faces. |
NPAR |
2000 |
DBLP DOI BibTeX RDF |
computer-aided in-betweening, facial animation, cartoon animation, performer-driven animation |
34 | Patrick Witting |
Computational Fluid Dynamics in a Traditional Animation Environment. |
SIGGRAPH |
1999 |
DBLP DOI BibTeX RDF |
animation, applications, texture mapping, scientific visualization, physically based modeling, physically based animation, numerical analysis, natural phenomena, fluid simulations, animation systems |
34 | D. Michelle Benjamin, Barbara W. Mazziotti, F. Bradley Armstrong |
Issues and requirements for building a generic animation. |
WSC |
1994 |
DBLP DOI BibTeX RDF |
Focused Applicator Simulator and Trainer, data-driven animation, generic animation, non-programming data entry, visually accurate animation, generic model |
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