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Publication years (Num. hits)
1954-1968 (20) 1969-1972 (17) 1973-1974 (20) 1975-1976 (23) 1977-1978 (36) 1979-1980 (29) 1981 (34) 1982 (37) 1983 (38) 1984 (56) 1985 (73) 1986 (78) 1987 (75) 1988 (89) 1989 (104) 1990 (79) 1991 (107) 1992 (105) 1993 (107) 1994 (140) 1995 (142) 1996 (139) 1997 (190) 1998 (207) 1999 (216) 2000 (398) 2001 (388) 2002 (591) 2003 (727) 2004 (857) 2005 (1211) 2006 (1329) 2007 (1519) 2008 (1927) 2009 (2262) 2010 (1833) 2011 (2241) 2012 (2091) 2013 (2234) 2014 (2374) 2015 (2455) 2016 (2343) 2017 (2416) 2018 (2601) 2019 (3100) 2020 (2646) 2021 (2779) 2022 (2776) 2023 (2849) 2024 (570)
Publication types (Num. hits)
article(22134) book(87) data(7) incollection(638) inproceedings(25049) phdthesis(468) proceedings(295)
Venues (Conferences, Journals, ...)
CoRR(3880) Games Econ. Behav.(2898) J. Int. Comput. Games Assoc.(1691) FDG(1114) CIG(824) Games(711) CoG(675) Games Cult.(641) DiGRA Conference(562) Dyn. Games Appl.(514) SeGAH(499) AAMAS(494) MIG(459) GALA(451) VS-GAMES(451) Edutainment(449) More (+10 of total 4045)
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Found 48689 publication records. Showing 48678 according to the selection in the facets
Hits ? Authors Title Venue Year Link Author keywords
40Michael Eagle Level up: a frame work for the design and evaluation of educational games. Search on Bibsonomy FDG The full citation details ... 2009 DBLP  DOI  BibTeX  RDF games, intelligent tutoring systems, empirical evaluation, educational data mining
40Regina Bernhaupt, Manfred Eckschlager, Manfred Tscheligi Methods for evaluating games: how to measure usability and user experience in games? Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2007 DBLP  DOI  BibTeX  RDF evaluation, games, user experience, interaction techniques
40Erik D. Van der Spek, Herre van Oostendorp, Pieter Wouters, Laurens Aarnoudse Attentional Cueing in Serious Games. Search on Bibsonomy VS-GAMES The full citation details ... 2010 DBLP  DOI  BibTeX  RDF games for health, learning, serious games, game design, instructional design, cognitive load, cueing, triage
40Conor Linehan, Shaun W. Lawson, Mark Doughty Tabletop Prototyping of Serious Games for 'Soft Skills' Training. Search on Bibsonomy VS-GAMES The full citation details ... 2009 DBLP  DOI  BibTeX  RDF serious games methodologies, education and learning, Game design, soft skills, collaborative games
40Constantinos Daskalakis, Grant Schoenebeck, Gregory Valiant, Paul Valiant On the complexity of Nash equilibria of action-graph games. Search on Bibsonomy SODA The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
40Florian Mueller 0001, Martin R. Gibbs, Frank Vetere Design influence on social play in distributed exertion games. Search on Bibsonomy CHI The full citation details ... 2009 DBLP  DOI  BibTeX  RDF interaction, tangible, physical, videoconferencing, active, social, design space, sports, exertion interface, exhausting, exergaming, team spirit
40Sarmad Abbasi, Numan Sheikh Question/Answer Games on Towers and Pyramids. Search on Bibsonomy MFCS The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
40Krishnendu Chatterjee, Thomas A. Henzinger, Vinayak S. Prabhu Timed Parity Games: Complexity and Robustness. Search on Bibsonomy FORMATS The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
40Hugo Gimbert, Wieslaw Zielonka Perfect Information Stochastic Priority Games. Search on Bibsonomy ICALP The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
40Heiner Ackermann, Heiko Röglin, Berthold Vöcking Pure Nash Equilibria in Player-Specific and Weighted Congestion Games. Search on Bibsonomy WINE The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
40Hugo Gimbert, Wieslaw Zielonka Games Where You Can Play Optimally Without Any Memory. Search on Bibsonomy CONCUR The full citation details ... 2005 DBLP  DOI  BibTeX  RDF
40Elias Koutsoupias Congestion Games and Coordination Mechanisms. Search on Bibsonomy MFCS The full citation details ... 2004 DBLP  DOI  BibTeX  RDF
40Lauren Davis 0001 Liemandt Foundation launches hidden agenda contest: university students vie for a $25, 000 prize by building video games that secretly teach middle school subjects. Search on Bibsonomy Comput. Entertain. The full citation details ... 2003 DBLP  DOI  BibTeX  RDF
40Eric Toering, Iris Soute, Panos Markopoulos 0001 Rule customization in head-up games. Search on Bibsonomy Fun and Games The full citation details ... 2010 DBLP  DOI  BibTeX  RDF head up games, children, customization, rules, pervasive gaming, outdoor
39Jean-Sébastien Boulanger, Jörg Kienzle, Clark Verbrugge Comparing interest management algorithms for massively multiplayer games. Search on Bibsonomy NETGAMES The full citation details ... 2006 DBLP  DOI  BibTeX  RDF distributed games, computer games, interest management
39Yen-Ling Kuo, Jong-Chuan Lee, Kai-yang Chiang, Rex Wang, Edward Shen, Cheng-wei Chan, Jane Yung-jen Hsu Community-based game design: experiments on social games for commonsense data collection. Search on Bibsonomy KDD Workshop on Human Computation The full citation details ... 2009 DBLP  DOI  BibTeX  RDF online community, social interaction, human computation, games with a purpose
39Alex Mitchell 0001, Kevin McGee Designing Storytelling Games That Encourage Narrative Play. Search on Bibsonomy ICIDS The full citation details ... 2009 DBLP  DOI  BibTeX  RDF storytelling games, cooperative storytelling, interactive storytelling
39Heiner Ackermann, Heiko Röglin, Berthold Vöcking On the impact of combinatorial structure on congestion games. Search on Bibsonomy J. ACM The full citation details ... 2008 DBLP  DOI  BibTeX  RDF convergence, local search, Nash equilibria, Congestion games
39Richard Wetzel, Irma Lindt, Annika Waern, Staffan Johnson The magic lens box: simplifying the development of mixed reality games. Search on Bibsonomy DIMEA The full citation details ... 2008 DBLP  DOI  BibTeX  RDF game authoring, augmented reality, mixed reality, game development, mixed reality games
39Klaus Miesenberger, Roland Ossmann, Dominique Archambault, Gig Searle, Andreas Holzinger More Than Just a Game: Accessibility in Computer Games. Search on Bibsonomy USAB The full citation details ... 2008 DBLP  DOI  BibTeX  RDF Active games accessibility, game-like interfaces, Assistive Technology, guidelines
39Nuno Afonso, Rui Prada Agents That Relate: Improving the Social Believability of Non-Player Characters in Role-Playing Games. Search on Bibsonomy ICEC The full citation details ... 2008 DBLP  DOI  BibTeX  RDF artificial intelligence, personality, behavior, relationship, social, theory of mind, role-playing games, non-player characters
39Veronika Brezinka, Ludger Hovestadt Serious Games Can Support Psychotherapy of Children and Adolescents. Search on Bibsonomy USAB The full citation details ... 2007 DBLP  DOI  BibTeX  RDF childhood disorders, computer-based treatment, cognitive behavior therapy, serious games, psychotherapy
39Michael D. Kickmeier-Rust, Neil Peirce, Owen Conlan, Daniel Schwarz, Dominique Verpoorten, Dietrich Albert Immersive Digital Games: The Interfaces for Next-Generation E-Learning? Search on Bibsonomy HCI (7) The full citation details ... 2007 DBLP  DOI  BibTeX  RDF Digital educational games, Didactic design, Adaptive intervention, Microadaptivity, Competence-based Knowledge Space Theory, Game design
39Thomas M. Connolly, Mark Stansfield, Thomas Hainey Using Games-Based Learning to Teach Software Engineering. Search on Bibsonomy WEBIST (Selected Papers) The full citation details ... 2007 DBLP  DOI  BibTeX  RDF requirements collection and analysis, team leading, software engineering, project management, Games-based learning
39Vishal Soni, Satinder Singh 0001, Michael P. Wellman Constraint satisfaction algorithms for graphical games. Search on Bibsonomy AAMAS The full citation details ... 2007 DBLP  DOI  BibTeX  RDF constraint satisfaction, graphical games
39Ola Rozenfeld, Moshe Tennenholtz Strong and Correlated Strong Equilibria in Monotone Congestion Games. Search on Bibsonomy WINE The full citation details ... 2006 DBLP  DOI  BibTeX  RDF Strong Equilibrium, Congestion Games
39Liad Blumrosen, Shahar Dobzinski Welfare maximization in congestion games. Search on Bibsonomy EC The full citation details ... 2006 DBLP  DOI  BibTeX  RDF welfare maximization, approximation algorithms, combinatorial auctions, congestion games
39Matt Lepinski, David Liben-Nowell, Seth Gilbert, April Rasala Lehman Playing games in many possible worlds. Search on Bibsonomy EC The full citation details ... 2006 DBLP  DOI  BibTeX  RDF correlated equilibria, information acquisition, socratic games, algorithms, game theory, Nash equilibria
39Carsten Magerkurth, Adrian David Cheok, Regan L. Mandryk, Trond Nilsen Pervasive games: bringing computer entertainment back to the real world. Search on Bibsonomy Comput. Entertain. The full citation details ... 2005 DBLP  DOI  BibTeX  RDF CSCP, ubiquitous computing, pervasive computing, entertainment, pervasive games
39Rajeev Alur, Salvatore La Torre Deterministic generators and games for Ltl fragments. Search on Bibsonomy ACM Trans. Comput. Log. The full citation details ... 2004 DBLP  DOI  BibTeX  RDF Games, Temporal Logic, Automata
39Amjad Akkawi, Sibylle Schaller, Oliver Wellnitz, Lars C. Wolf A mobile gaming platform for the IMS. Search on Bibsonomy NETGAMES The full citation details ... 2004 DBLP  DOI  BibTeX  RDF mobile networked games, platform architecture, IMS
39Penelope Sweetser, Daniel M. Johnson 0001, Jane Sweetser, Janet Wiles Creating engaging artificial characters for games. Search on Bibsonomy ICEC The full citation details ... 2003 DBLP  BibTeX  RDF user-centred, AI, computer games, engagement, characters
39Lothar Pantel, Lars C. Wolf On the impact of delay on real-time multiplayer games. Search on Bibsonomy NOSSDAV The full citation details ... 2002 DBLP  DOI  BibTeX  RDF user impact, delay, real-time applications, multiplayer games
38Kay Hearn, Ann Willis Lei Feng lives on in cyberspace. Search on Bibsonomy DIMEA The full citation details ... 2008 DBLP  DOI  BibTeX  RDF Chinese nationalism, code
38Andreas S. Schulz, Nelson A. Uhan Encouraging Cooperation in Sharing Supermodular Costs. Search on Bibsonomy APPROX-RANDOM The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
38Timo Saari, Marko Turpeinen, Kai Kuikkaniemi, Ilkka Kosunen, Niklas Ravaja Emotionally Adapted Games - An Example of a First Person Shooter. Search on Bibsonomy HCI (4) The full citation details ... 2009 DBLP  DOI  BibTeX  RDF emotionally adapted games, psychophysiological measurement, Psychological Customization, games, emotion, adaptive systems, Customization, psychological effects
38Johan van Benthem, Sujata Ghosh, Fenrong Liu Modelling simultaneous games in dynamic logic. Search on Bibsonomy Synth. The full citation details ... 2008 DBLP  DOI  BibTeX  RDF Simultaneous games, Game logic, Evaluation games, IF logic, Branching quantifiers, Parallelism
38Staffan Jonsson, Annika Waern The art of game-mastering pervasive games. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2008 DBLP  DOI  BibTeX  RDF game mastering, technology-supported games, pervasive games, role play
38Itai Ashlagi, Dov Monderer, Moshe Tennenholtz Routing games with an unknown set of active players. Search on Bibsonomy AAMAS The full citation details ... 2007 DBLP  DOI  BibTeX  RDF pre-Bayesian games, routing games, safety-level equilibrium
38Thomas Ågotnes, Wiebe van der Hoek, Michael J. Wooldridge Temporal qualitative coalitional games. Search on Bibsonomy AAMAS The full citation details ... 2006 DBLP  DOI  BibTeX  RDF logic, repeated games, coalitional games
38Elizabeth Sweedyk, Robert M. Keller Fun and games: a new software engineering course. Search on Bibsonomy ITiCSE The full citation details ... 2005 DBLP  DOI  BibTeX  RDF software engineering, education, computer games, video games
38Jenny Niemi, Susanna Sawano, Annika Waern Involving non-players in pervasive games. Search on Bibsonomy Critical Computing The full citation details ... 2005 DBLP  DOI  BibTeX  RDF locative games, proximity games, privacy, integrity, bluetooth, pervasive gaming, non-player characters
38Alexander Ivan Games, Luke Kane Exploring adolescent's STEM learning through scaffolded game design. Search on Bibsonomy FDG The full citation details ... 2011 DBLP  DOI  BibTeX  RDF
38Saskia Bakker, Panos Markopoulos 0001, Yvonne de Kort OPOS: an observation scheme for evaluating head-up play. Search on Bibsonomy NordiCHI The full citation details ... 2008 DBLP  DOI  BibTeX  RDF game evaluation, structured observation, children, pervasive games
38Brian Magerko, Carrie Heeter, Joe Fitzgerald, Ben Medler Intelligent adaptation of digital game-based learning. Search on Bibsonomy Future Play The full citation details ... 2008 DBLP  DOI  BibTeX  RDF adaptive games, player types, user modeling
38Rubijesmin Abdul Latif Understanding Malaysian students as gamers: experience. Search on Bibsonomy DIMEA The full citation details ... 2007 DBLP  DOI  BibTeX  RDF experience, computer games, background, science learning
37Luis Valente, Clarisse Sieckenius de Souza, Bruno Feijó An exploratory study on non-visual mobile phone interfaces for games. Search on Bibsonomy IHC The full citation details ... 2008 DBLP  BibTeX  RDF haptics and gestures, non-visual games, accessibility, mobile games, visually-impaired users, semiotic engineering, audio games
37Tobias Fritsch, Hartmut Ritter, Jochen H. Schiller CAN mobile gaming be improved? Search on Bibsonomy NETGAMES The full citation details ... 2006 DBLP  DOI  BibTeX  RDF advanced protocols and games, games on mobile and resource-scarce devices, protocols for peer-to-peer networked games, peer to peer, mobile gaming, CAN, multiplayer gaming
37Newton Lee Jabber for multiplayer flash games. Search on Bibsonomy Comput. Entertain. The full citation details ... 2004 DBLP  DOI  BibTeX  RDF software games, XML, online games, Flash, multiplayer games, XMPP, Jabber
37Roland Ossmann, Klaus Miesenberger, Dominique Archambault A Computer Game Designed for All. Search on Bibsonomy ICCHP The full citation details ... 2008 DBLP  DOI  BibTeX  RDF Games Accessibility, Mainstream Games Accessibility, Design for all
37Hans L. Bodlaender, Michael J. Dinneen, Bakhadyr Khoussainov On Game-Theoretic Models of Networks. Search on Bibsonomy ISAAC The full citation details ... 2001 DBLP  DOI  BibTeX  RDF infinite graph games, McNaughton games, complexity, graph and network algorithms
36Kousha Etessami, Dominik Wojtczak, Mihalis Yannakakis Recursive Stochastic Games with Positive Rewards. Search on Bibsonomy ICALP (1) The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
36Ravi Kannan, Thorsten Theobald Games of fixed rank: a hierarchy of bimatrix games. Search on Bibsonomy SODA The full citation details ... 2007 DBLP  BibTeX  RDF
36Ulf Lorenz, Tobias Tscheuschner Player Modeling, Search Algorithms and Strategies in Multi-player Games. Search on Bibsonomy ACG The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
36Luca Mottola, Amy L. Murphy, Gian Pietro Picco Pervasive games in a mote-enabled virtual world using tuple space middleware. Search on Bibsonomy NETGAMES The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
36Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris Herbst, Anne-Kathrin Braun Meeting technology challenges of pervasive augmented reality games. Search on Bibsonomy NETGAMES The full citation details ... 2006 DBLP  DOI  BibTeX  RDF ubiquitous computing, augmented reality, mixed reality, pervasive gaming
36Alexandre Demeure, Gaëlle Calvary Jeu et Réalité Mixte: retours d'expérience. Search on Bibsonomy IHM The full citation details ... 2002 DBLP  DOI  BibTeX  RDF games classification, games modeling, games, mixed reality
36Julian Togelius, Simon M. Lucas, Renzo De Nardi Computational Intelligence in Racing Games. Search on Bibsonomy Advanced Intelligent Paradigms in Computer Games The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
36Kevin Burns EVE's Entropy: A Formal Gauge of Fun in Games. Search on Bibsonomy Advanced Intelligent Paradigms in Computer Games The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
36Maria Fasli, Michael Michalakopoulos Designing and Developing Electronic Market Games. Search on Bibsonomy Advanced Intelligent Paradigms in Computer Games The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
36Jon A. Preston, Briana B. Morrison Entertaining Education - Using Games-Based and Service-Oriented Learning to Improve STEM Education. Search on Bibsonomy Edutainment The full citation details ... 2009 DBLP  DOI  BibTeX  RDF games-based, K12, learning, programming, curriculum, motivation, development, sustainability, STEM
36Christoph Schlieder, Peter Kiefer, Sebastian Matyas Geogames: Designing Location-Based Games from Classic Board Games. Search on Bibsonomy IEEE Intell. Syst. The full citation details ... 2006 DBLP  DOI  BibTeX  RDF min-max algorithm, game design, location-based games, state-space analysis
36Fernando A. M. Trinta, Carlos Ferraz, Geber L. Ramalho Middleware services for pervasive multiplatform networked games. Search on Bibsonomy NETGAMES The full citation details ... 2006 DBLP  DOI  BibTeX  RDF pervasive computing, mobile games
36Conor Linehan, Ben Kirman, Shaun W. Lawson, Mark Doughty Blowtooth: pervasive gaming in unique and challenging environments. Search on Bibsonomy CHI Extended Abstracts The full citation details ... 2010 DBLP  DOI  BibTeX  RDF critical games, non-places, non-players, provocative games, pervasive games, mobile games, airports
36Johan Peitz, Staffan Björk, Anu Jäppinen Wizard's apprentice gameplay-oriented design of a computer-augmented board game. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2006 DBLP  DOI  BibTeX  RDF computer-augmented board games, social adaptability, design, game design, pervasive games, board games, ubiquitous games
36Johan Peitz, Staffan Björk, Anu Jäppinen Wizard's apprentice gameplay-oriented design of a computer-augmented board game. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2006 DBLP  DOI  BibTeX  RDF computer-augmented board games, social adaptability, design, game design, pervasive games, board games, ubiquitous games
36Jukka Holm, Kai Havukainen, Juha Arrasvuori Personalizing game content using audio-visual media. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2005 DBLP  DOI  BibTeX  RDF image-controlled games, media-controlled games, musically controlled games, personalization, games, music, audio, MIDI
35Jaak Henno High-Level Specification of Games. Search on Bibsonomy Towards Intelligent Engineering and Information Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF game programming system, Game, specification, emergence, event-driven architecture, formal description
35Jesvin Puayhwa Yeo Explore design solutions through online games. Search on Bibsonomy SIGGRAPH ASIA Educators Program The full citation details ... 2009 DBLP  DOI  BibTeX  RDF design process, online gaming, visual communication
35Ben Sawyer From Cells to Cell Processors: The Integration of Health and Video Games. Search on Bibsonomy IEEE Computer Graphics and Applications The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
35Konstantinos Kazakos, Thirimachos Bourlai, Yuichi Fujiki, James Levine, Ioannis T. Pavlidis NEAT-o-Games: novel mobile gaming versus modern sedentary lifestyle. Search on Bibsonomy Mobile HCI The full citation details ... 2008 DBLP  DOI  BibTeX  RDF obesity intervention, obesity prevention, human computer interaction, ubiquitous computing, serious gaming, pervasive gaming, physical activity, wearable sensors, NEAT, behavior modification
35Spyros C. Kontogiannis, Paul G. Spirakis Well Supported Approximate Equilibria in Bimatrix Games: A Graph Theoretic Approach. Search on Bibsonomy MFCS The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
35Matthieu Manceny, Franck Delaplace Elementary Modules in Games Networks. Search on Bibsonomy International Conference on Computational Science (3) The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
35Christos H. Papadimitriou, Tim Roughgarden Computing equilibria in multi-player games. Search on Bibsonomy SODA The full citation details ... 2005 DBLP  BibTeX  RDF
35Paul Hunter, Anuj Dawar Complexity Bounds for Regular Games. Search on Bibsonomy MFCS The full citation details ... 2005 DBLP  DOI  BibTeX  RDF
35Christos H. Papadimitriou Games Other People Play. Search on Bibsonomy CONCUR The full citation details ... 2005 DBLP  DOI  BibTeX  RDF
35Dietmar Berwanger, Erich Grädel Fixed-Point Logics and Solitaire Games. Search on Bibsonomy Theory Comput. Syst. The full citation details ... 2004 DBLP  DOI  BibTeX  RDF
35Krishnendu Chatterjee, Marcin Jurdzinski, Thomas A. Henzinger Quantitative stochastic parity games. Search on Bibsonomy SODA The full citation details ... 2004 DBLP  BibTeX  RDF
35Gihwon Kwon, Taehoon Lee Solving Box-Pushing Games via Model Checking with Optimizations. Search on Bibsonomy ATVA The full citation details ... 2004 DBLP  DOI  BibTeX  RDF
35Johnny Friberg, Dan Gärdenfors Audio games: new perspectives on game audio. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2004 DBLP  DOI  BibTeX  RDF game audio, sound-scape, spatial soundtrack, visual impairment, auditory interface, sound design, e-inclusion, audio game
35Johan van Benthem Logic Games are Complete for Game Logics. Search on Bibsonomy Stud Logica The full citation details ... 2003 DBLP  DOI  BibTeX  RDF logic game, game algebra, powers, dynamic logic
35Krishnendu Chatterjee, Marcin Jurdzinski, Thomas A. Henzinger Simple Stochastic Parity Games. Search on Bibsonomy CSL The full citation details ... 2003 DBLP  DOI  BibTeX  RDF
35Luca de Alfaro, Rupak Majumdar Quantitative solution of omega-regular games. Search on Bibsonomy STOC The full citation details ... 2001 DBLP  DOI  BibTeX  RDF
35Martin Kummer, Matthias Ott Effective Strategies for Enumeration Games. Search on Bibsonomy CSL The full citation details ... 1995 DBLP  DOI  BibTeX  RDF
35Frank Glinka, Alexander Ploss, Jens Müller-Iden, Sergei Gorlatch RTF: a real-time framework for developing scalable multiplayer online games. Search on Bibsonomy NETGAMES The full citation details ... 2007 DBLP  DOI  BibTeX  RDF real-time online interactive applications, performance, design, scalability, middleware, online games, distributed architecture, massively multiplayer online games
35Bob De Schutter, Vero Vanden Abeele Designing meaningful play within the psycho-social context of older adults. Search on Bibsonomy Fun and Games The full citation details ... 2010 DBLP  DOI  BibTeX  RDF meaningful play, game design, elderly, older adults, seniors
35Ernst A. Heinz New Self-Play Results in Computer Chess. Search on Bibsonomy Computers and Games The full citation details ... 2000 DBLP  DOI  BibTeX  RDF diminishing returns, search vs. knowledge, self-play
35Poika Isokoski, Markus Joos, Oleg Spakov, Benoît Martin Gaze controlled games. Search on Bibsonomy Univers. Access Inf. Soc. The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Eye tracking, Computer games, Taxonomy
35Marc Daumas, Érik Martin-Dorel, Annick Truffert, Michel Ventou A Formal Theory of Cooperative TU-Games. Search on Bibsonomy MDAI The full citation details ... 2009 DBLP  DOI  BibTeX  RDF automated proof checker, formalization, cooperative games
35Julian Gutierrez 0001, Julian C. Bradfield Model-Checking Games for Fixpoint Logics with Partial Order Models. Search on Bibsonomy CONCUR The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Model-checking games, Hintikka game semantics, Partial order models of concurrency, Process algebras, Modal and temporal logics
35James Pita, Manish Jain, Fernando Ordóñez, Milind Tambe, Sarit Kraus, Reuma Magori-Cohen Effective solutions for real-world Stackelberg games: when agents must deal with human uncertainties. Search on Bibsonomy AAMAS (1) The full citation details ... 2009 DBLP  BibTeX  RDF Bayesian and Stackelberg games, security of agent systems, game theory
35Mia Consalvo Hardcore casual: game culture Return(s) to Ravenhearst. Search on Bibsonomy FDG The full citation details ... 2009 DBLP  DOI  BibTeX  RDF casual game players, fan culture, game culture, videogames, casual games
35José P. Zagal, Amanda Ladd, Terris Johnson Characterizing and understanding game reviews. Search on Bibsonomy FDG The full citation details ... 2009 DBLP  DOI  BibTeX  RDF game reviews, understanding games, reviews, videogames
35Myint Swe Khine, Mohamad Shalleh Bin Suja'ee Core Attributes of Interactive Computer Games and Adaptive Use for Edutainment. Search on Bibsonomy Trans. Edutainment The full citation details ... 2008 DBLP  DOI  BibTeX  RDF design, learning, computer games, edutainment, gameplay
35Mária Bieliková, Marko Divéky, Peter Jurnecka, Rudolf Kajan, L'ubos Omelina Automatic generation of adaptive, educational and multimedia computer games. Search on Bibsonomy Signal Image Video Process. The full citation details ... 2008 DBLP  DOI  BibTeX  RDF Multimedia computer games, Game model, Game generation, Adaptive computer game, Education, Edutainment
35Ronen Gradwohl, Omer Reingold Fault tolerance in large games. Search on Bibsonomy EC The full citation details ... 2008 DBLP  DOI  BibTeX  RDF large games, nash equilibrium, byzantine faults
35Anup Rao 0001 Parallel repetition in projection games and a concentration bound. Search on Bibsonomy STOC The full citation details ... 2008 DBLP  DOI  BibTeX  RDF chsh game, parallel repetition, unique games conjecture
35Daniel Spikol, Marcelo Milrad Combining Physical Activities and Mobile Games to Promote Novel Learning Practices. Search on Bibsonomy WMUTE The full citation details ... 2008 DBLP  DOI  BibTeX  RDF design based research, mobile learning, mobile games, informal learning, social constructivism, ubiquitous technologies
35Hannu Korhonen, Elina M. I. Koivisto Playability heuristics for mobile multi-player games. Search on Bibsonomy DIMEA The full citation details ... 2007 DBLP  DOI  BibTeX  RDF mobile, heuristic evaluation, multi-player games, playability
35Jeff Dyck, Carl Gutwin, T. C. Nicholas Graham, David Pinelle Beyond the lan: techniques from network games for improving groupware performance. Search on Bibsonomy GROUP The full citation details ... 2007 DBLP  DOI  BibTeX  RDF groupware performance, networking, qos, network games
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