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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
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The graphs summarize 507 occurrences of 294 keywords
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Results
Found 716 publication records. Showing 716 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
17 | Maria Cutumisu, Duane Szafron, Michael H. Bowling, Richard S. Sutton |
Agent Learning using Action-Dependent Learning Rates in Computer Role-Playing Games. |
AIIDE |
2008 |
DBLP BibTeX RDF |
|
17 | Maria Cutumisu, Duane Szafron |
A Demonstration of Agent Learning with Action-Dependent Learning Rates in Computer Role-Playing Games. |
AIIDE |
2008 |
DBLP BibTeX RDF |
|
17 | Susan Loveland |
Role Playing in Advanced Internet. |
FECS |
2008 |
DBLP BibTeX RDF |
|
17 | Chee-Kit Looi, Longkai Wu |
Design of agent tutee's question prompts to engage student's role-playing as tutor in a learning-by-teaching agent environment. |
ICLS (2) |
2008 |
DBLP BibTeX RDF |
|
17 | Huey-Ing Liu, Yun-Ting Lo |
DaCAP - A Distributed Anti-Cheating Peer to Peer Architecture for Massive Multiplayer On-line Role Playing Game. |
CCGRID |
2008 |
DBLP DOI BibTeX RDF |
P2P, MMOG, MMORPG |
17 | Yolanda A. Rankin, McKenzie McNeal, Marcus W. Shute, Bruce Gooch |
User centered game design: evaluating massive multiplayer online role playing games for second language acquisition. |
Sandbox@SIGGRAPH |
2008 |
DBLP DOI BibTeX RDF |
|
17 | Young Eun Lee, Aditya N. Saharia |
Analyzing Members' Motivations to Participate in Role-Playing and Self-Expression Based Virtual Communities. |
WEB |
2008 |
DBLP DOI BibTeX RDF |
|
17 | J. Tuomas Harviainen |
Live-action, role-playing environments as information systems: an introduction. |
Inf. Res. |
2007 |
DBLP BibTeX RDF |
|
17 | Xinbo Jiang, Farzad Safaei, Paul Boustead |
An approach to achieve scalability through a structured peer-to-peer network for massively multiplayer online role playing games. |
Comput. Commun. |
2007 |
DBLP DOI BibTeX RDF |
|
17 | Orazio Miglino |
The SISINE Project: Developing an E-Learning Platform for Educational Role-Playing Games. |
ERCIM News |
2007 |
DBLP BibTeX RDF |
|
17 | |
Key factors of heuristic evaluation for game design: Towards massively multi-player online role-playing game. |
Int. J. Hum. Comput. Stud. |
2007 |
DBLP DOI BibTeX RDF |
|
17 | S. G. Li, X. Kuo |
The enhanced quality function deployment for developing virtual items in massive multiplayer online role playing games. |
Comput. Ind. Eng. |
2007 |
DBLP DOI BibTeX RDF |
|
17 | Edward M. Sims |
Reusable, lifelike virtual humans for mentoring and role-playing. |
Comput. Educ. |
2007 |
DBLP DOI BibTeX RDF |
|
17 | Colin Depradine |
A role-playing virtual world for web-based application courses. |
Comput. Educ. |
2007 |
DBLP DOI BibTeX RDF |
|
17 | Chee Siang Ang, Panayiotis Zaphiris, Shumaila Mahmood |
A model of cognitive loads in massively multiplayer online role playing games. |
Interact. Comput. |
2007 |
DBLP DOI BibTeX RDF |
|
17 | Shang Hwa Hsu, Ching-Han Kao, Muh-Cherng Wu |
Factors Influencing Player Preferences for Heroic Roles in Role-Playing Games. |
Cyberpsychology Behav. Soc. Netw. |
2007 |
DBLP DOI BibTeX RDF |
|
17 | Helena Cole, Mark D. Griffiths 0001 |
Social Interactions in Massively Multiplayer Online Role-Playing Gamers. |
Cyberpsychology Behav. Soc. Netw. |
2007 |
DBLP DOI BibTeX RDF |
|
17 | Joshua M. Smyth |
Beyond Self-Selection in Video Game Play: An Experimental Examination of the Consequences of Massively Multiplayer Online Role-Playing Game Play. |
Cyberpsychology Behav. Soc. Netw. |
2007 |
DBLP DOI BibTeX RDF |
|
17 | Sooran Jo, Junghoon Moon, Edward J. Garrity, G. Lawrence Sanders |
Massively Multiplayer Online Role-Playing Games (MMORPGs) and Commitment Behavior: An Integrated Model. |
AMCIS |
2007 |
DBLP BibTeX RDF |
|
17 | Eric Rosenbaum, Eric Klopfer, Britton Boughner, Louisa Rosenheck |
Engaging students in science controversy through an augmented reality role-playing game. |
CSCL |
2007 |
DBLP BibTeX RDF |
|
17 | Anders Tychsen, Doris McIlwain, Thea Brolund, Michael Hitchens |
Player-Character Dynamics in Multi-Player Role Playing Games. |
DiGRA Conference |
2007 |
DBLP BibTeX RDF |
|
17 | Markus Montola |
Tangible Pleasures of Pervasive Role-Playing. |
DiGRA Conference |
2007 |
DBLP BibTeX RDF |
|
17 | Anders Tychsen, Ken Newman, Thea Brolund, Michael Hitchens |
Cross-format analysis of the gaming experience in multi-player role-playing games. |
DiGRA Conference |
2007 |
DBLP BibTeX RDF |
|
17 | Penelope Drennan |
Ethnography of play in a massively multi-player online role playing game : marketplaces, team work and free play |
|
2007 |
RDF |
|
17 | Anders Tychsen, Michael Hitchens, Thea Brolund, Manolya Kavakli |
Live Action Role-Playing Games: Control, Communication, Storytelling, and MMORPG Similarities. |
Games Cult. |
2006 |
DBLP DOI BibTeX RDF |
|
17 | Claire Dormann, Sébastien Caquard, Birgit A. Woods, Robert Biddle |
Role-Playing Games in Cybercartography: Multiple Perspectives and Critical Thinking. |
Cartogr. Int. J. Geogr. Inf. Geovisualization |
2006 |
DBLP DOI BibTeX RDF |
|
17 | Paul Guyot, Shinichi Honiden |
Agent-Based Participatory Simulations: Merging Multi-Agent Systems and Role-Playing Games. |
J. Artif. Soc. Soc. Simul. |
2006 |
DBLP BibTeX RDF |
|
17 | Anne Dray, Pascal Perez, Natalie Jones, Christophe Le Page, Patrick D'Aquino, Ian White, Titeem Auatabu |
The AtollGame Experience: from Knowledge Engineering to a Computer-Assisted Role Playing Game. |
J. Artif. Soc. Soc. Simul. |
2006 |
DBLP BibTeX RDF |
|
17 | Maria Cutumisu, Duane Szafron, Jonathan Schaeffer, Matthew McNaughton, Thomas Roy, Curtis Onuczko, Mike Carbonaro |
Generating Ambient Behaviors in Computer Role-Playing Games. |
IEEE Intell. Syst. |
2006 |
DBLP DOI BibTeX RDF |
ambient behavior, nonplayer character, generative pattern, collaborative behavior, intelligent agents, computer games, scripting language |
17 | Meng Ye 0001, Long Cheng |
System-performance modeling for massively multiplayer online role-playing games. |
IBM Syst. J. |
2006 |
DBLP DOI BibTeX RDF |
|
17 | Yao-Chung Chuang |
Massively Multiplayer Online Role-Playing Game-Induced Seizures: A Neglected Health Problem in Internet Addiction. |
Cyberpsychology Behav. Soc. Netw. |
2006 |
DBLP DOI BibTeX RDF |
|
17 | Oleg Blagosklonov, Georges Soto-Romero, Florent Guyon, Nadège Courjal, Sebatien Euphrasie, Reda Yahiaoui, Nadia Butterlin |
Virtual Firm as a Role-Playing Tool for Biomedical Education. |
EMBC |
2006 |
DBLP DOI BibTeX RDF |
|
17 | Maria Cutumisu, Duane Szafron, Jonathan Schaeffer, Kevin Waugh, Curtis Onuczko, Jeff Siegel, Allan Schumacher |
ScriptEase - Motivational Behaviors for Interactive Characters in Computer Role-Playing Games. |
AAAI |
2006 |
DBLP BibTeX RDF |
|
17 | Rogier Woltjer, Jiri Trnka, Jonas Lundberg, Björn Johansson |
Role-playing exercises to strengthen the resilience of command and control systems. |
ECCE |
2006 |
DBLP DOI BibTeX RDF |
|
17 | Maria Cutumisu, Duane Szafron, Jonathan Schaeffer, Kevin Waugh, Curtis Onuczko, Jeff Siegel, Allan Schumacher |
A Demonstration of ScriptEase Ambient and PC-Interactive Behavior Generation for Computer Role-Playing Games. |
AIIDE |
2006 |
DBLP BibTeX RDF |
|
17 | Curtis Onuczko, Duane Szafron, Jonathan Schaeffer, Maria Cutumisu, Jeff Siegel, Kevin Waugh, Allan Schumacher |
Automatic Story Generation for Computer Role-Playing Games. |
AIIDE |
2006 |
DBLP BibTeX RDF |
|
17 | Joey J. Lee, Christopher M. Hoadley |
Online Identity as a Leverage Point for Learning in Massively Multiplayer Online Role Playing Games (MMORPGs). |
ICALT |
2006 |
DBLP DOI BibTeX RDF |
|
17 | Kaveh Kardan |
Computer role-playing games as a vehicle for teaching history, culture, and language. |
Sandbox@SIGGRAPH |
2006 |
DBLP DOI BibTeX RDF |
|
17 | Yolanda A. Rankin, Rachel Gold, Bruce Gooch |
3D Role-Playing Games as Language Learning Tools. |
Eurographics (Education Papers) |
2006 |
DBLP DOI BibTeX RDF |
|
17 | Eric Klopfer, Judy Perry, Kurt Squire, Ming-Fong Jan |
Collaborative learning through augmented reality role playing. |
CSCL |
2005 |
DBLP BibTeX RDF |
|
17 | Maria Cutumisu, Duane Szafron, Jonathan Schaeffer, Matthew McNaughton, Thomas Roy, Curtis Onuczko, Mike Carbonaro |
Generating Ambient Behaviors in Computer Role-Playing Games. |
INTETAIN |
2005 |
DBLP DOI BibTeX RDF |
|
17 | Miguel Boavida, João Paulo Santos, Pedro A. Amado Assunção, Luis Soares, João Luz, Ricardo Viegas |
The MulE game engine extending online role-playing games. |
ITiCSE |
2005 |
DBLP DOI BibTeX RDF |
simulation, pervasive computing, game design, MMORPGs |
17 | Christopher Warnes |
Baldur's Gate and History: Race and Alignment in Digital Role-Playing Games. |
DiGRA Conference |
2005 |
DBLP BibTeX RDF |
|
17 | Marinka Copier |
Connecting Worlds. Fantasy Role-Playing Games, Ritual Acts and the Magic Circle. |
DiGRA Conference |
2005 |
DBLP BibTeX RDF |
|
17 | Kenji Ito |
Possibilities of Non-Commercial Games: The Case of Amateur Role Playing Game Designers in Japan. |
DiGRA Conference |
2005 |
DBLP BibTeX RDF |
|
17 | Peter Gorniak, Deb Roy |
Speaking with your Sidekick: Understanding Situated Speech in Computer Role Playing Games. |
AIIDE |
2005 |
DBLP BibTeX RDF |
|
17 | Stephen Gilmore, Leïla Kloul, Davide Piazza |
Modelling Role-Playing Games Using PEPA Nets. |
ISCIS |
2004 |
DBLP DOI BibTeX RDF |
|
17 | Matthew McNaughton, Maria Cutumisu, Duane Szafron, Jonathan Schaeffer, James Redford, Dominique Parker |
ScriptEase: Generating Scripting Code for Computer Role-Playing Games. |
ASE |
2004 |
DBLP DOI BibTeX RDF |
|
17 | Olivier Barreteau |
The joint use of role-playing games and models regarding negotiation processes: characterization of associations. |
J. Artif. Soc. Soc. Simul. |
2003 |
DBLP BibTeX RDF |
|
17 | Patrick D'Aquino, Christophe Le Page, François Bousquet, Alassane Bah |
Using Self-Designed Role-Playing Games and a Multi-Agent System to Empower a Local Decision-Making Process for Land Use Management: The SelfCormas Experiment in Senegal. |
J. Artif. Soc. Soc. Simul. |
2003 |
DBLP BibTeX RDF |
|
17 | William's Daré, Olivier Barreteau |
A role-playing game in irrigated system negotiation: between play and reality. |
J. Artif. Soc. Soc. Simul. |
2003 |
DBLP BibTeX RDF |
|
17 | Michel Etienne |
SYLVOPAST: a multiple target role-playing game to assess negotiation processes in sylvopastoral management planning. |
J. Artif. Soc. Soc. Simul. |
2003 |
DBLP BibTeX RDF |
|
17 | Don V. Kerr, Ashlea Troth, Alison Pickering |
The Use of Role-Playing to Help Students Understand Information Systems Case Studies. |
J. Inf. Syst. Educ. |
2003 |
DBLP BibTeX RDF |
|
17 | Lee A. Freeman |
Innovative Classroom Practices: Simulation and Role Playing with LEGO Blocks. |
J. Inf. Syst. Educ. |
2003 |
DBLP BibTeX RDF |
|
17 | Stefania Bandini, Sara Manzoni, Giuseppe Vizzari |
A Multi-Agent System for Remote Psychological Profiling with Role Playing Games Based Tests. |
SAC |
2003 |
DBLP DOI BibTeX RDF |
|
17 | Elina M. I. Koivisto |
Supporting Communities in Massively Multiplayer Online Role-Playing Games by Game Design. |
DiGRA Conference |
2003 |
DBLP BibTeX RDF |
|
17 | Georg Strom |
Mobile Devices as Props in Daily Role Playing. |
Pers. Ubiquitous Comput. |
2002 |
DBLP DOI BibTeX RDF |
Emotional usability, PDA (Personal Digital Assistant), Collaboration, Mobile phone, Information appliance, Digital camera, Palm Pilot |
17 | Eddo Stern |
A Touch of Medieval: Narrative, Magic and Computer Technology in Massively Multiplayer Computer Role-Playing Games. |
CGDC Conf. |
2002 |
DBLP BibTeX RDF |
|
17 | Stefania Bandini, Sara Manzoni, Giuseppe Vizzari |
RPG-Profiler: a MAS for Role Playing Games Based Tests in Employee Assessment. |
WOA |
2002 |
DBLP BibTeX RDF |
|
17 | Olivier Barreteau, François Bousquet, Jean-Marie Attonaty |
Role-playing games for opening the black box of multi-agent systems: method and lessons of its application to Senegal River Valley irrigated systems. |
J. Artif. Soc. Soc. Simul. |
2001 |
DBLP BibTeX RDF |
|
17 | Juan L. Cano, Maria J. Sáenz, Antonio Campos |
Development of a simulation game focused on negotiation training through role-playing in he project management environment. |
ESM |
2000 |
DBLP BibTeX RDF |
|
17 | Christian Hardless, Malin Nilsson |
Interactive multimedia scenarios and role-playing. |
CHI Extended Abstracts |
2000 |
DBLP DOI BibTeX RDF |
|
17 | Giulio Iacucci, Kari Kuutti, Mervi Ranta |
On the Move with a Magic Thing: Role Playing in Concept Design of Mobile Services and Devices. |
Symposium on Designing Interactive Systems |
2000 |
DBLP DOI BibTeX RDF |
|
17 | Urban Nulden, Christian Hardless, Malin Nilsson, Charlotta Bohrn, Charlotte Ljungblad, Bodil Ward, Louice Nilsson |
Multimedia scenarios and role-playing. |
IRMA Conference |
2000 |
DBLP BibTeX RDF |
|
17 | Marios C. Angelides, Ray J. Paul |
A methodology for specific, total enterprise, role-playing, intelligent gaming-simulation environment development. |
Decis. Support Syst. |
1999 |
DBLP DOI BibTeX RDF |
|
17 | Abdenour Bouzouane, Louis-Michel Gagnier, Carl Dionne, Ilie Stiharu-Alexe, Denis Gagné |
Toward Virtual Role Playing Based on Intelligent Agents. |
Appl. Artif. Intell. |
1999 |
DBLP DOI BibTeX RDF |
|
17 | Todd C. Reimer, Daniel C. Edelson |
Using a CSCL tool to support a legislative role-playing simulation: hopes, fears, and challenges. |
CSCL |
1999 |
DBLP BibTeX RDF |
|
17 | Chris Hand, S. Lingard, Mark Skipper |
A collaborative environment for role-playing in object space. |
Virtual Real. |
1998 |
DBLP DOI BibTeX RDF |
|
17 | Julie E. Kendall, Kenneth E. Kendall, Richard L. Baskerville, Raymond J. Barnes |
An Empirical Comparison of a Hypertext-Based Systems Analysis Case with Conventional Cases and Role Playing. |
Data Base |
1996 |
DBLP DOI BibTeX RDF |
|
17 | Brian M. Slator, Harold Cliff Chaput |
Learning by Learning Roles: A Virtual Role-Playing Environment for Tutoring. |
Intelligent Tutoring Systems |
1996 |
DBLP DOI BibTeX RDF |
|
17 | Nathalie Glance, Stefania Castellani, Daniele Pagani |
Simulation for optimization vs. role-playing: A case study of a document authoring process. |
PAKM |
1996 |
DBLP BibTeX RDF |
|
17 | Neville Dean, Michael G. Hinchey |
Introducing formal methods through role-playing. |
SIGCSE |
1995 |
DBLP DOI BibTeX RDF |
Z |
17 | Richard Glass |
Integrating Ethics into Information Systems Courses: A Multi-Method Approach based on Role Playing. |
J. Inf. Syst. Educ. |
1994 |
DBLP BibTeX RDF |
|
17 | Viviane Guéraud |
Un jeu de rôles dans le laboratoire Arcade : une autre façon d'enseigner la programmation. (Role-playing game in the Arcade laboratory : another way so seach programming). |
|
1988 |
RDF |
|
15 | Torben Æ. Mogensen |
Troll, a language for specifying dice-rolls. |
SAC |
2009 |
DBLP DOI BibTeX RDF |
probability, domain-specific languages, dice |
15 | Howell O. Istance, Aulikki Hyrskykari, Stephen Vickers, Thiago Chaves |
For Your Eyes Only: Controlling 3D Online Games by Eye-Gaze. |
INTERACT (1) |
2009 |
DBLP DOI BibTeX RDF |
Gaze interfaces, evaluation, games, virtual communities, MMOGs |
15 | Kuo-Hsun Hung, Charles K. Kinzer, Cheng-Ling Alice Chen |
Motivational Factors in Educational MMORPGs: Some Implications for Education. |
Edutainment |
2009 |
DBLP DOI BibTeX RDF |
|
15 | Ernst Gunnar Gran, Sven-Arne Reinemo |
Dragon kill points: loot distribution in MMORPGs. |
NETGAMES |
2008 |
DBLP DOI BibTeX RDF |
|
15 | Guy Hokanson, Otto Borchert, Brian M. Slator, Jeff Terpstra, Jeffrey T. Clark, Lisa M. Daniels, Heather R. Anderson, Aaron Bergstrom, Thomas A. Hanson, John Reber, Dan Reetz, Kari L. Weis, Ryan White, Lauren Williams |
Studying Native American Culture in an Immersive Virtual Environment. |
ICALT |
2008 |
DBLP DOI BibTeX RDF |
|
15 | Mike O'Dea |
Conceptual Development through Gameplay. |
ICALT |
2008 |
DBLP DOI BibTeX RDF |
|
15 | Barry G. Silverman, Gnana Bharathy, Michael Johns, Roy J. Eidelson, T. E. Smith, Benjamin Nye |
Sociocultural Games for Training and Analysis. |
IEEE Trans. Syst. Man Cybern. Part A |
2007 |
DBLP DOI BibTeX RDF |
|
15 | Tobias Fritsch, Jochen H. Schiller, Benjamin Voigt |
Personal behavior and virtual fragmentation. |
Advances in Computer Entertainment Technology |
2007 |
DBLP DOI BibTeX RDF |
and characterization, user surveys and analysis, modeling, usage studies |
15 | Vivian Hsueh-hua Chen, Henry Been-Lirn Duh |
Understanding social interaction in world of warcraft. |
Advances in Computer Entertainment Technology |
2007 |
DBLP DOI BibTeX RDF |
social interaction, social computing, MMORPG |
15 | Hsiu-Hui Lee, Chin-Hua Sun |
Load-balancing for peer-to-peer networked virtual environment. |
NETGAMES |
2006 |
DBLP DOI BibTeX RDF |
peer-to-peer, load-balancing, networked virtual environment |
15 | Ian Frank, Nobuhisa Sanbou, Katsuaki Terashima |
Some positive effects of online gaming. |
Advances in Computer Entertainment Technology |
2006 |
DBLP DOI BibTeX RDF |
communication, online games, psychology, MMORPG |
15 | François Sempé, Minh Nguyen-Duc, Stanislas Boissau, Alain Boucher, Alexis Drogoul |
An Artificial Maieutic Approach for Eliciting Experts' Knowledge in Multi-agent Simulations. |
MABS |
2005 |
DBLP DOI BibTeX RDF |
|
15 | John G. Messerly |
How computer games affect CS (and other) students' school performance. |
Commun. ACM |
2004 |
DBLP DOI BibTeX RDF |
|
13 | Mark Keil 0001, Lei Li 0021, Lars Mathiassen, Guangzhi Zheng |
The Influence of Checklists and Roles on Software Practitioner Risk Perception and Decision-Making. |
HICSS |
2006 |
DBLP DOI BibTeX RDF |
|
13 | Wynne W. Chin, Dorothy E. Leidner |
From the editors. |
Data Base |
2004 |
DBLP DOI BibTeX RDF |
|
13 | Johan Lundin, Farshad Taghizadeh |
Techniques for Synchronizing Distributed Participants in a Net-Scenario. |
WMTE |
2002 |
DBLP DOI BibTeX RDF |
|
11 | Tyler Pace, Shaowen Bardzell, Jeffrey Bardzell |
The rogue in the lovely black dress: intimacy in world of warcraft. |
CHI |
2010 |
DBLP DOI BibTeX RDF |
virtual worlds, reciprocity, intimacy, massively multiplayer online games, sociability, world of warcraft |
11 | Joe Shanahan |
Students create game-based online learning environment that teaches Java programing. |
ACM Southeast Regional Conference |
2009 |
DBLP DOI BibTeX RDF |
Java-education, dimension D, educational MMORPG, educational multi-media, educational video games, online world, Java, e-learning, virtual world, online community, edutainment, game-based learning, MMORPG |
11 | Lynne E. Hall, Ruth Aylett, Ana Paiva 0001 |
An Immersive Approach to Evaluating Role Play. |
IVA |
2009 |
DBLP DOI BibTeX RDF |
|
11 | Newton Lee |
A word from the editor. |
Comput. Entertain. |
2008 |
DBLP DOI BibTeX RDF |
|
11 | Lee M. Sherlock |
When social networking meets online games: the activity system of grouping in world of warcraft. |
SIGDOC |
2007 |
DBLP DOI BibTeX RDF |
genre theory, paratext, social networking, social interaction, grouping, activity theory, mmog, mmorpg, digital games, digital gaming, technical writing, world of warcraft, faq |
11 | Charles W. Reynolds, Bryan S. Goda |
The affective dimension of pervasive themes in the information technology curriculum. |
SIGITE Conference |
2007 |
DBLP DOI BibTeX RDF |
ACM computing curricula, affective objectives, curricular design, curricular evaluation, pervasive themes, information technology curriculum, model curricula |
11 | Helmut Berger, Michael Dittenbach, Dieter Merkl, Anton Bogdanovych, Simeon J. Simoff, Carles Sierra |
Playing the e-business game in 3D virtual worlds. |
OZCHI |
2006 |
DBLP DOI BibTeX RDF |
multi-agent systems, online communities, e-Business, game engines, 3D virtual worlds |
11 | Brian M. Slator, Harold Cliff Chaput, Robert Cosmano, Ben Dischinger, Christopher Imdieke, Bradley Vender |
A multi-user desktop virtual environment for teaching shop-keeping to children. |
Virtual Real. |
2005 |
DBLP DOI BibTeX RDF |
Role-based learning systems, Multi-user learning systems, Intelligent software tutoring agents, Agent-based economic simulation, Software agents |
11 | Peter Lonsdale, Chris Baber, Mike Sharples |
Engaging Learners with Everyday Technology: A Participatory Simulation Using Mobile Phones. |
Mobile HCI |
2004 |
DBLP DOI BibTeX RDF |
|
11 | Ana Paiva 0001, João Dias, Daniel Sobral, Ruth Aylett, Polly Sobreperez, Sarah Woods, Carsten Zoll, Lynne E. Hall |
Caring for Agents and Agents that Care: Building Empathic Relations with Synthetic Agents. |
AAMAS |
2004 |
DBLP DOI BibTeX RDF |
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