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Publications at "SI3D"( http://dblp.L3S.de/Venues/SI3D )

URL (DBLP): http://dblp.uni-trier.de/db/conf/si3d

Publication years (Num. hits)
1992 (32) 1995 (34) 1997 (25) 1999 (27) 2001 (33) 2003 (35) 2005 (27) 2006 (29) 2007 (26) 2008 (25) 2009 (29) 2010 (48) 2011 (41)
Publication types (Num. hits)
inproceedings(400) proceedings(11)
Venues (Conferences, Journals, ...)
SI3D(411)
GrowBag graphs for keyword ? (Num. hits/coverage)

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The graphs summarize 683 occurrences of 376 keywords

Results
Found 411 publication records. Showing 411 according to the selection in the facets
Hits ? Authors Title Venue Year Link Author keywords
1Christopher DeCoro, Szymon Rusinkiewicz Pose-independent simplification of articulated meshes. Search on Bibsonomy SI3D The full citation details ... 2005 DBLP  DOI  BibTeX  RDF articulated meshes, kinematic skeletons, level of detail, mesh simplification
1Anders Adamson, Marc Alexa, Andrew Nealen Adaptive sampling of intersectable models exploiting image and object-space coherence. Search on Bibsonomy SI3D The full citation details ... 2005 DBLP  DOI  BibTeX  RDF object-space coherence, adaptive sampling
1Shigeru Owada, Frank Nielsen, Takeo Igarashi Volume catcher. Search on Bibsonomy SI3D The full citation details ... 2005 DBLP  DOI  BibTeX  RDF user interface, segmentation, volume graphics
1Anselmo Lastra, Marc Olano, David P. Luebke, Hanspeter Pfister (eds.) Proceedings of the 2005 Symposium on Interactive 3D Graphics, SI3D 2005, April 3-6, 2005, Washington, DC, USA Search on Bibsonomy SI3D The full citation details ... 2005 DBLP  BibTeX  RDF
1Simon Dobbyn, John Hamill, Keith O'Conor, Carol O'Sullivan Geopostors: a real-time geometry / impostor crowd rendering system. Search on Bibsonomy SI3D The full citation details ... 2005 DBLP  DOI  BibTeX  RDF simplification/level of detail, image-based rendering, human modeling and animation
1Huamin Wang, Ruigang Yang Towards space: time light field rendering. Search on Bibsonomy SI3D The full citation details ... 2005 DBLP  DOI  BibTeX  RDF space-time light field, image-based rendering, epipolar constraints
1Peng Zhao, Michiel van de Panne User interfaces for interactive control of physics-based 3D characters. Search on Bibsonomy SI3D The full citation details ... 2005 DBLP  DOI  BibTeX  RDF user interfaces, control, character animation, physics-based simulation
1Jirí Zára Spherical blend skinning: a real-time deformation of articulated models. Search on Bibsonomy SI3D The full citation details ... 2005 DBLP  DOI  BibTeX  RDF skeletal animation, deformation, skinning
1Fabio Policarpo, Manuel M. Oliveira, João Luiz Dihl Comba Real-time relief mapping on arbitrary polygonal surfaces. Search on Bibsonomy SI3D The full citation details ... 2005 DBLP  DOI  BibTeX  RDF relief mapping, surface details, image-based rendering, real-time rendering, motion parallax
1Naga K. Govindaraju, Michael Henson, Ming C. Lin, Dinesh Manocha Interactive visibility ordering and transparency computations among geometric primitives in complex environments. Search on Bibsonomy SI3D The full citation details ... 2005 DBLP  DOI  BibTeX  RDF transparency computations, sorting, collision detection, graphics hardware, visibility ordering
1Martin Hachet, Joachim Pouderoux, Pascal Guitton A camera-based interface for interaction with mobile handheld computers. Search on Bibsonomy SI3D The full citation details ... 2005 DBLP  DOI  BibTeX  RDF visualization, user interface, interaction, handheld computer, video tracking
1Rodrigo G. Luque, João Luiz Dihl Comba, Carla Maria Dal Sasso Freitas Broad-phase collision detection using semi-adjusting BSP-trees. Search on Bibsonomy SI3D The full citation details ... 2005 DBLP  DOI  BibTeX  RDF collision detection, dynamic scenes, BSP-trees
1Samuli Laine A general algorithm for output-sensitive visibility preprocessing. Search on Bibsonomy SI3D The full citation details ... 2005 DBLP  DOI  BibTeX  RDF visibility, PVS, occlusion culling
1Janne Kontkanen, Samuli Laine Ambient occlusion fields. Search on Bibsonomy SI3D The full citation details ... 2005 DBLP  DOI  BibTeX  RDF games & GPUs, interactive global illumination, reflectance models & shading, shadowing techniques
1Harlen Costa Batagelo, Shin-Ting Wu What you see is what you snap: snapping to geometry deformed on the GPU. Search on Bibsonomy SI3D The full citation details ... 2005 DBLP  DOI  BibTeX  RDF constraints, direct manipulation, programmable graphics hardware
1Carsten Dachsbacher, Marc Stamminger Reflective shadow maps. Search on Bibsonomy SI3D The full citation details ... 2005 DBLP  DOI  BibTeX  RDF hardware-assisted rendering, indirect illumination
1Billy Chen, Eyal Ofek, Heung-Yeung Shum, Marc Levoy Interactive deformation of light fields. Search on Bibsonomy SI3D The full citation details ... 2005 DBLP  DOI  BibTeX  RDF image-based rendering, deformation, light fields, 3D photography
1Stefan Jeschke, Michael Wimmer 0001, Heidrun Schumann, Werner Purgathofer Automatic impostor placement for guaranteed frame rates and low memory requirements. Search on Bibsonomy SI3D The full citation details ... 2005 DBLP  DOI  BibTeX  RDF
1Youngihn Kho, Michael Garland Sketching mesh deformations. Search on Bibsonomy SI3D The full citation details ... 2005 DBLP  DOI  BibTeX  RDF interactive mesh deformation, sketch-based editing, intuitive interfaces
1Samuel Hornus, Jared Hoberock, Sylvain Lefebvre 0001, John C. Hart ZP+: correct Z-pass stencil shadows. Search on Bibsonomy SI3D The full citation details ... 2005 DBLP  DOI  BibTeX  RDF stencil shadows, graphics hardware, real-time rendering, shadow volume
1John P. Lewis, Jonathan Mooser, Zhigang Deng, Ulrich Neumann Reducing blendshape interference by selected motion attenuation. Search on Bibsonomy SI3D The full citation details ... 2005 DBLP  DOI  BibTeX  RDF user interaction, facial animation
1Sylvain Lefebvre 0001, Samuel Hornus, Fabrice Neyret Texture sprites: texture elements splatted on surfaces. Search on Bibsonomy SI3D The full citation details ... 2005 DBLP  DOI  BibTeX  RDF decals, octree textures, texture sprites, texturing, graphics hardware, real-time rendering
1Azam Khan, Ben Komalo, Jos Stam, George W. Fitzmaurice, Gordon Kurtenbach HoverCam: interactive 3D navigation for proximal object inspection. Search on Bibsonomy SI3D The full citation details ... 2005 DBLP  DOI  BibTeX  RDF 3D viewers, interaction techniques, 3D visualization, camera controls, 3D navigation
1Graham Morgan, Fengyun Lu, Kier Storey Interest management middleware for networked games. Search on Bibsonomy SI3D The full citation details ... 2005 DBLP  DOI  BibTeX  RDF middleware, networking, games
1Jingyi Yu, Jason C. Yang, Leonard McMillan Real-time reflection mapping with parallax. Search on Bibsonomy SI3D The full citation details ... 2005 DBLP  DOI  BibTeX  RDF reflections, light fields, pixel shader
1Benjamin Lok, Samir Naik, Mary C. Whitton, Frederick P. Brooks Jr. Incorporating dynamic real objects into immersive virtual environments. Search on Bibsonomy SI3D The full citation details ... 2003 DBLP  DOI  BibTeX  RDF interactions in virtual environments, mixed reality, collision detection
1Sheldon Brown Smoke and mirrors. Search on Bibsonomy SI3D The full citation details ... 2003 DBLP  DOI  BibTeX  RDF multiuser networked environment, virtual reality, gaming, art, authoring tools
1Michael Zyda, Alex Mayberry, Casey Wardynski, Russell Shilling, Margaret J. Davis The MOVES institute's America's army operations game. Search on Bibsonomy SI3D The full citation details ... 2003 DBLP  DOI  BibTeX  RDF defense/entertainment collaboration, networked virtual environments, videogames
1Jaakko Lehtinen, Jan Kautz Matrix radiance transfer. Search on Bibsonomy SI3D The full citation details ... 2003 DBLP  DOI  BibTeX  RDF shading, spherical harmonics, orthogonal projection, reflectance & shading models
1Naga K. Govindaraju, Avneesh Sud, Sung-Eui Yoon, Dinesh Manocha Interactive visibility culling in complex environments using occlusion-switches. Search on Bibsonomy SI3D The full citation details ... 2003 DBLP  DOI  BibTeX  RDF conservative occlusion culling, multiple GPUs, levels-of-detail, parallel rendering, interactive display
1Brian Salomon, Maxim Garber, Ming C. Lin, Dinesh Manocha Interactive navigation in complex environments using path planning. Search on Bibsonomy SI3D The full citation details ... 2003 DBLP  DOI  BibTeX  RDF large models, interaction, navigation, collision detection, motion planning
1Yin Wu, Vishal Bhatia, Hugh C. Lauer, Larry Seiler Shear-image order ray casting volume rendering. Search on Bibsonomy SI3D The full citation details ... 2003 DBLP  DOI  BibTeX  RDF base plane, image order, shear warp, shear-image order, volume rendering, ray casting
1Anthony Steed, Maria Spante, Ilona Heldal, Ann-Sofie Axelsson, Ralph Schroeder Strangers and friends in caves: an exploratory study of collaboration in networked IPT systems for extended periods of time. Search on Bibsonomy SI3D The full citation details ... 2003 DBLP  DOI  BibTeX  RDF immersive projection technology, long-term use, collaboration, virtual environments, task analysis
1Erik Pojar, Dieter Schmalstieg User-controlled creation of multiresolution meshes. Search on Bibsonomy SI3D The full citation details ... 2003 DBLP  DOI  BibTeX  RDF level of detail, multiresolution modeling, model simplification
1Jeffrey Jacobson Using "CaveUT" to build immersive displays with the unreal tournament engine and a PC cluster. Search on Bibsonomy SI3D The full citation details ... 2003 DBLP  DOI  BibTeX  RDF CaveUT, Unreal Tournament, VR, virtual environment, game engine, CAVE, immersive display
1Jatin Chhugani, Subodh Kumar 0001 Budget sampling of parametric surface patches. Search on Bibsonomy SI3D The full citation details ... 2003 DBLP  DOI  BibTeX  RDF adaptive tessellation, point sampling, spline surfaces
1Sean P. Walker, John Kenneth Salisbury Jr. Large haptic topographic maps: marsview and the proxy graph algorithm. Search on Bibsonomy SI3D The full citation details ... 2003 DBLP  DOI  BibTeX  RDF virtual proxy, haptics, interface, texture, large datasets, topological map, Mars
1Nathaniel Williams, David P. Luebke, Jonathan D. Cohen 0001, Michael Kelley, Brenden Schubert Perceptually guided simplification of lit, textured meshes. Search on Bibsonomy SI3D The full citation details ... 2003 DBLP  DOI  BibTeX  RDF perceptually motivated rendering, level of detail, mesh simplification
1Celia Pearce, Robert Nideffer, Eddo Stern, Anne-Marie Schleiner, Brody Condon Game art. Search on Bibsonomy SI3D The full citation details ... 2003 DBLP  DOI  BibTeX  RDF
1Michael Gleicher, Hyun Joon Shin, Lucas Kovar, Andrew Jepsen Snap-together motion: assembling run-time animations. Search on Bibsonomy SI3D The full citation details ... 2003 DBLP  DOI  BibTeX  RDF virtual environments, motion capture, motion synthesis
1Wayne Piekarski, Bruce H. Thomas Augmented reality user interfaces and techniques for outdoor modelling. Search on Bibsonomy SI3D The full citation details ... 2003 DBLP  DOI  BibTeX  RDF
1Alex Mohr, Luke Tokheim, Michael Gleicher Direct manipulation of interactive character skins. Search on Bibsonomy SI3D The full citation details ... 2003 DBLP  DOI  BibTeX  RDF direct manipulation, skinning
1Sudipto Guha, Shankar Krishnan, Kamesh Munagala, Suresh Venkatasubramanian Application of the two-sided depth test to CSG rendering. Search on Bibsonomy SI3D The full citation details ... 2003 DBLP  DOI  BibTeX  RDF graphics hardware, constructive solid geometry, shadow mapping, z-buffer
1Jack Thorpe Witness to a natural convergence: distributed simulation, persistent worlds, interactive gaming, command, control, and future ops. What's next? Search on Bibsonomy SI3D The full citation details ... 2003 DBLP  DOI  BibTeX  RDF
1Peter Lindstrom 0001 Out-of-core construction and visualization of multiresolution surfaces. Search on Bibsonomy SI3D The full citation details ... 2003 DBLP  DOI  BibTeX  RDF out-of-core algorithms, surface simplification, large-data visualization, view-dependent refinement
1Daniel G. Aliaga, Dimah Yanovsky, Thomas A. Funkhouser, Ingrid Carlbom Interactive image-based rendering using feature globalization. Search on Bibsonomy SI3D The full citation details ... 2003 DBLP  DOI  BibTeX  RDF interactive, image-based rendering, reconstruction, image features, correspondence
1Sylvain Lefebvre 0001, Fabrice Neyret Pattern based procedural textures. Search on Bibsonomy SI3D The full citation details ... 2003 DBLP  DOI  BibTeX  RDF textures, graphics hardware, proceduralism, landscape
1Michael Zyda, Michael V. Capps, Randy F. Pausch, Gary Bishop (eds.) Proceedings of the 2003 Symposium on Interactive 3D Graphics, SI3D 2003, Monterey, California, USA, April 28-30, 2003 Search on Bibsonomy SI3D The full citation details ... 2003 DBLP  BibTeX  RDF
1Christopher Niederauer, Mike Houston, Maneesh Agrawala, Greg Humphreys Non-invasive interactive visualization of dynamic architectural environments. Search on Bibsonomy SI3D The full citation details ... 2003 DBLP  DOI  BibTeX  RDF exploded view, visualization, architecture
1Takeo Igarashi, John F. Hughes Smooth meshes for sketch-based freeform modeling. Search on Bibsonomy SI3D The full citation details ... 2003 DBLP  DOI  BibTeX  RDF implicit surfaces, subdivision, skin, polygonal meshes, sketch-based modeling, beautification
1Jeffrey S. Pierce, Randy F. Pausch Specifying interaction surfaces using interaction maps. Search on Bibsonomy SI3D The full citation details ... 2003 DBLP  DOI  BibTeX  RDF interaction semantics, texture mapping, authoring tools, paint systems
1Hyewon Seo, Nadia Magnenat-Thalmann An automatic modeling of human bodies from sizing parameters. Search on Bibsonomy SI3D The full citation details ... 2003 DBLP  DOI  BibTeX  RDF 3D scan data, sizing parameters, PCA, interpolation, examples, human body modeling
1Cliff Woolley, David P. Luebke, Benjamin Watson 0001, Abhinav Dayal Interruptible rendering. Search on Bibsonomy SI3D The full citation details ... 2003 DBLP  DOI  BibTeX  RDF perceptually motivated rendering, level of detail, mesh simplification
1Pete Docter Cheating, deceit and sleight-of-hand: how to create good character animation. Search on Bibsonomy SI3D The full citation details ... 2003 DBLP  DOI  BibTeX  RDF
1Michael Zyda, Robert Gehorsam, Philip Rosedale, Mark R. Mine, Mike Goslin, J. C. Herz Does the metaverse start now? Search on Bibsonomy SI3D The full citation details ... 2003 DBLP  DOI  BibTeX  RDF
1Youngihn Kho, Michael Garland User-guided simplification. Search on Bibsonomy SI3D The full citation details ... 2003 DBLP  DOI  BibTeX  RDF user-guided simplification, level of detail, quadric error metrics
1Wei Shao, Victor Ng-Thow-Hing A general joint component framework for realistic articulation in human characters. Search on Bibsonomy SI3D The full citation details ... 2003 DBLP  DOI  BibTeX  RDF biomechanical joint, joint modelling, human modelling, articulated figure
1Matthew Plumlee, Colin Ware An evaluation of methods for linking 3D views. Search on Bibsonomy SI3D The full citation details ... 2003 DBLP  DOI  BibTeX  RDF multi-perspective identification task, multiple windows, interaction design, frames of reference
1Ryan M. Ismert, Kavita Bala, Donald P. Greenberg Detail synthesis for image-based texturing. Search on Bibsonomy SI3D The full citation details ... 2003 DBLP  DOI  BibTeX  RDF texture mapping, image-based modeling
1Daniel Vlasic, Hanspeter Pfister, Sergey Molinov, Radek Grzeszczuk, Wojciech Matusik Opacity light fields: interactive rendering of surface light fields with view-dependent opacity. Search on Bibsonomy SI3D The full citation details ... 2003 DBLP  DOI  BibTeX  RDF image-based rendering, 3D photography
1Alex Vlachos, Jörg Peters 0001, Chas Boyd, Jason L. Mitchell Curved PN triangles. Search on Bibsonomy SI3D The full citation details ... 2001 DBLP  DOI  BibTeX  RDF PN triangle, surface tessellation, real-time, hardware, curved surface
1Jatin Chhugani, Subodh Kumar 0001 View-dependent adaptive tessellation of spline surfaces. Search on Bibsonomy SI3D The full citation details ... 2001 DBLP  DOI  BibTeX  RDF
1Peter-Pike J. Sloan, Charles F. Rose III, Michael F. Cohen Shape by example. Search on Bibsonomy SI3D The full citation details ... 2001 DBLP  DOI  BibTeX  RDF radial basis, interpolation, geometric modeling, shape blending, curves & surfaces, human body simulation
1Jerome Edward Lengyel, Emil Praun, Adam Finkelstein, Hugues Hoppe Real-time fur over arbitrary surfaces. Search on Bibsonomy SI3D The full citation details ... 2001 DBLP  DOI  BibTeX  RDF lapped textures, volume textures, hair rendering
1Carl Erikson, Dinesh Manocha, William V. Baxter III HLODs for faster display of large static and dynamic environments. Search on Bibsonomy SI3D The full citation details ... 2001 DBLP  DOI  BibTeX  RDF CAD, spatial data structures, interactive display, graphics systems, level-of-detail algorithms
1Daniel F. Keefe, Daniel Acevedo Feliz, Tomer Moscovich, David H. Laidlaw, Joseph J. LaViola Jr. CavePainting: a fully immersive 3D artistic medium and interactive experience. Search on Bibsonomy SI3D The full citation details ... 2001 DBLP  DOI  BibTeX  RDF gestures, tangible user interface, 3D modeling, Cave, 3D painting
1Pedro V. Sander, Hugues Hoppe, John Snyder, Steven J. Gortler Discontinuity edge overdraw. Search on Bibsonomy SI3D The full citation details ... 2001 DBLP  DOI  BibTeX  RDF antialiasing line rendering, triangle mesh rendering, antialiasing, supersampling
1Laura Downs, Tomas Möller, Carlo H. Séquin Occlusion horizons for driving through urban scenery. Search on Bibsonomy SI3D The full citation details ... 2001 DBLP  DOI  BibTeX  RDF
1Kevin T. McDonnell, Hong Qin 0001, Robert A. Wlodarczyk Virtual clay: a real-time sculpting system with haptic toolkits. Search on Bibsonomy SI3D The full citation details ... 2001 DBLP  DOI  BibTeX  RDF
1Osama Tolba, Julie Dorsey, Leonard McMillan A projective drawing system. Search on Bibsonomy SI3D The full citation details ... 2001 DBLP  DOI  BibTeX  RDF misc. 2D graphics, non-Euclidean spaces, non-photorealistic rendering, image-based modeling and rendering
1Alex Mohr, Michael Gleicher Non-invasive, interactive, stylized rendering. Search on Bibsonomy SI3D The full citation details ... 2001 DBLP  DOI  BibTeX  RDF real-time, interactive, non-photorealistic rendering, 3D, stylized
1David E. Johnson 0001, Elaine Cohen Spatialized normal come hierarchies. Search on Bibsonomy SI3D The full citation details ... 2001 DBLP  DOI  BibTeX  RDF computational geometry, collision detection, shadow algorithms, non-realistic rendering
1Jane Yen, Carlo H. Séquin Escher sphere construction kit. Search on Bibsonomy SI3D The full citation details ... 2001 DBLP  DOI  BibTeX  RDF M.C. Escher, spherical tiling, tile editor, solid modeling, tessellation
1Michael Garland, Andrew J. Willmott, Paul S. Heckbert Hierarchical face clustering on polygonal surfaces. Search on Bibsonomy SI3D The full citation details ... 2001 DBLP  DOI  BibTeX  RDF dual contraction, spatial data structures, surface simplification, quadric error metrics, face clusters
1Gong Li, Benjamin Watson 0001 Semiautomatic simplification. Search on Bibsonomy SI3D The full citation details ... 2001 DBLP  DOI  BibTeX  RDF multiresolution modeling, model simplification
1Xuetao Li, Tong Wing Woon, Tiow Seng Tan, Zhiyong Huang 0001 Decomposing polygon meshes for interactive applications. Search on Bibsonomy SI3D The full citation details ... 2001 DBLP  DOI  BibTeX  RDF components, geometric modeling, ray tracing, collision detection, shape, morphing, spatial data structures
1Xuejun Hao, Amitabh Varshney Variable-precision rendering. Search on Bibsonomy SI3D The full citation details ... 2001 DBLP  DOI  BibTeX  RDF hierarchical rendering, variable-precision rendering, levels of detail, view-dependent rendering
1John F. Hughes, Carlo H. Séquin (eds.) Proceedings of the 2001 Symposium on Interactive 3D Graphics, SI3D 2001, Chapel Hill, NC, USA, March 26-29, 2001 Search on Bibsonomy SI3D The full citation details ... 2001 DBLP  DOI  BibTeX  RDF
1Michael Gleicher Motion path editing. Search on Bibsonomy SI3D The full citation details ... 2001 DBLP  DOI  BibTeX  RDF animation, interaction techniques, animation with constraints
1Benjamin Lok Online model reconstruction for interactive virtual environments. Search on Bibsonomy SI3D The full citation details ... 2001 DBLP  DOI  BibTeX  RDF frame buffer tricks, virtual reality, image-based rendering, avatars, head mounted displays, visual hull, HCI (Human-Computer Interface)
1Tovi Grossman, Ravin Balakrishnan, Gordon Kurtenbach, George W. Fitzmaurice, Azam Khan, William Buxton Interaction techniques for 3D modeling on large displays. Search on Bibsonomy SI3D The full citation details ... 2001 DBLP  DOI  BibTeX  RDF tape drawing, interaction techniques, 3D modeling, two-handed input, large scale displays
1Michael Ashikhmin Synthesizing natural textures. Search on Bibsonomy SI3D The full citation details ... 2001 DBLP  DOI  BibTeX  RDF texture synthesys, user interaction
1Robert Aish, James L. Frankel, John H. Frazer, Anthony T. Patera Computational construction kits for geometric modeling and design (Panel Abstract). Search on Bibsonomy SI3D The full citation details ... 2001 DBLP  DOI  BibTeX  RDF human-computer interaction, tangible user interfaces, geometric modeling, transmedia
1John E. Stone, Justin Gullingsrud, Klaus Schulten A system for interactive molecular dynamics simulation. Search on Bibsonomy SI3D The full citation details ... 2001 DBLP  DOI  BibTeX  RDF steered molecular dynamics, haptic feedback, molecular dynamics
1Ziyad S. Hakura, John M. Snyder, Jerome Edward Lengyel Parameterized environment maps. Search on Bibsonomy SI3D The full citation details ... 2001 DBLP  DOI  BibTeX  RDF Fresnel modulation, parameterized texture maps, surface light fields, reflections, IBR, ray tracing
1Alexei Sourin Functionally based virtual computer art. Search on Bibsonomy SI3D The full citation details ... 2001 DBLP  DOI  BibTeX  RDF carving, embossing, virtual reality, computer art, functionally based shape modeling
1Michael A. Kowalski, John F. Hughes, Cynthia Beth Rubin, Jun Ohya User-guided composition effects for art-based rendering. Search on Bibsonomy SI3D The full citation details ... 2001 DBLP  DOI  BibTeX  RDF non-photorealistic rendering, procedural textures
1Takeo Igarashi, Dennis Cosgrove Adaptive unwrapping for interactive texture painting. Search on Bibsonomy SI3D The full citation details ... 2001 DBLP  DOI  BibTeX  RDF 3D content creation, multiresolution paint, texture painting, texture mapping, zooming, interactive 3D graphics
1Joseph J. LaViola Jr., Daniel Acevedo Feliz, Daniel F. Keefe, Robert C. Zeleznik Hands-free multi-scale navigation in virtual environments. Search on Bibsonomy SI3D The full citation details ... 2001 DBLP  DOI  BibTeX  RDF auto rotation, virtual reality, gestural interaction, navigation techniques
1Kenneth E. Hoff III, Andrew Zaferakis, Ming C. Lin, Dinesh Manocha Fast and simple 2D geometric proximity queries using graphics hardware. Search on Bibsonomy SI3D The full citation details ... 2001 DBLP  DOI  BibTeX  RDF graphics hardware acceleration, multi-pass techniques, collision detection, penetration depth, proximity queries
1Szymon Rusinkiewicz, Marc Levoy Streaming QSplat: a viewer for networked visualization of large, dense models. Search on Bibsonomy SI3D The full citation details ... 2001 DBLP  DOI  BibTeX  RDF streaming, progressive transmission, rendering systems, level of detail algorithms
1Voicu Popescu, Anselmo Lastra The vacuum buffer. Search on Bibsonomy SI3D The full citation details ... 2001 DBLP  DOI  BibTeX  RDF image-based modeling & rendering, algorithm
1Frank Perbet, Marie-Paule Cani Animating prairies in real-time. Search on Bibsonomy SI3D The full citation details ... 2001 DBLP  DOI  BibTeX  RDF real-time 3D graphics, levels of detail, natural phenomena
1Jonathan M. Cohen, Lee Markosian, Robert C. Zeleznik, John F. Hughes, Ronen Barzel An interface for sketching 3D curves. Search on Bibsonomy SI3D The full citation details ... 1999 DBLP  DOI  BibTeX  RDF curve manipulation, interactive shadows, 3D modeling
1Ramesh Raskar, Michael F. Cohen Image precision silhouette edges. Search on Bibsonomy SI3D The full citation details ... 1999 DBLP  DOI  BibTeX  RDF
1Ravin Balakrishnan, George W. Fitzmaurice, Gordon Kurtenbach, Karan Singh Exploring interactive curve and surface manipulation using a bend and twist sensitive input strip. Search on Bibsonomy SI3D The full citation details ... 1999 DBLP  DOI  BibTeX  RDF ShapeTape, interaction techniques, gestures, input devices, 3D modeling, surfaces, curves, bimanual input
1Yohai Makbily, Craig Gotsman, Reuven Bar-Yehuda Geometric algorithms for message filtering in decentralized virtual environments. Search on Bibsonomy SI3D The full citation details ... 1999 DBLP  DOI  BibTeX  RDF distributed systems, virtual reality, message filtering
1Bruce Gooch, Peter-Pike J. Sloan, Amy Gooch, Peter Shirley, Richard F. Riesenfeld Interactive technical illustration. Search on Bibsonomy SI3D The full citation details ... 1999 DBLP  DOI  BibTeX  RDF interaction, non-photorealistic rendering, silhouettes, illustration, lighting models, hardware rendering, material properties
1Fei-Ah Law, Tiow Seng Tan Preprocessing occlusion for real-time selective refinement. Search on Bibsonomy SI3D The full citation details ... 1999 DBLP  DOI  BibTeX  RDF level of detail modeling, occlusion preserving simplification, cell, occlusion culling, selective refinement
1Valerie A. Summers, Kellogg S. Booth, Thomas W. Calvert, Evan D. Graham, Christine L. MacKenzie Calibration for augmented reality experimental testbeds. Search on Bibsonomy SI3D The full citation details ... 1999 DBLP  DOI  BibTeX  RDF augmented reality, calibration, registration, experimental systems
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