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Results
Found 499 publication records. Showing 499 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
1 | Cosima Prahm, Kevin Bauer, Agnes Sturma, Laura Hruby, Anna Pittermann, Oskar Aszmann |
3D Body Image Perception and Pain Visualization Tool for Upper Limb Amputees. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 7th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2019, Kyoto, Japan, August 5-7, 2019, pp. 1-5, 2019, IEEE, 978-1-7281-0300-6. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Adnan Mehmood, Shoaib Qureshi, Han He, Xiaochen Chen, Shahbaz Ahmed, Sari Merilampi, Pasi Raumonen, Leena Ukkonen, Johanna Virkki |
Clothing-integrated RFID-based Interface for Human-Technology Interaction. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 7th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2019, Kyoto, Japan, August 5-7, 2019, pp. 1-5, 2019, IEEE, 978-1-7281-0300-6. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Mitsuhiro Ogawa |
Digital Game Devices with Physiological Measurement; For Games as Future Healthcare Bases. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 7th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2019, Kyoto, Japan, August 5-7, 2019, pp. 1-5, 2019, IEEE, 978-1-7281-0300-6. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Hiroko Kotani, Masako Sugai, Kasumi Kuramoto, Misa Kato, Maka Matsuno, Hidenori Nakagawa |
Application of Simple Game to Rapid Measurement of Cognitive Function in Maternal Brain. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 7th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2019, Kyoto, Japan, August 5-7, 2019, pp. 1-6, 2019, IEEE, 978-1-7281-0300-6. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Yoones A. Sekhavat |
A Rewarding Framework for Multiplayer Serious Games based on Competitive Reinforcement. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 7th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2019, Kyoto, Japan, August 5-7, 2019, pp. 1-8, 2019, IEEE, 978-1-7281-0300-6. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Stéphane Gobron, Sylvie Chatelain, Christophe Bolinhas, Domingos Correia de Oliveira |
A Picture-based Serious Game to Train Non-medical People for Emergency Situations. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 7th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2019, Kyoto, Japan, August 5-7, 2019, pp. 1-8, 2019, IEEE, 978-1-7281-0300-6. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Khasnur Abd Malek, Mazapuspavina Md-Yasin, Ilham Ameera Ismail, Zahirah Tharek, Nik Munirah Nik Mohd Nasir, Hashbullah Ismail, Hock Chuan Lim, Mohamed Fareq Malek, Nahar Azmi Mohamed |
Exercise Intensity in Exergaming: An approach by GameFiTT. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 7th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2019, Kyoto, Japan, August 5-7, 2019, pp. 1-8, 2019, IEEE, 978-1-7281-0300-6. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Manuel Pezzera, Alessandro Tironi, Jacopo Essenziale, Renato Mainetti, N. Alberto Borghese |
Approaches for increasing patient's engagement and motivation in exer-games-based autonomous telerehabilitation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 7th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2019, Kyoto, Japan, August 5-7, 2019, pp. 1-8, 2019, IEEE, 978-1-7281-0300-6. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
1 | |
7th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2019, Kyoto, Japan, August 5-7, 2019 ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![IEEE, 978-1-7281-0300-6 The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP BibTeX RDF |
|
1 | Alessandro Tironi, Renato Mainetti, Manuel Pezzera, N. Alberto Borghese |
An Empathic Virtual Caregiver for assistance in exer-game-based rehabilitation therapies. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 7th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2019, Kyoto, Japan, August 5-7, 2019, pp. 1-6, 2019, IEEE, 978-1-7281-0300-6. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Renée Schulz, Santiago G. Martinez, Takahiro Hara |
Towards a Game-Design Framework for Evidence-Based Clinical Procedure Libraries. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 7th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2019, Kyoto, Japan, August 5-7, 2019, pp. 1-8, 2019, IEEE, 978-1-7281-0300-6. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Polona Caserman, Philipp Achenbach, Stefan Göbel 0001 |
Analysis of Inverse Kinematics Solutions for Full-Body Reconstruction in Virtual Reality. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 7th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2019, Kyoto, Japan, August 5-7, 2019, pp. 1-8, 2019, IEEE, 978-1-7281-0300-6. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Wiwik Anggraeni, Abdolatul Abdillah, Pujiadi, Lulus Tjondro Trikoratno, Radityo Prasetianto Wibowo, Mauridhi Hery Purnomo, Yeyen Sudiarti |
Modelling and Forecasting the Dengue Hemorrhagic Fever Cases Number Using Hybrid Fuzzy-ARIMA. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 7th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2019, Kyoto, Japan, August 5-7, 2019, pp. 1-8, 2019, IEEE, 978-1-7281-0300-6. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Cosima Prahm, Fares Kayali, Oskar Aszmann |
MyoBeatz: Using music and rhythm to improve prosthetic control in a mobile game for health. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 7th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2019, Kyoto, Japan, August 5-7, 2019, pp. 1-6, 2019, IEEE, 978-1-7281-0300-6. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Francisco M. A. Araújo, Paulo Roberto Ferreira Viana Filho, Jesus A. Adad Filho, Nuno M. Fonseca Ferreira, António Valente, Salviano F. S. P. Soares |
A new approach of developing games for motor rehabilitation using Microsoft Kinect. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 7th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2019, Kyoto, Japan, August 5-7, 2019, pp. 1-6, 2019, IEEE, 978-1-7281-0300-6. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Ashish Amresh, Angela Chia-Chen Chen, Chen Tyler Baron |
A Game Based Intervention to Promote HPV Vaccination among Adolescents. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 7th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2019, Kyoto, Japan, August 5-7, 2019, pp. 1-6, 2019, IEEE, 978-1-7281-0300-6. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
1 | James R. Birt, Darryl Clare, Michael A. Cowling |
Piloting Multimodal Learning Analytics using Mobile Mixed Reality in Health Education. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 7th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2019, Kyoto, Japan, August 5-7, 2019, pp. 1-6, 2019, IEEE, 978-1-7281-0300-6. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Corey Clark, Myque Ouellette, Karl Csaky |
Training Players to Analyze Age-Related Macular Degeneration Optical Coherence Tomography Scans using a Human Computation Game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 7th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2019, Kyoto, Japan, August 5-7, 2019, pp. 1-7, 2019, IEEE, 978-1-7281-0300-6. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Fernando Veloso, Helena R. Torres, João Gomes Fonseca, Bruno Oliveira 0002, Mario Ruediger, Gabriele Hahn, António C. M. Pinho, Jorge Correia-Pinto, Pedro Morais, João L. Vilaça |
Synthetic infant head shapes with deformational plagiocephaly: concept and 3D model parameterization. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 7th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2019, Kyoto, Japan, August 5-7, 2019, pp. 1-7, 2019, IEEE, 978-1-7281-0300-6. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Fábio Vieira, Eva Oliveira, Nuno F. Rodrigues |
iSVC - Digital Platform for Detection and Prevention of Computer Vision Syndrome. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 7th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2019, Kyoto, Japan, August 5-7, 2019, pp. 1-7, 2019, IEEE, 978-1-7281-0300-6. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Saarah Reiaz, Ilef Mcharek, Ruqaiya Shabbir, Hock Chuan Lim, Debobroto Talukder, Rajeev Udasi, Mohamed Fareq Malek, Khasnur Abd Malek |
CalorieKiller: Burning Calories using Mobile Exergame with Wearables. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 7th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2019, Kyoto, Japan, August 5-7, 2019, pp. 1-5, 2019, IEEE, 978-1-7281-0300-6. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Brigid Mary Costello |
Learning through improvisational play: design strategies for serious games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 7th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2019, Kyoto, Japan, August 5-7, 2019, pp. 1-7, 2019, IEEE, 978-1-7281-0300-6. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
1 | José Vilaça, Duarte Duque |
Diagnosis of children's vision problems through video games : Case study: A visual acuity test & game tool. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 7th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2019, Kyoto, Japan, August 5-7, 2019, pp. 1-5, 2019, IEEE, 978-1-7281-0300-6. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Shiksha Dheda, Reolyn Heymann |
An Interactive Game to aid with Anxiety Management. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 7th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2019, Kyoto, Japan, August 5-7, 2019, pp. 1-7, 2019, IEEE, 978-1-7281-0300-6. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Nohemí Lugo Rodríguez, María Elena Melón Jareda |
Design Process of an Alternate Reality Game (ARG) as a Strategy to Foster Social Support and Well-being of Mothers of Children with ASD. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 7th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2019, Kyoto, Japan, August 5-7, 2019, pp. 1-7, 2019, IEEE, 978-1-7281-0300-6. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Barbara Göbl, Dayana Hristova, Suzana Jovicic, Marie-France Chevron, Thomas Slunecko, Helmut Hlavacs |
Fostering Social Media Literacy through a Participatory Mixed-Methods Approach: Discussion of Workshop Findings. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 7th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2019, Kyoto, Japan, August 5-7, 2019, pp. 1-8, 2019, IEEE, 978-1-7281-0300-6. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Darpan Dhawan, Michael Barlow, Erandi Lakshika |
Prosthetic Rehabilitation Training in Virtual Reality. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 7th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2019, Kyoto, Japan, August 5-7, 2019, pp. 1-8, 2019, IEEE, 978-1-7281-0300-6. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Agustinus Bimo Gumelar, Afid Kurniawan, Adri Gabriel Sooai, Mauridhi Hery Purnomo, Eko Mulyanto Yuniarno, Indar Sugiarto, Agung Widodo, Andreas Agung Kristanto, Tresna Maulana Fahrudin |
Human Voice Emotion Identification Using Prosodic and Spectral Feature Extraction Based on Deep Neural Networks. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 7th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2019, Kyoto, Japan, August 5-7, 2019, pp. 1-8, 2019, IEEE, 978-1-7281-0300-6. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Tom Kolthoff, Ton A. M. Spil, Hai Nguyen |
The adoption of a serious game to foster interaction between the elderly and the youth. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 7th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2019, Kyoto, Japan, August 5-7, 2019, pp. 1-8, 2019, IEEE, 978-1-7281-0300-6. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Jaime Andres Garcia, Natassja Sundara, Georgette Tabor, Valérie C. Gay, Tuck Wah Leong |
Solitaire Fitness: Design of an asynchronous exergame for the elderly to enhance cognitive and physical ability. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 7th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2019, Kyoto, Japan, August 5-7, 2019, pp. 1-6, 2019, IEEE, 978-1-7281-0300-6. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Pedro Silva Moreira, Pedro Chaves, Pedro R. Almeida, Nuno Dias |
Scaling the assessment of emotion regulation effectiveness with a low-cost psychophysiological system. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 7th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2019, Kyoto, Japan, August 5-7, 2019, pp. 1-6, 2019, IEEE, 978-1-7281-0300-6. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Florens Debora Patricia, Harsa Wahyu Ramadhan |
Assigning Creative Commons Licenses to Accompany The Accessibility. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 7th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2019, Kyoto, Japan, August 5-7, 2019, pp. 1-5, 2019, IEEE, 978-1-7281-0300-6. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Renée Schulz, Berglind Smaradottir, Joakim Torblå Olsen, Andreas Prinz 0001 |
Scenario-based Serious Game to Teach about Healthcare. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 7th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2019, Kyoto, Japan, August 5-7, 2019, pp. 1-8, 2019, IEEE, 978-1-7281-0300-6. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Lamana Mulaffer, M. Abdullah Zafar, Beena Ahmed |
Analyzing Player Engagement for Biofeedback Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 7th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2019, Kyoto, Japan, August 5-7, 2019, pp. 1-5, 2019, IEEE, 978-1-7281-0300-6. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Tomás Henriques |
SPR1NG Controller: An Interface for Kinesthetic Spatial Manipulation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 7th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2019, Kyoto, Japan, August 5-7, 2019, pp. 1-5, 2019, IEEE, 978-1-7281-0300-6. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Abel González Mondéjar, Greis Francy M. Silva-Calpa, Alberto Barbosa Raposo, Daniel C. Mograbi |
BraPolar: an M-Health Application for Remote Monitoring of People with Bipolar Disorder. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 7th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2019, Kyoto, Japan, August 5-7, 2019, pp. 1-8, 2019, IEEE, 978-1-7281-0300-6. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Teeranan Charoensook, Michael Barlow, Erandi Lakshika |
Heart Rate and Breathing Variability for Virtual Reality Game Play. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 7th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2019, Kyoto, Japan, August 5-7, 2019, pp. 1-7, 2019, IEEE, 978-1-7281-0300-6. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
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1 | Marco Simões, Rui Abreu 0002, Hélio Gonçalves, Ana Rodrigues 0006, Inês Bernardino, Miguel Castelo-Branco |
Serious games for ageing: a pilot interventional study in a cohort of heterogeneous cognitive impairment. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 7th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2019, Kyoto, Japan, August 5-7, 2019, pp. 1-8, 2019, IEEE, 978-1-7281-0300-6. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
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1 | Sari Merilampi, Kyle Mulholland, Venni Ihanakangas, Jonna Ojala, Pauli Valo, Johanna Virkki |
A Smart Chair Physiotherapy Exergame for Fall Prevention - User Experience Study. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 7th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2019, Kyoto, Japan, August 5-7, 2019, pp. 1-5, 2019, IEEE, 978-1-7281-0300-6. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
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1 | Umi Laili Yuhana, Remy Giovanny Mangowal, Eko Mulyanto Yuniarno, Siti Rochimah, Mauridhi Hery Purnomo |
A Serious Game for Measuring and Displaying Mathematics Competencies of Disabled Students. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 7th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2019, Kyoto, Japan, August 5-7, 2019, pp. 1-5, 2019, IEEE, 978-1-7281-0300-6. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
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1 | A. Achiron, R. Alonix, Bernard Croisile, M. Gurevich, G. M. Doniger, Franck Tarpin-Bernard |
Design and evaluation of computerized cognitive games to improve cognitive performance in multiple sclerosis: A correlation and validation study. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 7th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2019, Kyoto, Japan, August 5-7, 2019, pp. 1-7, 2019, IEEE, 978-1-7281-0300-6. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
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1 | Marjorie A. Zielke, Djakhangir Zakhidov, Joel Rizzo, Erik DeFries, Laay Trivedi, Cecelia Marquart, Matthew Dusek, James Prochaska |
Using Design-Based Research to Develop a Virtual Human Interface for Police Nystagmus Training. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 7th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2019, Kyoto, Japan, August 5-7, 2019, pp. 1-8, 2019, IEEE, 978-1-7281-0300-6. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
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1 | Maziah Mat Rosly, Mark Halaki, Hadi Mat Rosly, Nazirah Hasnan, Ruby Husain, Glen M. Davis |
Arm Exercises for Individuals with Spinal Cord Injury: Exergaming versus Arm Cranking. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 7th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2019, Kyoto, Japan, August 5-7, 2019, pp. 1-7, 2019, IEEE, 978-1-7281-0300-6. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
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1 | Julie Golliot |
Engagement Levers for Therapists and Patients in a Context of Cognitive Rehabilitation of Executive Functions With the Serious Game S'TIM. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 7th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2019, Kyoto, Japan, August 5-7, 2019, pp. 1-8, 2019, IEEE, 978-1-7281-0300-6. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
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1 | Dmitriy Babichenko, Marek J. Druzdzel, Neal Benedict, Gary Tabas, James B. McGee |
Moving Beyond Branching: Evaluating Educational Impact of Procedurally-Generated Virtual Patients. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 7th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2019, Kyoto, Japan, August 5-7, 2019, pp. 1-8, 2019, IEEE, 978-1-7281-0300-6. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
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1 | René Baranyi, Pawel Czech, Florian Walcher, Christoph Aigner, Thomas Grechenig |
Reha@Stroke - A Mobile Application to Support People Suffering from a Stroke Through Their Rehabilitation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 7th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2019, Kyoto, Japan, August 5-7, 2019, pp. 1-8, 2019, IEEE, 978-1-7281-0300-6. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
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1 | Edwin Daniel Oña, Alicia Cuesta-Gómez, Jaime Andres Garcia, William L. Raffe, Patricia Sánchez-Herrera, Roberto Cano-de la Cuerda, Alberto Jardón |
Evaluating A VR-based Box and Blocks Test for Automatic Assessment of Manual Dexterity: A Preliminary Study in Parkinson's Disease. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 7th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2019, Kyoto, Japan, August 5-7, 2019, pp. 1-6, 2019, IEEE, 978-1-7281-0300-6. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
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1 | Shih-Cheng Horng, Shieh-Shing Lin |
Optimization of Physician Task Scheduling Under Stochastic Processing Times. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 7th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2019, Kyoto, Japan, August 5-7, 2019, pp. 1-6, 2019, IEEE, 978-1-7281-0300-6. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
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1 | Jingdi Xu, Yuuki Okido, Sunee Sae-Lao, Pujana Paliyawan, Ruck Thawonmas, Tomohiro Harada |
Promoting Emotional Well-Being with Angry-Birds-like Gameplay on Pixel Image Levels. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 7th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2019, Kyoto, Japan, August 5-7, 2019, pp. 1-4, 2019, IEEE, 978-1-7281-0300-6. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
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1 | Sruti Subramanian, Yngve Dahl, Nina Skjæret-Maroni, Beatrix Vereijken, Dag Svanæs |
Twelve Ways to Reach for a Star: Player Movement Strategies in a Whole-Body Exergame. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 7th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2019, Kyoto, Japan, August 5-7, 2019, pp. 1-8, 2019, IEEE, 978-1-7281-0300-6. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Ton A. M. Spil, Wouter Versluijs, Ingrid Vliegen |
Care 4 Supply. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 7th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2019, Kyoto, Japan, August 5-7, 2019, pp. 1-8, 2019, IEEE, 978-1-7281-0300-6. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
1 | Sandeep Athavale, Girish Dalvi |
A method to study purposeful game design process. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 6th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2018, Vienna, Austria, May 16-18, 2018, pp. 1-8, 2018, IEEE, 978-1-5386-6298-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Arata Andrade Saraiva, Alexandre Tolstenko Nogueira, Nuno M. Fonseca Ferreira, António Valente |
Application of virtual reality for the treatment of Strabismus and Amblyopia. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 6th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2018, Vienna, Austria, May 16-18, 2018, pp. 1-7, 2018, IEEE, 978-1-5386-6298-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Lucie A. Chauveau, Nicolas Szilas, Anna Laura Luiu, Frédéric Ehrler |
Dimensions of personalization in a narrative pedagogical simulation for Alzheimer's caregivers. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 6th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2018, Vienna, Austria, May 16-18, 2018, pp. 1-8, 2018, IEEE, 978-1-5386-6298-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Jaime Andres Garcia |
Assessing the validity of in-game stepping performance data from a kinect-based fall prevention exergame. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 6th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2018, Vienna, Austria, May 16-18, 2018, pp. 1-7, 2018, IEEE, 978-1-5386-6298-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Christiane Hagedorn, Heini Utunen, Jan Renz, Christoph Meinel |
Exploring possibilities to partially transform simulation exercises into interactive games on OpenWHO.org digitizing live role-playing game exercises online for epidemics and health emergency work. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 6th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2018, Vienna, Austria, May 16-18, 2018, pp. 1-6, 2018, IEEE, 978-1-5386-6298-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Greis Francy M. Silva-Calpa, Alberto Barbosa Raposo, Maryse Suplino |
CoASD: A tabletop game to support the collaborative work of users with autism spectrum disorder. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 6th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2018, Vienna, Austria, May 16-18, 2018, pp. 1-8, 2018, IEEE, 978-1-5386-6298-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
1 | William L. Raffe, Jaime Andres Garcia |
Combining skeletal tracking and virtual reality for game-based fall prevention training for the elderly. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 6th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2018, Vienna, Austria, May 16-18, 2018, pp. 1-7, 2018, IEEE, 978-1-5386-6298-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Yu-Hsiang Lin, Hui-Fen Mao, Yun-Cheng Tsai, Jui-Jen Chou |
Developing a serious game for the elderly to do physical and cognitive hybrid activities. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 6th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2018, Vienna, Austria, May 16-18, 2018, pp. 1-8, 2018, IEEE, 978-1-5386-6298-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Corey Clark, Ira Greenberg 0001, Myque Ouellette |
A model for integrating human computing into commercial video games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 6th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2018, Vienna, Austria, May 16-18, 2018, pp. 1-8, 2018, IEEE, 978-1-5386-6298-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Matthias Süncksen, Henner Bendig, Michael Teistler, Markus Wagner 0006, Oliver Johannes Bott, Klaus Dresing |
Gamification and virtual reality for teaching mobile x-ray imaging. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 6th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2018, Vienna, Austria, May 16-18, 2018, pp. 1-7, 2018, IEEE, 978-1-5386-6298-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Edwin Daniel Oña, Carlos Balaguer, Alberto Jardón |
Towards a framework for rehabilitation and assessment of upper limb motor function based on Serious Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 6th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2018, Vienna, Austria, May 16-18, 2018, pp. 1-7, 2018, IEEE, 978-1-5386-6298-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
1 | John M. Henry, Stephen Tang 0001, Martin Hanneghan, Chris Carter 0001 |
A framework for the integration of serious games and the Internet of Things (IoT). ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 6th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2018, Vienna, Austria, May 16-18, 2018, pp. 1-8, 2018, IEEE, 978-1-5386-6298-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Moritz Ruehrlinger, Fabiola Gattringer, Barbara Stiglbauer, Jürgen Hagler, Michael Lankes, Clemens Holzmann |
It is not rocket science. It is collaborative play for old and young! ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 6th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2018, Vienna, Austria, May 16-18, 2018, pp. 1-7, 2018, IEEE, 978-1-5386-6298-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Hanna-Leena Huttunen, Raija Halonen, Denzil Ferreira |
Identifying bottlenecks in work processes: Elderly care. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 6th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2018, Vienna, Austria, May 16-18, 2018, pp. 1-8, 2018, IEEE, 978-1-5386-6298-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Marta Mondellini, Sara Arlati, Simone L. Pizzagalli, Luca Greci, Marco Sacco, Giancarlo Ferrigno |
Assessment of the usability of an immersive virtual supermarket for the cognitive rehabilitation of elderly patients: A pilot study on young adults. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 6th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2018, Vienna, Austria, May 16-18, 2018, pp. 1-8, 2018, IEEE, 978-1-5386-6298-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Sari Merilampi, Antti Koivisto, Johanna Virkki |
Activation game for older adults - Development and initial user experiences. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 6th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2018, Vienna, Austria, May 16-18, 2018, pp. 1-5, 2018, IEEE, 978-1-5386-6298-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
1 | João Perdiz, Luis Garrote 0001, Gabriel Pires, Urbano Jose C. Nunes |
Measuring the impact of reinforcement learning on an electrooculography-only computer game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 6th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2018, Vienna, Austria, May 16-18, 2018, pp. 1-8, 2018, IEEE, 978-1-5386-6298-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Erkki Siira, Juha Häikiö, Elina Annanperä |
Mobile gaming in gyms - Can fitness and games join together? ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 6th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2018, Vienna, Austria, May 16-18, 2018, pp. 1-6, 2018, IEEE, 978-1-5386-6298-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Elina Annanperä, Jani Yli-Kantola, Tanja Sauvola, Samuli Heinonen, Erkki Siira |
Testing methods for mobile game development a case study on user feedback in different development phases. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 6th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2018, Vienna, Austria, May 16-18, 2018, pp. 1-8, 2018, IEEE, 978-1-5386-6298-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Benjamin Byl, Matthias Süncksen, Michael Teistler |
A serious virtual reality game to train spatial cognition for medical ultrasound imaging. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 6th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2018, Vienna, Austria, May 16-18, 2018, pp. 1-4, 2018, IEEE, 978-1-5386-6298-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Kimberly Hieftje, Tyra Pendergrass, Erika Montanaro, Tassos Kyriakides, Orli Florsheim, Lynn E. Fiellin |
"But do they like it?" Participant satisfaction and gameplay experience of a public health videogame intervention in adolescents. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 6th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2018, Vienna, Austria, May 16-18, 2018, pp. 1-7, 2018, IEEE, 978-1-5386-6298-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Naemi Luckner, Fares Kayali, Peter Purgathofer, Katharina Werner, Matei Capatu Victoria |
Technological interventions to increase mobility of older adults with dementia. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 6th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2018, Vienna, Austria, May 16-18, 2018, pp. 1-6, 2018, IEEE, 978-1-5386-6298-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Liliana Vale Costa, Ana Isabel Veloso, Michael Loizou, Sylvester Arnab |
Breaking barriers to game-based learning for active ageing and healthy lifestyles A qualitative interview study with experts in the field. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 6th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2018, Vienna, Austria, May 16-18, 2018, pp. 1-8, 2018, IEEE, 978-1-5386-6298-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Pasi Tyrväinen, Minna Silvennoinen, Karoliina Talvitie-Lamberg, Anniina Ala-Kitula, Reija Kuoremäki |
Identifying opportunities for AI applications in healthcare - Renewing the national healthcare and social services. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 6th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2018, Vienna, Austria, May 16-18, 2018, pp. 1-7, 2018, IEEE, 978-1-5386-6298-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Marjorie A. Zielke, Djakhangir Zakhidov, Gary M. Hardee, Jithin Pradeep, Leonard Evans, Zahra Lodhi, Kevin Zimmer, Eric Ward |
Exploring medical cyberlearning for work at the human/technology frontier with the mixed-reality emotive virtual human system platform. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 6th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2018, Vienna, Austria, May 16-18, 2018, pp. 1-8, 2018, IEEE, 978-1-5386-6298-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Nataly D. Martini, Craig S. Webster |
Evaluation of interprofessional learning among medical and pharmacy students using a virtual patient simulation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 6th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2018, Vienna, Austria, May 16-18, 2018, pp. 1-4, 2018, IEEE, 978-1-5386-6298-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
1 | N. Alberto Borghese, Manuel Pezzera, Renato Mainetti, Jacopo Essenziale, Roberta Cazzaniga, Barbara Reggiori, Simone Mercurio, Paolo Confalonieri |
A cloud-based platform for effective supervision of autonomous home rehabilitation through exer-games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 6th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2018, Vienna, Austria, May 16-18, 2018, pp. 1-6, 2018, IEEE, 978-1-5386-6298-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Jonathan Jacobs, Japie Greeff, Reolyn Heymann |
Interactive game for children with difficulty crossing the midline. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 6th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2018, Vienna, Austria, May 16-18, 2018, pp. 1-8, 2018, IEEE, 978-1-5386-6298-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Christoph Wimmer, Stefan Biegler, Johannes Harms, Karin Kappel, Thomas Grechenig |
SQT: A tool for the automated measurement of respondent behaviour and response quality in health-related gamified online surveys. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 6th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2018, Vienna, Austria, May 16-18, 2018, pp. 1-8, 2018, IEEE, 978-1-5386-6298-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Louise Petersen Matjeka, Dag Svanæs |
Gamifying an Exergame Co-DesignWorkshop - Playful involvement of experts in the design process o balance training exergames. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 6th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2018, Vienna, Austria, May 16-18, 2018, pp. 1-8, 2018, IEEE, 978-1-5386-6298-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Ramin Tadayon, Ashish Amresh, Troy McDaniel, Sethuraman Panchanathan |
Real-time stealth intervention for motor learning using player flow-state. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 6th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2018, Vienna, Austria, May 16-18, 2018, pp. 1-8, 2018, IEEE, 978-1-5386-6298-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Malay Dhamelia, Girish Dalvi |
NudgeEntrance: Domestic intervention to change hand washing behaviour. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 6th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2018, Vienna, Austria, May 16-18, 2018, pp. 1-7, 2018, IEEE, 978-1-5386-6298-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
1 | João L. Vilaça, Thomas Grechenig, Duarte Duque, Nuno F. Rodrigues, Nuno Dias (eds.) |
6th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2018, Vienna, Austria, May 16-18, 2018 ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![IEEE, 978-1-5386-6298-4 The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP BibTeX RDF |
|
1 | Renato Mainetti, Serena Oliveri, Ilaria Cutica, Alessandra Gorini, Silvia Gaspardo, N. Alberto Borghese, Gabriella Pravettoni |
Design, development and usability test of serious games related to genetics. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 6th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2018, Vienna, Austria, May 16-18, 2018, pp. 1-8, 2018, IEEE, 978-1-5386-6298-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Duarte Duque |
Tracking of small animals in laboratory An application of CUDA technology for the optimization of computer vision algorithms. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 6th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2018, Vienna, Austria, May 16-18, 2018, pp. 1-6, 2018, IEEE, 978-1-5386-6298-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Marierose M. M. van Dooren, Valentijn T. Visch, Renske Spijkerman |
Rewards that make you play: The Distinct effect of monetary rewards, virtual points and social rewards on play persistence in substance dependent and non-dependent adolescents. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 6th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2018, Vienna, Austria, May 16-18, 2018, pp. 1-7, 2018, IEEE, 978-1-5386-6298-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Joyce Horn Fonteles, Yvens Rebouças Serpa, Rafael Garcia Barbosa, Maria Andréia Formico Rodrigues, Maria Socorro Pequeno Leite Alves |
Gesture-controlled interactive musical game to practice hand therapy exercises and learn rhythm and melodic structures. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 6th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2018, Vienna, Austria, May 16-18, 2018, pp. 1-8, 2018, IEEE, 978-1-5386-6298-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
1 | MennatAllah Nader ElSayed, Slim Abdennadher, Fatema Mohsen Gabr |
Foodie Moodie: A crowdsourcing platform for interrelating food with mood. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 6th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2018, Vienna, Austria, May 16-18, 2018, pp. 1-5, 2018, IEEE, 978-1-5386-6298-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Simone L. Pizzagalli, Daniele Spoladore, Sara Arlati, Marco Sacco, Luca Greci |
HIC: An interactive and ubiquitous home controller system for the smart home. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 6th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2018, Vienna, Austria, May 16-18, 2018, pp. 1-6, 2018, IEEE, 978-1-5386-6298-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Tomás Alves, Sandra Gama, Francisco S. Melo |
Flow adaptation in serious games for health. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 6th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2018, Vienna, Austria, May 16-18, 2018, pp. 1-8, 2018, IEEE, 978-1-5386-6298-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Sonja Schmer-Galunder, Jeremy F. Gottlieb, Jack Ladwig, Josh Hamell, Peter K. Keller, Peggy Wu |
A VR ecosystem for telemedicine and non-intrusive cognitive and affective assessment. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 6th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2018, Vienna, Austria, May 16-18, 2018, pp. 1-6, 2018, IEEE, 978-1-5386-6298-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
1 | João Gomes Fonseca, Pedro Morais, Sandro F. Queiros, Fernando Veloso, António C. M. Pinho, Jaime C. Fonseca 0001, Jorge Correia-Pinto, João L. Vilaça |
Personalized dynamic phantom of the right and left ventricles based on patient-specific anatomy for echocardiography studies - Preliminary results. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 6th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2018, Vienna, Austria, May 16-18, 2018, pp. 1-7, 2018, IEEE, 978-1-5386-6298-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Inga Freire Saboia, Ana Margarida Almeida, Cláudia Pernencar, Ana Isabel Veloso |
Gamification strategies in weight control applications, where "losing (weight) is winning". ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 6th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2018, Vienna, Austria, May 16-18, 2018, pp. 1-8, 2018, IEEE, 978-1-5386-6298-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Dhinesh R, S. P. Preejith, Mohanasankar Sivaprakasam |
Tennis serve correction using a performance improvement platform. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 6th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2018, Vienna, Austria, May 16-18, 2018, pp. 1-7, 2018, IEEE, 978-1-5386-6298-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Michael Urbanek, Peter Fikar, Florian Güldenpfennig |
About the sound of bananas - Anti rules for audio game design. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 6th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2018, Vienna, Austria, May 16-18, 2018, pp. 1-7, 2018, IEEE, 978-1-5386-6298-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Bruno Oliveira 0002, Helena R. Torres, Sandro F. Queiros, Pedro Morais, Jaime C. Fonseca 0001, Jan D'hooge, Nuno F. Rodrigues, João L. Vilaça |
Segmentation of kidney and renal collecting system on 3D computed tomography images. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 6th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2018, Vienna, Austria, May 16-18, 2018, pp. 1-8, 2018, IEEE, 978-1-5386-6298-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Kimmo Tarkkanen, Werner Ravyse, Niina Katajapuu, Teppo Saarenpää, Mika Luimula |
Applying personas in designing exergames for knee arthrosis. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 6th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2018, Vienna, Austria, May 16-18, 2018, pp. 1-5, 2018, IEEE, 978-1-5386-6298-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Henrique S. Rossi, Sibele M. dos Santos, Raquel O. Prates, Renato A. C. Ferreira |
Imaginator: A virtual reality based game for the treatment of sensory processing disorders. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 6th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2018, Vienna, Austria, May 16-18, 2018, pp. 1-8, 2018, IEEE, 978-1-5386-6298-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
1 | Joana F. Pinto, Henrique R. Carvalho, Goncalo R. R. Chambel, Joao Ramiro, Afonso Gonçalves 0001 |
Adaptive gameplay and difficulty adjustment in a gamified upper-limb rehabilitation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SeGAH ![In: 6th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2018, Vienna, Austria, May 16-18, 2018, pp. 1-8, 2018, IEEE, 978-1-5386-6298-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
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