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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
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The graphs summarize 9249 occurrences of 4363 keywords
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Results
Found 14050 publication records. Showing 14049 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
34 | Bonnie A. Nardi, Justin Harris |
Strangers and friends: collaborative play in world of warcraft. |
CSCW |
2006 |
DBLP DOI BibTeX RDF |
gemeinschaft, social ties, community, learning, play, MMOGs, multiplayer games, social isolation |
34 | Martin Brynskov, Martin Ludvigsen |
Mock games: a new genre of pervasive play. |
Conference on Designing Interactive Systems |
2006 |
DBLP DOI BibTeX RDF |
Computer-Supported Cooperative Play (CSCP), popular culture, tweens, children, social computing, entertainment, pervasive gaming |
34 | Hiroshi Ishii 0001, Craig Wisneski, Julian Orbanes, Ben Chun, Joseph A. Paradiso |
PingPongPlus: Design of an Athletic-Tangible Interface for Computer-Supported Cooperative Play. |
CHI |
1999 |
DBLP DOI BibTeX RDF |
athletic interaction, computer-supported cooperative play, enhanced reality, kinesthetic interaction, augmented reality, tangible interface, interactive surface |
33 | David Harel, Rami Marelly |
Specifying and executing behavioral requirements: the play-in/play-out approach. |
Softw. Syst. Model. |
2003 |
DBLP DOI BibTeX RDF |
Live sequence charts (LSCs), System modeling and execution, UML, Testing, Requirements engineering, Scenarios |
32 | Jim Wallace, Jennifer R. Whitson, Beth Bonsignore, Julian Frommel, Erik Harpstead (eds.) |
Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY Companion 2023, Stratford, ON, Canada, October 10-13, 2023 |
CHI PLAY Companion |
2023 |
DBLP DOI BibTeX RDF |
|
32 | Kutub Gandhi |
Cool Little Playable Things: Supporting Transformational Games Outside Formal Contexts. |
CHI PLAY Companion |
2023 |
DBLP DOI BibTeX RDF |
|
32 | Aqeel Haider, Günter Wallner, Kathrin Gerling, Vero Vanden Abeele |
Preliminary Study of the Performance of the miniPXI when Measuring Player Experience throughout Game Development. |
CHI PLAY Companion |
2023 |
DBLP DOI BibTeX RDF |
|
32 | Maya Grace Torii, Takahito Murakami, Yoichi Ochiai |
Lottery and Sprint: Generate a Board Game with Design Sprint Method on AutoGPT. |
CHI PLAY Companion |
2023 |
DBLP DOI BibTeX RDF |
|
32 | Max Chen, Shano Liang, Gillian Smith 0001 |
Stackable Music: A Marker-Based Augmented Reality Music Synthesis Game. |
CHI PLAY Companion |
2023 |
DBLP DOI BibTeX RDF |
|
32 | German Schabert, Marc Schubhan, Michael Schmitz, Maximilian Altmeyer |
Faster, Harder? Investigating the Impact of Changing Background Music Speed on Gameplay Performance and Player Experience in an Endless Runner Game. |
CHI PLAY Companion |
2023 |
DBLP DOI BibTeX RDF |
|
32 | Nancy N. Blackburn, M. Gardone, Daniel S. Brown |
Player-Centric Procedural Content Generation: Enhancing Runtime Customization by Integrating Real-Time Player Feedback. |
CHI PLAY Companion |
2023 |
DBLP DOI BibTeX RDF |
|
32 | Johannes Pfau, Magy Seif El-Nasr |
Balancing Video Games: A Player-Driven Instrument. |
CHI PLAY Companion |
2023 |
DBLP DOI BibTeX RDF |
|
32 | Katie Seaborn |
Link, User-Centred Designer: Game Characters as Transcendent Models. |
CHI PLAY Companion |
2023 |
DBLP DOI BibTeX RDF |
|
32 | Gerard T. Mulvany |
Designing for Digital Hybridisation of Theatre. |
CHI PLAY Companion |
2023 |
DBLP DOI BibTeX RDF |
|
32 | Yibo Fu, Yuqing Liang, Harpreet Sareen |
Trouble Maker: Truth or Dare Prompt Generator Based on Markov Chain. |
CHI PLAY Companion |
2023 |
DBLP DOI BibTeX RDF |
|
32 | Noor Hammad, Erik Harpstead, Jessica Hammer |
GameAware Streaming Interfaces. |
CHI PLAY Companion |
2023 |
DBLP DOI BibTeX RDF |
|
32 | Jihane Floriane ElHarizi |
Understanding Women's Success in eSports in the MENA Region. |
CHI PLAY Companion |
2023 |
DBLP DOI BibTeX RDF |
|
32 | Dan Bennett, Elisa D. Mekler |
Jank Accounts: We Should Study 'Broken' Games. |
CHI PLAY Companion |
2023 |
DBLP DOI BibTeX RDF |
|
32 | Nellie Seale |
Education, Entertainment, and Engagement in Museums in the Digital Age. |
CHI PLAY Companion |
2023 |
DBLP DOI BibTeX RDF |
|
32 | Yuxuan Huang |
The Future of Generative AI: How GenAI Would Change Human-Computer Co-creation in the Next 10 to 15 Years. |
CHI PLAY Companion |
2023 |
DBLP DOI BibTeX RDF |
|
32 | Katie Seaborn, Katja Rogers, Somang Nam, Miu Kojima |
Kawaii Game Vocalics: A Preliminary Model. |
CHI PLAY Companion |
2023 |
DBLP DOI BibTeX RDF |
|
32 | Hainan Yu, Pedro Cardoso-Leite |
Video Games to Study and Improve Collaboration Skills. |
CHI PLAY Companion |
2023 |
DBLP DOI BibTeX RDF |
|
32 | Laura Herrewijn, Sven Charleer |
Spectator LF Streamer: Facilitating Better Stream Discovery through Spectator Motivations and Stream Affordances. |
CHI PLAY Companion |
2023 |
DBLP DOI BibTeX RDF |
|
32 | Marie-Ève Côté, Thomas Bergeron, Virginie Juteau, Kevin Lavigne-Bourque, Pierre Tousignant, Yannick Francillette, François-Xavier Dupas |
Lux: A Game to Promote Good Lighting Practices among the General Public. |
CHI PLAY Companion |
2023 |
DBLP DOI BibTeX RDF |
|
32 | Rachel Gorden, Imke Alenka Harbig, Kseniia Harshina, Marie Biedermann, Mathias Lux |
Behind the Screens: An Exploratory Study on Gamer Types and Identities in Game Jams. |
CHI PLAY Companion |
2023 |
DBLP DOI BibTeX RDF |
|
32 | Anatolii Belousov, Terho Ojell-Järventausta, Mila Bujic, Joseph Macey, Juho Hamari |
Digitally-Induced Altered States of Consciousness and Playful HCI: Future Research Agenda of a Novel Perspective. |
CHI PLAY Companion |
2023 |
DBLP DOI BibTeX RDF |
|
32 | Shruti Agrawal, Girish Dalvi |
From Interviews to Experience Sampling: Understanding Subjective Experience of Player Effort through Diverse Methodologies. |
CHI PLAY Companion |
2023 |
DBLP DOI BibTeX RDF |
|
32 | Sanzida Mojib Luna |
DHH People in Co-located Collaborative Multiplayer AR Environments. |
CHI PLAY Companion |
2023 |
DBLP DOI BibTeX RDF |
|
32 | Kris Alexander |
Impactful Synergy: Video Games and Humanity. |
CHI PLAY Companion |
2023 |
DBLP DOI BibTeX RDF |
|
32 | Ensor Hieronymous Moriarty, Nathan Perriman, Josh Rutledge, Jack Taylor, T. C. Nicholas Graham |
Increasing Player Coupling in an Asymmetric Racing Game. |
CHI PLAY Companion |
2023 |
DBLP DOI BibTeX RDF |
|
32 | Wei Lu Wang, Derek Haqq, Morva Saaty, Yusheng Cao, Jixiang Fan, Jaitun V. Patel, D. Scott McCrickard |
Chatterbox Opener: A Game to Support Healthy Communication and Relationships. |
CHI PLAY Companion |
2023 |
DBLP DOI BibTeX RDF |
|
32 | Shiina Takano, Arinobu Niijima |
Game with Breathing Control System for Learning Circular Breathing. |
CHI PLAY Companion |
2023 |
DBLP DOI BibTeX RDF |
|
32 | Daniel Fernández Galeote, Nikoletta Zampeta Legaki, Juho Hamari |
Climate Connected: An Immersive VR and PC Game for Climate Change Engagement. |
CHI PLAY Companion |
2023 |
DBLP DOI BibTeX RDF |
|
32 | Miyuki Tanaka |
Action RPG Game Space Created by Listening: Spatial Exploration and Cognition without Vision. |
CHI PLAY Companion |
2023 |
DBLP DOI BibTeX RDF |
|
32 | Erik Harpstead, David Gagnon, Magy Seif El-Nasr, Luke Swanson |
Using Open Game Data to Understand Game-Based Learning. |
CHI PLAY Companion |
2023 |
DBLP DOI BibTeX RDF |
|
32 | Cody J. Phillips 0002, Nico Trick, Lennart E. Nacke, Regan L. Mandryk |
The Role of Generative AI in Games Research. |
CHI PLAY Companion |
2023 |
DBLP DOI BibTeX RDF |
|
32 | Arianna Boldi, Selina Cho, Yubo Kou, Amon Rapp, Max V. Birk |
Methodological Challenges, Risks, and Ethical Implications in Game Research. |
CHI PLAY Companion |
2023 |
DBLP DOI BibTeX RDF |
|
32 | Michel Wijkstra, Katja Rogers, Regan L. Mandryk, Remco C. Veltkamp, Julian Frommel |
Help, My Game Is Toxic! First Insights from a Systematic Literature Review on Intervention Systems for Toxic Behaviors in Online Video Games. |
CHI PLAY Companion |
2023 |
DBLP DOI BibTeX RDF |
|
32 | Roshni Saxena, Zachary Gaydos, Morva Saaty, Derek Haqq, Priyanka Nair, Gary Grutzik, Wei Lu Wang, Jaitun V. Patel |
Fit to Draw: An Elevation of Location-Based Exergames. |
CHI PLAY Companion |
2023 |
DBLP DOI BibTeX RDF |
|
32 | Günter Wallner, Michael Lankes |
The Ludic Potentials of Player Data. |
CHI PLAY Companion |
2023 |
DBLP DOI BibTeX RDF |
|
32 | Sukran Karaosmanoglu, Tom Schmolzi, Frank Steinicke |
Playing with Friends or Strangers? The Effects of Familiarity between Players in an Asymmetric Multiplayer Virtual Reality Game. |
CHI PLAY Companion |
2023 |
DBLP DOI BibTeX RDF |
|
32 | Haoran Chang |
Ludic Reenactment in Queer Game: Queer Affect and Queer Histories. |
CHI PLAY Companion |
2023 |
DBLP DOI BibTeX RDF |
|
32 | Joseph Tu, Derrick M. Wang, Ekaterina Durmanova, Lennart E. Nacke |
LEVI: Exploring Possibilities for an Adaptive Board Game System. |
CHI PLAY Companion |
2023 |
DBLP DOI BibTeX RDF |
|
32 | Lauren Winter, Sarah Masters |
"Better Dead than a Damsel": Gender Representation and Player Churn. |
CHI PLAY Companion |
2023 |
DBLP DOI BibTeX RDF |
|
32 | Celina Retz, Axel Braun, Thomas Jürgen Klotzbier, Sabiha Ghellal, Nadja Schott |
Towards Co-creative Interdisciplinary Exergame Design Processes: A Theory-Based Approach of a VR-Exergame Fall Prevention Training. |
CHI PLAY Companion |
2023 |
DBLP DOI BibTeX RDF |
|
32 | Xiner Liu, Stefan Slater, Juliana Ma. Alexandra L. Andres, Luke Swanson, Jennifer Scianna, David Gagnon, Ryan Shaun Baker |
Struggling to Detect Struggle in Students Playing a Science Exploration Game. |
CHI PLAY Companion |
2023 |
DBLP DOI BibTeX RDF |
|
32 | Yufei Cao, Penny Sweetser, Xuanying Zhu |
Exploration of Player Emotions, Behaviours, and Individual Differences across Game Difficulty Levels in a Turn-Based Strategy Game. |
CHI PLAY Companion |
2023 |
DBLP DOI BibTeX RDF |
|
32 | Neha Thumu, Faith Meacham, Aline Normoyle |
Towards Understanding the Role of Curiosity in Puzzle Design. |
CHI PLAY Companion |
2023 |
DBLP DOI BibTeX RDF |
|
32 | Oliwia Sowinska, Anna Kubczak, Julia Dominiak, Natalia Walczak, Laurent Babout |
Foot-Based Game Controller to Improve Interaction between Participants. |
CHI PLAY Companion |
2023 |
DBLP DOI BibTeX RDF |
|
32 | Nick D. Bowman, Yoon Lee, Siyang Chen, Andrew M. Phelps, Mia Consalvo, Kelly Boudreau |
Unscripted, Unproduced, Unstaged: Audience Perceptions of Authenticity of Microstreamers. |
CHI PLAY Companion |
2023 |
DBLP DOI BibTeX RDF |
|
32 | Joseph Tu, Arielle Grinberg, Mark Hancock, Lennart E. Nacke |
Multimedia Showdown: A Comparative Analysis of Audio, Video, and Avatar-Based Communication. |
CHI PLAY Companion |
2023 |
DBLP DOI BibTeX RDF |
|
32 | Hendrik Janter, Nicolas Pirson, Liesl Spruyt, Wouter Coenen, Jasper De Kepper, Jeroen Wauters, Maria Aufheimer, Nianmei Zhou, Luc Geurts |
CookT: A Fast-Paced Collaborative Cooking Game with Interactive Objects. |
CHI PLAY Companion |
2023 |
DBLP DOI BibTeX RDF |
|
32 | Aqeel Haider, Qiantong Gao, Kathrin Gerling, Vero Vanden Abeele |
GMap: Supporting Free-Form Text Entry of Game Titles in Games User Research. |
CHI PLAY Companion |
2023 |
DBLP DOI BibTeX RDF |
|
32 | Vahid Ranandeh, Pejman Mirza-Babaei |
Beyond Equilibrium: Utilizing AI Agents in Video Game Economy Balancing. |
CHI PLAY Companion |
2023 |
DBLP DOI BibTeX RDF |
|
32 | Eftychia Roumelioti, Federica Gini, Antonia Laura Philipa Jakobi, Annapaola Marconi, Boglárka Nyúl, Maria Paola Paladino, Gianluca Schiavo, Massimo Zancanaro |
StandByMe: A Gamified Educational Platform to Raise Awareness on Gender-Based Violence. |
CHI PLAY Companion |
2023 |
DBLP DOI BibTeX RDF |
|
32 | Dees B. W. Postma, Armagan Karahanoglu, Robby van Delden, Dennis Reidsma |
The Cost of Reward: A Critical Reflection on the 'What', 'How', and 'Why' of Gamification for Motivation in Sports. |
CHI PLAY Companion |
2023 |
DBLP DOI BibTeX RDF |
|
32 | Francesca Foffano |
When Games Become Inaccessible: A Constructive Grounded Theory on Stuckness in Videogames. |
CHI PLAY Companion |
2023 |
DBLP DOI BibTeX RDF |
|
32 | Arnaud Lescure, Nickolas Ménard, Nathan Hemez, Kevin Lavigne-Bourque, Pierre Tousignant, Yannick Francillette, François-Xavier Dupas |
Exploring the Significance of Iterative Design: A Case Study of L'île Archéo. |
CHI PLAY Companion |
2023 |
DBLP DOI BibTeX RDF |
|
32 | Juan Francisco Lam, Spencer Henry, Kalli Melilli, Ryan Garrett, Hyo Jeong Kang |
The Sea Is a Sky: Towards a Poetry of Motion. |
CHI PLAY Companion |
2023 |
DBLP DOI BibTeX RDF |
|
32 | Kathrin Gerling, Jo Iacovides, Rainer Malaka, Beth Bonsignore, Julian Frommel (eds.) |
Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2022, Bremen, Germany, November 2-5, 2022 |
CHI PLAY |
2022 |
DBLP DOI BibTeX RDF |
|
32 | Kristina Kölln |
Maybe We Don't Need a New Gamification Framework After All. |
CHI PLAY |
2022 |
DBLP DOI BibTeX RDF |
|
32 | David Halbhuber |
To Lag or Not to Lag: Understanding and Compensating Latency in Video Games. |
CHI PLAY |
2022 |
DBLP DOI BibTeX RDF |
|
32 | Karel Blontrock, Lukas Brijs, Lars Van Dijk, Jonas Gys, Jitske Van Peer, Vincent Renders, Kymeng Tang, Kathrin Gerling, Luc Geurts, Jeroen Wauters |
Escape from the Hamster Wheel: Exploring the Role of Joy of Movement in Movement-based Games. |
CHI PLAY |
2022 |
DBLP DOI BibTeX RDF |
|
32 | Pascal Lessel, Maximilian Altmeyer, Marc Schubhan, Dennis Gudea, Antonio Krüger |
"Absolute or Relative?" - Exploring the Choice Between Leaderboard Types in an Image Tagging Task. |
CHI PLAY |
2022 |
DBLP DOI BibTeX RDF |
|
32 | Susanne Poeller, Cody J. Phillips 0002 |
Self-Determination Theory - I Choose You!: The Limitations of Viewing Motivation in HCI Research Through the Lens of a Single Theory. |
CHI PLAY |
2022 |
DBLP DOI BibTeX RDF |
|
32 | Kyung Ho Park, Eunjo Lee, Huy Kang Kim |
Cashflow Tracing: Detecting Online game bots leveraging financial analysis with Recurrent Neural Networks. |
CHI PLAY |
2022 |
DBLP DOI BibTeX RDF |
|
32 | Dennis Reidsma, Robby W. van Delden, Joris P. Weijdom, René Engelhardt Hansen, Søren Lekbo, Rasmus Vestergaard Andersen, Lærke Schjødt Rasmussen, Lars Elbæk |
Considerations for (Teaching) Facilitator Roles for Movement-Based Design. |
CHI PLAY |
2022 |
DBLP DOI BibTeX RDF |
|
32 | Alexander James Tarvet |
The Longest Walk: A Retrospective of Biographical Game Design. |
CHI PLAY |
2022 |
DBLP DOI BibTeX RDF |
|
32 | Yuxuan Huang, Yihe Wang, Tongxin Xiao, Rongqi Bei, Yuhang Zhao 0001, Zhicong Lu, Xin Tong 0004 |
StarRescue: Transforming A Pong Game to Visually Convey the Concept of Turn-taking to Children with Autism. |
CHI PLAY |
2022 |
DBLP DOI BibTeX RDF |
|
32 | Robby van Delden, Rik de Sain, Dees B. W. Postma, Dennis Reidsma |
Towards a Definition of Sportification with Generative Power Beyond Sports. |
CHI PLAY |
2022 |
DBLP DOI BibTeX RDF |
|
32 | Jon Mella |
Investigating the Impact of Digital Game Immersion on Post-Work Recovery. |
CHI PLAY |
2022 |
DBLP DOI BibTeX RDF |
|
32 | Michael Schlauch, Cristina Sylla, Maitê Gil |
Investigating Social Emotional Learning at Primary School through Guided Interactive Storytelling. |
CHI PLAY |
2022 |
DBLP DOI BibTeX RDF |
|
32 | Jinwook Kim, Pooseung Koh, Seokjun Kang, Hyunyoung Jang, Jeongmi Lee, Juhan Nam, Young Yim Doh |
Seung-ee and Kkaebi: A VR-Mobile Cross Platform Game based on Co-Presence for a Balanced Immersive Experience. |
CHI PLAY |
2022 |
DBLP DOI BibTeX RDF |
|
32 | Tom Vanbrabant, Thomas Gielis, Douwe Ravers, Senne Roovers, Carl Walleghem, Sébastien Jacquemart |
Wizard Gauntlets Adventure: Appraising the Cognitive Load in Gesture-based Environment. |
CHI PLAY |
2022 |
DBLP DOI BibTeX RDF |
|
32 | Arianna Boldi |
"Come on, Guys, Let's Stick Together!": Organizational Dynamics Emerging among Players in a First-Person Shooter Video Game. |
CHI PLAY |
2022 |
DBLP DOI BibTeX RDF |
|
32 | Johanna Brewer |
Playing Unbound: Towards a Radically Intersectional HCI. |
CHI PLAY |
2022 |
DBLP DOI BibTeX RDF |
|
32 | Samuel Potvin, Jérémie Auclair, Julien Berthier, Cyril Beze, Alexandre Bovin, Étienne Bourdages, Benjamin Erb, Anne-Julie Gagné, Juan Guillen, Sen Lai, Dave Plante, Pu Yaxuan, Joshua Wilson, Olivier Dion, Marc-Antoine Lebel, Philippe Therrien, Ferdinand Chupin, Tómas Rodriguez Munoz, Jérôme Yven, Pierre Tousignant, François-Xavier Dupas, Felix-Antoine Lauzon, Yannick Francillette |
Focus: A Detective Game about Cognitive Distortions. |
CHI PLAY |
2022 |
DBLP DOI BibTeX RDF |
|
32 | Evelyn O'Keeffe, Emmet Riordan, Fiona Loudoun, Bryan Boyle |
Understanding the Social Dividends and Risks for Female Gamers in Online Spaces. |
CHI PLAY |
2022 |
DBLP DOI BibTeX RDF |
|
32 | Jiangnan Xu |
From Augmented Reality Location-based Games To the Real-world Metaverse. |
CHI PLAY |
2022 |
DBLP DOI BibTeX RDF |
|
32 | Gokul Chettoor Jayakrishnan, Vijayanand Banahatti, Sachin Lodha, Gangadhara Reddy Sirigireddy, Shree Nivas |
Housie: A Multiplayer Game for Cybersecurity Training and Evaluation. |
CHI PLAY |
2022 |
DBLP DOI BibTeX RDF |
|
32 | Shreyas Nisal, Rakesh Patibanda, Aryan Saini, Elise van den Hoven, Florian 'Floyd' Mueller |
TouchMate: Understanding the Design of Body Actuating Games using Physical Touch. |
CHI PLAY |
2022 |
DBLP DOI BibTeX RDF |
|
32 | Book Sadprasid, Aaron Tabor, Erik J. Scheme, Scott Bateman |
Focus Cat: Designing Idle Games to Promote Intermittent Practice and On-Going Adherence of Breathing Exercise for ADHD. |
CHI PLAY |
2022 |
DBLP DOI BibTeX RDF |
|
32 | David Kadish, Arezoo Sarkheyli-Hägele, José M. Font, Georg Hägele, Diederick C. Niehorster, Thomas Pederson |
Towards Situation Awareness and Attention Guidance in a Multiplayer Environment using Augmented Reality and Carcassonne. |
CHI PLAY |
2022 |
DBLP DOI BibTeX RDF |
|
32 | Rachel Kowert, Jessica Mccabe, Melissa Boone, Kelli Dunlap |
The Art of Scientific Communication. |
CHI PLAY |
2022 |
DBLP DOI BibTeX RDF |
|
32 | Jess Tompkins, Pejman Mirza-Babaei |
Effective Industry Research Partnership. |
CHI PLAY |
2022 |
DBLP DOI BibTeX RDF |
|
32 | Barbara Göbl, Suzana Jovicic, Natalie Denk, Simon Wimmer 0003, Simone Kriglstein |
More Than Just Gameplay: Making a Case for "Let's Plays" in Education. |
CHI PLAY |
2022 |
DBLP DOI BibTeX RDF |
|
32 | Lieke Vermeulen, Max V. Birk, Scott Bateman, Henk S. Schipper, Sanne L. Nijhof, Yuan Lu 0002 |
"It's All in the Game" A board game to facilitate disease-related conversations between children with a chronic disease and their peers. |
CHI PLAY |
2022 |
DBLP DOI BibTeX RDF |
|
32 | James Byrne, Penny Sweetser |
Prototyping a Grip Pressure-Sensing Controller for Video Games. |
CHI PLAY |
2022 |
DBLP DOI BibTeX RDF |
|
32 | Tracy Fullerton |
Transforming Walden: From Literature to Game; Indie to Art; and Console to Education. |
CHI PLAY |
2022 |
DBLP DOI BibTeX RDF |
|
32 | Jan-Willem van Rhenen, Carolina Centeio Jorge, Tiffany Matej Hrkalovic, Bernd Dudzik |
Effects of Social Behaviours in Online Video Games on Team Trust. |
CHI PLAY |
2022 |
DBLP DOI BibTeX RDF |
|
32 | David Halbhuber, Julian Höpfinger, Valentin Schwind, Niels Henze |
A Dataset to Investigate First-Person Shooter Players. |
CHI PLAY |
2022 |
DBLP DOI BibTeX RDF |
|
32 | Gerard T. Mulvany |
Because the Night - Immersive Theatre for Digital Audiences: : Mapping the affordances of immersive theatre to digital interactions using game engines. |
CHI PLAY |
2022 |
DBLP DOI BibTeX RDF |
|
32 | Kasper de Vries, Peter van der Putten |
Redirection Masking Strategies: Understanding Attentional Diversion Methods for Redirection Techniques. |
CHI PLAY |
2022 |
DBLP DOI BibTeX RDF |
|
32 | Reika Takeshita, Anna Yokokubo, Guillaume Lopez |
Proposal for an Individually Adapted Video Viewing System Linked to the User's Feeling of Fear. |
CHI PLAY |
2022 |
DBLP DOI BibTeX RDF |
|
32 | David Halbhuber, Maximilian Huber, Valentin Schwind, Niels Henze |
Understanding Player Performance and Gaming Experience while Playing a First-Person Shooter with Auditory Latency. |
CHI PLAY |
2022 |
DBLP DOI BibTeX RDF |
|
32 | Corey Thomas Martin |
The Spheres of Player Motivation: Understanding Players of Digital Games. |
CHI PLAY |
2022 |
DBLP DOI BibTeX RDF |
|
32 | Maria Fernanda Montoya Vega, Rakesh Patibanda, Christal Clashing, Sarah Jane Pell, Florian 'Floyd' Mueller |
Towards an Initial Understanding of the Design of Playful Water Experiences Through Flotation. |
CHI PLAY |
2022 |
DBLP DOI BibTeX RDF |
|
32 | Honglin Li, Chen Li 0023 |
Dive In! Computer World Action: A Platform Game for Secondary School Students to Learn Boolean Operations in Computer Science. |
CHI PLAY |
2022 |
DBLP DOI BibTeX RDF |
|
32 | Shruti Agrawal |
Work in Games: Exploring Player Experiences caused by In-game Activities. |
CHI PLAY |
2022 |
DBLP DOI BibTeX RDF |
|
32 | Danlu Fei, Ze Gao, Linping Yuan, Zikai Alex Wen |
CollectiAR: Computer Vision-Based Word Hunt for Children with Dyslexia. |
CHI PLAY |
2022 |
DBLP DOI BibTeX RDF |
|
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