The FacetedDBLP logo    Search for: in:

Disable automatic phrases ?     Syntactic query expansion: ?

Publications at "AIIDE"( http://dblp.L3S.de/Venues/AIIDE )

URL (DBLP): http://dblp.uni-trier.de/db/conf/aiide

Publication years (Num. hits)
2005 (32) 2006 (36) 2007 (28) 2008 (43) 2009 (35) 2010 (44) 2011 (37) 2012 (37) 2013 (41) 2014 (36) 2015 (35) 2016 (38) 2017 (52) 2018 (47) 2019 (39) 2020 (56) 2021 (36) 2022 (42) 2023 (48)
Publication types (Num. hits)
inproceedings(743) proceedings(19)
Venues (Conferences, Journals, ...)
AIIDE(762)
GrowBag graphs for keyword ? (Num. hits/coverage)

Group by:
No Growbag Graphs found.

Results
Found 762 publication records. Showing 762 according to the selection in the facets
Hits ? Authors Title Venue Year Link Author keywords
1Yaser Norouzzadeh Ravari, Pieter Spronck, Rafet Sifa, Anders Drachen Predicting Victory in a Hybrid Online Competitive Game: The Case of Destiny. Search on Bibsonomy AIIDE The full citation details ... 2017 DBLP  BibTeX  RDF
1Julio César Bahamón, R. Michael Young An Empirical Evaluation of a Generative Method for the Expression of Personality Traits through Action Choice. Search on Bibsonomy AIIDE The full citation details ... 2017 DBLP  BibTeX  RDF
1Yihuan Dong, Tiffany Barnes Evaluation of a Template-Based Puzzle Generator for an Educational Programming Game. Search on Bibsonomy AIIDE The full citation details ... 2017 DBLP  BibTeX  RDF
1Edward Jack Powley, Mark J. Nelson, Swen E. Gaudl, Simon Colton, Blanca Pérez Ferrer, Rob Saunders, Peter Ivey, Michael Cook 0001 Wevva: Democratising Game Design. Search on Bibsonomy AIIDE The full citation details ... 2017 DBLP  BibTeX  RDF
1Jo Mazeika, Jim Whitehead Solving for Bespoke Game Assets: Applying Style to 3D Generative Artifacts. Search on Bibsonomy AIIDE The full citation details ... 2017 DBLP  BibTeX  RDF
1Hang Ma 0001, Jingxing Yang, Liron Cohen 0002, T. K. Satish Kumar, Sven Koenig Feasibility Study: Moving Non-Homogeneous Teams in Congested Video Game Environments. Search on Bibsonomy AIIDE The full citation details ... 2017 DBLP  BibTeX  RDF
1Joseph C. Osborn, Brian Lambrigger, Michael Mateas HyPED: Modeling and Analyzing Action Games as Hybrid Systems. Search on Bibsonomy AIIDE The full citation details ... 2017 DBLP  BibTeX  RDF
1April Grow Cooperative Creativity Support Tools for Computational Crafting. Search on Bibsonomy AIIDE The full citation details ... 2017 DBLP  BibTeX  RDF
1Devon Sigurdson, Vadim Bulitko Deep Learning for Real-Time Heuristic Search Algorithm Selection. Search on Bibsonomy AIIDE The full citation details ... 2017 DBLP  BibTeX  RDF
1Markus Eger Intentional Agents for Epistemic Games. Search on Bibsonomy AIIDE The full citation details ... 2017 DBLP  BibTeX  RDF
1Rachelyn Farrell, Stephen G. Ware Influencing User Choices in Interactive Narratives Using Indexter's Pairwise Event Salience Hypothesis. Search on Bibsonomy AIIDE The full citation details ... 2017 DBLP  BibTeX  RDF
1David R. Winer Towards Expressive Automated Storytelling Systems. Search on Bibsonomy AIIDE The full citation details ... 2017 DBLP  BibTeX  RDF
1Corey Clark, Anthony Fleshner Fast Random Genetic Search for Large-Scale RTS Combat Scenarios. Search on Bibsonomy AIIDE The full citation details ... 2017 DBLP  BibTeX  RDF
1Rafael R. Padovani, Lucas N. Ferreira, Levi H. S. Lelis Bardo: Emotion-Based Music Recommendation for Tabletop Role-Playing Games. Search on Bibsonomy AIIDE The full citation details ... 2017 DBLP  BibTeX  RDF
1Sam Snodgrass, Adam Summerville, Santiago Ontañón Studying the Effects of Training Data on Machine Learning-Based Procedural Content Generation. Search on Bibsonomy AIIDE The full citation details ... 2017 DBLP  BibTeX  RDF
1John Drake, Alla Safonova, Maxim Likhachev Towards Adaptability of Demonstration-Based Training of NPC Behavior. Search on Bibsonomy AIIDE The full citation details ... 2017 DBLP  BibTeX  RDF
1David R. Winer, Robert Michael Young Merits of Hierarchical Story and Discourse Planning with Merged Languages. Search on Bibsonomy AIIDE The full citation details ... 2017 DBLP  BibTeX  RDF
1Pengcheng Wang, Jonathan P. Rowe, Wookhee Min, Bradford W. Mott, James C. Lester Simulating Player Behavior for Data-Driven Interactive Narrative Personalization. Search on Bibsonomy AIIDE The full citation details ... 2017 DBLP  BibTeX  RDF
1Sara Bunian, Alessandro Canossa, Randy C. Colvin, Magy Seif El-Nasr Modeling Individual Differences in Game Behavior Using HMM. Search on Bibsonomy AIIDE The full citation details ... 2017 DBLP  BibTeX  RDF
1Rushit Sanghrajka, Daniel Hidalgo, Patrick P. Chen, Mubbasir Kapadia LISA: Lexically Intelligent Story Assistant. Search on Bibsonomy AIIDE The full citation details ... 2017 DBLP  BibTeX  RDF
1Julian R. H. Mariño, Levi H. S. Lelis A Computational Model Based on Symmetry for Generating Visually Pleasing Maps of Platform Games. Search on Bibsonomy AIIDE The full citation details ... 2016 DBLP  BibTeX  RDF
1Bilal Kartal, Nick Sohre, Stephen J. Guy Data Driven Sokoban Puzzle Generation with Monte Carlo Tree Search. Search on Bibsonomy AIIDE The full citation details ... 2016 DBLP  BibTeX  RDF
1Anderson R. Tavares, Héctor Azpúrua, Amanda Santos, Luiz Chaimowicz Rock, Paper, StarCraft: Strategy Selection in Real-Time Strategy Games. Search on Bibsonomy AIIDE The full citation details ... 2016 DBLP  BibTeX  RDF
1Mehmet Akif Gunes, Gökhan Solak, Ugur Akin, Omer Erden, Sanem Sariel A Generic Approach for Player Modeling Using Event-Trait Mapping and Feature Weighting. Search on Bibsonomy AIIDE The full citation details ... 2016 DBLP  BibTeX  RDF
1Rachelyn Farrell, Stephen G. Ware Fast and Diverse Narrative Planning through Novelty Pruning. Search on Bibsonomy AIIDE The full citation details ... 2016 DBLP  BibTeX  RDF
1Josep Valls-Vargas, Jichen Zhu, Santiago Ontañón Predicting Proppian Narrative Functions from Stories in Natural Language. Search on Bibsonomy AIIDE The full citation details ... 2016 DBLP  BibTeX  RDF
1Von-Wun Soo, Chi-Mou Lee, Tai-Hsun Chen Generate Believable Causal Plots with User Preferences Using Constrained Monte Carlo Tree Search. Search on Bibsonomy AIIDE The full citation details ... 2016 DBLP  BibTeX  RDF
1Funda Durupinar, Kuan Wang, Ani Nenkova, Norman I. Badler An Environment for Transforming Game Character Animations Based on Nationality and Profession Personality Stereotypes. Search on Bibsonomy AIIDE The full citation details ... 2016 DBLP  BibTeX  RDF
1Vadim Bulitko Per-Map Algorithm Selection in Real-Time Heuristic Search. Search on Bibsonomy AIIDE The full citation details ... 2016 DBLP  BibTeX  RDF
1Navjot Singh, Clark Verbrugge Staying Hidden: An Analysis of Hiding Strategies in a 2D Level with Occlusions. Search on Bibsonomy AIIDE The full citation details ... 2016 DBLP  BibTeX  RDF
1Philip Bontrager, Ahmed Khalifa 0001, Andre Mendes, Julian Togelius Matching Games and Algorithms for General Video Game Playing. Search on Bibsonomy AIIDE The full citation details ... 2016 DBLP  BibTeX  RDF
1Che Wang, Pan Chen, Yuanda Li, Christoffer Holmgård, Julian Togelius Portfolio Online Evolution in StarCraft. Search on Bibsonomy AIIDE The full citation details ... 2016 DBLP  BibTeX  RDF
1John Drake, Alla Safonova, Maxim Likhachev Demonstration-Based Training of Non-Player Character Tactical Behaviors. Search on Bibsonomy AIIDE The full citation details ... 2016 DBLP  BibTeX  RDF
1Kunwar Yashraj Singh, Nicholas M. Davis, Chih-Pin Hsiao, Mikhail Jacob, Krunal Patel, Brian Magerko Recognizing Actions in Motion Trajectories Using Deep Neural Networks. Search on Bibsonomy AIIDE The full citation details ... 2016 DBLP  BibTeX  RDF
1Mike Treanor, Josh McCoy, Anne Sullivan A Framework for Playable Social Dialogue. Search on Bibsonomy AIIDE The full citation details ... 2016 DBLP  BibTeX  RDF
1Sam Devlin, Anastasija Anspoka, Nick Sephton, Peter I. Cowling, Jeff Rollason Combining Gameplay Data with Monte Carlo Tree Search to Emulate Human Play. Search on Bibsonomy AIIDE The full citation details ... 2016 DBLP  BibTeX  RDF
1Byron R. Harder, Imre Balogh, Christian J. Darken Implementation of an Automated Fire Support Planner. Search on Bibsonomy AIIDE The full citation details ... 2016 DBLP  BibTeX  RDF
1Alexander E. Zook, Michael Cook 0001, Eric Butler, Kristin Siu, Matthew Guzdial, Mark O. Riedl, James Owen Ryan, Ben Samuel, Adam Summerville, Michael Mateas, Noah Wardrip-Fruin Playable Experiences at AIIDE 2016. Search on Bibsonomy AIIDE The full citation details ... 2016 DBLP  BibTeX  RDF
1Adam James Summerville, Michael Mateas Mystical Tutor: A Magic: The Gathering Design Assistant via Denoising Sequence-to-Sequence Learning. Search on Bibsonomy AIIDE The full citation details ... 2016 DBLP  BibTeX  RDF
1Sasha Azad, Carl Saldanha, Cheng-Hann Gan, Mark O. Riedl Procedural Level Generation for Augmented Reality Games. Search on Bibsonomy AIIDE The full citation details ... 2016 DBLP  BibTeX  RDF
1Thomas Hayton, Peter Gregory, Alan Lindsay, Julie Porteous Best-Fit Action-Cost Domain Model Acquisition and Its Application to Authorship in Interactive Narrative. Search on Bibsonomy AIIDE The full citation details ... 2016 DBLP  BibTeX  RDF
1Matthew Stephenson, Jochen Renz Procedural Generation of Levels for Angry Birds Style Physics Games. Search on Bibsonomy AIIDE The full citation details ... 2016 DBLP  BibTeX  RDF
1Damian Debkowski, Andrew Marrero, Nicole Yson, Li Yin, Yichen Yue, Seth Frey, Mubbasir Kapadia Contained: Using Multiplayer Online Games to Quantify Success of Collaborative Group Behavior. Search on Bibsonomy AIIDE The full citation details ... 2016 DBLP  BibTeX  RDF
1Hui-Yin Wu, R. Michael Young, Marc Christie A Cognitive-Based Model of Flashbacks for Computational Narratives. Search on Bibsonomy AIIDE The full citation details ... 2016 DBLP  BibTeX  RDF
1Nicholas Mark Davis, Chih-Pin Hsiao, Kunwar Yashraj Singh, Brian Magerko Co-Creative Drawing Agent with Object Recognition. Search on Bibsonomy AIIDE The full citation details ... 2016 DBLP  BibTeX  RDF
1Alexander Eric Braylan, Risto Miikkulainen Object-Model Transfer in the General Video Game Domain. Search on Bibsonomy AIIDE The full citation details ... 2016 DBLP  BibTeX  RDF
1Alberto Uriarte, Santiago Ontañón Improving Monte Carlo Tree Search Policies in StarCraft via Probabilistic Models Learned from Replay Data. Search on Bibsonomy AIIDE The full citation details ... 2016 DBLP  BibTeX  RDF
1Anders Drachen, Eric Thurston Lundquist, Yungjen Kung, Pranav Simha Rao, Rafet Sifa, Julian Runge, Diego Klabjan Rapid Prediction of Player Retention in Free-to-Play Mobile Games. Search on Bibsonomy AIIDE The full citation details ... 2016 DBLP  BibTeX  RDF
1James Owen Ryan, Michael Mateas, Noah Wardrip-Fruin Characters Who Speak Their Minds: Dialogue Generation in Talk of the Town. Search on Bibsonomy AIIDE The full citation details ... 2016 DBLP  BibTeX  RDF
1Sarah Harmon An Expressive Dilemma Generation Model for Players and Artificial Agents. Search on Bibsonomy AIIDE The full citation details ... 2016 DBLP  BibTeX  RDF
1Rogelio Enrique Cardona-Rivera, Boyang Li 0001 PlotShot: Generating Discourse-Constrained Stories Around Photos. Search on Bibsonomy AIIDE The full citation details ... 2016 DBLP  BibTeX  RDF
1Brent Harrison, Mark O. Riedl Learning From Stories: Using Crowdsourced Narratives to Train Virtual Agents. Search on Bibsonomy AIIDE The full citation details ... 2016 DBLP  BibTeX  RDF
1Wookhee Min, Alok Baikadi, Bradford W. Mott, Jonathan P. Rowe, Barry Liu, Eunyoung Ha, James C. Lester A Generalized Multidimensional Evaluation Framework for Player Goal Recognition. Search on Bibsonomy AIIDE The full citation details ... 2016 DBLP  BibTeX  RDF
1Christopher W. Geib, Janith Weerasinghe, Sergey Matskevich, Pavan Kantharaju, Bart G. W. Craenen, Ronald P. A. Petrick Building Helpful Virtual Agents Using Plan Recognition and Planning. Search on Bibsonomy AIIDE The full citation details ... 2016 DBLP  BibTeX  RDF
1Sam Snodgrass, Santiago Ontañón An Approach to Domain Transfer in Procedural Content Generation of Two-Dimensional Videogame Levels. Search on Bibsonomy AIIDE The full citation details ... 2016 DBLP  BibTeX  RDF
1Alexander Borodovski, Clark Verbrugge Analyzing Stealth Games with Distractions. Search on Bibsonomy AIIDE The full citation details ... 2016 DBLP  BibTeX  RDF
1Nathan R. Sturtevant, Brian Magerko (eds.) Proceedings of the Twelfth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2016, October 8-12, 2016, Burlingame, California, USA. Search on Bibsonomy AIIDE The full citation details ... 2016 DBLP  BibTeX  RDF
1Matthew Guzdial, Mark O. Riedl Game Level Generation from Gameplay Videos. Search on Bibsonomy AIIDE The full citation details ... 2016 DBLP  BibTeX  RDF
1Julian R. H. Mariño, Willian M. P. Reis, Levi H. S. Lelis An Empirical Evaluation of Evaluation Metrics of Procedurally Generated Mario Levels. Search on Bibsonomy AIIDE The full citation details ... 2015 DBLP  BibTeX  RDF
1Trevor Sarratt, Arnav Jhala Tuning Belief Revision for Coordination with Inconsistent Teammates. Search on Bibsonomy AIIDE The full citation details ... 2015 DBLP  BibTeX  RDF
1Marius Adrian Stanescu, Nicolas A. Barriga, Michael Buro Using Lanchester Attrition Laws for Combat Prediction in StarCraft. Search on Bibsonomy AIIDE The full citation details ... 2015 DBLP  BibTeX  RDF
1Davide Aversa, Sebastian Sardiña, Stavros Vassos Path Planning with Inventory-Driven Jump-Point-Search. Search on Bibsonomy AIIDE The full citation details ... 2015 DBLP  BibTeX  RDF
1Ian Horswill MKULTRA (Demo). Search on Bibsonomy AIIDE The full citation details ... 2015 DBLP  BibTeX  RDF
1Rafet Sifa, Anders Drachen, Christian Bauckhage Large-Scale Cross-Game Player Behavior Analysis on Steam. Search on Bibsonomy AIIDE The full citation details ... 2015 DBLP  BibTeX  RDF
1Aline Normoyle, Shane T. Jensen Bayesian Clustering of Player Styles for Multiplayer Games. Search on Bibsonomy AIIDE The full citation details ... 2015 DBLP  BibTeX  RDF
1Philip L. Lopes, Antonios Liapis, Georgios N. Yannakakis Targeting Horror via Level and Soundscape Generation. Search on Bibsonomy AIIDE The full citation details ... 2015 DBLP  BibTeX  RDF
1William Cachia, Antonios Liapis, Georgios N. Yannakakis Multi-Level Evolution of Shooter Levels. Search on Bibsonomy AIIDE The full citation details ... 2015 DBLP  BibTeX  RDF
1Christopher Kives, Stephen G. Ware, Lewis J. Baker Evaluating the Pairwise Event Salience Hypothesis in Indexter. Search on Bibsonomy AIIDE The full citation details ... 2015 DBLP  BibTeX  RDF
1Yathirajan Brammadesam Manavalan, Vadim Bulitko, Marcia Spetch A Lightweight Algorithm for Procedural Generation of Emotionally Affected Behavior and Appearance. Search on Bibsonomy AIIDE The full citation details ... 2015 DBLP  BibTeX  RDF
1David Churchill, Michael Buro Hierarchical Portfolio Search: Prismata's Robust AI Architecture for Games with Large Search Spaces. Search on Bibsonomy AIIDE The full citation details ... 2015 DBLP  BibTeX  RDF
1Antonios Liapis, Georgios N. Yannakakis Refining the Paradigm of Sketching in AI-Based Level Design. Search on Bibsonomy AIIDE The full citation details ... 2015 DBLP  BibTeX  RDF
1Patrick Schwab, Helmut Hlavacs Capturing the Essence: Towards the Automated Generation of Transparent Behavior Models. Search on Bibsonomy AIIDE The full citation details ... 2015 DBLP  BibTeX  RDF
1Sam Snodgrass, Santiago Ontañón A Hierarchical MdMC Approach to 2D Video Game Map Generation. Search on Bibsonomy AIIDE The full citation details ... 2015 DBLP  BibTeX  RDF
1Sergio Poo Hernandez, Vadim Bulitko, Marcia Spetch Keeping the Player on an Emotional Trajectory in Interactive Storytelling. Search on Bibsonomy AIIDE The full citation details ... 2015 DBLP  BibTeX  RDF
1Josep Valls-Vargas, Santiago Ontañón, Jichen Zhu Exploring Player Trace Segmentation for Dynamic Play Style Prediction. Search on Bibsonomy AIIDE The full citation details ... 2015 DBLP  BibTeX  RDF
1Arnav Jhala, Nathan R. Sturtevant (eds.) Proceedings of the Eleventh AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2015, November 14-18, 2015, University of California, Santa Cruz, CA, USA. Search on Bibsonomy AIIDE The full citation details ... 2015 DBLP  BibTeX  RDF
1Chris Martens 0001 Ceptre: A Language for Modeling Generative Interactive Systems. Search on Bibsonomy AIIDE The full citation details ... 2015 DBLP  BibTeX  RDF
1Chong-U Lim, D. Fox Harrell A Data-Driven Approach for Computationally Modeling Players' Avatar Customization Behaviors. Search on Bibsonomy AIIDE The full citation details ... 2015 DBLP  BibTeX  RDF
1Kári Halldórsson, Yngvi Björnsson Automated Decomposition of Game Maps. Search on Bibsonomy AIIDE The full citation details ... 2015 DBLP  BibTeX  RDF
1Alberto Uriarte, Santiago Ontañón Automatic Learning of Combat Models for RTS Games. Search on Bibsonomy AIIDE The full citation details ... 2015 DBLP  BibTeX  RDF
1Thorey Maria Mariusdottir, Vadim Bulitko, Matthew R. Brown Maximizing Flow as a Metacontrol in Angband. Search on Bibsonomy AIIDE The full citation details ... 2015 DBLP  BibTeX  RDF
1Peter Andrew Mawhorter, Michael Mateas, Noah Wardrip-Fruin Generating Relaxed, Obvious, and Dilemma Choices with Dunyazad. Search on Bibsonomy AIIDE The full citation details ... 2015 DBLP  BibTeX  RDF
1Rafet Sifa, Fabian Hadiji, Julian Runge, Anders Drachen, Kristian Kersting, Christian Bauckhage Predicting Purchase Decisions in Mobile Free-to-Play Games. Search on Bibsonomy AIIDE The full citation details ... 2015 DBLP  BibTeX  RDF
1Michael Cook 0001, Squirrel Eiserloh, Justus Robertson, Robert Michael Young, Tommy Thompson, David Churchill, Martin Cerný 0001, Sergio Poo Hernandez, Vadim Bulitko Playable Experiences at AIIDE 2015. Search on Bibsonomy AIIDE The full citation details ... 2015 DBLP  BibTeX  RDF
1Noor Shaker, Mohammad Shaker, Mohamed Abou-Zleikha Towards Generic Models of Player Experience. Search on Bibsonomy AIIDE The full citation details ... 2015 DBLP  BibTeX  RDF
1Justus Robertson, Robert Michael Young Automated Gameplay Generation from Declarative World Representations. Search on Bibsonomy AIIDE The full citation details ... 2015 DBLP  BibTeX  RDF
1James P. Bailey, Craig A. Tovey, Tansel Uras, Sven Koenig, Alex Nash Path Planning on Grids: The Effect of Vertex Placement on Path Length. Search on Bibsonomy AIIDE The full citation details ... 2015 DBLP  BibTeX  RDF
1Tomas Geffner, Hector Geffner Width-Based Planning for General Video-Game Playing. Search on Bibsonomy AIIDE The full citation details ... 2015 DBLP  BibTeX  RDF
1Hong Yu 0010, Mark O. Riedl Optimizing Players' Expected Enjoyment in Interactive Stories. Search on Bibsonomy AIIDE The full citation details ... 2015 DBLP  BibTeX  RDF
1Steve Engels, Tiffany Tong, Fabian Chan Automatic Real-Time Music Generation for Games. Search on Bibsonomy AIIDE The full citation details ... 2015 DBLP  BibTeX  RDF
1Nicolas Arturo Barriga, Marius Stanescu, Michael Buro Puppet Search: Enhancing Scripted Behavior by Look-Ahead Search with Applications to Real-Time Strategy Games. Search on Bibsonomy AIIDE The full citation details ... 2015 DBLP  BibTeX  RDF
1Joseph Carter Osborn, Ben Samuel, Michael Mateas, Noah Wardrip-Fruin Playspecs: Regular Expressions for Game Play Traces. Search on Bibsonomy AIIDE The full citation details ... 2015 DBLP  BibTeX  RDF
1Stephan Müller 0002, Seth Frey, Mubbasir Kapadia, Severin Klingler, Richard P. Mann, Barbara Solenthaler, Robert W. Sumner, Markus H. Gross HeapCraft: Quantifying and Predicting Collaboration in Minecraft. Search on Bibsonomy AIIDE The full citation details ... 2015 DBLP  BibTeX  RDF
1 Preface. Search on Bibsonomy AIIDE The full citation details ... 2014 DBLP  BibTeX  RDF
1Jay Young, Nick Hawes Learning Micro-Management Skills in RTS Games by Imitating Experts. Search on Bibsonomy AIIDE The full citation details ... 2014 DBLP  BibTeX  RDF
1Qihan Xu, Jonathan Tremblay, Clark Verbrugge Generative Methods for Guard and Camera Placement in Stealth Games. Search on Bibsonomy AIIDE The full citation details ... 2014 DBLP  BibTeX  RDF
1 Sponsors. Search on Bibsonomy AIIDE The full citation details ... 2014 DBLP  BibTeX  RDF
1Josep Valls-Vargas, Jichen Zhu, Santiago Ontañón Toward Automatic Role Identification in Unannotated Folk Tales. Search on Bibsonomy AIIDE The full citation details ... 2014 DBLP  BibTeX  RDF
1Sam Snodgrass, Santiago Ontañón A Hierarchical Approach to Generating Maps Using Markov Chains. Search on Bibsonomy AIIDE The full citation details ... 2014 DBLP  BibTeX  RDF
1Marius Stanescu, Nicolas A. Barriga, Michael Buro Hierarchical Adversarial Search Applied to Real-Time Strategy Games. Search on Bibsonomy AIIDE The full citation details ... 2014 DBLP  BibTeX  RDF
Displaying result #301 - #400 of 762 (100 per page; Change: )
Pages: [<<][1][2][3][4][5][6][7][8][>>]
Valid XHTML 1.1! Valid CSS! [Valid RSS]
Maintained by L3S.
Previously maintained by Jörg Diederich.
Based upon DBLP by Michael Ley.
open data data released under the ODC-BY 1.0 license