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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
Group by:
The graphs summarize 515 occurrences of 368 keywords
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Results
Found 741 publication records. Showing 741 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
1 | Yufang Sun, Ruwei Yun |
UML Modeling for Software System of Edu-Game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Entertainment for Education. Digital Techniques and Systems, 5th International Conference on E-learning and Games, Edutainment 2010, Changchun, China, August 16-18, 2010. Proceedings, pp. 395-404, 2010, Springer, 978-3-642-14532-2. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
1 | Kan Tao |
Distributed Cognition and Ecological Field of Learning in Network Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Entertainment for Education. Digital Techniques and Systems, 5th International Conference on E-learning and Games, Edutainment 2010, Changchun, China, August 16-18, 2010. Proceedings, pp. 269-277, 2010, Springer, 978-3-642-14532-2. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
1 | Youngjae Chun, Sunyong Park, Kyoungsu Oh |
Multiple Layer Displacement Mapping with Lossless Image Compression. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Entertainment for Education. Digital Techniques and Systems, 5th International Conference on E-learning and Games, Edutainment 2010, Changchun, China, August 16-18, 2010. Proceedings, pp. 518-528, 2010, Springer, 978-3-642-14532-2. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
1 | Kefei Wang, Lu Ming |
A Study of Formative Assessment Index System for Educational Technology Competence Based on AHP. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Entertainment for Education. Digital Techniques and Systems, 5th International Conference on E-learning and Games, Edutainment 2010, Changchun, China, August 16-18, 2010. Proceedings, pp. 337-344, 2010, Springer, 978-3-642-14532-2. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
1 | Xiangmin Gao, Mingyong Pang |
Simulating Dynamic Evolvement of Collective Learning Behaviors Based on Voronoi Diagram. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Entertainment for Education. Digital Techniques and Systems, 5th International Conference on E-learning and Games, Edutainment 2010, Changchun, China, August 16-18, 2010. Proceedings, pp. 65-73, 2010, Springer, 978-3-642-14532-2. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
1 | Jie Guo 0001, Xiaoyang Xu, Yan Zhuang, Jingui Pan |
Research on Shadow Map Based Shadow Generation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Entertainment for Education. Digital Techniques and Systems, 5th International Conference on E-learning and Games, Edutainment 2010, Changchun, China, August 16-18, 2010. Proceedings, pp. 529-540, 2010, Springer, 978-3-642-14532-2. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
1 | Wei Zhao, Li-Jun Li, Cheng-Shou Chen |
Research on Collision Detection Algorithm Based on Particle Swarm Optimization. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Entertainment for Education. Digital Techniques and Systems, 5th International Conference on E-learning and Games, Edutainment 2010, Changchun, China, August 16-18, 2010. Proceedings, pp. 602-609, 2010, Springer, 978-3-642-14532-2. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
1 | Xiaohua Yu, Mian Zhang, Jie Ren, Huifang Zhao, Zhiting Zhu |
Experimental Development of Competitive Digital Educational Games on Multi-touch Screen for Young Children. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Entertainment for Education. Digital Techniques and Systems, 5th International Conference on E-learning and Games, Edutainment 2010, Changchun, China, August 16-18, 2010. Proceedings, pp. 367-375, 2010, Springer, 978-3-642-14532-2. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
1 | Jun Hu 0001, Wei Chen 0015, Christoph Bartneck, Matthias Rauterberg |
Transferring Design Knowledge: Challenges and Opportunities. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Entertainment for Education. Digital Techniques and Systems, 5th International Conference on E-learning and Games, Edutainment 2010, Changchun, China, August 16-18, 2010. Proceedings, pp. 165-172, 2010, Springer, 978-3-642-14532-2. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
1 | Peter Peters 0002, Frank Delbressine, Loe M. G. Feijs |
Design of a Medical Simulator Hard- and Software Architecture. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Entertainment for Education. Digital Techniques and Systems, 5th International Conference on E-learning and Games, Edutainment 2010, Changchun, China, August 16-18, 2010. Proceedings, pp. 235-246, 2010, Springer, 978-3-642-14532-2. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
1 | Juan Yang, Hongtao Liu, Zhixing Huang |
Smap: To Generate the Personalized Learning Paths for Different Learning Style Learners. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Entertainment for Education. Digital Techniques and Systems, 5th International Conference on E-learning and Games, Edutainment 2010, Changchun, China, August 16-18, 2010. Proceedings, pp. 13-22, 2010, Springer, 978-3-642-14532-2. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
1 | Li Feng, Yu Nana |
Design and Implementation of TCP/IP Protocol Learning Tool. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Entertainment for Education. Digital Techniques and Systems, 5th International Conference on E-learning and Games, Edutainment 2010, Changchun, China, August 16-18, 2010. Proceedings, pp. 46-52, 2010, Springer, 978-3-642-14532-2. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
1 | Ming-Xiang Fan, Maiga Chang, Rita Kuo, Jia-Sheng Heh |
Using Graph Edit Distance to Diagnose Student's Science Process Skill in Physics. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Entertainment for Education. Digital Techniques and Systems, 5th International Conference on E-learning and Games, Edutainment 2010, Changchun, China, August 16-18, 2010. Proceedings, pp. 307-316, 2010, Springer, 978-3-642-14532-2. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
1 | Wolfgang Müller 0004, Maren Hiob-Viertler |
Intelligent Assessment in Math Education for Complete Induction Problems. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Entertainment for Education. Digital Techniques and Systems, 5th International Conference on E-learning and Games, Edutainment 2010, Changchun, China, August 16-18, 2010. Proceedings, pp. 317-325, 2010, Springer, 978-3-642-14532-2. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
1 | Xiaopeng Zhang 0001, Shaochun Zhong, Zhigeng Pan, Kevin Wong, Ruwei Yun (eds.) |
Entertainment for Education. Digital Techniques and Systems, 5th International Conference on E-learning and Games, Edutainment 2010, Changchun, China, August 16-18, 2010. Proceedings ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![Springer, 978-3-642-14532-2 The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
1 | Xiao Cong, Hongmei Zhang, Dongdai Zhou, Peng Lu, Ling Qin |
A Model-Driven Architecture Approach for Developing E-Learning Platform. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Entertainment for Education. Digital Techniques and Systems, 5th International Conference on E-learning and Games, Edutainment 2010, Changchun, China, August 16-18, 2010. Proceedings, pp. 111-122, 2010, Springer, 978-3-642-14532-2. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
1 | Kun Wu, Hai Jin 0001, Ran Zheng, Qin Zhang 0004 |
A Vertical Search Engine Based on Visual and Textual Features. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Entertainment for Education. Digital Techniques and Systems, 5th International Conference on E-learning and Games, Edutainment 2010, Changchun, China, August 16-18, 2010. Proceedings, pp. 476-485, 2010, Springer, 978-3-642-14532-2. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
1 | Xiangchun Ma, Shaochun Zhong, Da Xu, Chunhong Zhang |
The Design and Implementation of Middle School Physics Optical Simulation Experiment Platform. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Entertainment for Education. Digital Techniques and Systems, 5th International Conference on E-learning and Games, Edutainment 2010, Changchun, China, August 16-18, 2010. Proceedings, pp. 84-91, 2010, Springer, 978-3-642-14532-2. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
1 | Mathieu Hopmann, Daniel Thalmann, Frédéric Vexo |
Tangible Drag-and-Drop: Transferring Digital Content with a Remote Control. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 306-315, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
|
1 | Chia-Ming Liu, Bo-Yen Wang, Yuan-Hsun Liao, Ming-Hsiang Su, Pao-Ta Yu |
Interactive Whiteboard Teaching in English Education Based on Dual Code Theory and Bloom Teaching Quality. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 551-558, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
Bloom teaching quality, whiteboard, multimedia learning, dual code |
1 | Ming-Puu Chen, Li-Chun Wang 0002 |
The Effects of Type of Interactivity in Experiential Game-Based Learning. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 273-282, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
Interactivity, E-learning, Instructional design, Game-based learning |
1 | Simon Staffans, Annika Wiklund-Engblom, Marc Hassenzahl, Susanne Sperring |
Doing It Right: Combining Edutainment Format Development and Research. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 25, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
|
1 | Oliver Schneider 0001, Udo Bleimann, Andrew D. Phippen, Bettina Harriehausen-Mühlbauer |
Simplified Creation and Presentation of Non-linear Adaptive Content. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 239-250, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
|
1 | Jie-Chi Yang, Yi Lung Lin, Ching-I Chung |
Developing a Film-Based Learning System with English Verbal Reduced Forms for Supporting English Listening Comprehension. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 74-84, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
reduced forms, film based learning, listening comprehension, contractions, computer assisted language learning |
1 | Wu-Yuin Hwang, Sheng-Yi Wu, Chien-Ming Chen, Yung-Hsun Hsieh |
A Study of Collaboration and Conflicts Using Multi-robots. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 495-500, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
Collaboration Learning, Conflict, Multi-Robots, Limited Resources |
1 | Hui-Chun Hsiao |
Reflective Learning through Playing Digital Game The Sims 2. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 220-227, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
reflective learning, the Sims 2, reflection, digital game |
1 | Kuo-Hsun Hung, Charles K. Kinzer, Cheng-Ling Alice Chen |
Motivational Factors in Educational MMORPGs: Some Implications for Education. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 174, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
|
1 | Mei Yii Lim, Ruth Aylett, Sibylle Enz, Michael Kriegel, Natalie Vannini, Lynne E. Hall, Susan Jane Jones |
Towards Intelligent Computer Assisted Educational Role-Play. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 208-219, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
Educational role-play, social and emotional learning, intelligent virtual actors, innovative interaction modalities |
1 | Zakiah Noh, Mohd Shahrizal Sunar, Zhigeng Pan |
A Review on Augmented Reality for Virtual Heritage System. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 50-61, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
Virtual Reality, Augmented Reality, 3D Reconstruction, Virtual Heritage |
1 | Li Zhang 0032 |
Exploration of Affect Sensing from Speech and Metaphorical Text. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 251-262, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
Affect sensing/detection, affective speech processing, metaphor |
1 | Sanya Liu, Wan Ding |
An Approach to Evaluation Component Design in Building Serious Game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 141-148, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
evaluation, serious game, game design, game engine |
1 | Youngkyoon Jang, Woontack Woo |
Adaptive Lip Feature Point Detection Algorithm for Real-Time Computer Vision-Based Smile Training System. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 379-389, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
Lazy algorithm, lip detection, smile expression recognition, Haar-like classifier |
1 | Paul Woodard, Shafee Ahamed, Roberto Canas, John Dickinson 0001 |
Construction Knowledge Transfer through Interactive Visualization. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 339-350, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
Construction Knowledge, Visualization, Knowledge Transfer |
1 | Linlin Shui, Guangzheng Fei, Guoyu Sun, Chi Wa Leong |
Game Balance Principles in MMORPG with Pet System. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 133-140, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
pet system, pet fighting skills, game balance |
1 | Amalia Ortiz, David Oyarzun, Maria del Puy Carretero |
ELEIN: E-Learning with 3D Interactive Emotional Agents. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 294-305, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
appraisal theory of emotion, Affective computing, facial animation, virtual characters |
1 | Christina M. Steiner, Michael D. Kickmeier-Rust, Dietrich Albert |
Little Big Difference: Gender Aspects and Gender-Based Adaptation in Educational Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 150-161, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
adaptation, game design, educational game, game-based learning, gender difference |
1 | Eleonora Bilotta, Lorella Gabriele, Rocco Servidio, Assunta Tavernise |
Edutainment Robotics as Learning Tool. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 422, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
|
1 | Takuji Narumi, Tomohiro Akagawa, Young Ah Seong, Michitaka Hirose |
An Entertainment System Using Thermal Feedback for Increasing Communication and Social Skills. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 184-195, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
Interpersonal Distance, Social Skills Support, Thermal Sensation, Social Communication |
1 | Luca Giulio Brayda, Nicolas Mollet, Ryad Chellali |
Mixing Telerobotics and Virtual Reality for Improving Immersion in Artwork Perception. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 62-73, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
|
1 | Ryoko Ueoka, Hill Hiroki Kobayashi, Michitaka Hirose |
SoundTag: RFID Based Wearable Computer Play Tool for Children. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 108, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
|
1 | Jun Hu 0001, Loe M. G. Feijs |
A Distributed Multi-agent Architecture in Simulation Based Medical Training. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 49, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
delivery simulator, Distribution, multi-agent, medical training |
1 | Danli Wang, Tingting Ying, Fang Peng, Jinquan Xiong, Hongan Wang, Guozhong Dai |
A Story Authoring System for Children. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 228-238, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
Story authoring system, Children, Multimodal interaction |
1 | Stéphanie Gerbaud, Valérie Gouranton, Bruno Arnaldi |
Adaptation in Collaborative Virtual Environments for Training. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 316-327, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
collaboration, adaptation, virtual environment, training |
1 | Mark Dutchuk, Khalid Aziz Muhammadi, Fuhua Lin |
QuizMASter - A Multi-Agent Game-Style Learning Activity. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 263-272, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
virtual game-show, Agents, e-learning, pedagogy, edutainment, game-based learning, virtual learning environment |
1 | Chih-Min Tsai, Jon-Chao Hong, Ya-Jiuan Ho |
The Learning Effectiveness of Blended and Embodied Interactive Video Game on Kindergarten Students. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 456-463, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
embodied interactive video game, game-based learning, blended learning |
1 | André Rosa, Vasco Amaral 0001, Bruno Barroca |
Designing a DSL Solution for the Domain of Augmented Reality Software Applications Specification. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 423-434, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
Augmented Reality, Domain-Specific Language, Model Driven Development, Modeling Language, Interactive Applications |
1 | Yi-Chun Lin, Tzu-Chien Liu, Maiga Chang, Shiau-Ping Yeh |
Exploring Children's Perceptions of the Robots. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 512-517, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
Educational settings, Robots, Children, Attitude, Classroom |
1 | Anna-Sofia Alklind Taylor, Per Backlund, Henrik Engström, Mikael Johannesson, Mikael Lebram |
Gamers against All Odds. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 1-12, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
Games as motivation, games for elderly, virtual stroke rehabilitation, serious games |
1 | Ajune Wanis Ismail, Mohd Shahrizal Sunar |
Survey on Collaborative AR for Multi-user in Urban Studies and Planning. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 444-455, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
Collaborative, Augmented Reality, Multi-User, Urban Planning |
1 | Cody Watts, Ehud Sharlin, Peter Woytiuk |
Matchmaker: Interpersonal Touch in Gaming. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 13-24, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
Games, gaming, tabletop, Matchmaker, touch |
1 | Jiufei Tang, Xingming Ouyang, Junqing Yu, Liefu Ai |
Design and Implementation of Operation Replay for Virtual Experiment. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 371-378, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
virtual experiment system, operation replay, valid message |
1 | Yu-Ju Lan, Yao-Ting Sung, Chia-Yu Wu, Rui-Lin Wang, Kuo-En Chang |
A Cognitive-Interactive Approach to Chinese Characters Learning: System Design and Development. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 559-564, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
romantic radicals, Chinese as a foreign/ second language (CFL/CSL), cognitive-interactive, Chinese character |
1 | Sjriek Alers, Jun Hu 0001 |
AdMoVeo: A Robotic Platform for Teaching Creative Programming to Designers. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 410-421, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
creative programming, robotic platform, industrial design |
1 | Chen-Yi Wang, Tzu-Chien Liu, Yi-Chun Lin |
Gender Heterogeneous Groups in Cooperative Learning Applied in "Robots in Creative Course": A Pilot Study. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 506-511, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
Gender heterogeneous groups, Robots, Cooperative Learning |
1 | Javier Torrente, Pablo Moreno-Ger, Baltasar Fernández-Manjón, Ángel del Blanco |
Game-Like Simulations for Online Adaptive Learning: A Case Study. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 162-173, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
game-like simulation, adaptation, assessment, learning management system, Game-based learning |
1 | Changgu Kang, Yoosoo Oh, Woontack Woo |
An Architecture for Flexible Entity Configuration in a Simulation Environment. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 38-48, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
Simulator, virtual reality, context-awareness, smart space |
1 | Maiga Chang, Rita Kuo, Kinshuk, Gwo-Dong Chen, Michitaka Hirose (eds.) |
Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![Springer, 978-3-642-03363-6 The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
|
1 | Chen-Wo Kuo, Jiann-Min Yang, Quo-Ping Lin, Maiga Chang |
E-Learning: The Strategies of Learning Culture and Arts. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 101-107, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
NPM, e-learning, culture, arts, CCA |
1 | Wei Wang, Shaochun Zhong, Zhuo Zhang 0014, Senlin Lv, Lina Wang |
Empirical Research and Design of M-Learning System for College English. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 524-535, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
Curve of Ebbinghaus, EFL, System Model, M-Learning, Empirical Research |
1 | Ming-Yueh Hwang, Jon-Chao Hong, Jyh-Tsorng Jong, Chia-Kun Lee, Hsing-Yun Chang |
From Fingers to Embodiment: A Study on the Relations of the Usability, Dependability of the Embodied Interactive Video Games and the Elders' Flow Experience. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 464-472, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
embodied interactive video game, flow experience, usability, dependability |
1 | Jason MacGregor, Steve Leung |
Pathfinding Strategy for Multiple Non-Playing Characters in 2.5 D Game Worlds. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 351-362, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
Pathfinding Algorithms, Game AI |
1 | Mu-Chun Su, Gwo-Dong Chen, Yi-Shan Tsai, Ren-Hao Yao, Chung-Kuang Chou, Yohannes Budiono Jinawi, De-Yuan Huang, Yi-Zeng Hsieh, Shih-Chieh Lin |
Design of an Interactive Table for Mixed-Reality Learning Environments. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 489-494, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
digital game-based learning, mixed reality, embodied interaction |
1 | Sheng-Hui Hsu, Shu-Chen Cheng, Yueh-Min Huang |
The Experience of Adopting Game-Based Learning in Library Instruction. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 571-576, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
library instruction, educational game, Game-based learning |
1 | Bo-Yen Wang, Yuan-Hsun Liao, Chia-Ming Liu, Ming-Hsiang Su, Pao-Ta Yu |
Designing an e-Learning Reactivate Promotion for Unpopular Collections in Academic Library. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 536-543, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
academic library, long tail, multimedia learning |
1 | Panagiotis Tragazikis, Michael Meimaris |
Engaging Kids with the Concept of Sustainability Using a Commercial Videogame-A Case Study. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 291, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
COTS (Commercial off-the-shelf games for learning), DGBL (Digital Games Based Learning), Sustainability (Education for Sustainable Development) |
1 | Liang-Yi Li, Chih-Wei Chang, Gwo-Dong Chen |
Researches on Using Robots in Education. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 479-482, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
|
1 | Chun-Hung Lin, Eric Zhi-Feng Liu, Chan Hsin Kou, Marjo Virnes, Erkki Sutinen, Shan Shan Cheng |
A Case Analysis of Creative Spiral Instruction Model and Students' Creative Problem Solving Performance in a LEGO® Robotics Course. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 501-505, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
Creative spiral instruction model, LEGO robotics, Learning and instruction, Creative problem solving |
1 | Peayton Chen, Rita Kuo, Maiga Chang, Jia-Sheng Heh |
Designing a Trading Card Game as Educational Reward System to Improve Students' Learning Motivations. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 175, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
Trading Card Game, Learning motivation, Game, Competition, Reward |
1 | Niels Kristian Bærendsen, Carsten Jessen, Jacob Nielsen |
Music-Making and Musical Comprehension with Robotic Building Blocks. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 399-409, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
Playware, music technology, music-making, learning, play, constructivism, music education |
1 | Gang Bai, Yue Qi |
An Interactive 3D Exhibition System with Global Illumination for Digital Museum. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 85-92, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
global illumination, precomputed radiance transfer, digital museum |
1 | Kazumoto Tanaka, Takayuki Kataoka, Makoto Hasegawa |
Virtual Sport System for Optimum Exercising Based on a User Model. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 283-290, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
Physically interactive computer game, Exercise load, Heart rate state estimation, Bayesian network, User model |
1 | Gwo-Dong Chen, Chih-Wei Chang |
A Task-Based Role-Playing Game with Educational Robots for Learning Language. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 483-488, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
Task-based language learning, Mixed reality, Game-based learning, Educational robots |
1 | Wu-Yuin Hwang, Siao-Han Syu, Jung-Lung Hsu, Chio-Tan Kuo |
A Study of Virtual Product Presentation with Whiteboard and Its Effect on Users Perception. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 435-443, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
virtual product, semi-translucent multimedia whiteboards, purchase intention, Web3D |
1 | Masato Soga, Shota Kuriyama, Hirokazu Taki |
Sketch Learning Environment with Diagnosis and Drawing Guidance from Rough Form to Detailed Contour Form. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 109, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
|
1 | Yuan-Hsun Liao, Chia-Ming Liu, Bo-Yen Wang, Ming-Hsiang Su, Xiaso-Hui Lee, Pao-Ta Yu |
Multi-media e-Learning Platform Using Green Design with Near-Real Approach. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 544-550, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
green design, near real approach, multimedia learning |
1 | Jon A. Preston, Briana B. Morrison |
Entertaining Education - Using Games-Based and Service-Oriented Learning to Improve STEM Education. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 292, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
games-based, K12, learning, programming, curriculum, motivation, development, sustainability, STEM |
1 | Chun-Hung Lin, Eric Zhi-Feng Liu |
Do Improve Typing Skill But No Significant Difference between Drill-Based and Game-Based Typing Software. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 149, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
Typing speed, Drill-based typing software, Game-based typing software, Computer-assisted instruction |
1 | Jwu-E Chen, Lu-Tsou Yeh, Hua-Hsiang Tseng, G. W. Wu, In-Hang Chung |
Development of an Emotional Robot as a Teaching Assistant. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 518-523, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
Emotional robot, Teaching assistant, Human computer interface |
1 | Hanli Zhao, Xiaogang Jin 0001, Jianbing Shen, Li Shen, Ruifang Pan |
Fast Shape-Simplifying Image Abstraction Using Graphics Hardware. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 390-398, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
flow-based filtering, GPU, Non-photorealistic rendering, image abstraction |
1 | Eduardo Werneck, Maiga Chang |
Where Academics Meet the Real World: Difficulties Encountered When Conducting a Project for Designing a Game-Based Learning in a Company. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 176-183, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
game-learning learning, joy, training, computer game, educational games |
1 | Bente Meyer |
Learning English through Serious Games - Reflections on Teacher and Learner Performance. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 293, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
|
1 | Jyh-Tsorng Jong, Yin-Wen Lee, Jon-Chao Hong, Ming-Yueh Hwang, Yung-Wei Hao |
Kindergartners' Color Preference and Temperament in Embodied Interactive Video Game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 473-478, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
color preference, temperament, kindergartners, embodied interactive video game |
1 | Sebastian A. Weiß, Florian Berger, Alexander Marbach, Wolfgang Müller 0004 |
CharanisML: A Flexible Virtual Actor Control Interface. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 120-132, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
avatar animation, animation language, CharanisML, Scenejo, 3D, embodied conversational agents, 2D, interactive digital storytelling |
1 | Phaedra Mohammed, Permanand Mohan |
Student Attitudes towards Using Culturally-Oriented Educational Games to Improve Programming Proficiency: An Exploratory Study. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 196-207, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
|
1 | Sujing Zhang, Hanjie Gu |
Construction of a Computer Game Oriented to Disaster Education and Reflections on Its Problems. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 110-119, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
Disaster education, Computer game, Construction |
1 | Ning Xia, Ai-Shuang Li, Dan-Feng Huang |
Virtual Apple Tree Pruning in Horticultural Education. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 26-37, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
Apple tree (Malus domestica), visualization, Markov chain, stochastic process, heading |
1 | Zongquan Ma, Yue Qi, Ling Zhao |
Lishe System. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 93-100, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
Lishe, Virtual Reality, Digital Museum |
1 | Ruwei Yun, Baoyun Zhang, Zhigeng Pan |
Research on Using Cult3D and Java to Realize Virtual Assembly. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 363-370, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
Virtual experiment, Cult3D, Java technology, Virtual assembly |
1 | Mohamed Hamada 0001 |
Pushdown Automata Simulator. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 328-338, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
|
1 | Yen-Ting Lin, Shu-Chen Cheng, Jin-Tan Yang, Yueh-Min Huang |
An Automatic Course Generation System for Organizing Existent Learning Objects Using Particle Swarm Optimization. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 565-570, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
Learning Object Composing, Artificial Intelligence, Particle Swarm Optimization |
1 | Hanwen Guo, Minyong Shi, Zhiguo Hong, Rui Yang, Li Zhang |
Virtual Artistic Paper-Cut. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 707-718, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
Subdivision Curve, Paper-Cut, NPR, SVG, Contour Extraction, Polygon Clipping |
1 | Shenglian Lu, Xinyu Guo, Chunjiang Zhao 0001, Chengfeng Li |
Model and Animate Plant Leaf Wilting. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 728-735, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
plant leaf, skeleton-based shape deformation, natural phenomena simulation, motion simulation |
1 | Dominique Archambault, Thomas Gaudy, Klaus Miesenberger, Stéphane Natkin, Roland Ossmann |
Towards Generalised Accessibility of Computer Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 518-527, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
|
1 | Ruwei Yun, Meng Wang, Yi Li |
Design and Implementation of Game-Based Learning Environment for Scientific Inquiry. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 60-69, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
Scientific Inquiry, Virtual Environment, VRML, NMR |
1 | Jianhua Zhao |
An Examination of Students' Perception of Blended E-Learning in Chinese Higher Education. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 162-170, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
online learning, Blended learning, virtual learning environment, face-to-face learning |
1 | Yue-liang Zhou, Jian Zhao |
Designing and Developing Process-Oriented Network Courseware: IMS Learning Design Approach. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 52-59, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
Network Courseware, Learning Process, Learning Activity, Process-oriented, IMS Learning Design |
1 | M. L. Chan, K. C. Hui |
Dynamic Axial Curve -Pair Based Deformation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 593-601, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
Axial Curve-pair deformation, dynamic deformation |
1 | Xia Zhou, Yangsheng Wang, Jituo Li, Daiguo Zhou |
ABF Based Face Texturing. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 664-674, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
texture generation, ABF method, texture mapping, AAM |
1 | Stis Wu, Maiga Chang, Jia-Sheng Heh |
Game-Based Learning Scenes Design for Individual User in the Ubiquitous Learning Environment. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 451-462, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
game-based learning, ubiquitous learning, pervasive learning, scene |
1 | Jia-Jiunn Lo, Ying-Chieh Wang, Shiou-Wen Yeh |
WRITE: Writing Revision Instrument for Teaching English. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 1-8, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
online annotation, error feedback, writing instruction, error correction, error analysis, computer assisted language learning (CALL) |
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