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Publication years (Num. hits)
1984-1997 (18) 1998-1999 (19) 2000-2001 (30) 2002-2003 (41) 2004 (24) 2005 (32) 2006 (51) 2007 (25) 2008 (21) 2009 (22) 2010-2011 (26) 2012-2013 (20) 2014-2016 (23) 2017-2019 (17) 2020-2022 (17) 2023 (11)
Publication types (Num. hits)
article(152) incollection(2) inproceedings(235) phdthesis(8)
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The graphs summarize 378 occurrences of 224 keywords

Results
Found 399 publication records. Showing 397 according to the selection in the facets
Hits ? Authors Title Venue Year Link Author keywords
12Patrick Cozzi, Frank Stoner GPU ray casting of virtual globes. Search on Bibsonomy SIGGRAPH Posters The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
12Min Tang 0001, Dinesh Manocha, Ruofeng Tong 0001 Fast continuous collision detection using deforming non-penetration filters. Search on Bibsonomy SI3D The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
12Wencheng Wang, Feitong Liu, Peijie Huang, Enhua Wu Texture synthesis via the matching compatibility between patches. Search on Bibsonomy Sci. China Ser. F Inf. Sci. The full citation details ... 2009 DBLP  DOI  BibTeX  RDF texture patch, large textures, match, texture synthesis
12Roland Fraedrich, Jens Schneider 0002, Rüdiger Westermann Exploring the Millennium Run - Scalable Rendering of Large-Scale Cosmological Datasets. Search on Bibsonomy IEEE Trans. Vis. Comput. Graph. The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
12Travis McPhail, Powei Feng, Joe D. Warren Fast Cube Cutting for Interactive Volume Visualization. Search on Bibsonomy ISVC (1) The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
12Marc Gissler, Christian Dornhege, Bernhard Nebel, Matthias Teschner Deformable Proximity Queries and Their Application in Mobile Manipulation Planning. Search on Bibsonomy ISVC (1) The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
12Hamzah Asyrani Sulaiman, Abdullah Bade, Daut Daman, Norhaida Mohd. Suaib Hierarchical Approach for Fast and Efficient Collision Detection in Urban Simulation. Search on Bibsonomy IVIC The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Collision Detection, Bounding-Volume Hierarchies, Urban Simulation, Hierarchical Approach, Large-Scale Simulation, Bounding-Volume
12Alton Yeow-Kuan Chua, Dion Hoe-Lian Goh, Khasfariyati Razikin Detecting News Event from a Citizen Journalism Website Using Tags. Search on Bibsonomy AMT The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Citizen Journalism, Relative Frequency, Event Detection, Social tagging, User-generated Content
12Tae-Joon Kim, Bochang Moon, Duksu Kim, Sung-Eui Yoon RACBVHs: random-accessible compressed bounding volume hierarchies. Search on Bibsonomy SIGGRAPH Posters The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
12Tae-Joon Kim, Bochang Moon, Duksu Kim, Sung-Eui Yoon RACBVHs: random-accessible compressed bounding volume hierarchies. Search on Bibsonomy SIGGRAPH Talks The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
12Olivier Gourmel, Anthony Pajot, Loïc Barthe, Mathias Paulin, Pierre Poulin BVH for efficient raytracing of dynamic metaballs on GPU. Search on Bibsonomy SIGGRAPH Talks The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
12Thomas Engelhardt, Carsten Dachsbacher Granular visibility queries on the GPU. Search on Bibsonomy SI3D The full citation details ... 2009 DBLP  DOI  BibTeX  RDF visibility queries, GPUs, real-time rendering
12Alton Yeow-Kuan Chua, Dion Hoe-Lian Goh Using tags for breaking news elicitation. Search on Bibsonomy ICDIM The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
12Davy Genbrugge, Lieven Eeckhout Memory Data Flow Modeling in Statistical Simulation for the Efficient Exploration of Microprocessor Design Spaces. Search on Bibsonomy IEEE Trans. Computers The full citation details ... 2008 DBLP  DOI  BibTeX  RDF Simulation, Modeling techniques, Performance Analysis and Design Aids
12Yaniv Frishman, Ayellet Tal Online Dynamic Graph Drawing. Search on Bibsonomy IEEE Trans. Vis. Comput. Graph. The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
12Avneesh Sud, Erik Andersen, Sean Curtis, Ming C. Lin, Dinesh Manocha Real-Time Path Planning in Dynamic Virtual Environments Using Multiagent Navigation Graphs. Search on Bibsonomy IEEE Trans. Vis. Comput. Graph. The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
12Song Zhang 0004, Stephen Correia, David H. Laidlaw Identifying White-Matter Fiber Bundles in DTI Data Using an Automated Proximity-Based Fiber-Clustering Method. Search on Bibsonomy IEEE Trans. Vis. Comput. Graph. The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
12Braulio Jose Alvarez, Pedro Fernández, Jose Carlos Rico, Gonzalo Valiño Ray-Tracing Techniques Applied to the Accessibility Analysis for the Automatic Contact and Non Contact Inspection. Search on Bibsonomy World Congress on Engineering (Selected Papers) The full citation details ... 2008 DBLP  DOI  BibTeX  RDF laser stripe, Accessibility, inspection, scanning, CMM, probe
12Renato M. Okamoto, Flávio Luis de Mello, Claudio Esperança Texture management in view dependent application for large 3D terrain visualization. Search on Bibsonomy SpringSim The full citation details ... 2008 DBLP  DOI  BibTeX  RDF 3D terrain visualization, texture management, multiresolution
12Jie Zhou, Hai Chen, Yue Chen Reconstruction of the Visual Hull with Modified Ray-tracing and Fast Slice-based Surface Extraction. Search on Bibsonomy ICYCS The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
12Yang Yu, Xinyi Tang, Haijiao Cai, Yuanlin Chen, Sili Gao 3D Simulation of Real-Time Infrared Scene Based on DSP. Search on Bibsonomy CSSE (2) The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
12HunKi Park, JungHyun Han Fast Rendering of Large Crowds Using GPU. Search on Bibsonomy ICEC The full citation details ... 2008 DBLP  DOI  BibTeX  RDF GPU, skinning, instancing, crowd rendering
12Enrico Gobbetti, David J. Kasik, Sung-Eui Yoon Technical strategies for massive model visualization. Search on Bibsonomy Symposium on Solid and Physical Modeling The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
12Christopher M. Best, Christoph W. Borst New Rendering Approach for Composable Volumetric Lenses. Search on Bibsonomy VR The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
12Xinyu Zhang 0002, Young J. Kim Interactive Collision Detection for Deformable Models Using Streaming AABBs. Search on Bibsonomy IEEE Trans. Vis. Comput. Graph. The full citation details ... 2007 DBLP  DOI  BibTeX  RDF AABB, Collision detection, deformable models, programmable graphics hardware, streaming computations
12Long Zhang 0001, Wei Chen 0001, David S. Ebert, Qunsheng Peng 0001 Conservative voxelization. Search on Bibsonomy Vis. Comput. The full citation details ... 2007 DBLP  DOI  BibTeX  RDF Conservative correctness, GPU, Voxelization
12Hacer Yalim Keles, Alphan Es, Veysi Isler Acceleration of direct volume rendering with programmable graphics hardware. Search on Bibsonomy Vis. Comput. The full citation details ... 2007 DBLP  DOI  BibTeX  RDF Empty space skipping, Early ray termination, Volume rendering, GPU programming
12Dong-Soo Kang, Byeong-Seok Shin Acceleration of Terrain Rendering Using Cube Mesh. Search on Bibsonomy HCI (14) The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
12Amy C. Larson, Richard M. Voyles, Jaewook Bae, Roy Godzdanker Evolving gaits for increased discriminability in terrain classification. Search on Bibsonomy IROS The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
12Yi-Haur Shiau, Shin-Jye Liang Real-Time Network Virtual Military Simulation System. Search on Bibsonomy IV The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
12Gustavo N. Wagner, Alberto Raposo 0001, Marcelo Gattass An Anti-aliasing Technique for Voxel-Based Massive Model Visualization Strategies. Search on Bibsonomy ISVC (1) The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
12Jean Pierre Charalambos, Jirí Bittner, Michael Wimmer 0001, Eduardo Romero 0001 Optimized HLOD Refinement Driven by Hardware Occlusion Queries. Search on Bibsonomy ISVC (1) The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
12Hui Yuan, Surong Xiao, Qiujuan Wang, Keliang Wu A Bioeconomic Model by Quantitative Biology to Estimate Swine Production. Search on Bibsonomy CCTA The full citation details ... 2007 DBLP  DOI  BibTeX  RDF Quantitative Genetics, Swine, System Analysis, Economics, Computer Simulation
12Ryan M. Schmidt, Tobias Isenberg 0001, Pauline Jepp, Karan Singh, Brian Wyvill Sketching, Scaffolding, and Inking: A Visual History for Interactive 3D Modeling. Search on Bibsonomy NPAR The full citation details ... 2007 DBLP  DOI  BibTeX  RDF eraser marks, geometric massing, interactive pen-and-ink depiction, visual history, visual scaffolding, sketching, implicit surfaces, sketch-based modeling
12Changyu Diao, Dongming Lu Interactive High Resolution Texture Mapping for the 3D Models of Cultural Heritages. Search on Bibsonomy VSMM The full citation details ... 2007 DBLP  DOI  BibTeX  RDF Extrinsic Parameters Calibration, natural neighbor interpolation, digital cultural heritage, Texture Mapping, Camera Calibration
12Avneesh Sud, Erik Andersen, Sean Curtis, Ming C. Lin, Dinesh Manocha Real-time Path Planning for Virtual Agents in Dynamic Environments. Search on Bibsonomy VR The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
12Jung-Ju Choi, Hwan-Jik Lee Rendering stylized highlights using projective textures. Search on Bibsonomy Vis. Comput. The full citation details ... 2006 DBLP  DOI  BibTeX  RDF Stylized highlight, Projective texture, Principal direction and curvature
12Junfeng Ji, Enhua Wu, Sheng Li 0008, Xuehui Liu View-dependent refinement of multiresolution meshes using programmable graphics hardware. Search on Bibsonomy Vis. Comput. The full citation details ... 2006 DBLP  DOI  BibTeX  RDF View-dependent multiresolution rendering, Graphics processing unit (GPU), Level of detail (LOD), Quadtree, Texture atlas
12Yoo-Joo Choi, Young J. Kim, Myoung-Hee Kim Rapid pairwise intersection tests using programmable GPUs. Search on Bibsonomy Vis. Comput. The full citation details ... 2006 DBLP  DOI  BibTeX  RDF Programmable shaders, Deformable body simulation, Geometric modeling, Collision detection, Computer animation
12Yang Xiao, Yicheng Jin, Yong Yin, Zhuoyu Wu GPU Based Real-time Shadow Research. Search on Bibsonomy CGIV The full citation details ... 2006 DBLP  DOI  BibTeX  RDF ultra-shadow, stencil buffer, virtual environment, shadow, GPU method
12Yang Xiao, Yicheng Jin GPU Based Real-time Shadow Research in Large Ship-handling Simulator. Search on Bibsonomy IV The full citation details ... 2006 DBLP  DOI  BibTeX  RDF ultra-shadow, stencil buffer, virtual environment, shadow, GPU method
12Anna Persson, Henrik Grimm, Amos H. C. Ng, Thomas Lezama, Jonas Ekberg, Stephan Falk, Peter Stablum Simulation-based multi-objective optimization of a real-world scheduling problem. Search on Bibsonomy WSC The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
12Carsten Stoll, Hans-Peter Seidel, Marc Alexa BSP Shapes. Search on Bibsonomy SMI The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
12Óscar Belmonte Fernández, S. Aguado González, S. Sancho Chust Triangle Strip Multiresolution Modelling Using Sorted Edges. Search on Bibsonomy International Conference on Computational Science (2) The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
12Benjamín Hernández, Isaac Rudomín Simple dynamic LOD for geometry images. Search on Bibsonomy GRAPHITE The full citation details ... 2006 DBLP  DOI  BibTeX  RDF GI mipmap, dynamic LOD, GPGPU, geometry image
12Abram Santilli, Ewa Huebner A global hierarchical Z space algorithm for cluster parallel graphics architectures. Search on Bibsonomy GRAPHITE The full citation details ... 2006 DBLP  DOI  BibTeX  RDF cluster parallel graphics, global Z buffer, hierarchical Z, parallel graphics algorithms, GPUs
12Takashi Kanai, Yutaka Ohtake, Hiroaki Kawata, Kiwamu Kase GPU-based rendering of sparse low-degree implicit surfaces. Search on Bibsonomy GRAPHITE The full citation details ... 2006 DBLP  DOI  BibTeX  RDF SLIM, fragment program, GPU, implicit surface, ray casting
12Pedro Fernández, Braulio Jose Alvarez, Jose Carlos Rico, David Blanco Fernandez, Gonzalo Valiño Constraints Evaluation and Working Methodology for Laser Scanning of Free-Form Surfaces. Search on Bibsonomy ETFA The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
12Zhiqiang Du, Dongbo Zhou, Lihua Zhang VR-Orientated 3D Modeling and Visualization of Pseudo-Classic Building Complex. Search on Bibsonomy ICAT Workshops The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
12Aimin Hao, Guifen Tian, Qinping Zhao, Zhide Li An Accelerating Rendering Method of Hybrid Point and Polygon for Complex Three-Dimensional Models. Search on Bibsonomy ICAT The full citation details ... 2006 DBLP  DOI  BibTeX  RDF Modeling and rendering, Continuous multi-resolution models, Virtual reality, Point clouds, Real-time property
12Elmar Eisemann, Xavier Décoret Fast scene voxelization and applications. Search on Bibsonomy SI3D The full citation details ... 2006 DBLP  DOI  BibTeX  RDF GPU, shadows, voxelization, refraction
12Avneesh Sud, Naga K. Govindaraju, Russell Gayle, Dinesh Manocha Interactive 3D distance field computation using linear factorization. Search on Bibsonomy SI3D The full citation details ... 2006 DBLP  DOI  BibTeX  RDF generalized voronoi diagram, texture mapping, collision detection, graphics hardware, medial-axis transform, distance field
12Kai Xie, Jie Yang 0002, Yue Min Zhu Efficient and Accurate Collision Detection Based on Surgery Simulation. Search on Bibsonomy MIAR The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
12Lok M. Hwa, Mark A. Duchaineau, Kenneth I. Joy Real-Time Optimal Adaptation for Planetary Geometry and Texture: 4-8 Tile Hierarchies. Search on Bibsonomy IEEE Trans. Vis. Comput. Graph. The full citation details ... 2005 DBLP  DOI  BibTeX  RDF level-of-detail techniques, view-dependent visualization, adaptive textures, procedural terrain generation, out-of-core algorithms, Large data set visualization
12Cui Xie, Xiuwen Liu, Yicheng Jin A Prototype of the Web-Based Marine Training Environment. Search on Bibsonomy ICWL The full citation details ... 2005 DBLP  DOI  BibTeX  RDF
12Russell M. Freeman, Anthony Steed, Bin Zhou Rapid scene modelling, registration and specification for mixed reality systems. Search on Bibsonomy VRST The full citation details ... 2005 DBLP  DOI  BibTeX  RDF modelling from images, mixed reality, camera calibration
12Samuli Laine Split-plane shadow volumes. Search on Bibsonomy Graphics Hardware The full citation details ... 2005 DBLP  DOI  BibTeX  RDF
12James Slack, Kristian Hildebrand, Tamara Munzner PRISAD: A Partitioned Rendering Infrastructure for Scalable Accordion Drawing. Search on Bibsonomy INFOVIS The full citation details ... 2005 DBLP  DOI  BibTeX  RDF Progressive Rendering, Information Visualization, Real Time Rendering, Focus+Context
12Naga K. Govindaraju, Michael Henson, Ming C. Lin, Dinesh Manocha Interactive visibility ordering and transparency computations among geometric primitives in complex environments. Search on Bibsonomy SI3D The full citation details ... 2005 DBLP  DOI  BibTeX  RDF transparency computations, sorting, collision detection, graphics hardware, visibility ordering
12Stefan Jeschke, Michael Wimmer 0001, Heidrun Schumann, Werner Purgathofer Automatic impostor placement for guaranteed frame rates and low memory requirements. Search on Bibsonomy SI3D The full citation details ... 2005 DBLP  DOI  BibTeX  RDF
12Samuel Hornus, Jared Hoberock, Sylvain Lefebvre 0001, John C. Hart ZP+: correct Z-pass stencil shadows. Search on Bibsonomy SI3D The full citation details ... 2005 DBLP  DOI  BibTeX  RDF stencil shadows, graphics hardware, real-time rendering, shadow volume
12Jeong-Seon Yi, Suk-Jeong Seong, Yang-Hee Nam The Realtime Method Based on Audio Scenegraph for 3D Sound Rendering. Search on Bibsonomy PCM (1) The full citation details ... 2005 DBLP  DOI  BibTeX  RDF
12Andreas Wenger, Daniel F. Keefe, Song Zhang 0004, David H. Laidlaw Interactive Volume Rendering of Thin Thread Structures within Multivalued Scientific Data Sets. Search on Bibsonomy IEEE Trans. Vis. Comput. Graph. The full citation details ... 2004 DBLP  DOI  BibTeX  RDF diffusion tensor imaging (DTI), fluid flow visualization, PC graphics hardware, medical imaging, Scientific visualization, direct volume rendering, volume graphics, volume shading, multitextures
12George Baciu, Wingo Sai-Keung Wong Image-Based Collision Detection for Deformable Cloth Models. Search on Bibsonomy IEEE Trans. Vis. Comput. Graph. The full citation details ... 2004 DBLP  DOI  BibTeX  RDF animation, Collision detection, cloth simulation, deformable surfaces
12Nicolas Tsingos, Emmanuel Gallo, George Drettakis Perceptual audio rendering of complex virtual environments. Search on Bibsonomy ACM Trans. Graph. The full citation details ... 2004 DBLP  DOI  BibTeX  RDF Audio Hardware, Perceptual Rendering, Spatial Hearing Models, Virtual Environments, Spatialized Sound
12Charles L. Parker A tree-based method for fast melodic retrieval. Search on Bibsonomy JCDL The full citation details ... 2004 DBLP  DOI  BibTeX  RDF melodic retrieval, query-by-humming
12Tobias Klug, Marc Alexa Bounding Volumes for Linearly Interpolated Shapes. Search on Bibsonomy Computer Graphics International The full citation details ... 2004 DBLP  DOI  BibTeX  RDF dynamic shapes, linear geometry interpolation (morph targets), bounding volumes
12Daniel Cohen-Or Recent advances in visibility determination for large and complex virtual environments. Search on Bibsonomy VRST The full citation details ... 2004 DBLP  DOI  BibTeX  RDF
12Horng-Shyang Liao, Jung-Hong Chuang, Cheng-Chung Lin Efficient rendering of dynamic clouds. Search on Bibsonomy VRCAI The full citation details ... 2004 DBLP  DOI  BibTeX  RDF cloud simulation, dynamic clouds rendering
12Pere Brunet Discrete Techniques for Real-Time Inspection and Interaction in Virtual Reality. Search on Bibsonomy AMDO The full citation details ... 2004 DBLP  DOI  BibTeX  RDF
12Song Zhang 0004, Çagatay Demiralp, David H. Laidlaw Visualizing Diffusion Tensor MR Images Using Streamtubes and Streamsurfaces. Search on Bibsonomy IEEE Trans. Vis. Comput. Graph. The full citation details ... 2003 DBLP  DOI  BibTeX  RDF streamsurface, streamtube, scientific visualization, volume visualization, immersive virtual reality, Diffusion tensor imaging, DTI, DT-MRI, hyperstreamline
12Charles S. Kenney, B. S. Manjunath, Marco Zuliani, Gary A. Hewer, Alan Van Nevel A Condition Number for Point Matching with Application to Registration and Postregistration Error Estimation. Search on Bibsonomy IEEE Trans. Pattern Anal. Mach. Intell. The full citation details ... 2003 DBLP  DOI  BibTeX  RDF motion, Registration, conditioning, feature representation
12Carsten Dachsbacher, Christian Vogelgsang, Marc Stamminger Sequential point trees. Search on Bibsonomy ACM Trans. Graph. The full citation details ... 2003 DBLP  DOI  BibTeX  RDF hardware accelerated graphics, level of detail, point rendering
12Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, Fabio Marton, Federico Ponchio, Roberto Scopigno Interactive Out-of-Core Visualisation of Very Large Landscapes on Commodity Graphics Platform. Search on Bibsonomy International Conference on Virtual Storytelling The full citation details ... 2003 DBLP  DOI  BibTeX  RDF
12Ulf Assarsson, Michael Dougherty, Michael Mounier, Tomas Akenine-Möller An optimized soft shadow volume algorithm with real-time performance. Search on Bibsonomy Graphics Hardware The full citation details ... 2003 DBLP  DOI  BibTeX  RDF
12Michael Hesse, Marina L. Gavrilova An Efficient Algorithm for Real-Time 3D Terrain Walkthrough. Search on Bibsonomy ICCSA (3) The full citation details ... 2003 DBLP  DOI  BibTeX  RDF
12A. M. Day, David B. Arnold, Sven Havemann, Dieter W. Fellner Combining Polygonal and Subdivision Surface approaches to Modelling of Urban Environments. Search on Bibsonomy CW The full citation details ... 2003 DBLP  DOI  BibTeX  RDF
12Young J. Kim, Gokul Varadhan, Ming C. Lin, Dinesh Manocha Fast swept volume approximation of complex polyhedral models. Search on Bibsonomy Symposium on Solid Modeling and Applications The full citation details ... 2003 DBLP  DOI  BibTeX  RDF distance fields, implicit modeling, swept volume
12Peter Lindstrom 0001, Valerio Pascucci Terrain Simplification Simplified: A General Framework for View-Dependent Out-of-Core Visualization. Search on Bibsonomy IEEE Trans. Vis. Comput. Graph. The full citation details ... 2002 DBLP  DOI  BibTeX  RDF continuous levels of detail, edge bisection, geomorphing, external memory paging, out-of-core algorithms, data layouts, Terrain visualization, surface simplification, error metrics, view-dependent refinement
12Ugur Güdükbay, Türker Yilmaz Stereoscopic View-Dependent Visualization of Terrain Height Fields. Search on Bibsonomy IEEE Trans. Vis. Comput. Graph. The full citation details ... 2002 DBLP  DOI  BibTeX  RDF Stereoscopic visualization, terrain height fields, quadtrees, multiresolution rendering
12Mary Tiles, Brian Bruya Shuhai Wenyuan interactive internet worktable: studying ancient chinese philosophy online. Search on Bibsonomy JCDL The full citation details ... 2002 DBLP  DOI  BibTeX  RDF 4D, Shuhai Wenyuan, asian language text retrieval, interpretive tools, worktable, database, web, chinese, philosophy
12Dieter Kranzlmüller, Gerhard Kurka, Paul Heinzlreiter, Jens Volkert Optimizations in the Grid Visualization Kernel. Search on Bibsonomy IPDPS The full citation details ... 2002 DBLP  DOI  BibTeX  RDF
12Pere Brunet Discrete models for geometric objects. Search on Bibsonomy Symposium on Solid Modeling and Applications The full citation details ... 2002 DBLP  DOI  BibTeX  RDF
12Thomas Rischbeck, Paul Watson 0001 A Scalable, Multi-User VRML Server. Search on Bibsonomy VR The full citation details ... 2002 DBLP  DOI  BibTeX  RDF client-server NET-VE, scalable VRML, distributed event cascades, X3D
12Ashish Sharma 0001, Xinlian Liu, Paul Miller, Aiichiro Nakano, Rajiv K. Kalia, Priya Vashishta, Wei Zhao, Timothy Campbell, Andy Haas Immersive and Interactive Exploration of Billion-Atom Systems. Search on Bibsonomy VR The full citation details ... 2002 DBLP  DOI  BibTeX  RDF
12Zdzislaw Pawlak, James F. Peters, Andrzej Skowron, Zbigniew Suraj, Sheela Ramanna, Maciej Borkowski Rough Measures and Integrals: A Brief Introduction. Search on Bibsonomy JSAI Workshops The full citation details ... 2001 DBLP  DOI  BibTeX  RDF
12Aiichiro Nakano, Rajiv K. Kalia, Priya Vashishta, Timothy Campbell, Shuji Ogata, Fuyuki Shimojo, Subhash Saini Scalable atomistic simulation algorithms for materials research. Search on Bibsonomy SC The full citation details ... 2001 DBLP  DOI  BibTeX  RDF variable-charge molecular dynamics, load balancing, parallel computing, data compression, molecular dynamics, quantum mechanics, density functional theory
12Toshiki Hijiri, Kazuhiro Nishitani, Tim Cornish, Toshiya Naka, Shigeo Asahara A spatial hierarchical compression method for 3D streaming animation. Search on Bibsonomy Web3D The full citation details ... 2000 DBLP  DOI  BibTeX  RDF humanoid character, animation, compression, VRML, streaming, hierarchy
12Pedro V. Sander, Xianfeng Gu, Steven J. Gortler, Hugues Hoppe, John M. Snyder Silhouette clipping. Search on Bibsonomy SIGGRAPH The full citation details ... 2000 DBLP  DOI  BibTeX  RDF triangle decimation, texture mapping, level of detail algorithms, rendering algorithms
12Carlos F. Borges On the Estimation of Markov Random Field Parameters. Search on Bibsonomy IEEE Trans. Pattern Anal. Mach. Intell. The full citation details ... 1999 DBLP  DOI  BibTeX  RDF parameter estimation, Markov random fields
12Qinxin Yu, Demetri Terzopoulos Synthetic motion capture: Implementing an interactive virtual marine world. Search on Bibsonomy Vis. Comput. The full citation details ... 1999 DBLP  DOI  BibTeX  RDF Motion capture and processing, Virtual reality, Level of detail, Artificial life, Biomechanics
12A. James Stewart Fast Horizon Computation at All Points of a Terrain With Visibility and Shading Applications. Search on Bibsonomy IEEE Trans. Vis. Comput. Graph. The full citation details ... 1998 DBLP  DOI  BibTeX  RDF digital elevation map, GIS, rendering, visibility, shadows, skyline, Terrain, horizon
12Michael Kirley, Xiaodong Li 0001, David G. Green Investigation of a Cellular Genetic Algorithm that Mimics Landscape Ecology. Search on Bibsonomy SEAL The full citation details ... 1998 DBLP  DOI  BibTeX  RDF
12Subodh Kumar 0001, Dinesh Manocha, Anselmo Lastra Interactive Display of Large-Scale NURBS Models. Search on Bibsonomy SI3D The full citation details ... 1995 DBLP  DOI  BibTeX  RDF
12Seth J. Teller, Carlo H. Séquin Visibility preprocessing for interactive walkthroughs. Search on Bibsonomy SIGGRAPH The full citation details ... 1991 DBLP  DOI  BibTeX  RDF superset visibility, architectural simulation
12M. G. Venkateshmurthy, T. V. Geetha, R. K. Subramanian Extraction and representation of facts from legal briefs. Search on Bibsonomy J. Intell. Robotic Syst. The full citation details ... 1990 DBLP  DOI  BibTeX  RDF knowledge representation, Legal reasoning, facts extraction
12James Arvo, David Blair Kirk Fast ray tracing by ray classification. Search on Bibsonomy SIGGRAPH The full citation details ... 1987 DBLP  DOI  BibTeX  RDF
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