The FacetedDBLP logo    Search for: in:

Disable automatic phrases ?     Syntactic query expansion: ?

Searching for entertainment with no syntactic query expansion in all metadata.

Publication years (Num. hits)
1974-1994 (17) 1995 (17) 1996 (15) 1997 (15) 1998 (21) 1999 (27) 2000 (47) 2001 (53) 2002 (142) 2003 (127) 2004 (333) 2005 (411) 2006 (621) 2007 (573) 2008 (645) 2009 (458) 2010 (436) 2011 (333) 2012 (260) 2013 (281) 2014 (339) 2015 (347) 2016 (193) 2017 (308) 2018 (352) 2019 (183) 2020 (194) 2021 (214) 2022 (185) 2023 (182) 2024 (14)
Publication types (Num. hits)
article(705) book(3) incollection(71) inproceedings(6441) phdthesis(9) proceedings(114)
Venues (Conferences, Journals, ...)
GrowBag graphs for keyword ? (Num. hits/coverage)

Group by:
The graphs summarize 5667 occurrences of 2221 keywords

Results
Found 7344 publication records. Showing 7343 according to the selection in the facets
Hits ? Authors Title Venue Year Link Author keywords
28Katsiaryna Naliuka, Tara Carrigy, Natasa Paterson, Roisin Cotton, Søren Kristian Jensen, Mads Haahr Supporting immersive location-based games on resource-constrained platforms. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
28Meghdad Mehrabi, Vivian Hsueh-Hua Chen Interactivity in massively multiplayer online games: a concept explication. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
28Pedro Brandão Silva, António Coelho 0001 Procedural modeling of urban environments for digital games development. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
28Stephen Vickers, Howell O. Istance, Matthew Smalley EyeGuitar: making rhythm based music video games accessible using only eye movements. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
28Tatsuya Watanabe, Yutaka Ishibashi, Norishige Fukushima, Shinji Sugawara Performance evaluation of remote control system with haptic media and video: position-force versus position-position. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
28Sawako Miyashita, Masatoshi Hamanaka, SeungHee Lee Concert viewing headphones. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
28Wen-Hung Liao, Chien-Pao Chueh Facilitating high school campus learning with e-book readers. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
28Takashi Ohta, Jun Tanaka Automatic configuration of display ordering for multi-display environments. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
28Keisuke Matsuzaki, Daisuke Iwai, Kosuke Sato Snail light projector: interaction with virtual projection light in hyper-slow propagation speed. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
28André Brandão, Lenisa Brandão, Giancarlo Nascimento, Bruno Moreira, Cristina Nader Vasconcelos, Esteban Clua JECRIPE: stimulating cognitive abilities of children with Down Syndrome in pre-scholar age using a game approach. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
28Philippe Codognet Digital collages. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
28Henry Been-Lirn Duh, Vivian Hsueh-hua Chen Fantasies in narration: narrating the requirements of children in mobile gaming design. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
28Pedro Lopes 0001, Alfredo Ferreira, João Madeiras Pereira Multitouch interactive DJing surface. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
28Hiroshi Itsuki, Asuka Takeuchi, Atsushi Fujita, Hitoshi Matsubara Exploiting MMORPG log data toward efficient RMT player detection. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
28 Proceedings of the International Conference on Advances in Computer Entertainment Technology, ACE 2009, Athens, Greece, October 29-31, 2009 Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  BibTeX  RDF
28Naoki Kamimaeda, Tomohiro Tsunoda, Masaaki Hoshino Cross-category Recommendation for Multimedia Content. Search on Bibsonomy Handbook of Multimedia for Digital Entertainment and Arts The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
28Jie Zhou 0001, Linxing Xiao Content Based Digital Music Management and Retrieval. Search on Bibsonomy Handbook of Multimedia for Digital Entertainment and Arts The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
28Magy Seif El-Nasr, Leslie Bishko, Veronica Zammitto, Michael Nixon, Athanasios V. Vasilakos, Huaxin Wei Believable Characters. Search on Bibsonomy Handbook of Multimedia for Digital Entertainment and Arts The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
28Sara Owsley Sood, Athanasios V. Vasilakos Digital Theater: Dynamic Theatre Spaces. Search on Bibsonomy Handbook of Multimedia for Digital Entertainment and Arts The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
28Ralf Klamma, Yiwei Cao, Matthias Jarke Storytelling on the Web 2.0 as a New Means of Creating Arts. Search on Bibsonomy Handbook of Multimedia for Digital Entertainment and Arts The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
28Hua-Fu Li Pattern Discovery and Change Detection of Online Music Query Streams. Search on Bibsonomy Handbook of Multimedia for Digital Entertainment and Arts The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
28Pieter Bellekens, Lora Aroyo, Geert-Jan Houben Semantic-Based Framework for Integration and Personalization of Television Related Media. Search on Bibsonomy Handbook of Multimedia for Digital Entertainment and Arts The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
28Wolfgang Hürst Video Browsing on Handheld Devices. Search on Bibsonomy Handbook of Multimedia for Digital Entertainment and Arts The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
28Jeongyeon Lim, Munjo Kim, Bumshik Lee, Munchurl Kim, Heekyung Lee, Hankyu Lee A Target Advertisement System Based on TV Viewer's Profile Reasoning. Search on Bibsonomy Handbook of Multimedia for Digital Entertainment and Arts The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
28David Milam, Magy Seif El-Nasr, Ron Wakkary A Study of Interactive Narrative from User's Perspective. Search on Bibsonomy Handbook of Multimedia for Digital Entertainment and Arts The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
28Anastasis A. Sofokleous, Marios C. Angelides Dealing Bandwidth to Mobile Clients Using Games. Search on Bibsonomy Handbook of Multimedia for Digital Entertainment and Arts The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
28Dewan Tanvir Ahmed, Shervin Shirmohammadi Zoning Issues and Area of Interest Management in Massively Multiplayer Online Games. Search on Bibsonomy Handbook of Multimedia for Digital Entertainment and Arts The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
28George Lekakos, Matina Charami, Petros Caravelas Personalized Movie Recommendation. Search on Bibsonomy Handbook of Multimedia for Digital Entertainment and Arts The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
28Graham Sellers, Rastislav Lukac Computer Graphics Using Raytracing. Search on Bibsonomy Handbook of Multimedia for Digital Entertainment and Arts The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
28Adérito Fernandes Marcos, Pedro Sérgio Branco, Nelson Troca Zagalo The Creation Process in Digital Art. Search on Bibsonomy Handbook of Multimedia for Digital Entertainment and Arts The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
28Karlheinz Brandenburg, Christian Dittmar, Matthias Gruhne, Jakob Abeßer, Hanna M. Lukashevich, Peter Dunker, Daniel Gärtner, Kay Wolter, Holger Grossmann Music Search and Recommendation. Search on Bibsonomy Handbook of Multimedia for Digital Entertainment and Arts The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
28Stefano Ferretti Countermeasures for Time-Cheat Detection in Multiplayer Online Games. Search on Bibsonomy Handbook of Multimedia for Digital Entertainment and Arts The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
28Anush K. Moorthy, Kalpana Seshadrinathan, Alan C. Bovik Digital Video Quality Assessment Algorithms. Search on Bibsonomy Handbook of Multimedia for Digital Entertainment and Arts The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
28Michael Fink 0002, Michele Covell, Shumeet Baluja Mass Personalization: Social and Interactive Applications Using Sound-Track Identification. Search on Bibsonomy Handbook of Multimedia for Digital Entertainment and Arts The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
28Jong-Chul Yoon, In-Kwon Lee, Siwoo Byun Automated Music Video Generation Using Multi-level Feature-based Segmentation. Search on Bibsonomy Handbook of Multimedia for Digital Entertainment and Arts The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
28Marco Furini, Manuela Montangero Incentive Mechanisms for Mobile Music Distribution. Search on Bibsonomy Handbook of Multimedia for Digital Entertainment and Arts The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
28Siu Fung Yeung, John C. S. Lui Hack-proof Synchronization Protocol for Multi-player Online Games. Search on Bibsonomy Handbook of Multimedia for Digital Entertainment and Arts The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
28Yong Man Ro, Sung Ho Jin Real-Time Content Filtering for Live Broadcasts in TV Terminals. Search on Bibsonomy Handbook of Multimedia for Digital Entertainment and Arts The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
28Wei Qi Yan 0001, Mohan S. Kankanhalli Cross-Modal Approach for Karaoke Artifacts Correction. Search on Bibsonomy Handbook of Multimedia for Digital Entertainment and Arts The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
28Damon Daylamani Zad, Harry W. Agius Collaborative Movie Annotation. Search on Bibsonomy Handbook of Multimedia for Digital Entertainment and Arts The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
28Yohan Jin, Myunghoon Suk, B. Prabhakaran 0001 The 3D Human Motion Control Through Refined Video Gesture Annotation. Search on Bibsonomy Handbook of Multimedia for Digital Entertainment and Arts The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
28Salah Uddin Ahmed, Cristoforo Camerano, Luigi Fortuna, Mattia Frasca, Letizia Jaccheri Information Technology and Art: Concepts and State of the Practice. Search on Bibsonomy Handbook of Multimedia for Digital Entertainment and Arts The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
28Jun Wang 0012, Johan Pouwelse, Jenneke Fokker, Arjen P. de Vries, Marcel J. T. Reinders Personalization on a Peer-to-Peer Television System. Search on Bibsonomy Handbook of Multimedia for Digital Entertainment and Arts The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
28Ian Gwilt Graphical User Interface in Art. Search on Bibsonomy Handbook of Multimedia for Digital Entertainment and Arts The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
28Ian Gwilt Augmented Reality and Mobile Art. Search on Bibsonomy Handbook of Multimedia for Digital Entertainment and Arts The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
28Wim Fikkert, Michiel Hakvoort, Paul E. van der Vet, Anton Nijholt FeelSound: interactive acoustic music making. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
28Mark David Hosale An uncommon affair at Tooting Bec Common. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF nonlinear narrative, rhizomatic, story space, art installation, interactive cinema
28Renu M. Zunjarwad, John H. Takamura Handheld gaming devices for baby boomers. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF gaming culture, handheld games and baby boomers, experience design
28Young-Mi Kim, Jong-Soo Choi Bamboo flute. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF black-and-white drawing, well-being art, interactive art
28Sangseung Kang, Jaehong Kim 0001, Jaeyeon Lee 0001 Intuitive control using a mediated interface module. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF glove device, mediated interface, robot control, hand gesture
28Wim Fikkert, Michiel Hakvoort, Paul E. van der Vet, Anton Nijholt FeelSound: collaborative composing of acoustic music. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
28Lin Qiu, Wendy Weini Tay, Junwei Wu The impact of virtual teamwork on real-world collaboration. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF human-computer interaction, collaboration, social interaction, problem-solving, teamwork, video games, virtual teams, group creativity
28Satoshi Kuribayashi, Takaki Kimura, Hiroya Tanaka Plant feeling light: a lighting system working with plant biorhythms. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
28Aleksander Krzywinski, Haipeng Mi, Weiqin Chen 0001, Masanori Sugimoto RoboTable: a tabletop framework for tangible interaction with robots in a mixed reality. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF artificial intelligence, robot, tangible user interface, multi-touch, tabletop, fiducial markers
28Li Zhang An intelligent agent with affect sensing from metaphorical language and speech. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF affect sensing, anger metaphor, emotional speech recognition
28Ilias Bergstrom, Anthony Steed, Beau Lotto Mutable mapping: gradual re-routing of OSC control data as a form of artistic performance. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF open sound control, performance, mapping, live, audiovisual
28Carmen Soler, Alejandra Zacarías, Andrés Lucero Molarcropolis: a mobile persuasive game to raise oral health and dental hygiene awareness. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF oral health, mobile gaming, persuasion, adolescence
28Naoki Ishii, Yutaka Ishibashi, Shinji Sugawara Enhancement of adaptive Delta-causality control with adaptive dead-reckoning for multiplayer online games. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF causality control, experiment, dead-reckoning, multiplayer online games
28Christian Pallay, Matthias Rehm, Ekaterina Kurdyukova Getting acquainted in Second Life: human agent interactions in virtual environments. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Second Life, virtual agents, social modeling
28Stefan Rennick Egglestone, Joe Marshall, Brendan Walker, Duncan Rowland, Steve Benford, Tom Rodden The Bronco: a proof-of-concept adaptive fairground ride. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Bucking Bronco, bio-sensing, fairground, ride, adaptation, sensors, wearable, heart-rate, telemetry
28Igor de Souza Almeida, Tatsuya Hiramatsu, Jordi Polo Carres, Hirokazu Kato 0001, Marina Atsumi Oikawa HANDY system for video-mediated communication. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF interaction, telepresence, video-mediated communication, shared space
28Yuki Hashimoto, Satsuki Nakata, Hiroyuki Kajimoto Novel tactile display for emotional tactile experience. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF air pressure, hi-fi, emotion, palm, tactile sensation, speaker
28Vivian Hsueh-hua Chen, Henry Been-Lirn Duh, Chiew Woon Ng Players who play to make others cry: the influence of anonymity and immersion. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF deindividuation, grief play, games, anonymity, immersion
28Orestis Akribopoulos, Marios Logaras, Nikos Vasilakis, Panagiotis C. Kokkinos, Georgios Mylonas, Ioannis Chatzigiannakis, Paul G. Spirakis Multiplayer pervasive games and networked interactive installations using ad hoc mobile sensor networks. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
28Yutaka Tomibayashi, Yoshinari Takegawa, Tsutomu Terada, Masahiko Tsukamoto Wearable DJ system: a new motion-controlled DJ system. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF disc jockey wearable computing, motion recognition
28Barry Ip Product placement in interactive games. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF interactive advertising, product placement, computer games, video games, interactive media
28Douglas Wilson, Dajana Dimovska, Sebbe Selvig, Patrick Jarnfelt Face-off in the magic circle: getting players to look at each other, not the screen. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF experimental games, game design, gestural interfaces
28Tiago Martins, Ricardo Nascimento, Andreas Zingerle, Christa Sommerer, Laurent Mignonneau, Nuno Correia 0001 Headbang hero. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF headbang, wig, game, music, motion, health, game controller
28Lei Zhang, Paul Coulton A mobile geo-wand enabling gesture based POI search an user generated directional POI photography. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF user interface, mobile, search, navigation, gesture, location, spatial, photo, point of interest
28Anthony Savidis, Efie Karouzaki Artificial game presenter avatars. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
28Ekaterina Kurdyukova, Matthias Rehm Interactive fitness game for public places. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF social interactions, engagement, physical activity, fitness games
28Eduard Gonzales, Alun Evans, Sergi Gonzales, Juan Abadia, Josep Blat Real-time visualisation and browsing of a distributed video database. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF visualization, video, application, tool, film
28Anton Gustafsson, Magnus Bång, Mattias Svahn Power explorer: a casual game style for encouraging long term behavior change among teenagers. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF advergames, persuasive games, serious games, energy conservation, pervasive games, behavior change
28Yannis Lilis, Anthony Savidis Structured tiles: directed subgraphs of recurring path patterns in board games. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF recurring paths, structured tiles, terrain editors, board games
28Jonathan Ferraris, Christos Gatzidis A rule-based approach to 3D terrain generation via texture splatting. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF 3D terrain modeling, computer games technology
28Oleg V. Komogortsev, Young Sam Ryu, Do Hyong Koh, Sandeep A. Munikrishne Gowda Instantaneous saccade driven eye gaze interaction. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF interaction technique evaluation, saccade trajectory prediction, human computer interaction, Kalman filter, eye tracker
28Steven Zhiying Zhou, Derek Tan, Dong Wei 0004, Yuta Nakayama TangiCube: introducing bi-directional interactivity with a virtual agent in a tangible mixed reality environment. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF bi-directional interaction, physical output modality, tangible mixed reality
28Anna Carreras, Carles Sora Exploring the boundaries of augmented reality in a magic show performance. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF interactive theater, magical expression, performance, augmented reality, interaction design, mixed reality, magic, full-body interaction
28Vivian Hsueh-hua Chen, Weirong Lin, Michael Haller, Jakob Leitner, Henry Been-Lirn Duh Communicative behaviors and flow experience in tabletop gaming. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF flow theory, social interaction, tabletop interface, communicative behaviors, augmented reality games
28Sungkuk Chun, Minkyu Jung, Hoa Minh Le, Chee-Onn Wong, Kirak Kim, Keechul Jung Anthropomorphic artificial artist based on face-like detection and painterly rendering. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF aesthetic technology, artificial artist, pattern recognition, image processing, face detection
28Hiroko Uchiyama, Akiko Sato, Mai Takai, Mina Shibasaki, Yuki Takeda, Takenori Hara, Masahiro Ookura, Mina Tanaka, Shigeru Komatsubara Story tube "Sto-tu". Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF augmented reality trompe-l'oeil storytelling, folktale
28Adrian David Cheok, Owen Noel Newton Fernando, Charith Lasantha Fernando Petimo: enhanced tangible social networking companion for children. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF smart gadgets and toys, social networking, interaction design, tangible interfaces
28Gonçalo Duarte Garcia Pereira, Pedro Alexandre Santos, Rui Prada Self-adapting dynamically generated maps for turn-based strategic multiplayer browser games. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF expanding maps, multiplayer game balance, self-adapting maps, strategy browser game, dynamic maps
28Tadeusz Stach, T. C. Nicholas Graham, Matthew Brehmer, Andreas Hollatz Classifying input for active games. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF active video games, exercise video games, exergaming
28Sungjae Hwang, Kibeom Lee, Daham Park, Woonseung Yeo The Biolin: a current-based musical interface. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF interface design, media art, musical interface
28Timo Nummenmaa, Jussi Kuittinen, Jussi Holopainen Simulation as a game design tool. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF DisCo language, simulation, games, prototype, game design
28Owen Noel Newton Fernando, Adrian David Cheok, Nimesha Ranasinghe, Kening Zhu, Chamari Priyange Edirisinghe, Yan Yan Cao Poetry mix-up: a poetry generating system for cultural communication. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF mobile computing, SMS, interactive media, poetry, cultural computing, human-media interaction
28Amon Rapp, Daniela Cardillo, Rossana Simeoni, Luca Console Being a self-director: enhance user creativity with a video mash up tool. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF video mash up, intelligent system, intuitive interface
28Andrés Lucero, Dzmitry Aliakseyeu, Kees Overbeeke, Jean-Bernard Martens An interactive support tool to convey the intended message in asynchronous presentations. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF distributed collaboration, gesture-based interaction
28Magalie Ochs, Helmut Prendinger Emotional gaming: win by emotion expression. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
28Ondrej Polácek, Adam J. Sporka, Pavel Slavík Music alphabet for low-resolution touch displays. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF music score editor, handwritting, pen-based interfaces, comparative study
28Trien V. Do, Jong-Weon Lee 0002 Creating 3D E-books with ARBookCreator. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF 3D contents, human computer interaction, augmented reality, e-learning, serious game, e-book, digital contents, 3D book
28Juan Abadia, Alun Evans, Eduard Gonzales, Sergi Gonzales, Daniel Soto, Santi Fort, Marco Romeo, Josep Blat Assisted animated production creation and programme generation. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF multimedia automation, reusable content
28Antti Kirjavainen Process control in the development of game-based learning environments. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF game-based learning environments, serious games, process control, development process, game development
28Hiroko Uchiyama, Akiko Sato, Mai Takai, Mina Shibasaki, Masahiro Ookura, Masataka Imai, Takenori Hara, Yuki Takeda, Mina Tanaka, Shigeru Komatsubara SHI KI BAKO "Box of Four Seasons". Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF augmented reality, interactive art
28Patrick Jarnfelt, Sebbe Selvig, Dajana Dimovska Towards tailoring player experience in physical Wii games: a case study on relaxation. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF physical interactive games, tailoring player experience, machine learning, emotion, affective computing, physiology
28Brian J. Gajadhar, Yvonne de Kort, Wijnand A. IJsselsteijn, Karolien Poels Where everybody knows your game: the appeal and function of game cafés in western Europe. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF game café, internet café, social play, social interaction, focus groups, contextual inquiry, digital gaming, third place
28Dapeng Zhang 0002, Zhongjie Cai, Kefei Chen, Bernhard Nebel A game controller based on multiple sensors. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF human-computer interaction, game controller
28Matt Zachara, José P. Zagal Challenges for success in stereo gaming: a Virtual Boy case study. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF LCD shutter glasses, Virtual Boy, virtual reality, case study, 3D, head-mounted display, depth perception, stereoscopic
28Maiya Hori, Masayuki Kanbara, Naokazu Yokoya A mixed reality telepresence system with limited DOF motion base and immersive display. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2009 DBLP  DOI  BibTeX  RDF motion base, roller coaster, mixed reality, telepresence
Displaying result #701 - #800 of 7343 (100 per page; Change: )
Pages: [<<][1][2][3][4][5][6][7][8][9][10][11][12][13][14][15][16][17][>>]
Valid XHTML 1.1! Valid CSS! [Valid RSS]
Maintained by L3S.
Previously maintained by Jörg Diederich.
Based upon DBLP by Michael Ley.
open data data released under the ODC-BY 1.0 license