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Publications at "MIG"( http://dblp.L3S.de/Venues/MIG )

URL (DBLP): http://dblp.uni-trier.de/db/conf/mig

Publication years (Num. hits)
2008 (25) 2009 (24) 2010 (40) 2011 (39) 2012 (38) 2013 (29) 2014 (31) 2015 (33) 2016 (33) 2017 (19) 2018 (21) 2019 (48) 2020 (21) 2021 (20) 2022-2023 (38)
Publication types (Num. hits)
inproceedings(443) proceedings(16)
Venues (Conferences, Journals, ...)
MIG(459)
GrowBag graphs for keyword ? (Num. hits/coverage)

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The graphs summarize 65 occurrences of 54 keywords

Results
Found 459 publication records. Showing 459 according to the selection in the facets
Hits ? Authors Title Venue Year Link Author keywords
1Çagla Çig, Zerrin Kasap, Arjan Egges, Nadia Magnenat-Thalmann Realistic Emotional Gaze and Head Behavior Generation Based on Arousal and Dominance Factors. Search on Bibsonomy MIG The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
1Hamizan Sharbini, Abdullah Bade Modification of Crowd Behaviour Modelling under Microscopic Level in Panic Situation. Search on Bibsonomy MIG The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
1Damien Rohmer, Stefanie Hahmann, Marie-Paule Cani Active Geometry for Game Characters. Search on Bibsonomy MIG The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
1Joëlle Tilmanne, Thierry Dutoit Expressive Gait Synthesis Using PCA and Gaussian Modeling. Search on Bibsonomy MIG The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
1Zbigniew Tarapata, Stefan Wroclawski Subgraphs Generating Algorithm for Obtaining Set of Node-Disjoint Paths in Terrain-Based Mesh Graphs. Search on Bibsonomy MIG The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
1Brian F. Allen, Michael Neff, Petros Faloutsos Pose Control in Dynamic Conditions. Search on Bibsonomy MIG The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
1Christopher Vo, Jyh-Ming Lien Following a Large Unpredictable Group of Targets among Obstacles. Search on Bibsonomy MIG The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
1Ronan Boulic, Yiorgos Chrysanthou, Taku Komura (eds.) Motion in Games - Third International Conference, MIG 2010, Utrecht, The Netherlands, November 14-16, 2010. Proceedings Search on Bibsonomy MIG The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
1Galina Pasko, Denis Kravtsov, Alexander A. Pasko Real-Time Space-Time Blending with Improved User Control. Search on Bibsonomy MIG The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
1Victor B. Zordan Angular Momentum Control in Coordinated Behaviors. Search on Bibsonomy MIG The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
1Ben J. H. van Basten, Sander E. M. Jansen, Ioannis Karamouzas Exploiting Motion Capture to Enhance Avoidance Behaviour in Games. Search on Bibsonomy MIG The full citation details ... 2009 DBLP  DOI  BibTeX  RDF motion capture, motion analysis, collision avoidance, human-human interaction
1Schubert R. Carvalho, Ronan Boulic, Daniel Thalmann Motion Pattern Encapsulation for Data-Driven Constraint-Based Motion Editing. Search on Bibsonomy MIG The full citation details ... 2009 DBLP  DOI  BibTeX  RDF PCA, Inverse Kinematics, Motion Editing, Motion Models
1Lihua You, Richard Southern, Jian-Jun Zhang 0001 Adaptive Physics-Inspired Facial Animation. Search on Bibsonomy MIG The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
1Sébastien Paris, Anton Gerdelan, Carol O'Sullivan CA-LOD: Collision Avoidance Level of Detail for Scalable, Controllable Crowds. Search on Bibsonomy MIG The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
1Ming C. Lin, Stephen J. Guy, Rahul Narain, Jason Sewall, Sachin Patil, Jatin Chhugani, Abhinav Golas, Jur P. van den Berg, Sean Curtis, David Wilkie, Paul Merrell, Changkyu Kim, Nadathur Satish, Pradeep Dubey, Dinesh Manocha Interactive Modeling, Simulation and Control of Large-Scale Crowds and Traffic. Search on Bibsonomy MIG The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Velocity Obstacle, Multi-Agent Simulation
1Ronan Boulic, Daniel Raunhardt Integrated Analytic and Linearized Inverse Kinematics for Precise Full Body Interactions. Search on Bibsonomy MIG The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
1Ioannis Karamouzas, Peter Heil, Pascal van Beek, Mark H. Overmars A Predictive Collision Avoidance Model for Pedestrian Simulation. Search on Bibsonomy MIG The full citation details ... 2009 DBLP  DOI  BibTeX  RDF pedestrian simulation, interaction, collision avoidance
1Ben J. H. van Basten, Arjan Egges Path Abstraction for Combined Navigation and Animation. Search on Bibsonomy MIG The full citation details ... 2009 DBLP  DOI  BibTeX  RDF filtering, path planning, motion synthesis
1Roland Geraerts Camera Planning in Virtual Environments Using the Corridor Map Method. Search on Bibsonomy MIG The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
1Stéphane Donikian A Comparative Review of Reactive Behaviour Models as Proposed in Computer Graphics and Cognitive Sciences. Search on Bibsonomy MIG The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
1Maher Ben Moussa, Nadia Magnenat-Thalmann Applying Affect Recognition in Serious Games: The PlayMancer Project. Search on Bibsonomy MIG The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Emotion Fusion, Affect Fusion, Affective Computing, Serious Games, Emotion Recognition, Affect Recognition
1Leonard van Driel, Rafael Bidarra A Semantic Navigation Model for Video Games. Search on Bibsonomy MIG The full citation details ... 2009 DBLP  DOI  BibTeX  RDF navigation, game semantics, game AI
1Yijiang Zhang, Julien Pettré, Qunsheng Peng 0001, Stéphane Donikian Data Based Steering of Virtual Human Using a Velocity-Space Approach. Search on Bibsonomy MIG The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
1Edmond S. L. Ho, Taku Komura Real-Time Character Control for Wrestling Games. Search on Bibsonomy MIG The full citation details ... 2009 DBLP  DOI  BibTeX  RDF motion capture, character animation
1René van den Berg, Juan Manuel Rejen, Rafael Bidarra Collision Avoidance between Avatars of Real and Virtual Individuals. Search on Bibsonomy MIG The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Trajectory modification, collision evasion, real-world integration
1Arjan Egges, Roland Geraerts, Mark H. Overmars (eds.) Motion in Games, Second International Workshop, MIG 2009, Zeist, The Netherlands, November 21-24, 2009. Proceedings Search on Bibsonomy MIG The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
1Shawn Singh, Mubbasir Kapadia, Petros Faloutsos, Glenn Reinman An Open Framework for Developing, Evaluating, and Sharing Steering Algorithms. Search on Bibsonomy MIG The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
1Alon Lerner, Yiorgos Chrysanthou, Ariel Shamir, Daniel Cohen-Or Data Driven Evaluation of Crowds. Search on Bibsonomy MIG The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
1Shang Ma, Xiaohui Liang, Zhuo Yu, Wei Ren Light Space Cascaded Shadow Maps for Large Scale Dynamic Environments. Search on Bibsonomy MIG The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Light space, Redundant rendering, Large scale dynamic environment, Image-based rendering, Shadow mapping
1Anne-Hélène Olivier, Richard Kulpa, Julien Pettré, Armel Crétual A Velocity-Curvature Space Approach for Walking Motions Analysis. Search on Bibsonomy MIG The full citation details ... 2009 DBLP  DOI  BibTeX  RDF turn detection, velocity-curvature space, Motion analysis, motion segmentation
1Peter Quax, Fabian Di Fiore, Panagiotis Issaris, Wim Lamotte, Frank Van Reeth Practical and Scalable Transmission of Segmented Video Sequences to Multiple Players Using H.264. Search on Bibsonomy MIG The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Video coding, Transmission, Remote Rendering
1Carol O'Sullivan Variety Is the Spice of (Virtual) Life. Search on Bibsonomy MIG The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
1Liangjun Zhang, Jia Pan, Dinesh Manocha Motion Planning and Synthesis of Human-Like Characters in Constrained Environments. Search on Bibsonomy MIG The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
1Brian F. Allen, Petros Faloutsos Evolved Controllers for Simulated Locomotion. Search on Bibsonomy MIG The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
1Taku Komura, Hubert P. H. Shum, Edmond S. L. Ho Simulating Interactions of Characters. Search on Bibsonomy MIG The full citation details ... 2008 DBLP  DOI  BibTeX  RDF motion capture, character animation, crowd simulation
1Daniel Thalmann Motion Modeling: Can We Get Rid of Motion Capture?. Search on Bibsonomy MIG The full citation details ... 2008 DBLP  DOI  BibTeX  RDF Motion Capture, Motion Editing, Motion Models
1Kai Yip Wong, Céline Loscos Hierarchical Path Planning for Virtual Crowds. Search on Bibsonomy MIG The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
1Herwin van Welbergen, Zsófia Ruttkay, Balázs Varga Informed Use of Motion Synthesis Methods. Search on Bibsonomy MIG The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
1Roland Geraerts, Arno Kamphuis, Ioannis Karamouzas, Mark H. Overmars Using the Corridor Map Method for Path Planning for a Large Number of Characters. Search on Bibsonomy MIG The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
1Ming C. Lin, Avneesh Sud, Jur P. van den Berg, Russell Gayle, Sean Curtis, Hengchin Yeh, Stephen J. Guy, Erik Andersen, Sachin Patil, Jason Sewall, Dinesh Manocha Real-Time Path Planning and Navigation for Multi-agent and Crowd Simulations. Search on Bibsonomy MIG The full citation details ... 2008 DBLP  DOI  BibTeX  RDF Velocity Obstacles, Agent-based Simulation, Roadmaps
1Nadia Magnenat-Thalmann, Etienne Lyard, Mustafa Kasap, Pascal Volino Adaptive Body, Motion and Cloth. Search on Bibsonomy MIG The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
1Michael Gleicher More Motion Capture in Games - Can We Make Example-Based Approaches Scale?. Search on Bibsonomy MIG The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
1Arjan Egges Opening Doors in Motion Analysis Research. Search on Bibsonomy MIG The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
1Fabian Di Fiore, Peter Quax, Cedric Vanaken, Wim Lamotte, Frank Van Reeth Conveying Emotions through Facially Animated Avatars in Networked Virtual Environments. Search on Bibsonomy MIG The full citation details ... 2008 DBLP  DOI  BibTeX  RDF immersive communication, emotions, avatars, MPEG-4, Facial animation, networked virtual environments
1Franck Multon, Richard Kulpa, Ludovic Hoyet, Taku Komura From Motion Capture to Real-Time Character Animation. Search on Bibsonomy MIG The full citation details ... 2008 DBLP  DOI  BibTeX  RDF dynamics, Virtual human, kinematics, real-time animation
1Rynson W. H. Lau, Addison Chan Motion Prediction for Online Gaming. Search on Bibsonomy MIG The full citation details ... 2008 DBLP  DOI  BibTeX  RDF geometry streaming, online gaming, Motion prediction
1Stéphane Donikian, Sébastien Paris Towards Embodied and Situated Virtual Humans. Search on Bibsonomy MIG The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
1Eiichi Yoshida, Jean-Paul Laumond, Claudia Esteves, Oussama Kanoun, Takeshi Sakaguchi, Kazuhito Yokoi Whole-Body Locomotion, Manipulation and Reaching for Humanoids. Search on Bibsonomy MIG The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
1Arjan Egges, Arno Kamphuis, Mark H. Overmars (eds.) Motion in Games, First International Workshop, MIG 2008, Utrecht, The Netherlands, June 14-17, 2008. Revised Papers Search on Bibsonomy MIG The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
1HyungSeok Kim 0001, YoungTae Roh, Jee-In Kim An Immersive Motion Interface with Edutainment Contents for Elderly People. Search on Bibsonomy MIG The full citation details ... 2008 DBLP  DOI  BibTeX  RDF Edutainment Contents, Immersive interface, Tabletop Interface
1Ronan Boulic Relaxed Steering towards Oriented Region Goals. Search on Bibsonomy MIG The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
1Sung Yong Shin Two-Character Motion Control: Challenge and Promise. Search on Bibsonomy MIG The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
1Marios Kyriakou, Yiorgos Chrysanthou Texture Synthesis Based Simulation of Secondary Agents. Search on Bibsonomy MIG The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
1Scott A. King Animating Speech in Games. Search on Bibsonomy MIG The full citation details ... 2008 DBLP  DOI  BibTeX  RDF Animated Speech, Facial Animation, Facial Modeling
1Anton Nijholt, Betsy van Dijk, Dennis Reidsma Design of Experience and Flow in Movement-Based Interaction. Search on Bibsonomy MIG The full citation details ... 2008 DBLP  DOI  BibTeX  RDF movement-based interfaces, interaction coordination, evaluation, human-computer interaction, design, games, ambient intelligence, entertainment, exertion interfaces
1ZhiDong Xiao, Hammadi Nait-Charif, Jian J. Zhang 0001 Automatic Estimation of Skeletal Motion from Optical Motion Capture Data. Search on Bibsonomy MIG The full citation details ... 2008 DBLP  DOI  BibTeX  RDF Character mapping, Motion capture, Character animation, Motion tracking
1Julien Pettré Populate Your Game Scene. Search on Bibsonomy MIG The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
1Shawn Singh, Mishali Naik, Mubbasir Kapadia, Petros Faloutsos, Glenn Reinman Watch Out! A Framework for Evaluating Steering Behaviors. Search on Bibsonomy MIG The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
1Ken Perlin, Gerry Seidman Autonomous Digital Actors. Search on Bibsonomy MIG The full citation details ... 2008 DBLP  DOI  BibTeX  RDF Animation, autonomous, procedural
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