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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
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The graphs summarize 9343 occurrences of 2827 keywords
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Results
Found 13385 publication records. Showing 13384 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
29 | Horng-Shyang Liao, Jung-Hong Chuang, Cheng-Chung Lin |
Efficient rendering of dynamic clouds. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VRCAI ![In: Proceedings VRCAI 2004, ACM SIGGRAPH International Conference on Virtual Reality Continuum and its Applications in Industry, Nanyang Technological University, Singapore, June 16-18, 2004, pp. 19-25, 2004, ACM, 1-58113-884-9. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
cloud simulation, dynamic clouds rendering |
29 | Reynald Dumont, Fabio Pellacini, James A. Ferwerda |
Perceptually-driven decision theory for interactive realistic rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ACM Trans. Graph. ![In: ACM Trans. Graph. 22(2), pp. 152-181, 2003. The full citation details ...](Pics/full.jpeg) |
2003 |
DBLP DOI BibTeX RDF |
perceptually-based rendering, visual perception, Human vision |
29 | David S. Ebert, Christopher J. Morris 0001, Penny Rheingans, Terry S. Yoo |
Designing Effective Transfer Functions for Volume Rendering from Photographic Volumes. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Vis. Comput. Graph. ![In: IEEE Trans. Vis. Comput. Graph. 8(2), pp. 183-197, 2002. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP DOI BibTeX RDF |
photographic data, volume rendering, transfer functions |
29 | Ralf Kähler, Hans-Christian Hege |
Texture-based volume rendering of adaptive mesh refinement data. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Vis. Comput. ![In: Vis. Comput. 18(8), pp. 481-492, 2002. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP DOI BibTeX RDF |
Scalar field visualization, Multi-resolution volume rendering, AMR data, 3D texture mapping |
29 | Yanyun Chen, Ying-Qing Xu, Baining Guo, Heung-Yeung Shum |
Modeling and rendering of realistic feathers. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ACM Trans. Graph. ![In: ACM Trans. Graph. 21(3), pp. 630-636, 2002. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP DOI BibTeX RDF |
bird, feather, rendering, natural phenomena, L-system, bidirectional texture function |
29 | Michael Guthe, Jan Meseth, Reinhard Klein |
Fast and Memory Efficient View-Dependent Trimmed NURBS Rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
PG ![In: 10th Pacific Conference on Computer Graphics and Applications, PG 2002, Beijing, China, October 9-11, 2002, pp. 204-213, 2002, IEEE Computer Society, 0-7695-1784-6. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP DOI BibTeX RDF |
NURBS rendering, non-manifold data structure, level of detail |
29 | Amnon Shashua, Tammy Riklin-Raviv |
The Quotient Image: Class-Based Re-Rendering and Recognition with Varying Illuminations. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Pattern Anal. Mach. Intell. ![In: IEEE Trans. Pattern Anal. Mach. Intell. 23(2), pp. 129-139, 2001. The full citation details ...](Pics/full.jpeg) |
2001 |
DBLP DOI BibTeX RDF |
photometric alignment, image-based rendering, Visual recognition |
29 | Bo Hyoung Kim, Jinwook Seo, Yeong-Gil Shin |
Binary volume rendering using Slice-based Binary Shell. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Vis. Comput. ![In: Vis. Comput. 17(4), pp. 243-257, 2001. The full citation details ...](Pics/full.jpeg) |
2001 |
DBLP DOI BibTeX RDF |
Binary volume rendering, Surface voxel, Medical imaging, Spatial data structure |
29 | Chin-Feng Lin, Don-Lin Yang, Yeh-Ching Chung |
A Marching Voxels Method for Surface Rendering of Volume Data. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Computer Graphics International ![In: Computer Graphics International 2001 (CGI'01), July 3-6, 2001, Hong Kong, China, Proceedings, pp. 306-313, 2001, IEEE Computer Society, 0-7695-1007-8. The full citation details ...](Pics/full.jpeg) |
2001 |
DBLP DOI BibTeX RDF |
Marching voxels Method, Marching Cubes Method, Surface Extraction, Surface Rendering |
29 | Kenneth Moreland, Brian N. Wylie, Constantine J. Pavlakos |
Sort-last parallel rendering for viewing extremely large data sets on tile displays. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Symposium on Parallel and Large-Data Visualization and Graphics ![In: Proceedings of the IEEE 2001 Symposium on Parallel and Large-Data Visualization and Graphics, PVG 2001, San Diego, California, USA, October 22-23, 2001, pp. 85-92, 2001, IEEE, 0-7803-7223-9. The full citation details ...](Pics/full.jpeg) |
2001 |
DBLP BibTeX RDF |
Sort-Last, Compositing, Parallel Rendering, PC-Cluster, Tile Display |
29 | Xiaowu Chen 0001, Qinping Zhao |
User's Vision Based Multi-resolution Rendering of 3D Models in Distributed Virtual Environment DVENET. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICMI ![In: Advances in Multimodal Interfaces - ICMI 2000, Third International Conference, Beijing, China, October 14-16, 2000, Proceedings, pp. 502-509, 2000, Springer, 3-540-41180-1. The full citation details ...](Pics/full.jpeg) |
2000 |
DBLP DOI BibTeX RDF |
DVENET, user's vision, multi-resolution rendering, level of light, level of detail, morphing, critical parameter |
29 | Lujin Wang, Zesheng Tang |
View-Dependent Continuous Level-of-Detail Rendering of Terrain Model. ![Search on Bibsonomy](Pics/bibsonomy.png) |
PG ![In: 8th Pacific Conference on Computer Graphics and Applications, PG 2000, Hong Kong, October 3-5, 2000, pp. 404-405, 2000, IEEE Computer Society, 0-7695-0868-5. The full citation details ...](Pics/full.jpeg) |
2000 |
DBLP DOI BibTeX RDF |
restricted quadtree, dynamic rendering, fractal dimension, terrain model, multi-resolution representation |
29 | Maneesh Agrawala, Ravi Ramamoorthi, Alan Heirich, Laurent Moll |
Efficient image-based methods for rendering soft shadows. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIGGRAPH ![In: Proceedings of the 27th Annual Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2000, New Orleans, LA, USA, July 23-28, 2000, pp. 375-384, 2000, ACM, 1-58113-208-5. The full citation details ...](Pics/full.jpeg) |
2000 |
DBLP DOI BibTeX RDF |
image-based rendering, shadows, raytracing |
29 | Hanspeter Pfister, Matthias Zwicker, Jeroen van Baar, Markus H. Gross |
Surfels: surface elements as rendering primitives. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIGGRAPH ![In: Proceedings of the 27th Annual Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2000, New Orleans, LA, USA, July 23-28, 2000, pp. 335-342, 2000, ACM, 1-58113-208-5. The full citation details ...](Pics/full.jpeg) |
2000 |
DBLP DOI BibTeX RDF |
texture mapping, rendering systems |
29 | Cláudio T. Silva, Joseph S. B. Mitchell |
The Lazy Sweep Ray Casting Algorithm for Rendering Irregular Grids. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Vis. Comput. Graph. ![In: IEEE Trans. Vis. Comput. Graph. 3(2), pp. 142-157, 1997. The full citation details ...](Pics/full.jpeg) |
1997 |
DBLP DOI BibTeX RDF |
sweep algorithms, computational geometry, volume rendering, scientific visualization, ray tracing, Volumetric data, irregular grids |
29 | Chyi-Cheng Lin, Yu-Tai Ching |
An efficient volume- rendering algorithm with an analytic approach. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Vis. Comput. ![In: Vis. Comput. 12(10), pp. 515-526, 1996. The full citation details ...](Pics/full.jpeg) |
1996 |
DBLP DOI BibTeX RDF |
Algorithms, Volume rendering, Isosurface extraction |
29 | Pierre Bénard, Adrien Bousseau, Joëlle Thollot |
Dynamic solid textures for real-time coherent stylization. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SI3D ![In: Proceedings of the 2009 Symposium on Interactive 3D Graphics, SI3D 2009, February 27 - March 1, 2009, Boston, Massachusetts, USA, pp. 121-127, 2009, ACM, 978-1-60558-429-4. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
infinite zoom, non-photorealistic rendering, real-time rendering, temporal coherence, stylization |
29 | Greg Nichols, Chris Wyman |
Multiresolution splatting for indirect illumination. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SI3D ![In: Proceedings of the 2009 Symposium on Interactive 3D Graphics, SI3D 2009, February 27 - March 1, 2009, Boston, Massachusetts, USA, pp. 83-90, 2009, ACM, 978-1-60558-429-4. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
hardware-assisted rendering, global illumination, interactive rendering |
29 | David Pugmire, Laura Monroe, Carolyn Connor Davenport, Andrew DuBois, David DuBois, Stephen Poole 0001 |
NPU-Based Image Compositing in a Distributed Visualization System. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Vis. Comput. Graph. ![In: IEEE Trans. Vis. Comput. Graph. 13(4), pp. 798-809, 2007. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
Hardware-assisted image compositing, Network Processing Unit, visualization, high-performance computing, volume rendering, parallel rendering, PC clusters, image compositing |
29 | Wencheng Wang, Feng Wei, Enhua Wu |
View Dependent Sequential Point Trees. ![Search on Bibsonomy](Pics/bibsonomy.png) |
J. Comput. Sci. Technol. ![In: J. Comput. Sci. Technol. 21(2), pp. 181-188, 2006. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
GPU, real time rendering, point-based rendering, visibility culling, view dependence |
29 | Yuyan Song, Jing Ye, Nikolai A. Svakhine, Sonia Lasher-Trapp, Mike Baldwin, David S. Ebert |
An Atmospheric Visual Analysis and Exploration System. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Vis. Comput. Graph. ![In: IEEE Trans. Vis. Comput. Graph. 12(5), pp. 1157-1164, 2006. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
weather visualization, grid structures, glyph rendering, warm rain entrainment process, volume rendering, volume visualization, transfer function |
29 | Jung Shin, Michael Haller, R. Mukundan 0001 |
A stylized cartoon hair renderer. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Advances in Computer Entertainment Technology ![In: Proceedings of the International Conference on Advances in Computer Entertainment Technology, ACE 2006, Hollywood, California, USA, June 14-16, 2006, pp. 64, 2006, ACM, 1-59593-380-8. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
cartoon shading, hair rendering, stylized rendering |
29 | Natalya Tatarchuk |
Dynamic parallax occlusion mapping with approximate soft shadows. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SI3D ![In: Proceedings of the 2006 Symposium on Interactive 3D Graphics, SI3D 2006, March 14-17, 2006, Redwood City, California, USA, pp. 63-69, 2006, ACM, 1-59593-295-X. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
adaptive level-of-detail system, surface details, image-based rendering, real-time rendering, displacement mapping, soft shadows, motion-parallax |
29 | Matthias Zwicker, Hanspeter Pfister, Jeroen van Baar, Markus H. Gross |
Surface splatting. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIGGRAPH ![In: Proceedings of the 28th Annual Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2001, Los Angeles, California, USA, August 12-17, 2001, pp. 371-378, 2001, ACM, 1-58113-374-X. The full citation details ...](Pics/full.jpeg) |
2001 |
DBLP DOI BibTeX RDF |
image-based rendering, texture mapping, antialiasing, rendering systems, frame buffer algorithms |
29 | Diego Nehab, Marcelo Gattass |
Ray Path Categorization. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIBGRAPI ![In: 13th Brazilian Symposium on Computer Graphics and Image Processing (SIBGRAPI 2000), 17-20 October 2000, Gramado (RS), Brazil, pp. 227-234, 2000, IEEE Computer Society, 0-7695-0878-2. The full citation details ...](Pics/full.jpeg) |
2000 |
DBLP DOI BibTeX RDF |
ray path categorization, image segmentation algorithms, geometrical information extraction, pixel colors, ray-traced images, category information, rendering process, detected edges, ray tracer, edge detection, edge detection, aliasing, equivalence classes, memory requirements, geometrical information, image rendering |
29 | Christine Chevrier |
Handling Interactions Between Real And Virtual Worlds. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Computer Graphics International ![In: Computer Graphics International Conference, CGI 1996, Pohang, Korea, June 24-28, 1996, pp. 74-83, 1996, IEEE Computer Society, 0-8186-7518-7. The full citation details ...](Pics/full.jpeg) |
1996 |
DBLP DOI BibTeX RDF |
computer generated images, computer generated photographs, occluding object determination, specular inter-reflection, shadow computation, rough photometric model, surface properties, view-independent illumination step, virtual reality, virtual worlds, rendering, rendering (computer graphics), real world, video images |
29 | Vineet Goel, Amar Mukherjee |
An optimal parallel algorithm for volume ray casting. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IPPS ![In: Proceedings of IPPS '95, The 9th International Parallel Processing Symposium, April 25-28, 1995, Santa Barbara, California, USA, pp. 707-711, 1995, IEEE Computer Society, 0-8186-7074-6. The full citation details ...](Pics/full.jpeg) |
1995 |
DBLP DOI BibTeX RDF |
volume ray casting, interactive volume visualization, 3D dataset, O(log n) EREW algorithm, MasPar MPl200, parallel algorithms, computational complexity, parallel processing, volume rendering, ray tracing, data visualisation, frame, processors, computation time, rendering (computer graphics), optimal parallel algorithm |
28 | Morgan McGuire, Andi Fein |
Real-time rendering of cartoon smoke and clouds. ![Search on Bibsonomy](Pics/bibsonomy.png) |
NPAR ![In: 4th International Symposium on Non-Photorealistic Animation and Rendering, NPAR 2006, Annecy, France, June 5-7, 2006, Proceedings, pp. 21-26, 2006, ACM, 1-59593-357-3. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
non-photorealistic rendering, shadows, smoke, cartoon |
28 | Adrien Bousseau, Matt Kaplan 0001, Joëlle Thollot, François X. Sillion |
Interactive watercolor rendering with temporal coherence and abstraction. ![Search on Bibsonomy](Pics/bibsonomy.png) |
NPAR ![In: 4th International Symposium on Non-Photorealistic Animation and Rendering, NPAR 2006, Annecy, France, June 5-7, 2006, Proceedings, pp. 141-149, 2006, ACM, 1-59593-357-3. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
abstraction, non-photorealistic rendering, temporal coherence, watercolor |
28 | Peter O'Donovan, David Mould |
Felt-based rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
NPAR ![In: 4th International Symposium on Non-Photorealistic Animation and Rendering, NPAR 2006, Annecy, France, June 5-7, 2006, Proceedings, pp. 55-62, 2006, ACM, 1-59593-357-3. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
felt, textile rendering |
28 | Douglas DeCarlo, Adam Finkelstein, Szymon Rusinkiewicz |
Interactive rendering of suggestive contours with temporal coherence. ![Search on Bibsonomy](Pics/bibsonomy.png) |
NPAR ![In: 3rd International Symposium on Non-Photorealistic Animation and Rendering, NPAR 2004, Annecy, France, June 7-9, 2004, Proceedings, pp. 15-145, 2004, ACM, 1-58113-887-3. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
non-photorealistic rendering, graphics hardware, differential geometry, line drawings, contours, silhouettes |
28 | Daniel Makoto Tokunaga, Cléber Gimenez Corrêa, Luiz Ricardo Nakamura, Fátima L. S. Nunes, Romero Tori |
Non-photorealistic rendering in stereoscopic 3D visualization. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIGGRAPH Posters ![In: International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2010, Los Angeles, California, USA, July 26-30, 2010, Poster Proceedings, pp. 131:1, 2010, ACM, 978-1-4503-0393-4. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
information visualization, non-photorealistic rendering, real-time rendering, stereoscopy |
28 | Yotam Livny, Zvi Kogan, Jihad El-Sana |
Seamless patches for GPU-based terrain rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Vis. Comput. ![In: Vis. Comput. 25(3), pp. 197-208, 2009. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
Level-of-detail rendering, Hardware acceleration, Terrain visualization, View-dependent rendering |
28 | Christian Eisenacher, Quirin Meyer, Charles T. Loop |
Real-time view-dependent rendering of parametric surfaces. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SI3D ![In: Proceedings of the 2009 Symposium on Interactive 3D Graphics, SI3D 2009, February 27 - March 1, 2009, Boston, Massachusetts, USA, pp. 137-143, 2009, ACM, 978-1-60558-429-4. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
adaptive surface rendering, GPGPU, real-time rendering |
28 | Yotam Livny, Michael Press, Jihad El-Sana |
Interactive GPU-based adaptive cartoon-style rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Vis. Comput. ![In: Vis. Comput. 24(4), pp. 239-247, 2008. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
Cartoon rendering, Hardware acceleration, View-dependent rendering |
28 | Choong-Gyoo Lim, ByoungTae Choi |
Hierarchical triangular patches for terrain rendering with their matching blocks. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIMEA ![In: Proceedings of the Third International Conference on Digital Interactive Media in Entertainment and Arts, DIMEA 2008, 10-12 September 2008, Athens, Greece, pp. 327-334, 2008, ACM, 978-1-60558-248-1. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
heirarchical representation, large terrain, matching blocks, terrain reconstruction, Terrain rendering, realtime rendering, triangular patches, level-of-detail representation |
28 | John Kloetzli, Marc Olano, Penny Rheingans |
Interactive volume isosurface rendering using BT volumes. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SI3D ![In: Proceedings of the 2008 Symposium on Interactive 3D Graphics, SI3D 2008, February 15-17, 2008, Redwood City, CA, USA, pp. 45-52, 2008, ACM, 978-1-59593-983-8. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
Bézier Tetrahedra, BT volumes, isosurface rendering, real time, interactive, volume rendering, ray tracing, graphics hardware |
28 | Rajeev Gupta, Nadia Magnenat-Thalmann |
Interactive rendering of optical effects in wet hair. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VRST ![In: Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST 2007, Newport Beach, California, USA, November 5-7, 2007, pp. 133-140, 2007, ACM, 978-1-59593-863-3. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
self-shadow, wet hair rendering, interactive rendering, hair simulation |
28 | Kangjian Wang, Yao Zheng |
A Scalable Parallel Software Volume Rendering Algorithm for Large-Scale Unstructured Data. ![Search on Bibsonomy](Pics/bibsonomy.png) |
International Conference on Computational Science (1) ![In: Computational Science - ICCS 2007, 7th International Conference Beijing, China, May 27-30, 2007, Proceedings, Part I, pp. 482-489, 2007, Springer, 978-3-540-72583-1. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
software volume rendering, cell projection, Parallel volume rendering |
28 | Hunter A. Murphy, Andrew T. Duchowski |
Hybrid image-/model-based gaze-contingent rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
APGV ![In: Proceedings of the 4th Symposium on Applied Perception in Graphics and Visualization, APGV 2007, Tübingen, Germany, July 25-27, 2007, pp. 107-114, 2007, ACM, 978-1-59593-670-7. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
gaze-contingent rendering, perceptual rendering, gpu |
28 | Ming-Te Chi, Tong-Yee Lee |
Stylized and Abstract Painterly Rendering System Using a Multiscale Segmented Sphere Hierarchy. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Vis. Comput. Graph. ![In: IEEE Trans. Vis. Comput. Graph. 12(1), pp. 61-72, 2006. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
bounding sphere hierarchy, multiscale region segmentation, stylization and abstraction, Painterly rendering, stroke-based rendering |
28 | Voicu Popescu, Elisha Sacks, Chunhui Mei |
Sample-Based Cameras for Feed Forward Reflection Rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Vis. Comput. Graph. ![In: IEEE Trans. Vis. Comput. Graph. 12(6), pp. 1590-1600, 2006. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
sample-based graphics, Reflections, image-based rendering, interactive rendering |
28 | Charles T. Loop, Jim Blinn |
Real-time GPU rendering of piecewise algebraic surfaces. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ACM Trans. Graph. ![In: ACM Trans. Graph. 25(3), pp. 664-670, 2006. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
Bézier tetrahedra, algebraic surface rendering, implicit surface rendering, GPU algorithms |
28 | Keita Takahashi 0001, Takeshi Naemura |
Unstructured light field rendering using on-the-fly focus measurement. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICME ![In: Proceedings of the 2005 IEEE International Conference on Multimedia and Expo, ICME 2005, July 6-9, 2005, Amsterdam, The Netherlands, pp. 205-208, 2005, IEEE Computer Society, 0-7803-9331-7. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP DOI BibTeX RDF |
interactive frame-rate, unstructured camera, light field rendering, on-the-fly focus measurement, IBR method, image-based rendering |
28 | Lujin Wang, Ye Zhao 0004, Klaus Mueller 0001, Arie E. Kaufman |
The Magic Volume Lens: An Interactive Focus+Context Technique for Volume Rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Visualization ![In: 16th IEEE Visualization Conference, IEEE Vis 2005, Minneapolis, MN, USA, October 23-28, 2005, Proceedings, pp. 367-374, 2005, IEEE Computer Society, 0-7803-9462-3. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP DOI BibTeX RDF |
Hardware-assisted Volume Rendering, Volume Rendering, Focus+Context Techniques, Lens |
28 | Nicolaas Tack, Francisco Morán, Gauthier Lafruit, Rudy Lauwereins |
3D graphics rendering time modeling and control for mobile terminals. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Web3D ![In: Proceeding of the Ninth International Conference on 3D Web Technology, Web3D 2004, Monterey, California, USA, April 5-8, 2004, pp. 109-117, 2004, ACM, 1-58113-845-8. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
MPEG-4 WSS, rendering time control, rendering time modeling, mobile terminals |
28 | Marcus A. Magnor, Gordon L. Kindlmann, Neb Duric, Charles D. Hansen |
Constrained Inverse Volume Rendering for Planetary Nebulae. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Visualization ![In: 15th IEEE Visualization Conference, IEEE Vis 2004, Austin, TX, USA, October 10-15, 2004, Proceedings, pp. 83-90, 2004, IEEE Computer Society, 0-7803-8788-0. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
volume reconstruction, planetary nebulae, volume rendering, volumetric modeling, inverse rendering |
28 | Eric B. Lum, Kwan-Liu Ma, John P. Clyne |
A Hardware-Assisted Scalable Solution for Interactive Volume Rendering of Time-Varying Data. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Vis. Comput. Graph. ![In: IEEE Trans. Vis. Comput. Graph. 8(3), pp. 286-301, 2002. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP DOI BibTeX RDF |
out-of-core processing, texture hardware, transform encoding, Compression, high performance computing, volume rendering, scientific visualization, parallel rendering, PC, time-varying data, scalable algorithms, disk I/O |
28 | Aaron Hertzmann |
Fast paint texture. ![Search on Bibsonomy](Pics/bibsonomy.png) |
NPAR ![In: 2nd International Symposium on Non-Photorealistic Animation and Rendering, NPAR 2002, Annecy, France, June 3-5, 2002, Proceedings, pp. 91-, 2002, ACM, 1-58113-494-0. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP DOI BibTeX RDF |
paint simulation, non-photorealistic rendering, painterly rendering |
28 | Ming Wan, Nan Zhang 0011, Arie E. Kaufman, Huamin Qu |
Interactive Stereoscopic Rendering of Voxel-based Terrain. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VR ![In: Virtual Reality 2000 Conference, VR'00, New Brunswick, New Jersey, USA, March 18-22, 2000, Proceedings, pp. 197-206, 2000, IEEE Computer Society, 0-7695-0478-7. The full citation details ...](Pics/full.jpeg) |
2000 |
DBLP DOI BibTeX RDF |
voxel-based modeling, visual flythrough, virtual environment, antialiasing, parallel rendering, ray casting, Terrain visualization, stereoscopic rendering |
27 | Quinn Snell, John L. Gustafson |
Parallel Hierarchical Global Illumination. ![Search on Bibsonomy](Pics/bibsonomy.png) |
HPDC ![In: Proceedings of the 6th International Symposium on High Performance Distributed Computing, HPDC '97, Portland, OR, USA, August 5-8, 1997., pp. 12-19, 1997, IEEE Computer Society, 0-8186-8117-9. The full citation details ...](Pics/full.jpeg) |
1997 |
DBLP DOI BibTeX RDF |
hierarchical global illumination, Rendering Equation, bidirectional ray tracing, geometry decomposition, parallel, shared memory, global illumination, Monte Carlo, distributed memory, parallel rendering, rendering (computer graphics), storage requirements |
27 | The-Kiet Lu, Kok-Lim Low, Jianmin Zheng |
Fast visualization of complex 3D models using displacement mapping. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Graphics Interface ![In: Proceedings of the Graphics Interface 2009 Conference, May 25-27, 2009, Kelowna, British Columbia, Canada, pp. 7-14, 2009, ACM Press, 978-1-56881-470-4. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP BibTeX RDF |
|
27 | Yang-Wai Chow, Ronald Pose, Matthew Regan, James G. Phillips |
Human visual perception of region warping distortions with different display and scene characteristics. ![Search on Bibsonomy](Pics/bibsonomy.png) |
GRAPHITE ![In: Proceedings of the 4th International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2006, Kuala Lumpur, Malaysia, November 29 - December 2, 2006, pp. 357-365, 2006, ACM, 1-59593-564-9. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
region warping, visual perception, distortion |
27 | Celso Campos, Ricardo Quirós, Joaquín Huerta, Emilio Camahort, Roberto Vivó, Javier Lluch |
Real Time Tree Sketching. ![Search on Bibsonomy](Pics/bibsonomy.png) |
International Conference on Computational Science ![In: Computational Science - ICCS 2004, 4th International Conference, Kraków, Poland, June 6-9, 2004, Proceedings, Part IV, pp. 197-204, 2004, Springer, 3-540-22129-8. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
|
27 | Yu Lei, Zhongding Jiang, Deren Chen, Hujun Bao |
Image-Based Walkthrough over Internet on Mobile Devices. ![Search on Bibsonomy](Pics/bibsonomy.png) |
GCC Workshops ![In: Grid and Cooperative Computing - GCC 2004 Workshops: GCC 2004 International Workshops, IGKG, SGT, GISS, AAC-GEVO, and VVS, Wuhan, China, October 21-24, 2004. Proceedings, pp. 728-735, 2004, Springer, 3-540-23578-7. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
|
27 | Leonardo M. Rocha, Alexandre X. Falcão |
E-Shell Renderin. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIBGRAPI ![In: 15th Brazilian Symposium on Computer Graphics and Image Processing (SIBGRAPI 2002), 7-10 October 2002, Fortaleza-CE, Brazil, pp. 229-239, 2002, IEEE Computer Society, 0-7695-1846-X. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP DOI BibTeX RDF |
|
27 | Brett Wilson, Kwan-Liu Ma, Ji Qiang, Robert D. Ryne |
Interactive Visualization of Particle Beams for Accelerator Design. ![Search on Bibsonomy](Pics/bibsonomy.png) |
International Conference on Computational Science (3) ![In: Computational Science - ICCS 2002, International Conference, Amsterdam, The Netherlands, April 21-24, 2002. Proceedings, Part III, pp. 352-361, 2002, Springer, 3-540-43594-8. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP DOI BibTeX RDF |
|
27 | Frederick W. B. Li, Rynson W. H. Lau |
NURBS Streams. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Computer Graphics International ![In: Computer Graphics International 2001 (CGI'01), July 3-6, 2001, Hong Kong, China, Proceedings, pp. 337-340, 2001, IEEE Computer Society, 0-7695-1007-8. The full citation details ...](Pics/full.jpeg) |
2001 |
DBLP DOI BibTeX RDF |
|
26 | Sudarshanram Shetty, Mike Bailey |
A physical rendering model for human teeth. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIGGRAPH Posters ![In: International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2010, Los Angeles, California, USA, July 26-30, 2010, Poster Proceedings, pp. 116:1, 2010, ACM, 978-1-4503-0393-4. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
26 | Xiaohui Liang, Qinping Zhao, Zhiying He, Ke Xie 0002, Yubo Liu |
A point-based rendering approach for real-time interaction on mobile devices. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Sci. China Ser. F Inf. Sci. ![In: Sci. China Ser. F Inf. Sci. 52(8), pp. 1335-1345, 2009. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
point models simplification, interest degree, mobile devices, virtual environment, QoS control, area of interest |
26 | Dmitri Rubinstein, Iliyan Georgiev, Benjamin Schug, Philipp Slusallek |
RTSG: ray tracing for X3D via a flexible rendering framework. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Web3D ![In: Proceeding of the 14th International Conference on 3D Web Technology, Web3D 2009, Darmstadt, Germany, June 16-17, 2009, pp. 43-50, 2009, ACM, 978-1-60558-432-4. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
interactive, VRML, ray tracing, X3D, scene graph |
26 | Huaiqing He, Yaoyu Xing, Tianbao Wang |
Real-time Rendering System of Large-Scale Terrain in Flight Simulation: Design and Implementation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CGIV ![In: Sixth International Conference on Computer Graphics, Imaging and Visualization: New Advances and Trends, CGIV 2009, 11-14 August 2009, Tianjin, China, pp. 180-185, 2009, IEEE Computer Society, 978-0-7695-3789-4. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
|
26 | Yanwei Liu 0001, Siwei Ma, Qingming Huang, Debin Zhao, Wen Gao 0001, Nan Zhang 0015 |
Compression-Induced Rendering Distortion Analysis for Texture/Depth Rate Allocation in 3D Video Compression. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DCC ![In: 2009 Data Compression Conference (DCC 2009), 16-18 March 2009, Snowbird, UT, USA, pp. 352-361, 2009, IEEE Computer Society, 978-0-7695-3592-0. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
|
26 | Chih-Chieh Hsiao, Chung-Ping Chung, Hui-Chin Yang |
A Hierarchical Primitive Lists Structure for Tile-Based Rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CSE (2) ![In: Proceedings of the 12th IEEE International Conference on Computational Science and Engineering, CSE 2009, Vancouver, BC, Canada, August 29-31, 2009, pp. 408-413, 2009, IEEE Computer Society, 978-1-4244-5334-4. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
|
26 | Cyril Crassin, Fabrice Neyret, Sylvain Lefebvre 0001, Elmar Eisemann |
GigaVoxels: ray-guided streaming for efficient and detailed voxel rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SI3D ![In: Proceedings of the 2009 Symposium on Interactive 3D Graphics, SI3D 2009, February 27 - March 1, 2009, Boston, Massachusetts, USA, pp. 15-22, 2009, ACM, 978-1-60558-429-4. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
|
26 | Naoyuki Ichimura |
Image-Based Rendering by Virtual 1D Cameras. ![Search on Bibsonomy](Pics/bibsonomy.png) |
PSIVT ![In: Advances in Image and Video Technology, Third Pacific Rim Symposium, PSIVT 2009, Tokyo, Japan, January 13-16, 2009. Proceedings, pp. 423-435, 2009, Springer, 978-3-540-92956-7. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
|
26 | Jesus J. Caban, Penny Rheingans |
Texture-based Transfer Functions for Direct Volume Rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Vis. Comput. Graph. ![In: IEEE Trans. Vis. Comput. Graph. 14(6), pp. 1364-1371, 2008. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
|
26 | Jianyi Liu, Nanning Zheng 0001, Lei Xiong, Gaofeng Meng, Shaoyi Du |
Illumination transition image: Parameter-based illumination estimation and re-rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICPR ![In: 19th International Conference on Pattern Recognition (ICPR 2008), December 8-11, 2008, Tampa, Florida, USA, pp. 1-4, 2008, IEEE Computer Society, 978-1-4244-2175-6. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
|
26 | Shiben Bhattacharjee, Suryakant Patidar, P. J. Narayanan |
Real-Time Rendering and Manipulation of Large Terrains. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICVGIP ![In: Sixth Indian Conference on Computer Vision, Graphics & Image Processing, ICVGIP 2008, Bhubaneswar, India, 16-19 December 2008, pp. 551-559, 2008, IEEE Computer Society, 978-0-7695-3476-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
|
26 | Yong Zhang 0029, Baocai Yin, Dehui Kong, Guangwei Yang |
Real-Time Crowd Rendering and Interactions on GPU. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CSSE (2) ![In: International Conference on Computer Science and Software Engineering, CSSE 2008, Volume 2: Software Engineering, December 12-14, 2008, Wuhan, China, pp. 1053-1057, 2008, IEEE Computer Society. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
|
26 | Jingshu Huang, Brian D. Bue, Avin Pattath, David S. Ebert, Krystal M. Thomas |
Interactive Illustrative Rendering on Mobile Devices. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Computer Graphics and Applications ![In: IEEE Computer Graphics and Applications 27(3), pp. 48-56, 2007. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
visualization, mobile computing, mobile devices, CAD, illustration |
26 | Jan P. Springer, Stephan Beck 0001, Felix Weiszig, Dirk Reiners, Bernd Froehlich 0001 |
Multi-Frame Rate Rendering and Display. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VR ![In: IEEE Virtual Reality Conference, VR 2007, 10-14 March 2007, Charlotte, NC, USA, Proceedings, pp. 195-202, 2007, IEEE Computer Society, 1-4244-0905-5. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
|
26 | Haitao Zhang, Arie E. Kaufman |
Interactive Point-based Isosurface Exploration and High-quality Rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Vis. Comput. Graph. ![In: IEEE Trans. Vis. Comput. Graph. 12(5), pp. 1267-1274, 2006. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
point-based visualization, hardware acceleration, Isosurface, isosurface extraction, GPU acceleration |
26 | Fabio Giannetti, Luiz Gustavo Fernandes, Rogerio Timmers, Thiago Nunes, Mateus Raeder, Márcio Castro 0001 |
High performance XSL-FO rendering for variable data printing. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SAC ![In: Proceedings of the 2006 ACM Symposium on Applied Computing (SAC), Dijon, France, April 23-27, 2006, pp. 811-817, 2006, ACM, 1-59593-108-2. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
FOP, PPML/T, PRL, VDP, thread-safe, high performance, XSL-FO, PPML |
26 | W. K. Chan 0001, S. C. Cheung 0001, Jeffrey C. F. Ho, T. H. Tse |
Reference Models and Automatic Oracles for the Testing of Mesh Simplification Software for Graphics Rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
COMPSAC (1) ![In: 30th Annual International Computer Software and Applications Conference, COMPSAC 2006, Chicago, Illinois, USA, September 17-21, 2006. Volume 1, pp. 429-438, 2006, IEEE Computer Society, 0-7695-2655-1. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
|
26 | Celso Campos, Ricardo Quirós, Joaquín Huerta, Emilio Camahort, Roberto Vivó, Javier Lluch |
A Multiresolution Model for Non-photorealistic Rendering of Trees. ![Search on Bibsonomy](Pics/bibsonomy.png) |
International Conference on Computational Science (2) ![In: Computational Science - ICCS 2006, 6th International Conference, Reading, UK, May 28-31, 2006, Proceedings, Part II, pp. 310-317, 2006, Springer, 3-540-34381-4. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
|
26 | Ho-Min Lee, Christian Anthony L. Go, Won-Hyung Lee |
An Efficient Algorithm for Rendering Large Bodies of Water. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICEC ![In: Entertainment Computing - ICEC 2006, 5th International Conference, Cambridge, UK, September 20-22, 2006, Proceedings, pp. 302-305, 2006, Springer, 3-540-45259-1. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
|
26 | Hua Xiong, Zhen Liu, Aihong Qin, Haoyu Peng, Xiaohong Jiang 0002, Jiaoying Shi |
Predictive Occlusion Culling for Interactive Rendering of Large Complex Virtual Scene. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VSMM ![In: Interactive Technologies and Sociotechnical Systems, 12th International Conference, VSMM 2006, Xi'an, China, October 18-20, 2006, Proceedings, pp. 93-102, 2006, Springer, 3-540-46304-6. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
|
26 | Lijie Li, Fengxia Li, Tianyu Huang |
A Time-Controlling Terrain Rendering Algorithm. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VSMM ![In: Interactive Technologies and Sociotechnical Systems, 12th International Conference, VSMM 2006, Xi'an, China, October 18-20, 2006, Proceedings, pp. 328-337, 2006, Springer, 3-540-46304-6. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
|
26 | Dong-Soo Kang, Yun-Jin Kim, Byeong-Seok Shin |
Efficient Large-Scale Terrain Rendering Method for Real-World Game Simulation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, First International Conference, Edutainment 2006, Hangzhou, China, April 16-19, 2006, Proceedings, pp. 597-605, 2006, Springer, 3-540-33423-8. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
|
26 | Steven P. Callahan, Milan Ikits, João Luiz Dihl Comba, Cláudio T. Silva |
Hardware-Assisted Visibility Sorting for Unstructured Volume Rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Vis. Comput. Graph. ![In: IEEE Trans. Vis. Comput. Graph. 11(3), pp. 285-295, 2005. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP DOI BibTeX RDF |
Volume visualization, graphics processors, visibility sorting |
26 | Heung-Yeung Shum, King To Ng, Shing-Chow Chan |
A virtual reality system using the concentric mosaic: construction, rendering, and data compression. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Multim. ![In: IEEE Trans. Multim. 7(1), pp. 85-95, 2005. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP DOI BibTeX RDF |
|
26 | Hiroaki Kawata, Takashi Kanai |
Direct Point Rendering on GPU. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ISVC ![In: Advances in Visual Computing, First International Symposium, ISVC 2005, Lake Tahoe, NV, USA, December 5-7, 2005, Proceedings, pp. 587-594, 2005, Springer, 3-540-30750-8. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP DOI BibTeX RDF |
|
26 | Jeong-Seon Yi, Suk-Jeong Seong, Yang-Hee Nam |
The Realtime Method Based on Audio Scenegraph for 3D Sound Rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
PCM (1) ![In: Advances in Multimedia Information Processing - PCM 2005, 6th Pacific-Rim Conference on Multimedia, Jeju Island, Korea, November 13-16, 2005, Proceedings, Part I, pp. 720-730, 2005, Springer, 3-540-30027-9. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP DOI BibTeX RDF |
|
26 | Byeong-Seok Shin |
An efficient classification and rendering method using tagged distance maps. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Vis. Comput. ![In: Vis. Comput. 20(8-9), pp. 540-553, 2004. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
Fast classification, Tagged distance map, Distance transformation, Space-leaping |
26 | William A. Stokes, James A. Ferwerda, Bruce Walter, Donald P. Greenberg |
Perceptual illumination components: a new approach to efficient, high quality global illumination rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ACM Trans. Graph. ![In: ACM Trans. Graph. 23(3), pp. 742-749, 2004. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
reflection components, perception, global illumination |
26 | Iosif Antochi, Ben H. H. Juurlink, Stamatis Vassiliadis, Petri Liuha |
Scene Management Models and Overlap Tests for Tile-Based Rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DSD ![In: 2004 Euromicro Symposium on Digital Systems Design (DSD 2004), Architectures, Methods and Tools, 31 August - 3 September 2004, Rennes, France, pp. 424-431, 2004, IEEE Computer Society, 0-7695-2203-3. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
|
26 | Byeong-Seok Shin, Yu Sik Chae |
Acceleration of Perspective Volume Rendering Using Depth-Subsampl. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ISCIS ![In: Computer and Information Sciences - ISCIS 2004, 19th International Symposium, Kemer-Antalya, Turkey, October 27-29, 2004. Proceedings, pp. 110-117, 2004, Springer, 3-540-23526-4. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
|
26 | Jason Stewart, Eric P. Bennett, Leonard McMillan |
PixelView: a view-independent graphics rendering architecture. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Graphics Hardware ![In: Proceedings of the ACM SIGGRAPH/EUROGRAPHICS Symposium on Graphics Hardware 2004, Grenoble, France, August 29-30, 2004, pp. 75-84, 2004, Eurographics Association, 3-905673-15-0. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
|
26 | Ingmar Bitter, Neophytos Neophytou, Klaus Mueller 0001, Arie E. Kaufman |
Squeeze: numerical-precision-optimized volume rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Graphics Hardware ![In: Proceedings of the ACM SIGGRAPH/EUROGRAPHICS Symposium on Graphics Hardware 2004, Grenoble, France, August 29-30, 2004, pp. 25-34, 2004, Eurographics Association, 3-905673-15-0. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
|
26 | Seung Man Kim, Kwan-Heng Lee |
3D Mesh Fairing Based on Lighting and Geometric Conditions for Interactive Smooth Rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CIS ![In: Computational and Information Science, First International Symposium, CIS 2004, Shanghai, China, December 16-18, 2004, Proceedings, pp. 1187-1194, 2004, Springer, 3-540-24127-2. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
|
26 | Kaoru Sugita, Keita Takahashi 0001, Takeshi Naemura, Hiroshi Harashima |
Focus Measurement on Programmable Graphics Hardware for All in-Focus Rendering from Light Fields. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VR ![In: IEEE Virtual Reality Conference 2004 (VR 2004), 27-31 March 2004, Chicago, IL, USA, Proceedings, pp. 255-256, 2004, IEEE Computer Society, 0-7803-8415-6. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
|
26 | Ralf Kähler, Mark Simon, Hans-Christian Hege |
Interactive Volume Rendering of Large Sparse Data Sets Using Adaptive Mesh Refinement Hierarchies. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Vis. Comput. Graph. ![In: IEEE Trans. Vis. Comput. Graph. 9(3), pp. 341-351, 2003. The full citation details ...](Pics/full.jpeg) |
2003 |
DBLP DOI BibTeX RDF |
hierarchical space partitioning, AMR tree, sparse volume data, octree, 3D texture mapping |
26 | Gautam Chaudhary, Lakshmy Ramaswamy, Ricardo C. Farias |
RZSweep: A New Hardware-Assisted Volume-Rendering Technique for Regular Datasets. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIBGRAPI ![In: 16th Brazilian Symposium on Computer Graphics and Image Processing (SIBGRAPI 2003), 12-15 October 2003, Sao Carlos, Brazil, pp. 99-106, 2003, IEEE Computer Society, 0-7695-2032-4. The full citation details ...](Pics/full.jpeg) |
2003 |
DBLP DOI BibTeX RDF |
|
26 | Zoltán Nagy, Reinhard Klein |
Depth-Peeling for Texture-Based Volume Rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
PG ![In: 11th Pacific Conference on Computer Graphics and Applications, PG 2003, Canmore, Canada, October 8-10, 2003, pp. 429-433, 2003, IEEE Computer Society, 0-7695-2028-6. The full citation details ...](Pics/full.jpeg) |
2003 |
DBLP DOI BibTeX RDF |
|
26 | Risto Rangel-Kuoppa, Carlos Avilés-Cruz, David Mould |
Distributed 3D Rendering System in a Multi-agent Platform. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ENC ![In: 4th Mexican International Conference on Computer Science (ENC 2003), 8-12 September 2003, Apizaco, Mexico, pp. 168-175, 2003, IEEE Computer Society, 0-7695-1915-6. The full citation details ...](Pics/full.jpeg) |
2003 |
DBLP DOI BibTeX RDF |
|
26 | Shin-Jin Kang, Sun-Jeong Kim, Chang-Hun Kim |
Hardware-Accelerated Real-Time Rendering for 3D Sumi-e Painting. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICCSA (3) ![In: Computational Science and Its Applications - ICCSA 2003, International Conference, Montreal, Canada, May 18-21, 2003, Proceedings, Part III, pp. 599-608, 2003, Springer, 3-540-40156-3. The full citation details ...](Pics/full.jpeg) |
2003 |
DBLP DOI BibTeX RDF |
|
26 | Henrik Wann Jensen, Juan Buhler |
A rapid hierarchical rendering technique for translucent materials. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ACM Trans. Graph. ![In: ACM Trans. Graph. 21(3), pp. 576-581, 2002. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP DOI BibTeX RDF |
global illumination, reflection models, realistic image synthesis, subsurface scattering, light transport, BSSRDF, diffusion theory |
26 | Xinyue Li, Han-Wei Shen |
Time-critical multiresolution volume rendering using 3D texture mapping hardware. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VolVis ![In: IEEE/SIGGRAPH Symposium on Volume Visualization and Graphics, VolVis 2002, Boston, MA, USA, October 28-29, 2002, pp. 29-36, 2002, IEEE Computer Society, 0-78037-641-2. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP DOI BibTeX RDF |
|
26 | Martin Näf, Oliver G. Staadt, Markus H. Gross |
Spatialized audio rendering for immersive virtual environments. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VRST ![In: Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST 2002, Hong Kong, China, November 11-13, 2002, pp. 65-72, 2002, ACM, 1-58113-530-0. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP DOI BibTeX RDF |
spatially immersive display, virtual reality, 3D audio |
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