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Publications at "AIIDE"( http://dblp.L3S.de/Venues/AIIDE )

URL (DBLP): http://dblp.uni-trier.de/db/conf/aiide

Publication years (Num. hits)
2005 (32) 2006 (36) 2007 (28) 2008 (43) 2009 (35) 2010 (44) 2011 (37) 2012 (37) 2013 (41) 2014 (36) 2015 (35) 2016 (38) 2017 (52) 2018 (47) 2019 (39) 2020 (56) 2021 (36) 2022 (42) 2023 (48)
Publication types (Num. hits)
inproceedings(743) proceedings(19)
Venues (Conferences, Journals, ...)
AIIDE(762)
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Found 762 publication records. Showing 762 according to the selection in the facets
Hits ? Authors Title Venue Year Link Author keywords
1Rudolf Kadlec, Csaba Tóth, Martin Cerný 0001, Roman Barták, Cyril Brom Planning Is the Game: Action Planning as a Design Tool and Game Mechanism. Search on Bibsonomy AIIDE The full citation details ... 2012 DBLP  BibTeX  RDF
1Tijmen Joppe Muller, Annerieke Heuvelink, Karel van den Bosch, Ivo Swartjes Glengarry Glen Ross: Using BDI for Sales Game Dialogues. Search on Bibsonomy AIIDE The full citation details ... 2012 DBLP  BibTeX  RDF
1Pieter Spronck, Iris Balemans, Giel van Lankveld Player Profiling with Fallout 3. Search on Bibsonomy AIIDE The full citation details ... 2012 DBLP  BibTeX  RDF
1Owen Macindoe, Leslie Pack Kaelbling, Tomás Lozano-Pérez POMCoP: Belief Space Planning for Sidekicks in Cooperative Games. Search on Bibsonomy AIIDE The full citation details ... 2012 DBLP  BibTeX  RDF
1Mark O. Riedl, Gita Sukthankar (eds.) Proceedings of the Eighth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE-12, Stanford, California, USA, October 8-12, 2012 Search on Bibsonomy AIIDE The full citation details ... 2012 DBLP  BibTeX  RDF
1Jeremy Gow, Simon Colton, Paul A. Cairns, Paul Miller Mining Rules from Player Experience and Activity Data. Search on Bibsonomy AIIDE The full citation details ... 2012 DBLP  BibTeX  RDF
1Sherol Chen, Andrew Deunsing, Peter Kong, Arnav Jhala, Noah Wardrip-Fruin, Michael Mateas RoleModelVis: A Visualization of Logical Story Models. Search on Bibsonomy AIIDE The full citation details ... 2012 DBLP  BibTeX  RDF
1Mike Dominguez, R. Michael Young, Stephen Roller Design and Evaluation of Afterthought, A System that Automatically Creates Highlight Cinematics for 3D Games. Search on Bibsonomy AIIDE The full citation details ... 2011 DBLP  BibTeX  RDF
1Gabriel Synnaeve, Pierre Bessière A Bayesian Model for Plan Recognition in RTS Games Applied to StarCraft. Search on Bibsonomy AIIDE The full citation details ... 2011 DBLP  BibTeX  RDF
1Vadim Bulitko, Mark O. Riedl (eds.) Proceedings of the Seventh AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2011, October 10-14, 2011, Stanford, California, USA Search on Bibsonomy AIIDE The full citation details ... 2011 DBLP  BibTeX  RDF
1David Becroft, Jesse Bassett, Adrian Mejia, Charles Rich, Candace L. Sidner AIPaint: A Sketch-Based Behavior Tree Authoring Tool. Search on Bibsonomy AIIDE The full citation details ... 2011 DBLP  BibTeX  RDF
1Bulent Tastan, Gita Reese Sukthankar Learning Policies for First Person Shooter Games Using Inverse Reinforcement Learning. Search on Bibsonomy AIIDE The full citation details ... 2011 DBLP  BibTeX  RDF
1Nathan R. Sturtevant A Sparse Grid Representation for Dynamic Three-Dimensional Worlds. Search on Bibsonomy AIIDE The full citation details ... 2011 DBLP  BibTeX  RDF
1Joshua McCoy, Mike Treanor, Ben Samuel, Noah Wardrip-Fruin, Michael Mateas Comme il Faut: A System for Authoring Playable Social Models. Search on Bibsonomy AIIDE The full citation details ... 2011 DBLP  BibTeX  RDF
1Matthew Church, Eric Graves 0002, Jason Duncan, Adel Lari, Robin Miller, Neesha Desai, Richard Zhao, Mike Carbonaro, Jonathan Schaeffer, Nathan R. Sturtevant, Duane Szafron A Demonstration of ScriptEase II. Search on Bibsonomy AIIDE The full citation details ... 2011 DBLP  BibTeX  RDF
1Yu-Han Chang, Rajiv T. Maheswaran, Tomer Levinboim, Vasudev Rajan Learning and Evaluating Human-Like NPC Behaviors in Dynamic Games. Search on Bibsonomy AIIDE The full citation details ... 2011 DBLP  BibTeX  RDF
1Kevin Gold Trigram Timmies and Bayesian Johnnies: Probabilistic Models of Personality in Dominion. Search on Bibsonomy AIIDE The full citation details ... 2011 DBLP  BibTeX  RDF
1Aaron A. Reed, Ben Samuel, Anne Sullivan, Ricky Grant, April Grow, Justin Lazaro, Jennifer Mahal, Sri Kurniawan, Marilyn A. Walker, Noah Wardrip-Fruin A Step Towards the Future of Role-Playing Games: The SpyFeet Mobile RPG Project. Search on Bibsonomy AIIDE The full citation details ... 2011 DBLP  BibTeX  RDF
1Ben George Weber, Michael Mateas, Arnav Jhala A Particle Model for State Estimation in Real-Time Strategy Games. Search on Bibsonomy AIIDE The full citation details ... 2011 DBLP  BibTeX  RDF
1Adi Botea Ultra-Fast Optimal Pathfinding without Runtime Search. Search on Bibsonomy AIIDE The full citation details ... 2011 DBLP  BibTeX  RDF
1David Churchill, Michael Buro Build Order Optimization in StarCraft. Search on Bibsonomy AIIDE The full citation details ... 2011 DBLP  BibTeX  RDF
1Hong Yu, Tyler Trawick Personalized Procedural Content Generation to Minimize Frustration and Boredom Based on Ranking Algorithm. Search on Bibsonomy AIIDE The full citation details ... 2011 DBLP  BibTeX  RDF
1Marco Santos, Carlos Martinho Wasp-Like Scheduling for Unit Training in Real-Time Strategy Games. Search on Bibsonomy AIIDE The full citation details ... 2011 DBLP  BibTeX  RDF
1Carlos Hernández 0003, Jorge A. Baier Real-Time Adaptive A* with Depression Avoidance. Search on Bibsonomy AIIDE The full citation details ... 2011 DBLP  BibTeX  RDF
1Santiago Ontañón, Jichen Zhu The SAM Algorithm for Analogy-Based Story Generation. Search on Bibsonomy AIIDE The full citation details ... 2011 DBLP  BibTeX  RDF
1Mark O. Riedl, Boyang Li 0001, Hua Ai, Ashwin Ram 0001 Robust and Authorable Multiplayer Storytelling Experiences. Search on Bibsonomy AIIDE The full citation details ... 2011 DBLP  BibTeX  RDF
1Atsushi Fujita, Hiroshi Itsuki, Hitoshi Matsubara Detecting Real Money Traders in MMORPG by Using Trading Network. Search on Bibsonomy AIIDE The full citation details ... 2011 DBLP  BibTeX  RDF
1Peter Kai Yue Yap, Neil Burch, Robert C. Holte, Jonathan Schaeffer Any-Angle Path Planning for Computer Games. Search on Bibsonomy AIIDE The full citation details ... 2011 DBLP  BibTeX  RDF
1David Thue, Vadim Bulitko, Marcia Spetch, Trevon Romanuik A Computational Model of Perceived Agency in Video Games. Search on Bibsonomy AIIDE The full citation details ... 2011 DBLP  BibTeX  RDF
1Stephen G. Ware, Robert Michael Young CPOCL: A Narrative Planner Supporting Conflict. Search on Bibsonomy AIIDE The full citation details ... 2011 DBLP  BibTeX  RDF
1Andrew Cenkner, Vadim Bulitko, Marcia Spetch A Generative Computational Model for Human Hide and Seek Behavior. Search on Bibsonomy AIIDE The full citation details ... 2011 DBLP  BibTeX  RDF
1Brandon Robert Tearse, Peter A. Mawhorter, Michael Mateas, Noah Wardrip-Fruin Minstrel Remixed: User Interface and Demonstration. Search on Bibsonomy AIIDE The full citation details ... 2011 DBLP  BibTeX  RDF
1Antonios Liapis, Georgios N. Yannakakis, Julian Togelius Optimizing Visual Properties of Game Content Through Neuroevolution. Search on Bibsonomy AIIDE The full citation details ... 2011 DBLP  BibTeX  RDF
1Alexander Nareyek, Aditya Kristanto Goenawan Tactical Multi-Unit Pathplanning with GCLS. Search on Bibsonomy AIIDE The full citation details ... 2011 DBLP  BibTeX  RDF
1Michael Blackadar, Jörg Denzinger Behavior Learning-Based Testing of Starcraft Competition Entries. Search on Bibsonomy AIIDE The full citation details ... 2011 DBLP  BibTeX  RDF
1Eunyoung Ha, Jonathan P. Rowe, Bradford W. Mott, James C. Lester Goal Recognition with Markov Logic Networks for Player-Adaptive Games. Search on Bibsonomy AIIDE The full citation details ... 2011 DBLP  BibTeX  RDF
1Alexandre Miguel Barata, Pedro Alexandre Santos, Rui Prada AI for Massive Multiplayer Online Strategy Games. Search on Bibsonomy AIIDE The full citation details ... 2011 DBLP  BibTeX  RDF
1Grace I. Lin, Marilyn A. Walker All the World's a Stage: Learning Character Models from Film. Search on Bibsonomy AIIDE The full citation details ... 2011 DBLP  BibTeX  RDF
1Ethan W. Dereszynski, Jesse Hostetler, Alan Fern, Thomas G. Dietterich, Thao-Trang Hoang, Mark Udarbe Learning Probabilistic Behavior Models in Real-Time Strategy Games. Search on Bibsonomy AIIDE The full citation details ... 2011 DBLP  BibTeX  RDF
1Shiwali Mohan, John E. Laird An Object-Oriented Approach to Reinforcement Learning in an Action Game. Search on Bibsonomy AIIDE The full citation details ... 2011 DBLP  BibTeX  RDF
1Karthik Sankaran Narayan, Charles Lee Isbell Jr., David L. Roberts 0001 DEXTOR: Reduced Effort Authoring for Template-Based Natural Language Generation. Search on Bibsonomy AIIDE The full citation details ... 2011 DBLP  BibTeX  RDF
1Truong-Huy Dinh Nguyen, David Hsu, Wee Sun Lee, Tze-Yun Leong, Leslie Pack Kaelbling, Tomás Lozano-Pérez, Andrew Haydn Grant CAPIR: Collaborative Action Planning with Intention Recognition. Search on Bibsonomy AIIDE The full citation details ... 2011 DBLP  BibTeX  RDF
1Brian Magerko, Peter Dohogne, Chris DeLeon 0001 Employing Fuzzy Concept for Digital Improvisational Theatre. Search on Bibsonomy AIIDE The full citation details ... 2011 DBLP  BibTeX  RDF
1Ian Douglas Horswill Toward a Rapid Prototyping Environment for Character Behavior. Search on Bibsonomy AIIDE The full citation details ... 2011 DBLP  BibTeX  RDF
1Luke Perkins Terrain Analysis in Real-Time Strategy Games: An Integrated Approach to Choke Point Detection and Region Decomposition. Search on Bibsonomy AIIDE The full citation details ... 2010 DBLP  BibTeX  RDF
1Stephen G. Ware, Robert Michael Young Modeling Narrative Conflict to Generate Interesting Stories. Search on Bibsonomy AIIDE The full citation details ... 2010 DBLP  BibTeX  RDF
1Daniel Harabor, Adi Botea Breaking Path Symmetries on 4-Connected Grid Maps. Search on Bibsonomy AIIDE The full citation details ... 2010 DBLP  BibTeX  RDF
1David Hunter Hale, G. Michael Youngblood Adversarial Navigation Mesh Alteration. Search on Bibsonomy AIIDE The full citation details ... 2010 DBLP  BibTeX  RDF
1Mirjam Palosaari Eladhari The Pataphysic Institute. Search on Bibsonomy AIIDE The full citation details ... 2010 DBLP  BibTeX  RDF
1Chinmay Barve, Sanjeet Hajarnis, Devika Karnik, Mark O. Riedl WeQuest: A Mobile Alternate Reality Gaming Platform and Intelligent End-User Authoring Tool. Search on Bibsonomy AIIDE The full citation details ... 2010 DBLP  BibTeX  RDF
1Christian J. Darken, Daniel McCue, Michael Guerrero Realistic Fireteam Movement in Urban Environments. Search on Bibsonomy AIIDE The full citation details ... 2010 DBLP  BibTeX  RDF
1Gillian Smith 0001, Jim Whitehead, Michael Mateas Tanagra: An Intelligent Level Design Assistant for 2D Platformers. Search on Bibsonomy AIIDE The full citation details ... 2010 DBLP  BibTeX  RDF
1Santiago Ontañón, Jichen Zhu Story and Text Generation through Computational Analogy in the Riu System. Search on Bibsonomy AIIDE The full citation details ... 2010 DBLP  BibTeX  RDF
1Joshua McCoy, Mike Treanor, Ben Samuel, Brandon Robert Tearse, Michael Mateas, Noah Wardrip-Fruin The Prom: An Example of Socially-Oriented Gameplay. Search on Bibsonomy AIIDE The full citation details ... 2010 DBLP  BibTeX  RDF
1Philip Hanson, Charles Rich A Non-Modal Approach to Integrating Dialogue and Action. Search on Bibsonomy AIIDE The full citation details ... 2010 DBLP  BibTeX  RDF
1Lisa Torrey Crowd Simulation Via Multi-Agent Reinforcement Learning. Search on Bibsonomy AIIDE The full citation details ... 2010 DBLP  BibTeX  RDF
1Kevin Gold Training Goal Recognition Online from Low-Level Inputs in an Action-Adventure Game. Search on Bibsonomy AIIDE The full citation details ... 2010 DBLP  BibTeX  RDF
1Jeff Orkin, Tynan Smith, Deb K. Roy Behavior Compilation for AI in Games. Search on Bibsonomy AIIDE The full citation details ... 2010 DBLP  BibTeX  RDF
1Sumit Basu, Chris Jurney, Bob Sottilare, R. Michael Young Invited Talks. Search on Bibsonomy AIIDE The full citation details ... 2010 DBLP  BibTeX  RDF
1Alexander William Kring, Alex J. Champandard, Nick Samarin DHPA* and SHPA*: Efficient Hierarchical Pathfinding in Dynamic and Static Game Worlds. Search on Bibsonomy AIIDE The full citation details ... 2010 DBLP  BibTeX  RDF
1Marcus Trenton, Duane Szafron, Josh Friesen, Curtis Onuczko Quest Patterns for Story-Based Computer Games. Search on Bibsonomy AIIDE The full citation details ... 2010 DBLP  BibTeX  RDF
1Pieter Spronck, Freek den Teuling Player Modeling in Civilization IV. Search on Bibsonomy AIIDE The full citation details ... 2010 DBLP  BibTeX  RDF
1Nathan R. Sturtevant, Robert Geisberger A Comparison of High-Level Approaches for Speeding Up Pathfinding. Search on Bibsonomy AIIDE The full citation details ... 2010 DBLP  BibTeX  RDF
1Tim Tutenel, Ruben Michaël Smelik, Rafael Bidarra, Klaas Jan de Kraker A Semantic Scene Description Language for Procedural Layout Solving Problems. Search on Bibsonomy AIIDE The full citation details ... 2010 DBLP  BibTeX  RDF
1 Preface. Search on Bibsonomy AIIDE The full citation details ... 2010 DBLP  BibTeX  RDF
1Timothy Furtak, Michael Buro On the Complexity of Two-Player Attrition Games Played on Graphs. Search on Bibsonomy AIIDE The full citation details ... 2010 DBLP  BibTeX  RDF
1Boyang Li 0001, Mark O. Riedl An Offline Planning Approach to Game Plotline Adaptation. Search on Bibsonomy AIIDE The full citation details ... 2010 DBLP  BibTeX  RDF
1David Thue, Vadim Bulitko, Marcia Spetch, Michael Webb Socially Consistent Characters in Player-Specific Stories. Search on Bibsonomy AIIDE The full citation details ... 2010 DBLP  BibTeX  RDF
1Frederick W. P. Heckel, G. Michael Youngblood Multi-Agent Coordination Using Dynamic Behavior-Based Subsumption. Search on Bibsonomy AIIDE The full citation details ... 2010 DBLP  BibTeX  RDF
1Jonathan P. Rowe, James C. Lester Modeling User Knowledge with Dynamic Bayesian Networks in Interactive Narrative Environments. Search on Bibsonomy AIIDE The full citation details ... 2010 DBLP  BibTeX  RDF
1AmirAli Sharifi, Richard Zhao, Duane Szafron Learning Companion Behaviors Using Reinforcement Learning in Games. Search on Bibsonomy AIIDE The full citation details ... 2010 DBLP  BibTeX  RDF
1Kevin Gold, Alexandra Olivier Using Machine Translation to Convert Between Difficulties in Rhythm Games. Search on Bibsonomy AIIDE The full citation details ... 2010 DBLP  BibTeX  RDF
1Martin Jennings-Teats, Gillian Smith 0001, Noah Wardrip-Fruin Polymorph: A Model for Dynamic Level Generation. Search on Bibsonomy AIIDE The full citation details ... 2010 DBLP  BibTeX  RDF
1Pat Langley, Nishant Trivedi, Matt Banister A Command Language for Taskable Virtual Agents. Search on Bibsonomy AIIDE The full citation details ... 2010 DBLP  BibTeX  RDF
1James Skorupski, Michael Mateas Novice-Friendly Authoring of Plan-Based Interactive Storyboards. Search on Bibsonomy AIIDE The full citation details ... 2010 DBLP  BibTeX  RDF
1Ben Sunshine-Hill, Norman I. Badler Perceptually Realistic Behavior through Alibi Generation. Search on Bibsonomy AIIDE The full citation details ... 2010 DBLP  BibTeX  RDF
1Kennard R. Laviers, Gita Sukthankar A Monte Carlo Approach for Football Play Generation. Search on Bibsonomy AIIDE The full citation details ... 2010 DBLP  BibTeX  RDF
1Noor Shaker, Georgios N. Yannakakis, Julian Togelius Towards Automatic Personalized Content Generation for Platform Games. Search on Bibsonomy AIIDE The full citation details ... 2010 DBLP  BibTeX  RDF
1Brian Magerko, Casey Fiesler, Allan Baumer Fuzzy Micro-Agents for Interactive Narrative. Search on Bibsonomy AIIDE The full citation details ... 2010 DBLP  BibTeX  RDF
1Peter I. Cowling, Christian Gmeinwieser AI for Herding Sheep. Search on Bibsonomy AIIDE The full citation details ... 2010 DBLP  BibTeX  RDF
1Brandon Robert Tearse, Noah Wardrip-Fruin, Michael Mateas Minstrel Remixed: Procedurally Generating Stories. Search on Bibsonomy AIIDE The full citation details ... 2010 DBLP  BibTeX  RDF
1Ben George Weber AIIDE 2010 StarCraft Competition. Search on Bibsonomy AIIDE The full citation details ... 2010 DBLP  BibTeX  RDF
1G. Michael Youngblood, Frederick W. P. Heckel, D. Hunter Hale, Arthur Carroll Rapid Development of Characters in FPS/3PS Games Using Visually-Specified Behavior-based Control. Search on Bibsonomy AIIDE The full citation details ... 2010 DBLP  BibTeX  RDF
1Michael Zyda, Marc Spraragen, Balki Ranganathan, Bjarni Arnason, Peter M. Landwehr Designing a Massively Multiplayer Online Game / Research Testbed Featuring AI-Driven NPC Communities. Search on Bibsonomy AIIDE The full citation details ... 2010 DBLP  BibTeX  RDF
1Ben George Weber, Michael Mateas, Arnav Jhala Applying Goal-Driven Autonomy to StarCraft. Search on Bibsonomy AIIDE The full citation details ... 2010 DBLP  BibTeX  RDF
1Richard G. Gibson, Neesha Desai, Richard Zhao An Automated Technique for Drafting Territories in the Board Game Risk. Search on Bibsonomy AIIDE The full citation details ... 2010 DBLP  BibTeX  RDF
1Chek Tien Tan, Ho-Lun Cheng An Automated Model-Based Adaptive Architecture in Modern Games. Search on Bibsonomy AIIDE The full citation details ... 2010 DBLP  BibTeX  RDF
1G. Michael Youngblood, Vadim Bulitko (eds.) Proceedings of the Sixth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2010, October 11-13, 2010, Stanford, California, USA Search on Bibsonomy AIIDE The full citation details ... 2010 DBLP  BibTeX  RDF
1Erin J. Hastings, Ratan K. Guha, Kenneth O. Stanley Demonstrating Automatic Content Generation in the Galactic Arms Race Video Game. Search on Bibsonomy AIIDE The full citation details ... 2009 DBLP  BibTeX  RDF
1Dai Hasegawa, Jonas Sjöbergh, Rafal Rzepka, Kenji Araki Automatically Choosing Appropriate Gestures for Jokes. Search on Bibsonomy AIIDE The full citation details ... 2009 DBLP  BibTeX  RDF
1Martin Van Velsen, Josh Williams, Gustav Verhulsdonck Concepts for Interactive Digital Storytelling: From Table-top to Game-AI. Search on Bibsonomy AIIDE The full citation details ... 2009 DBLP  BibTeX  RDF
1Dai Hasegawa, Rafal Rzepka, Kenji Araki A Method for Acquiring Body Movement Verbs for a Humanoid Robot through Physical Interaction with Humans. Search on Bibsonomy AIIDE The full citation details ... 2009 DBLP  BibTeX  RDF
1Arnav Jhala, Martin Schwartz, Héctor Pérez Martínez, Georgios N. Yannakakis Investigating the Interplay between Camera Viewpoints, Game Information, and Challenge. Search on Bibsonomy AIIDE The full citation details ... 2009 DBLP  BibTeX  RDF
1Kennard R. Laviers, Gita Sukthankar, David W. Aha, Matthew Molineaux Improving Offensive Performance Through Opponent Modeling. Search on Bibsonomy AIIDE The full citation details ... 2009 DBLP  BibTeX  RDF
1Nathan R. Sturtevant Optimizing Motion-Constrained Pathfinding. Search on Bibsonomy AIIDE The full citation details ... 2009 DBLP  BibTeX  RDF
1Richard Zhao, Duane Szafron Learning Character Behaviors Using Agent Modeling in Games. Search on Bibsonomy AIIDE The full citation details ... 2009 DBLP  BibTeX  RDF
1Truong-Huy Dinh Nguyen, Tze-Yun Leong A Surprise Triggered Adaptive and Reactive (STAR) Framework for Online Adaptation in Non-stationary Environments. Search on Bibsonomy AIIDE The full citation details ... 2009 DBLP  BibTeX  RDF
1Vadim Bulitko, Yngvi Björnsson kNN LRTA*: Simple Subgoaling for Real-Time Search. Search on Bibsonomy AIIDE The full citation details ... 2009 DBLP  BibTeX  RDF
1Chek Tien Tan, Ho-Lun Cheng IMPLANT: An Integrated MDP and POMDP Learning AgeNT for Adaptive Games. Search on Bibsonomy AIIDE The full citation details ... 2009 DBLP  BibTeX  RDF
1Tim Tutenel, Ruben Michaël Smelik, Rafael Bidarra, Klaas Jan de Kraker Using Semantics to Improve the Design of Game Worlds. Search on Bibsonomy AIIDE The full citation details ... 2009 DBLP  BibTeX  RDF
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