Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
1 | Fatma Alaamri, Stefan Greuter, Steffen P. Walz |
Trees of Tales: A Playful Reading Application for Arabic Children. |
ICEC |
2014 |
DBLP DOI BibTeX RDF |
|
1 | Katharine Neil, Denise de Vries, Stéphane Natkin |
A Tool for Evaluating, Adapting and Extending Game Progression Planning for Diverse Game Genres. |
ICEC |
2014 |
DBLP DOI BibTeX RDF |
|
1 | Jun Hu 0001, Mathias Funk, Yu Zhang, Feng Wang |
Designing Interactive Public Art Installations: New Material Therefore New Challenges. |
ICEC |
2014 |
DBLP DOI BibTeX RDF |
|
1 | Elham Saadatian, Thoriq Salafi, Hooman Samani 0001, Yu De Lim, Ryohei Nakatsu |
Artificial Intelligence Model of an Smartphone-Based Virtual Companion. |
ICEC |
2014 |
DBLP DOI BibTeX RDF |
|
1 | Junichi Hoshino, Takeru Umemura, Sachi Urano, Daiki Satoi |
SONAR: Communication System for Supporting Information Gathering and Social Interaction in a Niche Market. |
ICEC |
2014 |
DBLP DOI BibTeX RDF |
|
1 | Richard Byrne 0001, Florian 'Floyd' Mueller |
Designing Digital Climbing Experiences through Understanding Rock Climbing Motivation. |
ICEC |
2014 |
DBLP DOI BibTeX RDF |
|
1 | Bhojan Anand, Hong Wei Wong |
ARENA - Dynamic Run-Time Map Generation for Multiplayer Shooters. |
ICEC |
2014 |
DBLP DOI BibTeX RDF |
|
1 | Wilawan Inchamnan, Peta Wyeth, Daniel M. Johnson 0001 |
Design for Creative Activity: A Framework for Analyzing the Creative Potential of Computer Games. |
ICEC |
2014 |
DBLP DOI BibTeX RDF |
|
1 | Tobias Sonne, Mads Møller Jensen |
Race By Hearts - Using Technology to Facilitate Enjoyable and Social Workouts. |
ICEC |
2014 |
DBLP DOI BibTeX RDF |
|
1 | Sean Costain, Dale Patterson |
The Active Use of Online Presence, Movies and Gameplay to Improve Classroom Engagement. |
ICEC |
2014 |
DBLP DOI BibTeX RDF |
|
1 | Hazel Bradshaw, E. Penelope Holland, Mark Billinghurst |
Ora - Save the Forest! Designing a Social Impact Game. |
ICEC |
2014 |
DBLP DOI BibTeX RDF |
|
1 | Jaime Andres Garcia, Yusuf Pisan, Chek Tien Tan, Karla Felix Navarro |
Assessing the Kinect's Capabilities to Perform a Time-Based Clinical Test for Fall Risk Assessment in Older People. |
ICEC |
2014 |
DBLP DOI BibTeX RDF |
|
1 | Daniel Della-Bosca, Dale Patterson, Sean Costain |
Fractal Complexity in Built and Game Environments. |
ICEC |
2014 |
DBLP DOI BibTeX RDF |
|
1 | Damian Hills |
Developing Emergent Play in Collaborative Online Experiences. |
ICEC |
2014 |
DBLP DOI BibTeX RDF |
|
1 | Reem Altamimi, Geoff Skinner, Keith Nesbitt |
A Focused Review and Initial Conceptual Design for Merging Exergame and Activity Monitoring Technologies. |
ICEC |
2014 |
DBLP DOI BibTeX RDF |
|
1 | Yusuf Pisan, Nikitas M. Sgouros, Tim Marsh (eds.) |
Entertainment Computing - ICEC 2014 - 13th International Conference, ICEC 2014, Sydney, Australia, October 1-3, 2014. Proceedings |
ICEC |
2014 |
DBLP DOI BibTeX RDF |
|
1 | Yu Ishikawa, Masafumi Muta, Junki Tamaru, Eisuke Nakata, Akira Uehara, Junichi Hoshino |
HANASUI: Multi-view Observable and Movable Fogscreen. |
ICEC |
2014 |
DBLP DOI BibTeX RDF |
|
1 | Michail N. Giannakos, Letizia Jaccheri |
Code Your Own Game: The Case of Children with Hearing Impairments. |
ICEC |
2014 |
DBLP DOI BibTeX RDF |
|
1 | Christoffer Holmgård, Antonios Liapis, Julian Togelius, Georgios N. Yannakakis |
Personas versus Clones for Player Decision Modeling. |
ICEC |
2014 |
DBLP DOI BibTeX RDF |
|
1 | Erik Van der Spek, Tatiana Sidorenkova, Paul Porskamp, Matthias Rauterberg |
The Effect of Familiar and Fantasy Aesthetics on Learning and Experience of Serious Games. |
ICEC |
2014 |
DBLP DOI BibTeX RDF |
|
1 | Tim Marsh, Bonnie A. Nardi |
Spheres and Lenses: Activity-Based Scenario / Narrative Approach for Design and Evaluation of Entertainment through Engagement. |
ICEC |
2014 |
DBLP DOI BibTeX RDF |
|
1 | Marija Nakevska, Anika van der Sanden, Mathias Funk, Jun Hu 0001, Matthias Rauterberg |
Interactive Storytelling in a Mixed Reality Environment: The Effects of Interactivity on User Experiences. |
ICEC |
2014 |
DBLP DOI BibTeX RDF |
|
1 | Peta Wyeth, Joshua V. Hall, Daniel M. Johnson 0001 |
Designing a Digital Experience for Young Children with Developmental Disabilities. |
ICEC |
2014 |
DBLP DOI BibTeX RDF |
|
1 | Simone Kriglstein, Ross Brown 0001, Günter Wallner |
Workflow Patterns as a Means to Model Task Succession in Games: A Preliminary Case Study. |
ICEC |
2014 |
DBLP DOI BibTeX RDF |
|
1 | Börje F. Karlsson, António L. Furtado 0001 |
Conceptual Model and System for Genre-Focused Interactive Storytelling. |
ICEC |
2014 |
DBLP DOI BibTeX RDF |
|
1 | Lauren S. Ferro, Steffen P. Walz, Stefan Greuter |
Gamicards - An Alternative Method for Paper-Prototyping the Design of Gamified Systems. |
ICEC |
2014 |
DBLP DOI BibTeX RDF |
|
1 | Young-Mi Kim |
Interactive Performance Art Using Musical Instrument Daegeum for Healing. |
ICEC |
2014 |
DBLP DOI BibTeX RDF |
|
1 | Marcos Silvano Orita Almeida, Flávio Soares Corrêa da Silva |
A Systematic Review of Game Design Methods and Tools. |
ICEC |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Zlatogor Minchev |
2D vs 3D Visualization and Social Networks Entertainment Games: A Human Factor Response Case Study. |
ICEC |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Alberto Gruarin, Michel A. Westenberg, Emilia I. Barakova |
StepByStep: Design of an Interactive Pictorial Activity Game for Teaching Generalization Skills to Children with Autism. |
ICEC |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Gil Barros, Leandro Velloso, Luis Carli |
A Technique to Improve Freehand Sketches of Multi-touch Interactions. |
ICEC |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Mark Joselli, Jose Ricardo da Silva Jr., Esteban Clua, Eduardo Soluri |
MobileWars: A Mobile GPGPU Game. |
ICEC |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Rafael Kuffner dos Anjos, Eugenio Di Tullio, Rui Prada |
Mappets: An Interactive Plugin for Transmedia Machinima on Unity3D. |
ICEC |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Oswald D. Kothgassner, Anna Felnhofer, Helmut Hlavacs, Leon Beutl, Jasmine Gomm, Nathalie Hauk, Elisabeth Kastenhofer, Ilse Kryspin-Exner |
Debunking Differences between Younger and Older Adults Using a Collaborative Virtual Environment. |
ICEC |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Azlan Iqbal |
Investigating the Role of Composition Conventions in Three-Move Mate Problems. |
ICEC |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Daiki Satoi, Hisanao Nakadai, Matteo Bernacchia, Jun'ichi Hoshino |
Life-Like Animation System of Virtual Firefly Based on Animacy Perception. |
ICEC |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Michail N. Giannakos, Letizia Jaccheri |
An Enriched Artifacts Activity for Supporting Creative Learning: Perspectives for Children with Impairments. |
ICEC |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Mads Møller Jensen, Majken Kirkegaard Rasmussen, Kaj Grønbæk |
Exploring Opponent Formats - Game Mechanics for Computer-Supported Physical Games. |
ICEC |
2013 |
DBLP DOI BibTeX RDF |
|
1 | André Luiz Satoshi Kawamoto, Valéria Farinazzo Martins Salvador, Flávio Soares Corrêa da Silva |
Usability Evaluation of an Application Designed for the Older Adults. |
ICEC |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Benjamin Walther-Franks, Dirk Wenig, Jan D. Smeddinck, Rainer Malaka |
Exercise My Game: Turning Off-The-Shelf Games into Exergames. |
ICEC |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Marija Nakevska, Jasen Markovski, Matthias Rauterberg |
A Model-Driven Engineering Approach for Immersive Mixed-Reality Environments. |
ICEC |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Benjamin Walther-Franks, Dirk Wenig, Jan D. Smeddinck, Rainer Malaka |
Suspended Walking: A Physical Locomotion Interface for Virtual Reality. |
ICEC |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Júnia Coutinho Anacleto, Esteban Walter Gonzalez Clua, Flávio Soares Corrêa da Silva, Sidney S. Fels, Hyun Seung Yang (eds.) |
Entertainment Computing - ICEC 2013 - 12th International Conference, ICEC 2013, São Paulo, Brazil, October 16-18, 2013. Proceedings |
ICEC |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Kjetil Raaen, Andreas Petlund, Håkon Kvale Stensland |
Demonstrating Hundreds of AIs in One Scene. |
ICEC |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Pedro Alves Nogueira, Vasco Torres, Rui Rodrigues 0001 |
Automatic Emotional Reactions Identification: A Software Tool for Offline User Experience Research. |
ICEC |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Elham Saadatian, Hooman Samani 0001, Arash Toudeshki, Ryohei Nakatsu |
Technologically Mediated Intimate Communication: An Overview and Future Directions. |
ICEC |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Charles Butler |
Motivation-Based Game Design: A Framework for Evaluating Engagement Potential. |
ICEC |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Serge Offermans, Jun Hu 0001 |
Augmented Home - Integrating a Virtual World Game in a Physical Environment. |
ICEC |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Xuan Wang, Ryohei Nakatsu |
How Do People Talk with a Virtual Philosopher: Log Analysis of a Real-World Application. |
ICEC |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Azlan Iqbal |
A New Chess Variant for Gaming AI. |
ICEC |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Rainier Sales, Esteban Clua, Daniel de Oliveira 0001, Aline Paes |
An Artificial Emotional Agent-Based Architecture for Games Simulation. |
ICEC |
2013 |
DBLP DOI BibTeX RDF |
|
1 | Lorenz Barnkow, Kai von Luck |
Semiautomatic and User-Centered Orientation of Digital Artifacts on Multi-touch Tabletops. |
ICEC |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Victor Travassos Sarinho, Antônio L. Apolinário Jr., Eduardo Santana de Almeida |
A Feature-Based Environment for Digital Games. |
ICEC |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Irene Garcia Martí, Luis E. Rodríguez, Mauricia Benedito, Sergi Trilles, Arturo Beltrán, Laura Díaz, Joaquín Huerta |
Mobile Application for Noise Pollution Monitoring through Gamification Techniques. |
ICEC |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Lucio Gutierrez, Eleni Stroulia, Ioanis Nikolaidis |
fAARS: A Platform for Location-Aware Trans-reality Games. |
ICEC |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Jannicke Madeleine Baalsrud Hauge, Heiko Duin, Minhua Ma, Manuel Oliveira 0001 |
SGDA2012. |
ICEC |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Konstantinos Mikalef, Michail N. Giannakos, Konstantinos Chorianopoulos, Letizia Jaccheri |
"Do Not Touch the Paintings!" The Benefits of Interactivity on Learning and Future Visits in a Museum. |
ICEC |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Pongpanote Gongsook |
Time Simulator in Virtual Reality for Children with Attention Deficit Hyperactivity Disorder. |
ICEC |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Christos Karamanos, Nikitas M. Sgouros |
Automating the Implementation of Games Based on Model-Driven Authoring Environments. |
ICEC |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Alejandro Moreno, Robby van Delden, Dennis Reidsma, Ronald Poppe, Dirk Heylen |
An Annotation Scheme for Social Interaction in Digital Playgrounds. |
ICEC |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Rod McCall, Lynne Baillie, Franziska Boehm, Mike Just |
Workshop on: Exploring the Challenges of Ethics, Privacy and Trust in Serious Gaming. |
ICEC |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Damian Lilla, Marc Herrlich, Rainer Malaka, Dennis Krannich |
The Influence of Music on Player Performance in Exergames for Parkinson's Patients. |
ICEC |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Florian Mehm, Christian Reuter 0003, Stefan Göbel 0001, Ralf Steinmetz |
Future Trends in Game Authoring Tools. |
ICEC |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Mathias Funk, Matthias Rauterberg |
PULP Scription: A DSL for Mobile HTML5 Game Applications. |
ICEC |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Daniel Apken, Hendrik Landwehr, Marc Herrlich, Markus Krause, Dennis Paul, Rainer Malaka |
Design and Evaluation of Parametrizable Multi-genre Game Mechanics. |
ICEC |
2012 |
DBLP DOI BibTeX RDF |
|
1 | John M. Blythe, Lynne M. Coventry |
Cyber Security Games: A New Line of Risk. |
ICEC |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Oswald D. Kothgassner, Anna Felnhofer, Leon Beutl, Helmut Hlavacs, Mario Lehenbauer, Birgit U. Stetina |
A Virtual Training Tool for Giving Talks. |
ICEC |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Letizia Jaccheri, Michail N. Giannakos |
Open Source Software for Entertainment. |
ICEC |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Stéphanie Mader, Stéphane Natkin, Guillaume Levieux |
How to Analyse Therapeutic Games: The Player / Game / Therapy Model. |
ICEC |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Thales Luis Sabino, Paulo Andrade, Esteban Walter Gonzalez Clua, Anselmo Antunes Montenegro, Paulo A. Pagliosa |
A Hybrid GPU Rasterized and Ray Traced Rendering Pipeline for Real Time Rendering of Per Pixel Effects. |
ICEC |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Giuseppe Maggiore, Pieter Spronck, Renzo Orsini, Michele Bugliesi, Enrico Steffinlongo, Mohamed Abbadi |
Writing Real-Time .Net Games in Casanova. |
ICEC |
2012 |
DBLP DOI BibTeX RDF |
|
1 | David Conroy, Peta Wyeth, Daniel M. Johnson 0001 |
Spotting the Difference: Identifying Player Opponent Preferences in FPS Games. |
ICEC |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Sofia Reis |
Expanding the Magic Circle in Pervasive Casual Play. |
ICEC |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Keigo Tada, Ryosuke Yamanishi, Shohei Kato |
Interactive Music Recommendation System for Adapting Personal Affection: IMRAPA. |
ICEC |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Paolo Ciancarini, Andrea Gasparro |
Priority Level Planning in Kriegspiel. |
ICEC |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Mareike Picklum, Georg Modzelewski, Susanne Knoop, Toke Lichtenberg, Philipp Dittmann, Tammo Böhme, Volker Fehn, Christian John, Johannes Kenkel, Philipp Krieter, Patrick Niethen, Nicole Pampuch, Marcel Schnelle, Yvonne Schwarte, Sanja Stark, Alexander Steenbergen, Malte Stehr, Henning Wielenberg, Merve Yildirim, Can Yüzüncü, Frederic Pollmann, Dirk Wenig, Rainer Malaka |
Player Control in a Real-Time Mobile Augmented Reality Game. |
ICEC |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Aneta Takhtamysheva, Tim Decker |
Heuristics for Social Games with a Purpose. |
ICEC |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Daniel Böhrs, Dirk Wenig, Rainer Malaka |
Mobile Gaming with Indirect Sensor Control. |
ICEC |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Guillaume Levieux, Stéphane Natkin, Alexandre Topol |
Out of Context Augmented Navfields: Designing Crowd Choreographies. |
ICEC |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Christian Roth 0001, Ivar E. Vermeulen |
Real Story Interaction: The Role of Global Agency in Interactive Storytelling. |
ICEC |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Andrea Minuto, Gijs Huisman, Anton Nijholt |
Follow the Grass: A Smart Material Interactive Pervasive Display. |
ICEC |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Michael Nitsche, Sanjeev Nayak |
Cell Phone Puppets: Turning Mobile Phones into Performing Objects. |
ICEC |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Barbara Grüter, Holger Mügge, Leif Oppermann, Mark Billinghurst |
Proposal for the 4th Workshop on Mobile Gaming, Mobile Life - Interweaving the Virtual and the Real. |
ICEC |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Sandra Siegel, Jan D. Smeddinck |
Adaptive Difficulty with Dynamic Range of Motion Adjustments in Exergames for Parkinson's Disease Patients. |
ICEC |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Aljosha Demeulemeester, Katriina Kilpi, Shirley A. Elprama, Sammy Lievens, Charles-Frederik Hollemeersch, An Jacobs, Peter Lambert, Rik Van de Walle |
The ICOCOON Virtual Meeting Room: A Virtual Environment as a Support Tool for Multipoint Teleconference Systems. |
ICEC |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Vít Sisler, Cyril Brom, Jaroslav Cuhra, Kamil Cinátl, Jakub Gemrot |
Stories from the History of Czechoslovakia, A Serious Game for Teaching History of the Czech Lands in the 20th Century - Notes on Design Concepts and Design Process. |
ICEC |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Suwon Lee, Jinki Jung, Jihye Hong, J. B. Ryu, Hyun Seung Yang |
AR Paint: A Fusion System of a Paint Tool and AR. |
ICEC |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Carlos J. Costa, Manuela Aparicio, Carlos Cordeiro |
Web-Based Graphic Environment to Support Programming in the Beginning Learning Process. |
ICEC |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Wilawan Inchamnan, Peta Wyeth, Daniel M. Johnson 0001, David Conroy |
A Method for Measuring the Creative Potential of Computer Games. |
ICEC |
2012 |
DBLP DOI BibTeX RDF |
|
1 | David Milam, Magy Seif El-Nasr, Lyn Bartram, Bardia Aghabeigi, Perry Tan |
Similarity in Visual Designs: Effects on Workload and Performance in a Railed-Shooter Game. |
ICEC |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Paul Klint, Loren Roosendaal, Riemer van Rozen |
Game Developers Need Lua AiR - Static Analysis of Lua Using Interface Models. |
ICEC |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Markus Krause, Roberta Cuel, Maja Vukovic |
GCI 2012 Harnessing Collective Intelligence with Games - 1st International Workshop on Systems with Homo Ludens in the Loop. |
ICEC |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Mizuki Sakamoto, Tatsuo Nakajima, Todorka Alexandrova |
Value-Based Design for Gamifying Daily Activities. |
ICEC |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Robert Walter, Maic Masuch, Mathias Funk |
2nd Workshop on Game Development and Model-Driven Software Development. |
ICEC |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Christopher Blake, Dorothée Hefner, Christian Roth 0001, Christoph Klimmt, Peter Vorderer |
Cognitive Processes Involved in Video Game Identification. |
ICEC |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Steve A. Robenalt |
MDSD for Games with Eclipse Modeling Technologies. |
ICEC |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Charley Gielkens, Richard Wetzel |
A Framework for Usability Evaluation of Mobile Mixed Reality Games. |
ICEC |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Robby van Delden, Pauline Aarts, Betsy van Dijk |
Design of Tangible Games for Children Undergoing Occupational and Physical Therapy. |
ICEC |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Luiz Guilherme Oliveira dos Santos, Esteban Walter Gonzalez Clua, Flávia Cristina Bernardini |
A Parallel Fipa Architecture Based on GPU for Games and Real Time Simulations. |
ICEC |
2012 |
DBLP DOI BibTeX RDF |
|
1 | Vincent Koenig, Franziska Boehm, Rod McCall |
Pervasive Gaming as a Potential Solution to Traffic Congestion: New Challenges Regarding Ethics, Privacy and Trust. |
ICEC |
2012 |
DBLP DOI BibTeX RDF |
|