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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
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The graphs summarize 507 occurrences of 294 keywords
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Results
Found 716 publication records. Showing 716 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
17 | Maria Cutumisu, Duane Szafron, Michael H. Bowling, Richard S. Sutton |
Agent Learning using Action-Dependent Learning Rates in Computer Role-Playing Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
AIIDE ![In: Proceedings of the Fourth Artificial Intelligence and Interactive Digital Entertainment Conference, October 22-24, 2008, Stanford, California, USA, 2008, The AAAI Press, 978-1-57735-391-1. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP BibTeX RDF |
|
17 | Maria Cutumisu, Duane Szafron |
A Demonstration of Agent Learning with Action-Dependent Learning Rates in Computer Role-Playing Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
AIIDE ![In: Proceedings of the Fourth Artificial Intelligence and Interactive Digital Entertainment Conference, October 22-24, 2008, Stanford, California, USA, 2008, The AAAI Press, 978-1-57735-391-1. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP BibTeX RDF |
|
17 | Susan Loveland |
Role Playing in Advanced Internet. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FECS ![In: Proceedings of the 2008 International Conference on Frontiers in Education: Computer Science & Computer Engineering, FECS 2008, July 14-17, 2008, Las Vegas, Nevada, USA, pp. 206-211, 2008, CSREA Press, 1-60132-067-1. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP BibTeX RDF |
|
17 | Chee-Kit Looi, Longkai Wu |
Design of agent tutee's question prompts to engage student's role-playing as tutor in a learning-by-teaching agent environment. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICLS (2) ![In: Cre8ing a learning world: Proceedings of the 8th International Conference for the Learning Sciences, ICLS 2008, Utrecht, The Netherlands, June 23-28, 2008, Volume 2, pp. 3-10, 2008, International Society of the Learning Sciences. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP BibTeX RDF |
|
17 | Huey-Ing Liu, Yun-Ting Lo |
DaCAP - A Distributed Anti-Cheating Peer to Peer Architecture for Massive Multiplayer On-line Role Playing Game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CCGRID ![In: 8th IEEE International Symposium on Cluster Computing and the Grid (CCGrid 2008), 19-22 May 2008, Lyon, France, pp. 584-589, 2008, IEEE Computer Society, 978-0-7695-3156-4. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
P2P, MMOG, MMORPG |
17 | Yolanda A. Rankin, McKenzie McNeal, Marcus W. Shute, Bruce Gooch |
User centered game design: evaluating massive multiplayer online role playing games for second language acquisition. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Sandbox@SIGGRAPH ![In: Proceedings of the 2008 ACM SIGGRAPH Symposium on Video Games, Sandbox '08, Los Angeles, California, USA, August 9-10, 2008, pp. 43-49, 2008, ACM, 978-1-60558-173-6. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
|
17 | Young Eun Lee, Aditya N. Saharia |
Analyzing Members' Motivations to Participate in Role-Playing and Self-Expression Based Virtual Communities. ![Search on Bibsonomy](Pics/bibsonomy.png) |
WEB ![In: Designing E-Business Systems. Markets, Services, and Networks - 7th Workshop on E-Business, WEB 2008, Paris, France, December 13, 2008, Revised Selected Papers, pp. 124-134, 2008, Springer, 978-3-642-01255-6. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
|
17 | J. Tuomas Harviainen |
Live-action, role-playing environments as information systems: an introduction. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Inf. Res. ![In: Inf. Res. 12(4), 2007. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP BibTeX RDF |
|
17 | Xinbo Jiang, Farzad Safaei, Paul Boustead |
An approach to achieve scalability through a structured peer-to-peer network for massively multiplayer online role playing games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Comput. Commun. ![In: Comput. Commun. 30(16), pp. 3075-3084, 2007. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
|
17 | Orazio Miglino |
The SISINE Project: Developing an E-Learning Platform for Educational Role-Playing Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ERCIM News ![In: ERCIM News 2007(71), 2007. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP BibTeX RDF |
|
17 | |
Key factors of heuristic evaluation for game design: Towards massively multi-player online role-playing game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Int. J. Hum. Comput. Stud. ![In: Int. J. Hum. Comput. Stud. 65(8), pp. 709-723, 2007. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
|
17 | S. G. Li, X. Kuo |
The enhanced quality function deployment for developing virtual items in massive multiplayer online role playing games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Comput. Ind. Eng. ![In: Comput. Ind. Eng. 53(4), pp. 628-641, 2007. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
|
17 | Edward M. Sims |
Reusable, lifelike virtual humans for mentoring and role-playing. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Comput. Educ. ![In: Comput. Educ. 49(1), pp. 75-92, 2007. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
|
17 | Colin Depradine |
A role-playing virtual world for web-based application courses. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Comput. Educ. ![In: Comput. Educ. 49(4), pp. 1081-1096, 2007. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
|
17 | Chee Siang Ang, Panayiotis Zaphiris, Shumaila Mahmood |
A model of cognitive loads in massively multiplayer online role playing games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Interact. Comput. ![In: Interact. Comput. 19(2), pp. 167-179, 2007. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
|
17 | Shang Hwa Hsu, Ching-Han Kao, Muh-Cherng Wu |
Factors Influencing Player Preferences for Heroic Roles in Role-Playing Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Cyberpsychology Behav. Soc. Netw. ![In: Cyberpsychology Behav. Soc. Netw. 10(2), pp. 293-295, 2007. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
|
17 | Helena Cole, Mark D. Griffiths 0001 |
Social Interactions in Massively Multiplayer Online Role-Playing Gamers. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Cyberpsychology Behav. Soc. Netw. ![In: Cyberpsychology Behav. Soc. Netw. 10(4), pp. 575-583, 2007. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
|
17 | Joshua M. Smyth |
Beyond Self-Selection in Video Game Play: An Experimental Examination of the Consequences of Massively Multiplayer Online Role-Playing Game Play. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Cyberpsychology Behav. Soc. Netw. ![In: Cyberpsychology Behav. Soc. Netw. 10(5), pp. 717-721, 2007. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
|
17 | Sooran Jo, Junghoon Moon, Edward J. Garrity, G. Lawrence Sanders |
Massively Multiplayer Online Role-Playing Games (MMORPGs) and Commitment Behavior: An Integrated Model. ![Search on Bibsonomy](Pics/bibsonomy.png) |
AMCIS ![In: Reaching New Heights. 13th Americas Conference on Information Systems, AMCIS 2007, Keystone, Colorado, USA, August 9-12, 2007, pp. 70, 2007, Association for Information Systems. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP BibTeX RDF |
|
17 | Eric Rosenbaum, Eric Klopfer, Britton Boughner, Louisa Rosenheck |
Engaging students in science controversy through an augmented reality role-playing game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CSCL ![In: Proceedings of the 7th Iternational Conference on Computer Supported Collaborative Learning, CSCL'07, New Brunswick, NJ, USA, July 16-21, 2007, pp. 612-614, 2007, International Society of the Learning Sciences / ACM DL, 978-0-6151-5436-7. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP BibTeX RDF |
|
17 | Anders Tychsen, Doris McIlwain, Thea Brolund, Michael Hitchens |
Player-Character Dynamics in Multi-Player Role Playing Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DiGRA Conference ![In: Proceedings of the 2007 DiGRA International Conference: Situated Play, DiGRA 2007, Tokyo, Japan, September 24-28, 2007, 2007, Digital Games Research Association. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP BibTeX RDF |
|
17 | Markus Montola |
Tangible Pleasures of Pervasive Role-Playing. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DiGRA Conference ![In: Proceedings of the 2007 DiGRA International Conference: Situated Play, DiGRA 2007, Tokyo, Japan, September 24-28, 2007, 2007, Digital Games Research Association. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP BibTeX RDF |
|
17 | Anders Tychsen, Ken Newman, Thea Brolund, Michael Hitchens |
Cross-format analysis of the gaming experience in multi-player role-playing games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DiGRA Conference ![In: Proceedings of the 2007 DiGRA International Conference: Situated Play, DiGRA 2007, Tokyo, Japan, September 24-28, 2007, 2007, Digital Games Research Association. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP BibTeX RDF |
|
17 | Penelope Drennan |
Ethnography of play in a massively multi-player online role playing game : marketplaces, team work and free play ![Search on Bibsonomy](Pics/bibsonomy.png) |
|
2007 |
RDF |
|
17 | Anders Tychsen, Michael Hitchens, Thea Brolund, Manolya Kavakli |
Live Action Role-Playing Games: Control, Communication, Storytelling, and MMORPG Similarities. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Games Cult. ![In: Games Cult. 1(3), pp. 252-275, 2006. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
|
17 | Claire Dormann, Sébastien Caquard, Birgit A. Woods, Robert Biddle |
Role-Playing Games in Cybercartography: Multiple Perspectives and Critical Thinking. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Cartogr. Int. J. Geogr. Inf. Geovisualization ![In: Cartogr. Int. J. Geogr. Inf. Geovisualization 41(1), pp. 47-58, 2006. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
|
17 | Paul Guyot, Shinichi Honiden |
Agent-Based Participatory Simulations: Merging Multi-Agent Systems and Role-Playing Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
J. Artif. Soc. Soc. Simul. ![In: J. Artif. Soc. Soc. Simul. 9(4), 2006. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP BibTeX RDF |
|
17 | Anne Dray, Pascal Perez, Natalie Jones, Christophe Le Page, Patrick D'Aquino, Ian White, Titeem Auatabu |
The AtollGame Experience: from Knowledge Engineering to a Computer-Assisted Role Playing Game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
J. Artif. Soc. Soc. Simul. ![In: J. Artif. Soc. Soc. Simul. 9(1), 2006. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP BibTeX RDF |
|
17 | Maria Cutumisu, Duane Szafron, Jonathan Schaeffer, Matthew McNaughton, Thomas Roy, Curtis Onuczko, Mike Carbonaro |
Generating Ambient Behaviors in Computer Role-Playing Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Intell. Syst. ![In: IEEE Intell. Syst. 21(5), pp. 19-27, 2006. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
ambient behavior, nonplayer character, generative pattern, collaborative behavior, intelligent agents, computer games, scripting language |
17 | Meng Ye 0001, Long Cheng |
System-performance modeling for massively multiplayer online role-playing games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IBM Syst. J. ![In: IBM Syst. J. 45(1), pp. 45-58, 2006. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
|
17 | Yao-Chung Chuang |
Massively Multiplayer Online Role-Playing Game-Induced Seizures: A Neglected Health Problem in Internet Addiction. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Cyberpsychology Behav. Soc. Netw. ![In: Cyberpsychology Behav. Soc. Netw. 9(4), pp. 451-456, 2006. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
|
17 | Oleg Blagosklonov, Georges Soto-Romero, Florent Guyon, Nadège Courjal, Sebatien Euphrasie, Reda Yahiaoui, Nadia Butterlin |
Virtual Firm as a Role-Playing Tool for Biomedical Education. ![Search on Bibsonomy](Pics/bibsonomy.png) |
EMBC ![In: 28th International Conference of the IEEE Engineering in Medicine and Biology Society, EMBC 2006, New York City, NY, USA, August 30 - September 3, 2006, Main Volume, pp. 5451-5452, 2006, IEEE, 1-4244-0032-5. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
|
17 | Maria Cutumisu, Duane Szafron, Jonathan Schaeffer, Kevin Waugh, Curtis Onuczko, Jeff Siegel, Allan Schumacher |
ScriptEase - Motivational Behaviors for Interactive Characters in Computer Role-Playing Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
AAAI ![In: Proceedings, The Twenty-First National Conference on Artificial Intelligence and the Eighteenth Innovative Applications of Artificial Intelligence Conference, July 16-20, 2006, Boston, Massachusetts, USA, pp. 1935-1936, 2006, AAAI Press. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP BibTeX RDF |
|
17 | Rogier Woltjer, Jiri Trnka, Jonas Lundberg, Björn Johansson |
Role-playing exercises to strengthen the resilience of command and control systems. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ECCE ![In: Proceedings of the 13th Eurpoean conference on Cognitive ergonomics - trust and control in complex socio-technical systems, ECCE '06, Zurich, Switzerland, September 20-22, 2006, pp. 71-78, 2006, ACM, 978-3-906509-23-5. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
|
17 | Maria Cutumisu, Duane Szafron, Jonathan Schaeffer, Kevin Waugh, Curtis Onuczko, Jeff Siegel, Allan Schumacher |
A Demonstration of ScriptEase Ambient and PC-Interactive Behavior Generation for Computer Role-Playing Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
AIIDE ![In: Proceedings of the Second Artificial Intelligence and Interactive Digital Entertainment Conference, June 20-23, 2006, Marina del Rey, California, USA, pp. 141-142, 2006, The AAAI Press, 978-1-57735-235-8. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP BibTeX RDF |
|
17 | Curtis Onuczko, Duane Szafron, Jonathan Schaeffer, Maria Cutumisu, Jeff Siegel, Kevin Waugh, Allan Schumacher |
Automatic Story Generation for Computer Role-Playing Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
AIIDE ![In: Proceedings of the Second Artificial Intelligence and Interactive Digital Entertainment Conference, June 20-23, 2006, Marina del Rey, California, USA, pp. 147-148, 2006, The AAAI Press, 978-1-57735-235-8. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP BibTeX RDF |
|
17 | Joey J. Lee, Christopher M. Hoadley |
Online Identity as a Leverage Point for Learning in Massively Multiplayer Online Role Playing Games (MMORPGs). ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICALT ![In: Proceedings of the 6th IEEE International Conference on Advanced Learning Technologies, ICALT 2006, Kerkrade, The Netherlands, July 5-7, 2006, pp. 761-763, 2006, IEEE Computer Society, 0-7695-2632-2. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
|
17 | Kaveh Kardan |
Computer role-playing games as a vehicle for teaching history, culture, and language. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Sandbox@SIGGRAPH ![In: Proceedings of the 2006 ACM SIGGRAPH symposium on Videogames, Sandbox '06, Boston, Massachusetts, USA, July 30-31, 2006, pp. 91-93, 2006, ACM, 978-1-59593-386-7. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
|
17 | Yolanda A. Rankin, Rachel Gold, Bruce Gooch |
3D Role-Playing Games as Language Learning Tools. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Eurographics (Education Papers) ![In: 27th Annual Conference of the European Association for Computer Graphics, Eurographics 2006 - Education Papers, Vienna, Austria, September 4-8, 2006, pp. 33-38, 2006, Eurographics Association. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
|
17 | Eric Klopfer, Judy Perry, Kurt Squire, Ming-Fong Jan |
Collaborative learning through augmented reality role playing. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CSCL ![In: The Next 10 Years! Proceedings of the 2005 Conference on Computer Support for Collaborative Learning, CSCL '05, Taipei, Taiwan, May 30 - June 4, 2005, pp. 311-315, 2005, International Society of the Learning Sciences, 0-8058-5782-6. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP BibTeX RDF |
|
17 | Maria Cutumisu, Duane Szafron, Jonathan Schaeffer, Matthew McNaughton, Thomas Roy, Curtis Onuczko, Mike Carbonaro |
Generating Ambient Behaviors in Computer Role-Playing Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
INTETAIN ![In: Intelligent Technologies for Interactive Entertainment, First International Conference, INTETAIN 2005, Madonna di Campiglio, Italy, November 30 - December 2, 2005, Proceedings, pp. 34-43, 2005, Springer, 3-540-30509-2. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP DOI BibTeX RDF |
|
17 | Miguel Boavida, João Paulo Santos, Pedro A. Amado Assunção, Luis Soares, João Luz, Ricardo Viegas |
The MulE game engine extending online role-playing games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ITiCSE ![In: Proceedings of the 10th Annual SIGCSE Conference on Innovation and Technology in Computer Science Education, ITiCSE 2005, Caparica, Portugal, June 27-29, 2005, pp. 404, 2005, ACM, 1-59593-024-8. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP DOI BibTeX RDF |
simulation, pervasive computing, game design, MMORPGs |
17 | Christopher Warnes |
Baldur's Gate and History: Race and Alignment in Digital Role-Playing Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DiGRA Conference ![In: Digital Games Research Conference 2005, Changing Views: Worlds in Play, June 16-20, 2005, Vancouver, British Columbia, Canada, 2005. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP BibTeX RDF |
|
17 | Marinka Copier |
Connecting Worlds. Fantasy Role-Playing Games, Ritual Acts and the Magic Circle. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DiGRA Conference ![In: Digital Games Research Conference 2005, Changing Views: Worlds in Play, June 16-20, 2005, Vancouver, British Columbia, Canada, 2005. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP BibTeX RDF |
|
17 | Kenji Ito |
Possibilities of Non-Commercial Games: The Case of Amateur Role Playing Game Designers in Japan. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DiGRA Conference ![In: Digital Games Research Conference 2005, Changing Views: Worlds in Play, June 16-20, 2005, Vancouver, British Columbia, Canada, 2005. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP BibTeX RDF |
|
17 | Peter Gorniak, Deb Roy |
Speaking with your Sidekick: Understanding Situated Speech in Computer Role Playing Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
AIIDE ![In: Proceedings of the First Artificial Intelligence and Interactive Digital Entertainment Conference, June 1-5, 2005, Marina del Rey, California, USA, pp. 57-62, 2005, AAAI Press, 1-57735-235-1. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP BibTeX RDF |
|
17 | Stephen Gilmore, Leïla Kloul, Davide Piazza |
Modelling Role-Playing Games Using PEPA Nets. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ISCIS ![In: Computer and Information Sciences - ISCIS 2004, 19th International Symposium, Kemer-Antalya, Turkey, October 27-29, 2004. Proceedings, pp. 523-532, 2004, Springer, 3-540-23526-4. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
|
17 | Matthew McNaughton, Maria Cutumisu, Duane Szafron, Jonathan Schaeffer, James Redford, Dominique Parker |
ScriptEase: Generating Scripting Code for Computer Role-Playing Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ASE ![In: 19th IEEE International Conference on Automated Software Engineering (ASE 2004), 20-25 September 2004, Linz, Austria, pp. 386-387, 2004, IEEE Computer Society, 0-7695-2131-2. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
|
17 | Olivier Barreteau |
The joint use of role-playing games and models regarding negotiation processes: characterization of associations. ![Search on Bibsonomy](Pics/bibsonomy.png) |
J. Artif. Soc. Soc. Simul. ![In: J. Artif. Soc. Soc. Simul. 6(2), 2003. The full citation details ...](Pics/full.jpeg) |
2003 |
DBLP BibTeX RDF |
|
17 | Patrick D'Aquino, Christophe Le Page, François Bousquet, Alassane Bah |
Using Self-Designed Role-Playing Games and a Multi-Agent System to Empower a Local Decision-Making Process for Land Use Management: The SelfCormas Experiment in Senegal. ![Search on Bibsonomy](Pics/bibsonomy.png) |
J. Artif. Soc. Soc. Simul. ![In: J. Artif. Soc. Soc. Simul. 6(3), 2003. The full citation details ...](Pics/full.jpeg) |
2003 |
DBLP BibTeX RDF |
|
17 | William's Daré, Olivier Barreteau |
A role-playing game in irrigated system negotiation: between play and reality. ![Search on Bibsonomy](Pics/bibsonomy.png) |
J. Artif. Soc. Soc. Simul. ![In: J. Artif. Soc. Soc. Simul. 6(3), 2003. The full citation details ...](Pics/full.jpeg) |
2003 |
DBLP BibTeX RDF |
|
17 | Michel Etienne |
SYLVOPAST: a multiple target role-playing game to assess negotiation processes in sylvopastoral management planning. ![Search on Bibsonomy](Pics/bibsonomy.png) |
J. Artif. Soc. Soc. Simul. ![In: J. Artif. Soc. Soc. Simul. 6(2), 2003. The full citation details ...](Pics/full.jpeg) |
2003 |
DBLP BibTeX RDF |
|
17 | Don V. Kerr, Ashlea Troth, Alison Pickering |
The Use of Role-Playing to Help Students Understand Information Systems Case Studies. ![Search on Bibsonomy](Pics/bibsonomy.png) |
J. Inf. Syst. Educ. ![In: J. Inf. Syst. Educ. 14(2), pp. 167-172, 2003. The full citation details ...](Pics/full.jpeg) |
2003 |
DBLP BibTeX RDF |
|
17 | Lee A. Freeman |
Innovative Classroom Practices: Simulation and Role Playing with LEGO Blocks. ![Search on Bibsonomy](Pics/bibsonomy.png) |
J. Inf. Syst. Educ. ![In: J. Inf. Syst. Educ. 14(2), pp. 137-144, 2003. The full citation details ...](Pics/full.jpeg) |
2003 |
DBLP BibTeX RDF |
|
17 | Stefania Bandini, Sara Manzoni, Giuseppe Vizzari |
A Multi-Agent System for Remote Psychological Profiling with Role Playing Games Based Tests. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SAC ![In: Proceedings of the 2003 ACM Symposium on Applied Computing (SAC), March 9-12, 2003, Melbourne, FL, USA, pp. 33-37, 2003, ACM, 1-58113-624-2. The full citation details ...](Pics/full.jpeg) |
2003 |
DBLP DOI BibTeX RDF |
|
17 | Elina M. I. Koivisto |
Supporting Communities in Massively Multiplayer Online Role-Playing Games by Game Design. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DiGRA Conference ![In: Digital Games Research Conference 2003, 4-6 November 2003, University of Utrecht, The Netherlands, 2003. The full citation details ...](Pics/full.jpeg) |
2003 |
DBLP BibTeX RDF |
|
17 | Georg Strom |
Mobile Devices as Props in Daily Role Playing. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Pers. Ubiquitous Comput. ![In: Pers. Ubiquitous Comput. 6(4), pp. 307-310, 2002. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP DOI BibTeX RDF |
Emotional usability, PDA (Personal Digital Assistant), Collaboration, Mobile phone, Information appliance, Digital camera, Palm Pilot |
17 | Eddo Stern |
A Touch of Medieval: Narrative, Magic and Computer Technology in Massively Multiplayer Computer Role-Playing Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CGDC Conf. ![In: Proceedings of the Computer Games and Digital Cultures Conference, June 6-8, 2002, Tampere, Finland, 2002. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP BibTeX RDF |
|
17 | Stefania Bandini, Sara Manzoni, Giuseppe Vizzari |
RPG-Profiler: a MAS for Role Playing Games Based Tests in Employee Assessment. ![Search on Bibsonomy](Pics/bibsonomy.png) |
WOA ![In: WOA 2002: Dagli Oggetti agli Agenti. 3rd AI*IA/TABOO Joint Workshop `From Objects to Agents`: From Information to Knowledge, 18-19 November 2002, Milano, Italy, pp. 72-77, 2002, Pitagora Editrice Bologna, 88-371-1363-3. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP BibTeX RDF |
|
17 | Olivier Barreteau, François Bousquet, Jean-Marie Attonaty |
Role-playing games for opening the black box of multi-agent systems: method and lessons of its application to Senegal River Valley irrigated systems. ![Search on Bibsonomy](Pics/bibsonomy.png) |
J. Artif. Soc. Soc. Simul. ![In: J. Artif. Soc. Soc. Simul. 4(2), 2001. The full citation details ...](Pics/full.jpeg) |
2001 |
DBLP BibTeX RDF |
|
17 | Juan L. Cano, Maria J. Sáenz, Antonio Campos |
Development of a simulation game focused on negotiation training through role-playing in he project management environment. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ESM ![In: 14th European Simulation Multiconference - Simulation and Modelling: Enablers for a Better Quality of Life, May 23-26, 2000, Ghent, Belgium, pp. 741-745, 2000, SCS Europe, 1-56555-204-0. The full citation details ...](Pics/full.jpeg) |
2000 |
DBLP BibTeX RDF |
|
17 | Christian Hardless, Malin Nilsson |
Interactive multimedia scenarios and role-playing. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI Extended Abstracts ![In: CHI '00 Extended Abstracts on Human Factors in Computing Systems, CHI Extended Abstracts '00, The Hague, The Netherlands, April 1-6, 2000, pp. 325-326, 2000, ACM, 978-1-58113-248-9. The full citation details ...](Pics/full.jpeg) |
2000 |
DBLP DOI BibTeX RDF |
|
17 | Giulio Iacucci, Kari Kuutti, Mervi Ranta |
On the Move with a Magic Thing: Role Playing in Concept Design of Mobile Services and Devices. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Symposium on Designing Interactive Systems ![In: Proceedings of the 3rd Conference on Designing Interactive Systems: Processes, Practices, Methods, Techniques, DIS 2000, New York City, NY, USA, August 17-19, 2000, pp. 193-202, 2000, ACM, 1-58113-219-0. The full citation details ...](Pics/full.jpeg) |
2000 |
DBLP DOI BibTeX RDF |
|
17 | Urban Nulden, Christian Hardless, Malin Nilsson, Charlotta Bohrn, Charlotte Ljungblad, Bodil Ward, Louice Nilsson |
Multimedia scenarios and role-playing. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IRMA Conference ![In: Challenges of Information Technology Management in the 21st Century, 2000 Information Resources Management Association International Conference, Anchorage, Alaska, USA, May 21-24, 2000, pp. 1150-1151, 2000, IDEA Group Publishing, 1-878289-84-5. The full citation details ...](Pics/full.jpeg) |
2000 |
DBLP BibTeX RDF |
|
17 | Marios C. Angelides, Ray J. Paul |
A methodology for specific, total enterprise, role-playing, intelligent gaming-simulation environment development. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Decis. Support Syst. ![In: Decis. Support Syst. 25(2), pp. 89-108, 1999. The full citation details ...](Pics/full.jpeg) |
1999 |
DBLP DOI BibTeX RDF |
|
17 | Abdenour Bouzouane, Louis-Michel Gagnier, Carl Dionne, Ilie Stiharu-Alexe, Denis Gagné |
Toward Virtual Role Playing Based on Intelligent Agents. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Appl. Artif. Intell. ![In: Appl. Artif. Intell. 13(8), pp. 777-794, 1999. The full citation details ...](Pics/full.jpeg) |
1999 |
DBLP DOI BibTeX RDF |
|
17 | Todd C. Reimer, Daniel C. Edelson |
Using a CSCL tool to support a legislative role-playing simulation: hopes, fears, and challenges. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CSCL ![In: Proceedings of the 1999 Conference on Computer Support for Collaborative Learning, CSCL 1999, Stanford, CA, USA, 1999, pp. 58, 1999, International Society of the Learning Sciences. The full citation details ...](Pics/full.jpeg) |
1999 |
DBLP BibTeX RDF |
|
17 | Chris Hand, S. Lingard, Mark Skipper |
A collaborative environment for role-playing in object space. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Virtual Real. ![In: Virtual Real. 3(1), pp. 49-58, 1998. The full citation details ...](Pics/full.jpeg) |
1998 |
DBLP DOI BibTeX RDF |
|
17 | Julie E. Kendall, Kenneth E. Kendall, Richard L. Baskerville, Raymond J. Barnes |
An Empirical Comparison of a Hypertext-Based Systems Analysis Case with Conventional Cases and Role Playing. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Data Base ![In: Data Base 27(1), pp. 58-77, 1996. The full citation details ...](Pics/full.jpeg) |
1996 |
DBLP DOI BibTeX RDF |
|
17 | Brian M. Slator, Harold Cliff Chaput |
Learning by Learning Roles: A Virtual Role-Playing Environment for Tutoring. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Intelligent Tutoring Systems ![In: Intelligent Tutoring Systems, Third International Conference, ITS '96, Montréal, Canada, June 12-14, 1996, Proceedings, pp. 668-676, 1996, Springer, 3-540-61327-7. The full citation details ...](Pics/full.jpeg) |
1996 |
DBLP DOI BibTeX RDF |
|
17 | Nathalie Glance, Stefania Castellani, Daniele Pagani |
Simulation for optimization vs. role-playing: A case study of a document authoring process. ![Search on Bibsonomy](Pics/bibsonomy.png) |
PAKM ![In: Proceedings of the First International Conference on Practical Aspects of Knowledge Management, PAKM 1996, Basel, Switzerland, October 30-31, 1996., pp. 12:1-12:15, 1996, Swiss Group for Artificial Intelligence and Cognitive Science (SGAICO). The full citation details ...](Pics/full.jpeg) |
1996 |
DBLP BibTeX RDF |
|
17 | Neville Dean, Michael G. Hinchey |
Introducing formal methods through role-playing. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIGCSE ![In: Proceedings of the 26th SIGCSE Technical Symposium on Computer Science Education, SIGCSE 1995, Nashville, Tennessee, USA, March 2-4, 1995, pp. 302-306, 1995, ACM, 0-89791-693-X. The full citation details ...](Pics/full.jpeg) |
1995 |
DBLP DOI BibTeX RDF |
Z |
17 | Richard Glass |
Integrating Ethics into Information Systems Courses: A Multi-Method Approach based on Role Playing. ![Search on Bibsonomy](Pics/bibsonomy.png) |
J. Inf. Syst. Educ. ![In: J. Inf. Syst. Educ. 6(4), pp. 188-191, 1994. The full citation details ...](Pics/full.jpeg) |
1994 |
DBLP BibTeX RDF |
|
17 | Viviane Guéraud |
Un jeu de rôles dans le laboratoire Arcade : une autre façon d'enseigner la programmation. (Role-playing game in the Arcade laboratory : another way so seach programming). ![Search on Bibsonomy](Pics/bibsonomy.png) |
|
1988 |
RDF |
|
15 | Torben Æ. Mogensen |
Troll, a language for specifying dice-rolls. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SAC ![In: Proceedings of the 2009 ACM Symposium on Applied Computing (SAC), Honolulu, Hawaii, USA, March 9-12, 2009, pp. 1910-1915, 2009, ACM, 978-1-60558-166-8. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
probability, domain-specific languages, dice |
15 | Howell O. Istance, Aulikki Hyrskykari, Stephen Vickers, Thiago Chaves |
For Your Eyes Only: Controlling 3D Online Games by Eye-Gaze. ![Search on Bibsonomy](Pics/bibsonomy.png) |
INTERACT (1) ![In: Human-Computer Interaction - INTERACT 2009, 12th IFIP TC 13 International Conference, Uppsala, Sweden, August 24-28, 2009, Proceedings, Part I, pp. 314-327, 2009, Springer, 978-3-642-03654-5. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
Gaze interfaces, evaluation, games, virtual communities, MMOGs |
15 | Kuo-Hsun Hung, Charles K. Kinzer, Cheng-Ling Alice Chen |
Motivational Factors in Educational MMORPGs: Some Implications for Education. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Learning by Playing. Game-based Education System Design and Development, 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings, pp. 174, 2009, Springer, 978-3-642-03363-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
|
15 | Ernst Gunnar Gran, Sven-Arne Reinemo |
Dragon kill points: loot distribution in MMORPGs. ![Search on Bibsonomy](Pics/bibsonomy.png) |
NETGAMES ![In: Proceedings of the 7th ACM SIGCOMM Workshop on Network and System Support for Games, NETGAMES 2008, Worcester, Massachusetts, USA, October 21-22, 2008, pp. 100-101, 2008, ACM, 978-1-60558-132-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
|
15 | Guy Hokanson, Otto Borchert, Brian M. Slator, Jeff Terpstra, Jeffrey T. Clark, Lisa M. Daniels, Heather R. Anderson, Aaron Bergstrom, Thomas A. Hanson, John Reber, Dan Reetz, Kari L. Weis, Ryan White, Lauren Williams |
Studying Native American Culture in an Immersive Virtual Environment. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICALT ![In: The 8th IEEE International Conference on Advanced Learning Technologies, ICALT 2008, Santander, Cantabria, Spain, July 1-5, 2008, pp. 788-792, 2008, IEEE Computer Society, 978-0-7695-3167-0. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
|
15 | Mike O'Dea |
Conceptual Development through Gameplay. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICALT ![In: The 8th IEEE International Conference on Advanced Learning Technologies, ICALT 2008, Santander, Cantabria, Spain, July 1-5, 2008, pp. 1073-1074, 2008, IEEE Computer Society, 978-0-7695-3167-0. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
|
15 | Barry G. Silverman, Gnana Bharathy, Michael Johns, Roy J. Eidelson, T. E. Smith, Benjamin Nye |
Sociocultural Games for Training and Analysis. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Syst. Man Cybern. Part A ![In: IEEE Trans. Syst. Man Cybern. Part A 37(6), pp. 1113-1130, 2007. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
|
15 | Tobias Fritsch, Jochen H. Schiller, Benjamin Voigt |
Personal behavior and virtual fragmentation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Advances in Computer Entertainment Technology ![In: Proceedings of the International Conference on Advances in Computer Entertainment Technology, ACE 2007, Salzburg, Austria, June 13-15, 2007, pp. 60-63, 2007, ACM, 978-1-59593-640-0. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
and characterization, user surveys and analysis, modeling, usage studies |
15 | Vivian Hsueh-hua Chen, Henry Been-Lirn Duh |
Understanding social interaction in world of warcraft. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Advances in Computer Entertainment Technology ![In: Proceedings of the International Conference on Advances in Computer Entertainment Technology, ACE 2007, Salzburg, Austria, June 13-15, 2007, pp. 21-24, 2007, ACM, 978-1-59593-640-0. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
social interaction, social computing, MMORPG |
15 | Hsiu-Hui Lee, Chin-Hua Sun |
Load-balancing for peer-to-peer networked virtual environment. ![Search on Bibsonomy](Pics/bibsonomy.png) |
NETGAMES ![In: Proceedings of the 5th Workshop on Network and System Support for Games, NETGAMES 2006, Singapore, October 30-31, 2006, pp. 14, 2006, ACM, 1-59593-589-4. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
peer-to-peer, load-balancing, networked virtual environment |
15 | Ian Frank, Nobuhisa Sanbou, Katsuaki Terashima |
Some positive effects of online gaming. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Advances in Computer Entertainment Technology ![In: Proceedings of the International Conference on Advances in Computer Entertainment Technology, ACE 2006, Hollywood, California, USA, June 14-16, 2006, pp. 73, 2006, ACM, 1-59593-380-8. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
communication, online games, psychology, MMORPG |
15 | François Sempé, Minh Nguyen-Duc, Stanislas Boissau, Alain Boucher, Alexis Drogoul |
An Artificial Maieutic Approach for Eliciting Experts' Knowledge in Multi-agent Simulations. ![Search on Bibsonomy](Pics/bibsonomy.png) |
MABS ![In: Multi-Agent-Based Simulation VI, International Workshop, MABS 2005, Utrecht, The Netherlands, July 25, 2005, Revised and Invited Papers, pp. 75-87, 2005, Springer, 3-540-33380-0. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP DOI BibTeX RDF |
|
15 | John G. Messerly |
How computer games affect CS (and other) students' school performance. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Commun. ACM ![In: Commun. ACM 47(3), pp. 29-31, 2004. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
|
13 | Mark Keil 0001, Lei Li 0021, Lars Mathiassen, Guangzhi Zheng |
The Influence of Checklists and Roles on Software Practitioner Risk Perception and Decision-Making. ![Search on Bibsonomy](Pics/bibsonomy.png) |
HICSS ![In: 39th Hawaii International International Conference on Systems Science (HICSS-39 2006), CD-ROM / Abstracts Proceedings, 4-7 January 2006, Kauai, HI, USA, 2006, IEEE Computer Society, 0-7695-2507-5. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
|
13 | Wynne W. Chin, Dorothy E. Leidner |
From the editors. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Data Base ![In: Data Base 35(2), pp. 4, 2004. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
|
13 | Johan Lundin, Farshad Taghizadeh |
Techniques for Synchronizing Distributed Participants in a Net-Scenario. ![Search on Bibsonomy](Pics/bibsonomy.png) |
WMTE ![In: Proceedings IEEE International Workshop on Wireless and Mobile Technologies in Education, WMTE 2002, Växjö, Sweden, August 29-30, 2002, pp. 171-173, 2002, IEEE Computer Society, 0-7695-1706-4. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP DOI BibTeX RDF |
|
11 | Tyler Pace, Shaowen Bardzell, Jeffrey Bardzell |
The rogue in the lovely black dress: intimacy in world of warcraft. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI ![In: Proceedings of the 28th International Conference on Human Factors in Computing Systems, CHI 2010, Atlanta, Georgia, USA, April 10-15, 2010, pp. 233-242, 2010, ACM, 978-1-60558-929-9. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
virtual worlds, reciprocity, intimacy, massively multiplayer online games, sociability, world of warcraft |
11 | Joe Shanahan |
Students create game-based online learning environment that teaches Java programing. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ACM Southeast Regional Conference ![In: Proceedings of the 47th Annual Southeast Regional Conference, 2009, Clemson, South Carolina, USA, March 19-21, 2009, 2009, ACM, 978-1-60558-421-8. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
Java-education, dimension D, educational MMORPG, educational multi-media, educational video games, online world, Java, e-learning, virtual world, online community, edutainment, game-based learning, MMORPG |
11 | Lynne E. Hall, Ruth Aylett, Ana Paiva 0001 |
An Immersive Approach to Evaluating Role Play. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IVA ![In: Intelligent Virtual Agents, 9th International Conference, IVA 2009, Amsterdam, The Netherlands, September 14-16, 2009, Proceedings, pp. 498-499, 2009, Springer, 978-3-642-04379-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
|
11 | Newton Lee |
A word from the editor. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Comput. Entertain. ![In: Comput. Entertain. 6(2), pp. 14:1-14:3, 2008. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
|
11 | Lee M. Sherlock |
When social networking meets online games: the activity system of grouping in world of warcraft. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIGDOC ![In: Proceedings of the 25th Annual International Conference on Design of Communication, SIGDOC 2007, El Paso, Texas, USA, October 22-24, 2007, pp. 14-20, 2007, ACM, 978-1-59593-588-5. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
genre theory, paratext, social networking, social interaction, grouping, activity theory, mmog, mmorpg, digital games, digital gaming, technical writing, world of warcraft, faq |
11 | Charles W. Reynolds, Bryan S. Goda |
The affective dimension of pervasive themes in the information technology curriculum. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIGITE Conference ![In: Proceedings of the 8th Conference on Information Technology Education, SIGITE 2007, Destin, Florida, USA, October 18-20, 2007, pp. 13-20, 2007, ACM, 978-1-59593-920-3. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
ACM computing curricula, affective objectives, curricular design, curricular evaluation, pervasive themes, information technology curriculum, model curricula |
11 | Helmut Berger, Michael Dittenbach, Dieter Merkl, Anton Bogdanovych, Simeon J. Simoff, Carles Sierra |
Playing the e-business game in 3D virtual worlds. ![Search on Bibsonomy](Pics/bibsonomy.png) |
OZCHI ![In: Proceedings of the 2006 Australasian Computer-Human Interaction Conference, OZCHI 2006, Sydney, Australia, November 20-24, 2006, pp. 333-336, 2006, ACM, 1-59593-545-2. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
multi-agent systems, online communities, e-Business, game engines, 3D virtual worlds |
11 | Brian M. Slator, Harold Cliff Chaput, Robert Cosmano, Ben Dischinger, Christopher Imdieke, Bradley Vender |
A multi-user desktop virtual environment for teaching shop-keeping to children. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Virtual Real. ![In: Virtual Real. 9(1), pp. 49-56, 2005. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP DOI BibTeX RDF |
Role-based learning systems, Multi-user learning systems, Intelligent software tutoring agents, Agent-based economic simulation, Software agents |
11 | Peter Lonsdale, Chris Baber, Mike Sharples |
Engaging Learners with Everyday Technology: A Participatory Simulation Using Mobile Phones. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Mobile HCI ![In: Mobile Human-Computer Interaction - Mobile HCI 2004, 6th International Symposium, Glasgow, UK, September 13-16, 2004, Proceedings, pp. 461-465, 2004, Springer, 3-540-23086-6. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
|
11 | Ana Paiva 0001, João Dias, Daniel Sobral, Ruth Aylett, Polly Sobreperez, Sarah Woods, Carsten Zoll, Lynne E. Hall |
Caring for Agents and Agents that Care: Building Empathic Relations with Synthetic Agents. ![Search on Bibsonomy](Pics/bibsonomy.png) |
AAMAS ![In: 3rd International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2004), 19-23 August 2004, New York, NY, USA, pp. 194-201, 2004, IEEE Computer Society, 1-58113-864-4. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
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