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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
Group by:
The graphs summarize 9249 occurrences of 4363 keywords
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Results
Found 14050 publication records. Showing 14049 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
32 | Sebastian Misztal, Guillermo Carbonell, Jonas Schild |
Visual Delegates - Enhancing Player Perception by Visually Delegating Player Character Sensation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Canada, November 2-4, 2020, pp. 386-399, 2020, ACM, 978-1-4503-8074-4. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
|
32 | Stefan Liszio, Oliver Basu, Maic Masuch |
A Universe Inside the MRI Scanner: An In-Bore Virtual Reality Game for Children to Reduce Anxiety and Stress. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Canada, November 2-4, 2020, pp. 46-57, 2020, ACM, 978-1-4503-8074-4. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
|
32 | Dmitry Alexandrovsky, Georg Volkmar, Maximilian Spliethöver, Stefan Finke, Marc Herrlich, Tanja Döring, Jan David Smeddinck, Rainer Malaka |
Playful User-Generated Treatment: A Novel Game Design Approach for VR Exposure Therapy. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Canada, November 2-4, 2020, pp. 32-45, 2020, ACM, 978-1-4503-8074-4. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
|
32 | Giovanni Maria Troiano, Dylan G. M. Schouten, Michael P. Cassidy, Eli Tucker-Raymond, Gillian Puttick, Casper Harteveld |
Ice Paddles, CO2 Invaders, and Exploding Planets: How Young Students Transform Climate Science Into Serious Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Canada, November 2-4, 2020, pp. 534-548, 2020, ACM, 978-1-4503-8074-4. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
|
32 | Shaghayegh Roohi, Asko Relas, Jari Takatalo, Henri Heiskanen, Perttu Hämäläinen |
Predicting Game Difficulty and Churn Without Players. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Canada, November 2-4, 2020, pp. 585-593, 2020, ACM, 978-1-4503-8074-4. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
|
32 | Mitchell W. McEwan, Alethea Blackler, Peta Wyeth, Daniel Johnson 0001 |
Intuitive Interaction with Motion Controls in a Tennis Video Game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Canada, November 2-4, 2020, pp. 321-333, 2020, ACM, 978-1-4503-8074-4. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
|
32 | Maximilian Altmeyer, Gustavo Fortes Tondello, Antonio Krüger, Lennart E. Nacke |
HexArcade: Predicting Hexad User Types By Using Gameful Applications. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Canada, November 2-4, 2020, pp. 219-230, 2020, ACM, 978-1-4503-8074-4. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
|
32 | Divine Maloney, Guo Freeman |
Falling Asleep Together: What Makes Activities in Social Virtual Reality Meaningful to Users. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Canada, November 2-4, 2020, pp. 510-521, 2020, ACM, 978-1-4503-8074-4. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
|
32 | Jason Della Rocca |
Investing in Player Research. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Canada, November 2-4, 2020, pp. 1, 2020, ACM, 978-1-4503-8074-4. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
|
32 | Giovanni Ribeiro, Katja Rogers, Maximilian Altmeyer, Thomas Terkildsen, Lennart E. Nacke |
Game Atmosphere: Effects of Audiovisual Thematic Cohesion on Player Experience and Psychophysiology. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Canada, November 2-4, 2020, pp. 107-119, 2020, ACM, 978-1-4503-8074-4. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
|
32 | Daniel MacCormick, Loutfouz Zaman |
Echo: Analyzing Gameplay Sessions by Reconstructing Them From Recorded Data. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Canada, November 2-4, 2020, pp. 281-293, 2020, ACM, 978-1-4503-8074-4. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
|
32 | Divine Maloney, Guo Freeman, Andrew C. Robb |
A Virtual Space for All: Exploring Children's Experience in Social Virtual Reality. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Canada, November 2-4, 2020, pp. 472-483, 2020, ACM, 978-1-4503-8074-4. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
|
32 | Brandon Piller, Colby Johanson, Cody J. Phillips 0002, Carl Gutwin, Regan L. Mandryk |
Is a Change as Good as a Rest? Comparing BreakTypes for Spaced Practice in a Platformer Game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Canada, November 2-4, 2020, pp. 294-305, 2020, ACM, 978-1-4503-8074-4. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
|
32 | Jeroen Ooge, Robin De Croon, Katrien Verbert, Vero Vanden Abeele |
Tailoring Gamification for Adolescents: a Validation Study of Big Five and Hexad in Dutch. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Canada, November 2-4, 2020, pp. 206-218, 2020, ACM, 978-1-4503-8074-4. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
|
32 | Thaleia Deniozou, Mariza Dima, Chris Cox |
Designing a Game to Help Higher Education Students Develop Their Note-Taking Skills. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Canada, November 2-4, 2020, pp. 181-192, 2020, ACM, 978-1-4503-8074-4. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
|
32 | Leen Van Houdt, Martijn Millecamp, Katrien Verbert, Vero Vanden Abeele |
Disambiguating Preferences for Gamification Strategies to Motivate Pro-Environmental Behaviour. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Canada, November 2-4, 2020, pp. 241-253, 2020, ACM, 978-1-4503-8074-4. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
|
32 | Velvet Spors, Gisela Reyes-Cruz, Harriet R. Cameron, Martin Flintham, Pat Brundell, David Murphy |
Plastic Buttons, Complex People: An Ethnomethodology-informed Ethnography of a Video Game Museum. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Canada, November 2-4, 2020, pp. 594-605, 2020, ACM, 978-1-4503-8074-4. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
|
32 | Cale J. Passmore, Matthew K. Miller 0001, Jun Liu, Cody J. Phillips 0002, Regan L. Mandryk |
A Cheating Mood: The Emotional and Psychological Benefits of Cheating in Single-Player Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Canada, November 2-4, 2020, pp. 58-70, 2020, ACM, 978-1-4503-8074-4. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
|
32 | Julia Chatain, Danielle M. Sisserman, Lea Reichardt, Violaine Fayolle, Manu Kapur, Robert W. Sumner, Fabio Zünd, Amit H. Bermano |
DigiGlo: Exploring the Palm as an Input and Display Mechanism through Digital Gloves. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Canada, November 2-4, 2020, pp. 374-385, 2020, ACM, 978-1-4503-8074-4. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
|
32 | Joan Arnedo, Lennart E. Nacke, Vero Vanden Abeele, Phoebe O. Toups Dugas (eds.) |
Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2019, Barcelona, Spain, October 22-25, 2019. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![ACM, 978-1-4503-6688-5 The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP BibTeX RDF |
|
32 | Jiwoo Hong |
Effect of Digitally Augmented Toys on Young Children's Experience in Pretend Play. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, Barcelona, Spain, October 22-25, 2019, pp. 15-20, 2019, ACM, 978-1-4503-6871-1. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
32 | Ferran Altarriba Bertran, Jared Duval, Katherine Isbister, Danielle Wilde, Elena Márquez Segura, Oscar García Pañella, Laia Badal León |
Chasing Play Potentials in Food Culture to Inspire Technology Design. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, Barcelona, Spain, October 22-25, 2019, pp. 829-834, 2019, ACM, 978-1-4503-6871-1. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
32 | Tomoharu Morita, Yuta Taki, Sarii Iwatate, Fusako Kusunoki, Shigenori Inagaki, Hiroshi Mizoguchi, Tomoyuki Nogami |
ASHIATO: Advanced System to Enable Human to Play Interactively with Animated Tokens. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, Barcelona, Spain, October 22-25, 2019, pp. 565-571, 2019, ACM, 978-1-4503-6871-1. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
32 | Sylvester Arnab, Mark Russell Lewis, Alessandro Bogliolo, Lorenz Cuno Klopfenstein, Saverio Delpriori, Samantha Clarke |
Player Interaction with Procedurally Generated Game Play from Crowd-Sourced data. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, Barcelona, Spain, October 22-25, 2019, pp. 333-339, 2019, ACM, 978-1-4503-6871-1. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
32 | Karin Ryding |
Affective Critical Play. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, Barcelona, Spain, October 22-25, 2019, pp. 63-67, 2019, ACM, 978-1-4503-6871-1. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
32 | Maria Vayanou, Angeliki Antoniou, George Loumos, Antonios Kargas, George Kakaletris, Yannis E. Ioannidis |
Towards Personalized Group Play in Gallery Environments. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, Barcelona, Spain, October 22-25, 2019, pp. 739-746, 2019, ACM, 978-1-4503-6871-1. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
32 | Andrew M. Webb, Pablo César |
Uncovering Seams in Distributed Play of Tabletop Role-Playing Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, Barcelona, Spain, October 22-25, 2019, pp. 773-780, 2019, ACM, 978-1-4503-6871-1. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
32 | Aditya Ponnada, Seth Cooper, Binod Thapa-Chhetry, Josh Aaron Miller, Dinesh John, Stephen S. Intille |
Designing Videogames to Crowdsource Accelerometer Data Annotation for Activity Recognition Research. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2019, Barcelona, Spain, October 22-25, 2019., pp. 135-147, 2019, ACM, 978-1-4503-6688-5. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
32 | Shaghayegh Roohi, Elisa D. Mekler, Mikke Tavast, Tatu Blomqvist, Perttu Hämäläinen |
Recognizing Emotional Expression in Game Streams. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2019, Barcelona, Spain, October 22-25, 2019., pp. 301-311, 2019, ACM, 978-1-4503-6688-5. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
32 | Katta Spiel, Sultan A. Alharthi, Andrew Jian-lan Cen, Jessica Hammer, Lennart E. Nacke, Phoebe O. Toups Dugas, Tess Tanenbaum |
"It Started as a Joke": On the Design of Idle Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2019, Barcelona, Spain, October 22-25, 2019., pp. 495-508, 2019, ACM, 978-1-4503-6688-5. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
32 | Dennis Ang, Alex Mitchell 0001 |
Representation and Frequency of Player Choice in Player-Oriented Dynamic Difficulty Adjustment Systems. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2019, Barcelona, Spain, October 22-25, 2019., pp. 589-600, 2019, ACM, 978-1-4503-6688-5. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
32 | Katja Rogers, Matthias Jörg, Michael Weber 0001 |
Effects of Background Music on Risk-Taking and General Player Experience. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2019, Barcelona, Spain, October 22-25, 2019., pp. 213-224, 2019, ACM, 978-1-4503-6688-5. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
32 | Erik Harpstead, Juan Sebastian Rios, Joseph Seering, Jessica Hammer |
Toward a Twitch Research Toolkit: A Systematic Review of Approaches to Research on Game Streaming. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2019, Barcelona, Spain, October 22-25, 2019., pp. 111-119, 2019, ACM, 978-1-4503-6688-5. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
32 | Dmitry Alexandrovsky, Maximilian Achim Friehs, Max Valentin Birk, Rowan K. Yates, Regan L. Mandryk |
Game Dynamics that Support Snacking, not Feasting. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2019, Barcelona, Spain, October 22-25, 2019., pp. 573-588, 2019, ACM, 978-1-4503-6688-5. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
32 | Julia Ayumi Bopp, Livia J. Müller, Lena Fanya Aeschbach, Klaus Opwis, Elisa D. Mekler |
Exploring Emotional Attachment to Game Characters. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2019, Barcelona, Spain, October 22-25, 2019., pp. 313-324, 2019, ACM, 978-1-4503-6688-5. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
32 | Ferran Altarriba Bertran, Danielle Wilde, Erno Berezvay, Katherine Isbister |
Playful Human-Food Interaction Research: State of the Art and Future Directions. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2019, Barcelona, Spain, October 22-25, 2019., pp. 225-237, 2019, ACM, 978-1-4503-6688-5. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
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32 | Lauri Lehtonen, Maximus D. Kaos, Raine A. Kajastila, Leo Holsti, Janne Karsisto, Sami Pekkola, Joni Vähämäki, Lassi Vapaakallio, Perttu Hämäläinen |
Movement Empowerment in a Multiplayer Mixed-Reality Trampoline Game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2019, Barcelona, Spain, October 22-25, 2019., pp. 19-29, 2019, ACM, 978-1-4503-6688-5. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
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32 | Matthew Alexander Whitby, Sebastian Deterding, Ioanna Iacovides |
"One of the baddies all along": Moments that Challenge a Player's Perspective. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2019, Barcelona, Spain, October 22-25, 2019., pp. 339-350, 2019, ACM, 978-1-4503-6688-5. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
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32 | Andrey Krekhov, Sebastian Cmentowski, Katharina Emmerich, Jens H. Krüger |
Beyond Human: Animals as an Escape from Stereotype Avatars in Virtual Reality Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2019, Barcelona, Spain, October 22-25, 2019., pp. 439-451, 2019, ACM, 978-1-4503-6688-5. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
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32 | Chad Phoenix Rose Gowler, Ioanna Iacovides |
"Horror, guilt and shame" - Uncomfortable Experiences in Digital Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2019, Barcelona, Spain, October 22-25, 2019., pp. 325-337, 2019, ACM, 978-1-4503-6688-5. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
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32 | Joseph Seering, Ray Mayol, Erik Harpstead, Tianying Chen 0001, Amy Shannon Cook, Jessica Hammer |
Peer Feedback Processes in the Game Industry. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2019, Barcelona, Spain, October 22-25, 2019., pp. 427-438, 2019, ACM, 978-1-4503-6688-5. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
32 | Katja Hofmann |
Minecraft as AI Playground and Laboratory. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2019, Barcelona, Spain, October 22-25, 2019., pp. 1, 2019, ACM, 978-1-4503-6688-5. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
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32 | Ruben Schertler, Simone Kriglstein, Günter Wallner |
User Guided Movement Analysis in Games using Semantic Trajectories. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2019, Barcelona, Spain, October 22-25, 2019., pp. 613-623, 2019, ACM, 978-1-4503-6688-5. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
32 | Alena Denisova, Eliott Cook |
Power-Ups in Digital Games: The Rewarding Effect of Phantom Game Elements on Player Experience. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2019, Barcelona, Spain, October 22-25, 2019., pp. 161-168, 2019, ACM, 978-1-4503-6688-5. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
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32 | Hao Zhang 0049, Qiong Wu 0001, Chunyan Miao, Zhiqi Shen 0001, Cyril Leung |
Towards Age-friendly Exergame Design: The Role of Familiarity. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2019, Barcelona, Spain, October 22-25, 2019., pp. 45-57, 2019, ACM, 978-1-4503-6688-5. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
32 | Gustavo Fortes Tondello, Lennart E. Nacke |
Player Characteristics and Video Game Preferences. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2019, Barcelona, Spain, October 22-25, 2019., pp. 365-378, 2019, ACM, 978-1-4503-6688-5. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
32 | Luís Lucas Pereira, Rui Craveirinha, Licinio Roque |
A Canvas for Participation-Centered Game Design. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2019, Barcelona, Spain, October 22-25, 2019., pp. 521-532, 2019, ACM, 978-1-4503-6688-5. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
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32 | Shringi Kumari, Sebastian Deterding, Jonathan Freeman |
The Role of Uncertainty in Moment-to-Moment Player Motivation: A Grounded Theory. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2019, Barcelona, Spain, October 22-25, 2019., pp. 351-363, 2019, ACM, 978-1-4503-6688-5. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
32 | Kieran Hicks, Kathrin Gerling, Patrick Dickinson, Vero Vanden Abeele |
Juicy Game Design: Understanding the Impact of Visual Embellishments on Player Experience. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2019, Barcelona, Spain, October 22-25, 2019., pp. 185-197, 2019, ACM, 978-1-4503-6688-5. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
32 | Stuart Hallifax, Audrey Serna, Jean-Charles Marty, Guillaume Lavoué, Élise Lavoué |
Factors to Consider for Tailored Gamification. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2019, Barcelona, Spain, October 22-25, 2019., pp. 559-572, 2019, ACM, 978-1-4503-6688-5. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
32 | Sebastian Cmentowski, Andrey Krekhov, Jens H. Krüger |
Outstanding: A Multi-Perspective Travel Approach for Virtual Reality Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2019, Barcelona, Spain, October 22-25, 2019., pp. 287-299, 2019, ACM, 978-1-4503-6688-5. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
32 | Nour Halabi, Günter Wallner, Pejman Mirza-Babaei |
Assessing the Impact of Visual Design on the Interpretation of Aggregated Playtesting Data Visualization. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2019, Barcelona, Spain, October 22-25, 2019., pp. 639-650, 2019, ACM, 978-1-4503-6688-5. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
32 | Raul Benites Paradeda, Maria José Ferreira, Raquel Oliveira, Carlos Martinho, Ana Paiva 0001 |
The Role of Assertiveness in a Storytelling Game with Persuasive Robotic Non-Player Characters. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2019, Barcelona, Spain, October 22-25, 2019., pp. 453-465, 2019, ACM, 978-1-4503-6688-5. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
32 | Karsten Gielis, Katrien Verbert, Jos Tournoy, Vero Vanden Abeele |
Age? It's in the Game: An Exploratory Study on Detection of Cognitive Aging through Card Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2019, Barcelona, Spain, October 22-25, 2019., pp. 651-664, 2019, ACM, 978-1-4503-6688-5. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
32 | Soomin Kim 0001, Gyuho Lee, Seo-young Lee, Sanghyuk Lee, Joonhwan Lee |
Game or Live Streaming?: Motivation and Social Experience in Live Mobile Quiz Shows. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2019, Barcelona, Spain, October 22-25, 2019., pp. 87-98, 2019, ACM, 978-1-4503-6688-5. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
32 | Yan Wang 0057, Zhuying Li, Robert S. Jarvis, Angelina Russo, Rohit Ashok Khot, Florian 'Floyd' Mueller |
Towards Understanding the Design of Playful Gustosonic Experiences with Ice Cream. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2019, Barcelona, Spain, October 22-25, 2019., pp. 239-251, 2019, ACM, 978-1-4503-6688-5. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
32 | Pratheep Kumar Paranthaman, Seth Cooper |
ARAPID: Towards Integrating Crowdsourced Playtesting into the Game Development Environment. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2019, Barcelona, Spain, October 22-25, 2019., pp. 121-133, 2019, ACM, 978-1-4503-6688-5. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
32 | Christopher Madge, Richard A. Bartle, Jon Chamberlain, Udo Kruschwitz, Massimo Poesio |
Incremental Game Mechanics Applied to Text Annotation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2019, Barcelona, Spain, October 22-25, 2019., pp. 545-558, 2019, ACM, 978-1-4503-6688-5. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
32 | Roland Graf, Pallavi Benawri, Amy E. Whitesall, Dashiell Carichner, Zixuan Li, Michael Nebeling, Hun-Seok Kim |
iGYM: An Interactive Floor Projection System for Inclusive Exergame Environments. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2019, Barcelona, Spain, October 22-25, 2019., pp. 31-43, 2019, ACM, 978-1-4503-6688-5. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
32 | Jingya Li, Erik D. Van der Spek, Jun Hu 0001, Loe M. G. Feijs |
Turning Your Book into a Game: Improving Motivation through Tangible Interaction and Diegetic Feedback in an AR Mathematics Game for Children. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2019, Barcelona, Spain, October 22-25, 2019., pp. 73-85, 2019, ACM, 978-1-4503-6688-5. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
32 | Jie Cai, Donghee Yvette Wohn, Guo Freeman |
Who Purchases and Why?: Explaining Motivations for In-game Purchasing in the Online Survival Game Fortnite. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2019, Barcelona, Spain, October 22-25, 2019., pp. 391-396, 2019, ACM, 978-1-4503-6688-5. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
32 | Pascal Lessel, Maximilian Altmeyer, Nicolas Brauner |
Crowdjump: Investigating a Player-Driven Platform Game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2019, Barcelona, Spain, October 22-25, 2019., pp. 149-159, 2019, ACM, 978-1-4503-6688-5. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
32 | Michael Ahmadi, Rebecca Eilert, Anne Weibert, Volker Wulf, Nicola Marsden |
Hacking Masculine Cultures - Career Ambitions of Female Young Professionals in a Video Game Company. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2019, Barcelona, Spain, October 22-25, 2019., pp. 413-426, 2019, ACM, 978-1-4503-6688-5. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
32 | Oliver James Scholten, Nathan Gerard Jayy Hughes, Sebastian Deterding, Anders Drachen, James Alfred Walker, David Zendle |
Ethereum Crypto-Games: Mechanics, Prevalence, and Gambling Similarities. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2019, Barcelona, Spain, October 22-25, 2019., pp. 379-389, 2019, ACM, 978-1-4503-6688-5. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
32 | Zhuoming Zhou, Elena Márquez Segura, Jared Duval, Michael John, Katherine Isbister |
Astaire: A Collaborative Mixed Reality Dance Game for Collocated Players. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2019, Barcelona, Spain, October 22-25, 2019., pp. 5-18, 2019, ACM, 978-1-4503-6688-5. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
32 | Rufat Rzayev, Sven Mayer, Christian Krauter, Niels Henze |
Notification in VR: The Effect of Notification Placement, Task and Environment. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2019, Barcelona, Spain, October 22-25, 2019., pp. 199-211, 2019, ACM, 978-1-4503-6688-5. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
32 | Matthew Lakier, Lennart E. Nacke, Takeo Igarashi, Daniel Vogel 0001 |
Cross-Car, Multiplayer Games for Semi-Autonomous Driving. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2019, Barcelona, Spain, October 22-25, 2019., pp. 467-480, 2019, ACM, 978-1-4503-6688-5. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
32 | Sabbir Ahmad, Andy Bryant, Erica Kleinman, Zhaoqing Teng, Truong-Huy D. Nguyen, Magy Seif El-Nasr |
Modeling Individual and Team Behavior through Spatio-temporal Analysis. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2019, Barcelona, Spain, October 22-25, 2019., pp. 601-612, 2019, ACM, 978-1-4503-6688-5. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
32 | Maximilian Altmeyer, Pascal Lessel, Marc Schubhan, Vladislav Hnatovskiy, Antonio Krüger |
Germ Destroyer - A Gamified System to Increase the Hand Washing Duration in Shared Bathrooms. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2019, Barcelona, Spain, October 22-25, 2019., pp. 509-519, 2019, ACM, 978-1-4503-6688-5. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
32 | Blake Williford, Matthew Runyon, Josh Cherian, Wayne Li, Julie Linsey, Tracy Hammond |
A Framework for Motivating Sketching Practice with Sketch-based Gameplay. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2019, Barcelona, Spain, October 22-25, 2019., pp. 533-544, 2019, ACM, 978-1-4503-6688-5. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
32 | Cristina Maria Sylla, Elena Márquez Segura, Akeiylah DeWitt, Ahmed Sabbir Arif, Eva Irene Brooks |
Fiddling, Pointing, Hovering, and Sliding: Embodied Actions with Three Evaluation Tools for Children. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2019, Barcelona, Spain, October 22-25, 2019., pp. 59-72, 2019, ACM, 978-1-4503-6688-5. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
32 | John Porter III, Andrew C. Robb |
An Analysis of Longitudinal Trends in Consumer Thoughts on Presence and Simulator Sickness in VR Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2019, Barcelona, Spain, October 22-25, 2019., pp. 277-285, 2019, ACM, 978-1-4503-6688-5. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
32 | Michael Urbanek, Florian Güldenpfennig |
Unpacking the Audio Game Experience: Lessons Learned from Game Veterans. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2019, Barcelona, Spain, October 22-25, 2019., pp. 253-264, 2019, ACM, 978-1-4503-6688-5. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
32 | Donghee Yvette Wohn, Peter Jough, Peter Eskander, John Scott Siri Jr., Masaho Shimobayashi, Pradnya Desai |
Understanding Digital Patronage: Why Do People Subscribe to Streamers on Twitch? ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2019, Barcelona, Spain, October 22-25, 2019., pp. 99-110, 2019, ACM, 978-1-4503-6688-5. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
32 | Argenis Ramirez Gomez, Hans Gellersen |
Looking Outside the Box: Reflecting on Gaze Interaction in Gameplay. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2019, Barcelona, Spain, October 22-25, 2019., pp. 625-637, 2019, ACM, 978-1-4503-6688-5. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
32 | Adrián Cuevas |
The Creativity Process behind GRIS. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2019, Barcelona, Spain, October 22-25, 2019., pp. 3, 2019, ACM, 978-1-4503-6688-5. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
32 | Gustavo Fortes Tondello, Rita Orji, Kellie Vella, Daniel Johnson 0001, Marierose M. M. van Dooren, Lennart E. Nacke (eds.) |
Proceedings of the Positive Gaming: Workshop on Gamification and Games for Wellbeing co-located with the ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play (CHI PLAY 2017), Amsterdam, The Netherlands, October 15, 2017. ![Search on Bibsonomy](Pics/bibsonomy.png) |
PGW@CHI PLAY ![CEUR-WS.org The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP BibTeX RDF |
|
32 | Florian 'Floyd' Mueller, Daniel Johnson 0001, Ben A. M. Schouten, Phoebe O. Toups Dugas, Peta Wyeth (eds.) |
The Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2018, Melbourne, VIC, Australia, October 28-31, 2018 ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![ACM, 978-1-4503-5624-4 The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
32 | Florian 'Floyd' Mueller, Daniel Johnson 0001, Ben A. M. Schouten, Phoebe O. Toups Dugas, Peta Wyeth (eds.) |
Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, CHI PLAY 2018, Melbourne, VIC, Australia, October 28-31, 2018 ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![ACM, 978-1-4503-5968-9 The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
32 | Antti Granqvist, Tapio Takala, Jari Takatalo, Perttu Hämäläinen |
Exaggeration of Avatar Flexibility in Virtual Reality. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: The Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2018, Melbourne, VIC, Australia, October 28-31, 2018, pp. 201-209, 2018, ACM, 978-1-4503-5624-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
32 | Madison Klarkowski, Daniel Johnson 0001, Peta Wyeth, Cody J. Phillips 0002, Simon Smith 0002 |
Don't Sweat the Small Stuff: The Effect of Challenge-Skill Manipulation on Electrodermal Activity. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: The Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2018, Melbourne, VIC, Australia, October 28-31, 2018, pp. 231-242, 2018, ACM, 978-1-4503-5624-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
32 | Thanapong Intharah, Gabriel J. Brostow |
DeepLogger: Extracting User Input Logs From 2D Gameplay Videos. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: The Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2018, Melbourne, VIC, Australia, October 28-31, 2018, pp. 221-230, 2018, ACM, 978-1-4503-5624-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
32 | Kellie Vella, Nikki Peever, Madison Klarkowski, Bernd Ploderer, Jo Mitchell, Daniel Johnson 0001 |
Using Applied Games to Engage mHealth Users: A Case Study of MindMax. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: The Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2018, Melbourne, VIC, Australia, October 28-31, 2018, pp. 511-522, 2018, ACM, 978-1-4503-5624-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
32 | Sarah Jane Pell |
The Artist, Astronaut, and Avatar in Space Exploration. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: The Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2018, Melbourne, VIC, Australia, October 28-31, 2018, pp. 3, 2018, ACM, 978-1-4503-5624-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
32 | Michael Long, Carl Gutwin |
Characterizing and Modeling the Effects of Local Latency on Game Performance and Experience. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: The Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2018, Melbourne, VIC, Australia, October 28-31, 2018, pp. 285-297, 2018, ACM, 978-1-4503-5624-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
32 | Shaun Bangay, Owen F. Makin |
Meaningful Choice in Strategic Unit Selection: A Case Study of Unit Rankings in StarCraft II. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: The Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2018, Melbourne, VIC, Australia, October 28-31, 2018, pp. 33-44, 2018, ACM, 978-1-4503-5624-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
32 | Alexander Muscat, Jonathan Duckworth |
WORLD4: Designing Ambiguity for First-Person Exploration Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: The Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2018, Melbourne, VIC, Australia, October 28-31, 2018, pp. 341-351, 2018, ACM, 978-1-4503-5624-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
32 | Pablo Ortiz, D. Fox Harrell |
Enabling Critical Self-Reflection through Roleplay with Chimeria: Grayscale. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: The Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2018, Melbourne, VIC, Australia, October 28-31, 2018, pp. 353-364, 2018, ACM, 978-1-4503-5624-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
32 | Christopher J. Ferguson |
Sex, Lies and Videogames: Why Videogames Still Struggle to Overcome Moral Panic. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: The Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2018, Melbourne, VIC, Australia, October 28-31, 2018, pp. 1, 2018, ACM, 978-1-4503-5624-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
32 | Julian Frommel, Fabian Fischbach, Katja Rogers, Michael Weber 0001 |
Emotion-based Dynamic Difficulty Adjustment Using Parameterized Difficulty and Self-Reports of Emotion. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: The Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2018, Melbourne, VIC, Australia, October 28-31, 2018, pp. 163-171, 2018, ACM, 978-1-4503-5624-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
32 | Viktor Stadler, Helmut Hlavacs |
Blind Adventure - A Game Engine for Blind Game Designers. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: The Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2018, Melbourne, VIC, Australia, October 28-31, 2018, pp. 503-509, 2018, ACM, 978-1-4503-5624-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
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32 | Sven Charleer, Kathrin Gerling, Francisco Gutiérrez, Hans Cauwenbergh, Bram Luycx, Katrien Verbert |
Real-Time Dashboards to Support eSports Spectating. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: The Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2018, Melbourne, VIC, Australia, October 28-31, 2018, pp. 59-71, 2018, ACM, 978-1-4503-5624-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
32 | Katharina Emmerich, Patrizia Ring, Maic Masuch |
I'm Glad You Are on My Side: How to Design Compelling Game Companions. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: The Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2018, Melbourne, VIC, Australia, October 28-31, 2018, pp. 141-152, 2018, ACM, 978-1-4503-5624-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
32 | John Porter III, Matthew Boyer, Andrew C. Robb |
Guidelines on Successfully Porting Non-Immersive Games to Virtual Reality: A Case Study in Minecraft. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: The Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2018, Melbourne, VIC, Australia, October 28-31, 2018, pp. 405-415, 2018, ACM, 978-1-4503-5624-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
32 | Shaghayegh Roohi, Jari Takatalo, J. Matias Kivikangas, Perttu Hämäläinen |
Neural Network Based Facial Expression Analysis of GameEvents: A Cautionary Tale. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: The Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2018, Melbourne, VIC, Australia, October 28-31, 2018, pp. 429-437, 2018, ACM, 978-1-4503-5624-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
32 | Cale J. Passmore, Regan L. Mandryk |
An About Face: Diverse Representation in Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: The Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2018, Melbourne, VIC, Australia, October 28-31, 2018, pp. 365-380, 2018, ACM, 978-1-4503-5624-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
32 | Valentin Schwind, Niels Henze |
Gender- and Age-related Differences in Designing the Characteristics of Stereotypical Virtual Faces. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: The Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2018, Melbourne, VIC, Australia, October 28-31, 2018, pp. 463-475, 2018, ACM, 978-1-4503-5624-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
32 | Kirsten Ellis, Mark Power, David W. Albrecht |
Toddler Techie Touch Generation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: The Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2018, Melbourne, VIC, Australia, October 28-31, 2018, pp. 127-139, 2018, ACM, 978-1-4503-5624-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
32 | Thomas Fröhlich 0001, Dmitry Alexandrovsky, Timo Stabbert, Tanja Döring, Rainer Malaka |
VRBox: A Virtual Reality Augmented Sandbox for Immersive Playfulness, Creativity and Exploration. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: The Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2018, Melbourne, VIC, Australia, October 28-31, 2018, pp. 153-162, 2018, ACM, 978-1-4503-5624-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
32 | Zhuying Li, Rakesh Patibanda, Felix Brandmueller, Wei Wang 0133, Kyle Berean, Stefan Greuter, Florian 'Floyd' Mueller |
The Guts Game: Towards Designing Ingestible Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: The Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2018, Melbourne, VIC, Australia, October 28-31, 2018, pp. 271-283, 2018, ACM, 978-1-4503-5624-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
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