Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
1 | Albith Delgado, Devin Wilson |
Spooky Dodgeball at a Distance. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
|
1 | Dana Vrajitoru |
A Pattern-Based Bayesian Network for the Game of Nine Men's Morris. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
|
1 | Ian Horswill |
Craft: a constraint-based random-number generator. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
|
1 | Laura M. Levy, Rob Solomon, Joann Moore, Jason Way, Ruitao Liu, Maribeth Gandy |
Actions Speak Louder Than Words: An exploration of game play behavior and results from traditional assessments of individual differences. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
|
1 | Tommy Thompson |
"With Fate Guiding My Every Move": The Challenge of Spelunky. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
|
1 | Christoffer Holmgård, Antonios Liapis, Julian Togelius, Georgios N. Yannakakis |
MiniDungeons 2: An Experimental Game for Capturing and Modeling Player Decisions. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
|
1 | Santiago Londoño, Olana Missura |
Graph Grammars for Super Mario Bros Levels. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
|
1 | Amy Lu |
What kind of stories do children like in an active video game (AVG)? An exploratory study. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
|
1 | Adam Summerville, Morteza Behrooz, Michael Mateas, Arnav Jhala |
The Learning of Zelda: Data-Driven Level Generation for Action Role Playing Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
|
1 | Ingmar H. Riedel-Kruse, Honesty Kim, Lukas C. Gerber |
Biotic games: Integrating real living cells into digital game play. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
|
1 | Alessandro Canossa, Gillian Smith 0001 |
Towards a Procedural Evaluation Technique: Metrics for Level Design. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
|
1 | Mircea Traichioiu, Sander Bakkes, Diederik M. Roijers |
Grammar-based Procedural Content Generation from Designer-provided Difficulty Curves. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
|
1 | Tommy Thompson, Becky Lavender |
Adventures in Hyrule: Generating Missions & Maps For Action Adventure Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
|
1 | Miguel Sicart |
Participatory Republics: Play and the Political. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
|
1 | Jacob Fischer, Nikolaj Falsted, Mathias Vielwerth, Julian Togelius, Sebastian Risi |
Monte-Carlo Tree Search for Simulated Car Racing. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
|
1 | Miguel Sicart |
Loops and Metagames: Understanding Game Design Structures. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
|
1 | Espen Aarseth, Gordon Calleja |
The Word Game: The ontology of an undefinable object. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
|
1 | Cameron Olson, Daniel Kauffman, Allan Fowler, Foaad Khosmood |
Kanakatana: Teaching Japanese through Game Mechanics. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
|
1 | Riemer van Rozen |
A Pattern-Based Game Mechanics Design Assistant. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
|
1 | Joshua Taylor, Ian Parberry, Thomas D. Parsons |
Comparing Player Attention on Procedurally Generated vs. Hand Crafted Sokoban Levels with an Auditory Stroop Test. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
|
1 | Brandon Packard, Santiago Ontañón |
Learning Behavior form Demonstration in Minecraft via Symbolic Similarity Measures. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
|
1 | Kate Compton, Michael Mateas |
Tracery: An Author-Focused Generative Text Tool. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
|
1 | Erin Martel, Feng Su, Jesse Gerroir, Ahmed Hassan, Audrey Girouard, Kasia Muldner |
Diving Head-First into Virtual Reality: Evaluating HMD Control Schemes for VR Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
|
1 | Kendra M. L. Cooper, C. Shaun Longstreet |
Panel: Game Programs in Higher Education - Connecting Colleges with Corporations. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
|
1 | Aida Azadegan, Casper Harteveld, Steven C. Sutherland |
Design Approach for Collaborative Cognitive Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
|
1 | C. Shaun Longstreet, Kendra M. L. Cooper, Dennis Brylow |
Invoking Higher Orders of Thinking in Serious Educational Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
|
1 | Ryan Abela, Antonios Liapis, Georgios N. Yannakakis |
The Coralize Tool for Creating Underwater Environments. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
|
1 | Gillian Smith 0001 |
An Analog History of Procedural Content Generation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
|
1 | Choong-Soo Lee, Ivan Ramler |
Investigating the Impact of Game Features on Champion Usage in League of Legends. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
|
1 | Magy Seif El-Nasr, Shree Durga, Mariya Shiyko, Carmen Sceppa |
Unpacking Adherence and Engagement in Persuasive Health Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
|
1 | Stephen R. Foster, Sorin Lerner, William G. Griswold |
Seamless Integration of Coding and Gameplay: Writing Code Without Knowing it. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
|
1 | Hartmut Koenitz, Sandy Louchart |
Practicalities and Ideologies, (Re)-Considering the Interactive Digital Narrative Authoring Paradigm. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
|
1 | Dominic Kao, D. Fox Harrell |
Exploring the Construction, Play, Use of Virtual Identities in a STEM Learning Game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
|
1 | James Owen Ryan, Eric Kaltman, Andrew Max Fisher, Timothy Hong, Taylor Owen-Milner, Michael Mateas, Noah Wardrip-Fruin |
Large-Scale Interactive Visualizations of Nearly 12, 000 Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
|
1 | Johanna Pirker |
Learning in Collaborative and Motivational Virtual Environments. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
|
1 | James Owen Ryan, Eric Kaltman, Michael Mateas, Noah Wardrip-Fruin |
Bottom-up Game Studies. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
|
1 | Lina Eklund |
Considering Game Companions: Implications for research and design. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
|
1 | Thomas Debeauvais, Cristina V. Lopes |
Gate Me If You Can: The Impact of Gating Mechanics on Retention and Revenues in Jelly Splash. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
|
1 | Bob De Schutter, Danielle Eynon Black, Henk Herman Nap |
Teaching Older Adults to Play Minecraft. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
|
1 | Eric Kaltman, Noah Wardrip-Fruin, Henry Lowood, Christy Caldwell |
Methods and Recommendations for Archival Records of Game Development: The Case of Academic Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
|
1 | Ethan Coggins, Kevin Andrews, Molly Rossman, Tony Morelli |
SonicWalker: Virtual Reality Simulation of Non-Visual Pedestrian City Navigation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
|
1 | Steve Dahlskog, Julian Togelius, Staffan Björk |
Patterns, Dungeons and Generators. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
|
1 | James Owen Ryan, Eric Kaltman, Timothy Hong, Michael Mateas, Noah Wardrip-Fruin |
People Tend to Like Related Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
|
1 | Daniel Karavolos, Anders Bouwer, Rafael Bidarra |
Mixed-Initiative Design of Game Levels: Integrating Mission and Space into Level Generation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
|
1 | Timothy McMahan, Ian Parberry, Thomas D. Parsons |
Evaluating Electroencephalography Engagement Indices During Video Game Play. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
|
1 | Aaron Isaksen, Daniel Gopstein, Andrew Nealen |
Exploring Game Space Using Survival Analysis. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
|
1 | Todd Furmanski |
Towards An Ancestry and Codification of Procedural Content Generation Techniques. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
|
1 | Lindsay Grace |
Objects of Affection: Kissing Games on Mobile Devices. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
|
1 | Rune Kristian Lundedal Nielsen, Arne Poulsen |
Troubling Perspectives on Computer Game Addiction. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
|
1 | Theresa Jean Tanenbaum, Karen Tanenbaum |
Envisioning the Future of Wearable Play: Conceptual Models for Props and Costumes as Game Controllers. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
|
1 | Edward F. Melcer, Truong-Huy D. Nguyen, Zhengxing Chen, Alessandro Canossa, Magy Seif El-Nasr, Katherine Isbister |
Games Research Today: Analyzing the Academic Landscape 2000-2014. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
|
1 | José P. Zagal, Esther MacCallum-Stewart, Julian Togelius (eds.) |
Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015 ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![Society for the Advancement of the Science of Digital Games The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
|
1 | Bob De Schutter, Salvatore Papa |
Return of the Gradequest - Evaluating the Third Iteration of a Gameful Course. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
|
1 | Sara Mosberg Iversen |
"Not without my kitties": The old woman in casual games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
|
1 | Matthew Jensen, Tallie Casucci, Ryan Bown, Madlyn Runburg, Roger Altizer |
Research Quest: Critical Thinking through Video Games and Interdisciplinary Collaboration. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
|
1 | Chris Martens 0001 |
Using Proof Theory to Study Game Mechanics. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
|
1 | Chong-U Lim, D. Fox Harrell |
Developing Computational Models of Players' Identities and Values from Videogame Avatars. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
|
1 | Johnathan Pagnutti, Jim Whitehead |
Playing with Recipes. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
|
1 | Eric Kaltman |
Exploring the Technical History of Games Through Software and Visualization. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
|
1 | Michael Cook 0001, Gillian Smith 0001 |
Formalizing Non-Formalism: Breaking the Rules of Automated Game Design. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
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1 | Kathleen Tuite, Ira Kemelmacher |
The Meme Quiz: A Facial Expression Game Combining Human Agency and Machine Involvement. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
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1 | Martijn Kors, Erik D. Van der Spek, Ben A. M. Schouten |
A Foundation for the Persuasive Gameplay Experience. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
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1 | Dylan Lederle-Ensign, William Robinson, Johnathan Pagnutti, Michael Mateas |
A Software Studies Approach to Interpreting Passage. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
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1 | Tobias Sturn, Steffen Fritz, Michael Wimmer 0001 |
Cropland Capture - A Game for Improving Global Cropland Maps. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
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1 | Michael Cook 0001, Mirjam Eladhari, Adam M. Smith 0001, Gillian Smith 0001, Tommy Thompson, Julian Togelius, Alexander Zook |
AI-based Games: Contrabot and What Did You Do? ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
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1 | Joseph C. Osborn, Dylan Lederle-Ensign, Noah Wardrip-Fruin, Michael Mateas |
Combat in Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
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1 | Marina Knauer, Joschka Mütterlein |
Augmented Reality Games: What Do We Know and Where Should We Go? ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
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1 | Noor Shaker, Mohamed Abou-Zleikha, Mohammad Shaker |
Active Learning for Player Modeling. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
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1 | Truong-Huy D. Nguyen, Magy Seif El-Nasr, Alessandro Canossa |
Glyph: Visualization Tool for Understanding Problem Solving Strategies in Puzzle Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
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1 | Sebastian Deterding |
The Joys of Absence: Emotion, Emotion Display and Interaction Tension in Video Game Play. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
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1 | Antonios Liapis, Amy K. Hoover, Georgios N. Yannakakis, Constantine Alexopoulos, Evangelia V. Dimaraki |
Iconoscope: Designing a Game for Fostering Creativity. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
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1 | Carrie Heeter, Marcel M. Allbritton |
Playing with Presence: How meditation can increase the experience of embodied presence in a virtual world. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
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1 | Thomas Smith 0002, Julian A. Padget |
Semantic Descriptions for Logical Content Generation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
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1 | Joachim Prook, Dirk P. Janssen, Stefano Gualeni |
The Negative Effects of Praise and Flattery. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
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1 | Benjamin Mark, Tudor Berechet, Tobias Mahlmann, Julian Togelius |
Procedural Generation of 3D Caves for Games on the GPU. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
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1 | Alessandro Canossa, Jeremy B. Badler, Magy Seif El-Nasr, Stefanie Tignor, Randy C. Colvin |
In Your Face(t) Impact of Personality and Context on Gameplay Behavior. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
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1 | Peter Christiansen |
Can't See the Science for the Trees: Representations of Science in Videogames. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
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1 | Kathleen Tuite, Rahul Banerjee, Noah Snavely, Jovan Popovic, Zoran Popovic |
PointCraft: Harnessing Players' FPS Skills to Interactively Trace Point Clouds in 3D. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
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1 | Melvin Roest, Sander Bakkes |
Engaging Casual Games That Frustrate You: An Exploration on Understanding Engaging Frustrating Casual Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
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1 | Gabriele Trovato, Soren Johnson, Pieter Spronck |
Procedurally Generated History: building a game ecosystem through autoplay. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
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1 | Dominic Kao, D. Fox Harrell |
Exigent: An Automatic Avatar Generation System. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
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1 | Ben Samuel, Aaron A. Reed, Paul Maddaloni, Michael Mateas, Noah Wardrip-Fruin |
The Scored Rule Engine: Next-Generation Social Physics. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
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1 | Mubbasir Kapadia, Fabio Zund, Jessica Falk, Marcel Marti, Robert W. Sumner |
Evaluating the Authoring Complexity of Interactive Narratives for Augmented Reality Applications. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
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1 | Magnus Johansson, Harko Verhagen, Yubo Kou |
I am being watched by the Tribunal: Trust and control in Multiplayer Online Battle Arena games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
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1 | Dirk P. Janssen, Luis Garcia Rosario, Marcello A. Gómez Maureira, Gerben Beijneveld |
Sensors at Play: A biometric framework for game developers and game users. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
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1 | Annakaisa Kultima |
Defining Game Jam. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
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1 | Lindsay Grace, Dirk P. Janssen, James R. Coyle |
Persuasive Content: Understanding In-Game Advertising Retention in Players and Onlookers. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
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1 | Jonathan Campbell, Jonathan Tremblay, Clark Verbrugge |
Clustering Player Paths. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
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1 | Theresa Jean Tanenbaum, Karen Tanenbaum |
Empathy and Identity in Digital Games: Towards a New Theory of Transformative Play. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
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1 | Christian Reuter 0003, Stefan Göbel 0001, Ralf Steinmetz |
Detecting structural deadlocks in Multiplayer Games using automatically generated Petri Nets. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
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1 | Björn Strååt, Harko Verhagen |
Top Versus Bottom: Game Evaluation from an Expert or Player Perspective. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
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1 | Jakita Owensby Thomas |
Supporting Computational Algorithmic Thinking (SCAT): Understanding the Development of Computational Algorithmic Thinking Capabilities in African-American Middle-School Girls Through Game Design. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
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1 | Matthew Guzdial, Brent Harrison, Boyang Li 0001, Mark O. Riedl |
Crowdsourcing Open Interactive Narrative. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
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1 | Alyea Sandovar |
Cultural Narratives in Game Design. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 10th International Conference on the Foundations of Digital Games, FDG 2015, Pacific Grove, CA, USA, June 22-25, 2015, 2015, Society for the Advancement of the Science of Digital Games. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
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1 | Dana Ruggiero, Stuart Moran, Charlie Drewitt, John Brady |
Alphabet Soup: Design and development of a short form game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 9th International Conference on the Foundations of Digital Games, FDG 2014, Liberty of the Seas, Caribbean, April 3-7, 2014., 2014, Society for the Advancement of the Science of Digital Games, 978-0-9913982-2-5. The full citation details ...](Pics/full.jpeg) |
2014 |
DBLP BibTeX RDF |
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1 | Sander Bakkes, Shimon Whiteson |
Design criteria for challenge balancing of personalised game spaces. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 9th International Conference on the Foundations of Digital Games, FDG 2014, Liberty of the Seas, Caribbean, April 3-7, 2014., 2014, Society for the Advancement of the Science of Digital Games, 978-0-9913982-2-5. The full citation details ...](Pics/full.jpeg) |
2014 |
DBLP BibTeX RDF |
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1 | Mark Lochrie, Alison Gazzard, Adrian Gradinar, Paul Coulton |
Mobilising Monopoly: Game design, place and social values. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 9th International Conference on the Foundations of Digital Games, FDG 2014, Liberty of the Seas, Caribbean, April 3-7, 2014., 2014, Society for the Advancement of the Science of Digital Games, 978-0-9913982-2-5. The full citation details ...](Pics/full.jpeg) |
2014 |
DBLP BibTeX RDF |
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1 | David Maung, Roger Crawfis, Lynne V. Gauthier, Lise Worthen-Chaudhari, Linda P. Lowes, Alex Borstad, Ryan J. McPherson, Jacob Grealy, Josh Adams |
Development of Recovery Rapids - A game for cost effective stroke therapy. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 9th International Conference on the Foundations of Digital Games, FDG 2014, Liberty of the Seas, Caribbean, April 3-7, 2014., 2014, Society for the Advancement of the Science of Digital Games, 978-0-9913982-2-5. The full citation details ...](Pics/full.jpeg) |
2014 |
DBLP BibTeX RDF |
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1 | Lindsay D. Grace, Brooke Spangler |
The psychology of play: Understanding digital game evolution through developmental psychology. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 9th International Conference on the Foundations of Digital Games, FDG 2014, Liberty of the Seas, Caribbean, April 3-7, 2014., 2014, Society for the Advancement of the Science of Digital Games, 978-0-9913982-2-5. The full citation details ...](Pics/full.jpeg) |
2014 |
DBLP BibTeX RDF |
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1 | Andrew Borg Cardona, Aske Walther Hansen, Julian Togelius, Marie Gustafsson Friberger |
Open Trumps, a data game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 9th International Conference on the Foundations of Digital Games, FDG 2014, Liberty of the Seas, Caribbean, April 3-7, 2014., 2014, Society for the Advancement of the Science of Digital Games, 978-0-9913982-2-5. The full citation details ...](Pics/full.jpeg) |
2014 |
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