Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
13 | Jason Wuertz, Sultan A. Alharthi, William A. Hamilton, Scott Bateman, Carl Gutwin, Anthony Tang 0001, Phoebe O. Toups Dugas, Jessica Hammer |
A Design Framework for Awareness Cues in Distributed Multiplayer Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI ![In: Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, CHI 2018, Montreal, QC, Canada, April 21-26, 2018, pp. 243, 2018, ACM, 978-1-4503-5620-6. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
13 | Sultan A. Alharthi, Ruth C. Torres, Ahmed S. Khalaf, Phoebe O. Toups Dugas, Igor Dolgov, Lennart E. Nacke |
Investigating the Impact of Annotation Interfaces on Player Performance in Distributed Multiplayer Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI ![In: Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, CHI 2018, Montreal, QC, Canada, April 21-26, 2018, pp. 314, 2018, ACM, 978-1-4503-5620-6. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
13 | Anna Lisa Martin-Niedecken |
Plunder Planet: An Adaptive Single- and Multiplayer Fitness Game Environment for Children and Young Adolescents. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI Extended Abstracts ![In: Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, CHI 2018, Montreal, QC, Canada, April 21-26, 2018, 2018, ACM, 978-1-4503-5621-3. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
13 | Francisco José Gallego-Durán, Carlos J. Villagrá Arnedo |
Enchanted Talk: Multiplayer Gamification using Google Spreadsheets. ![Search on Bibsonomy](Pics/bibsonomy.png) |
TEEM ![In: Proceedings of the Sixth International Conference on Technological Ecosystems for Enhancing Multiculturality, Salamanca, Spain, October 24-26, 2018, pp. 668-673, 2018, ACM, 978-1-4503-6518-5. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
13 | Christopher Kumar Anand, Curtis D'Alves, Yumna Irfan, Biya Kazmi, Stephanie Koehl, Stephanie Lin, Christopher William Schankula, Chinmay Jay Sheth, Pedram Yazdinia, John Zhang |
A Framework for Preadolescent Programmers to Create Cooperative Multiplayer Reading Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IMCL ![In: Mobile Technologies and Applications for the Internet of Things - Proceedings of the 12th IMCL Conference, ICML 2018, Hamilton, Canada, October 11-12, 2018, pp. 163-174, 2018, Springer, 978-3-030-11433-6. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
13 | Fotios Spyridonis, Damon Daylamani-Zad, Margarita P. O'Brien |
Efficient In-Game Communication in Collaborative Online Multiplayer Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VS-GAMES ![In: 10th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2018, Würzburg, Germany, September 5-7, 2018, pp. 1-4, 2018, IEEE Computer Society, 978-1-5386-7123-8. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
13 | Zhengxing Chen, Truong-Huy D. Nguyen, Yuyu Xu, Christopher Amato, Seth Cooper, Yizhou Sun, Magy Seif El-Nasr |
The art of drafting: a team-oriented hero recommendation system for multiplayer online battle arena games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
RecSys ![In: Proceedings of the 12th ACM Conference on Recommender Systems, RecSys 2018, Vancouver, BC, Canada, October 2-7, 2018, pp. 200-208, 2018, ACM, 978-1-4503-5901-6. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
13 | Steven W. K. Lee, Rocky K. C. Chang |
Enhancing the experience of multiplayer shooter games via advanced lag compensation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
MMSys ![In: Proceedings of the 9th ACM Multimedia Systems Conference, MMSys 2018, Amsterdam, The Netherlands, June 12-15, 2018, pp. 284-293, 2018, ACM. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
13 | Sotaro Tsutsui, Naoki Fukuta |
Efficient Teaching Support to Non-player Learning Agents on Multiplayer Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICA ![In: IEEE International Conference on Agents, ICA 2018, Singapore, July 28-31, 2018, pp. 30-33, 2018, IEEE, 978-1-5386-8180-0. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
13 | Chou Mo, Guowei Zhu, Zhi Wang 0001, Wenwu Zhu 0001 |
Understanding Gaming Experience in Mobile Multiplayer Online Battle Arena Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
NOSSDAV ![In: Proceedings of the 28th ACM SIGMM Workshop on Network and Operating Systems Support for Digital Audio and Video, NOSSDAV 2018, Amsterdam, Netherlands, June 12-15, 2018, pp. 25-30, 2018, ACM. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
13 | Mike Jia, Weifa Liang |
Delay-Sensitive Multiplayer Augmented Reality Game Planning in Mobile Edge Computing. ![Search on Bibsonomy](Pics/bibsonomy.png) |
MSWiM ![In: Proceedings of the 21st ACM International Conference on Modeling, Analysis and Simulation of Wireless and Mobile Systems, MSWiM 2018, Montreal, QC, Canada, October 28 - November 02, 2018, pp. 147-154, 2018, ACM, 978-1-4503-5960-3. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
13 | Joana Silva 0001, Elsa Oliveira, Dinis Moreira, Francisco Nunes, Martina Caic, João Madureira, Eduardo Pereira |
Design and Evaluation of a Fall Prevention Multiplayer Game for Senior Care Centres. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICEC ![In: Entertainment Computing - ICEC 2018 - 17th IFIP TC 14 International Conference, Held at the 24th IFIP World Computer Congress, WCC 2018, Poznan, Poland, September 17-20, 2018, Proceedings, pp. 103-114, 2018, Springer, 978-3-319-99425-3. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
13 | Andrea Ortiz, Cristian Vitery, Carolina González, Hendrys Tobar-Muñoz |
Evaluation of an Augmented Reality Multiplayer Learning Game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
JCSG ![In: Serious Games - 4th Joint International Conference, JCSG 2018, Darmstadt, Germany, November 7-8, 2018, Proceedings, pp. 91-100, 2018, Springer, 978-3-030-02761-2. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
13 | Gabriel Alves Mendes Vasiljevic, Leonardo Cunha de Miranda, Bruna Camila de Menezes |
Mental War: An Attention-Based Single/Multiplayer Brain-Computer Interface Game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICCSA (1) ![In: Computational Science and Its Applications - ICCSA 2018 - 18th International Conference, Melbourne, VIC, Australia, July 2-5, 2018, Proceedings, Part I, pp. 450-465, 2018, Springer, 978-3-319-95161-4. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
13 | Vitor Pêgas, Pedro Santana, Pedro Faria Lopes |
A Framework for Branched Storytelling and Matchmaking in Multiplayer Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ArtsIT/DLI ![In: Interactivity, Game Creation, Design, Learning, and Innovation - 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24-26, 2018, Proceedings, pp. 91-100, 2018, Springer, 978-3-030-06133-3. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
13 | Yihua Bao, Dong Li 0013, Dongdong Weng, Mo Su |
dongSpace: a wide-area mixed reality multiplayer game system. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIGGRAPH ASIA Posters ![In: SIGGRAPH Asia 2018 Posters, Tokyo, Japan, December 04-07, 2018, pp. 77:1-77:2, 2018, ACM, 978-1-4503-6063-0. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
13 | Eric Nelson Bailey, Kazunori Miyata |
Estimating the Value of Multiplayer Modes in Video Games: An Analysis of Sales, Ratings, and Utilization Rates. ![Search on Bibsonomy](Pics/bibsonomy.png) |
KDIR ![In: Proceedings of the 10th International Joint Conference on Knowledge Discovery, Knowledge Engineering and Knowledge Management, IC3K 2018, Volume 1: KDIR, Seville, Spain, September 18-20, 2018., pp. 153-160, 2018, SciTePress, 978-989-758-330-8. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
13 | Luis Fernando Kawabata de Almeida, Alan Salvany Felinto |
Evaluation of the Motion-Aware Adaptive Dead Reckoning Technique under Different Network Latencies Applied in Multiplayer Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SBGames ![In: 17th Brazilian Symposium on Computer Games and Digital Entertainment, SBGames 2018, Foz do Iguaçu, Brazil, October 29 - November 1, 2018, pp. 137-146, 2018, IEEE Computer Society, 978-1-5386-9605-7. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
13 | Lucas V. Fernandes, Carla Denise Castanho, Ricardo P. Jacobi |
A Survey on Game Analytics in Massive Multiplayer Online Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SBGames ![In: 17th Brazilian Symposium on Computer Games and Digital Entertainment, SBGames 2018, Foz do Iguaçu, Brazil, October 29 - November 1, 2018, pp. 21-30, 2018, IEEE Computer Society, 978-1-5386-9605-7. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
13 | Ruslan Rezin, Ilya Afanasyev 0001, Manuel Mazzara, Victor Rivera |
Model Checking in Multiplayer Games Development. ![Search on Bibsonomy](Pics/bibsonomy.png) |
AINA ![In: 32nd IEEE International Conference on Advanced Information Networking and Applications, AINA 2018, Krakow, Poland, May 16-18, 2018, pp. 826-833, 2018, IEEE Computer Society, 978-1-5386-2195-0. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
13 | Callum Spawforth, Nicholas Gibbins, David E. Millard |
StoryMINE: A System for Multiplayer Interactive Narrative Experiences. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICIDS ![In: Interactive Storytelling - 11th International Conference on Interactive Digital Storytelling, ICIDS 2018, Dublin, Ireland, December 5-8, 2018, Proceedings, pp. 534-543, 2018, Springer, 978-3-030-04027-7. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
13 | Jared N. Plumb, Ryan Stutsman |
Exploiting Google's Edge Network for Massively Multiplayer Online Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICFEC ![In: 2nd IEEE International Conference on Fog and Edge Computing, ICFEC 2018, Washington DC, USA, May 1-3, 2018, pp. 1-8, 2018, IEEE, 978-1-5386-6488-9. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
13 | Michael J. Coulombe, Jayson Lynch |
Cooperating in Video Games? Impossible! Undecidability of Team Multiplayer Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FUN ![In: 9th International Conference on Fun with Algorithms, FUN 2018, June 13-15, 2018, La Maddalena, Italy, pp. 14:1-14:16, 2018, Schloss Dagstuhl - Leibniz-Zentrum für Informatik, 978-3-95977-067-5. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
13 | Stephanie Tulk, Ryon Cumings, Taha Zafar, Eva Wiese |
Better know who you are starving with: Judging humanness in a multiplayer videogame. ![Search on Bibsonomy](Pics/bibsonomy.png) |
APAScience ![In: Proceedings of the Technology, Mind, and Society Conference, APAScience 2018, Washington, DC, USA, April 05-07, 2018, pp. 41:1-41:6, 2018, ACM. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
13 | Jesper Vang Christensen, Mads Mathiesen, Joakim Have Poulsen, Ea Ehrnberg Ustrup, Martin Kraus 0002 |
Player Experience in a VR and Non-VR Multiplayer Game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VRIC ![In: Proceedings of the Virtual Reality International Conference - Laval Virtual, VRIC 2018, Laval, France, April 04-06, 2018, pp. 10:1-10:4, 2018, ACM, 978-1-4503-5381-6. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
13 | Shawn Farlow, Jerry L. Trahan |
Periodic load balancing heuristics in massively multiplayer online games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 13th International Conference on the Foundations of Digital Games, FDG 2018, Malmö, Sweden, August 07-10, 2018, pp. 29:1-29:10, 2018, ACM. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
13 | Jared N. Plumb, Sneha Kumar Kasera, Ryan Stutsman |
Hybrid network clusters using common gameplay for massively multiplayer online games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 13th International Conference on the Foundations of Digital Games, FDG 2018, Malmö, Sweden, August 07-10, 2018, pp. 2:1-2:10, 2018, ACM. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
13 | Andrea Ortiz, Cristian Vitery, Carolina González, Hendrys Tobar |
Developing an Augmented Reality Multiplayer Learning Game: Lessons Learned. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: E-Learning and Games - 12th International Conference, Edutainment 2018, Xi'an, China, June 28-30, 2018, Proceedings, pp. 26-29, 2018, Springer, 978-3-030-23711-0. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
13 | Sarmad A. Abdulazeez, Abdennour El Rhalibi |
Dynamic Load Balancing for Massively Multiplayer Online Games Using OPNET. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: E-Learning and Games - 12th International Conference, Edutainment 2018, Xi'an, China, June 28-30, 2018, Proceedings, pp. 177-191, 2018, Springer, 978-3-030-23711-0. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
13 | Sarmad A. Abdulazeez |
Dynamic load balancing for massively multiplayer online games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
|
2018 |
RDF |
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13 | Byungchul Park, Duk Hee Lee |
The Interplay between Real Money Trade and Narrative Structure in Massively Multiplayer Online Role-Playing Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Int. J. Comput. Games Technol. ![In: Int. J. Comput. Games Technol. 2017, pp. 3853962:1-3853962:8, 2017. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
13 | Chaoguang Wang, Gino Yu |
The Relationship between Player's Value Systems and Their In-Game Behavior in a Massively Multiplayer Online Role-Playing Game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Int. J. Comput. Games Technol. ![In: Int. J. Comput. Games Technol. 2017, pp. 6531404:1-6531404:10, 2017. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
13 | Jonathan Barbara |
Measuring User Experience in Multiplayer Board Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Games Cult. ![In: Games Cult. 12(7-8), pp. 623-649, 2017. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
13 | Sukkyung You, Euikyung Kim, Donguk Lee |
Virtually Real: Exploring Avatar Identification in Game Addiction Among Massively Multiplayer Online Role-Playing Games (MMORPG) Players. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Games Cult. ![In: Games Cult. 12(1), pp. 56-71, 2017. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
13 | Rodrigo Beltran-Labra, Miguel Pérez-Ramírez, Carlos Alberto Ochoa Ortíz Zezzatti, Norma J. Ontiveros-Hernández |
Simulador ROV multiplayer para escenarios petroleros submarinos. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Res. Comput. Sci. ![In: Res. Comput. Sci. 140, pp. 67-77, 2017. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP BibTeX RDF |
|
13 | Mo Chen, Zhengyuan Zhou, Claire J. Tomlin |
Multiplayer Reach-Avoid Games via Pairwise Outcomes. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Autom. Control. ![In: IEEE Trans. Autom. Control. 62(3), pp. 1451-1457, 2017. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
13 | Huaguang Zhang, He Jiang 0002, Chaomin Luo, Geyang Xiao |
Discrete-Time Nonzero-Sum Games for Multiplayer Using Policy-Iteration-Based Adaptive Dynamic Programming Algorithms. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Cybern. ![In: IEEE Trans. Cybern. 47(10), pp. 3331-3340, 2017. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
13 | Leigh Achterbosch, Charlynn Miller, Peter Vamplew 0001 |
A taxonomy of griefer type by motivation in massively multiplayer online role-playing games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Behav. Inf. Technol. ![In: Behav. Inf. Technol. 36(8), pp. 846-860, 2017. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
13 | Jun Wang |
New counterterror measures: Feedback Nash equilibrium of a multiplayer differential game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Oper. Res. Lett. ![In: Oper. Res. Lett. 45(5), pp. 431-435, 2017. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
13 | Hui Liang 0004, Jian Chang, Shujie Deng, Can Chen, Ruofeng Tong 0001, Jian-Jun Zhang 0001 |
Exploitation of multiplayer interaction and development of virtual puppetry storytelling using gesture control and stereoscopic devices. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Comput. Animat. Virtual Worlds ![In: Comput. Animat. Virtual Worlds 28(5), 2017. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
13 | Antti Ukkonen, Juho Hamari |
Large-scale study of social network structure and team performance in a multiplayer online game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CoRR ![In: CoRR abs/1710.11507, 2017. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP BibTeX RDF |
|
13 | Noyan Evirgen, Alper Köse |
The Effect of Communication on Noncooperative Multiplayer Multi-Armed Bandit Problems. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CoRR ![In: CoRR abs/1711.01628, 2017. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP BibTeX RDF |
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13 | Daniele Grassi, Giacomo Barigazzi, Giacomo Cabri |
User Longevity and Engagement in Mobile Multiplayer Sports Management Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CoRR ![In: CoRR abs/1703.03831, 2017. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP BibTeX RDF |
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13 | Kunwoo Park, Meeyoung Cha, Haewoon Kwak, Kuan-Ta Chen |
Achievement and Friends: Key Factors of Player Retention Vary Across Player Levels in Online Multiplayer Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CoRR ![In: CoRR abs/1702.08005, 2017. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP BibTeX RDF |
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13 | Kristin Siu, Matthew Guzdial, Mark O. Riedl |
Evaluating Singleplayer and Multiplayer in Human Computation Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CoRR ![In: CoRR abs/1703.00818, 2017. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP BibTeX RDF |
|
13 | Noyan Evirgen, Alper Köse, Hakan Gökcesu |
An Asymptotically Optimal Algorithm for Communicating Multiplayer Multi-Armed Bandit Problems. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CoRR ![In: CoRR abs/1712.00656, 2017. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP BibTeX RDF |
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13 | Ruslan Rezin, Ilya Afanasyev 0001, Manuel Mazzara, Victor Rivera |
Model Checking in multiplayer games development. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CoRR ![In: CoRR abs/1712.01207, 2017. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP BibTeX RDF |
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13 | Zhengxing Chen, Yizhou Sun, Magy Seif El-Nasr, Truong-Huy D. Nguyen |
Player Skill Decomposition in Multiplayer Online Battle Arenas. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CoRR ![In: CoRR abs/1702.06253, 2017. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP BibTeX RDF |
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13 | André Siqueira Ruela, Frederico Gadelha Guimarães |
Procedural generation of non-player characters in massively multiplayer online strategy games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Soft Comput. ![In: Soft Comput. 21(23), pp. 7005-7020, 2017. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
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13 | Wei Chen 0001, Junhua Lu, Dingke Kong, Zhiqi Liu, Yandi Shen, Yinyin Chen, Jingxuan He, Shu Liu, Ye Qi, Yingcai Wu |
GameLifeVis: visual analysis of behavior evolutions in multiplayer online games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
J. Vis. ![In: J. Vis. 20(3), pp. 651-665, 2017. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
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13 | Philip Mildner, Tonio Triebel, Stephan Kopf, Wolfgang Effelsberg |
Scaling Online Games with NetConnectors: A Peer-to-Peer Overlay for Fast-Paced Massively Multiplayer Online Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Comput. Entertain. ![In: Comput. Entertain. 15(3), pp. 3:1-3:21, 2017. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
13 | Maya Daneva |
Striving for balance: A look at gameplay requirements of massively multiplayer online role-playing games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
J. Syst. Softw. ![In: J. Syst. Softw. 134, pp. 54-75, 2017. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
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13 | Adriano Schimmenti, Alexandre Infanti, Deborah Badoud, Julien Laloyaux, Joël Billieux |
Schizotypal personality traits and problematic use of massively-multiplayer online role-playing games (MMORPGs). ![Search on Bibsonomy](Pics/bibsonomy.png) |
Comput. Hum. Behav. ![In: Comput. Hum. Behav. 74, pp. 286-293, 2017. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
13 | Fan Zhang 0005, David Kaufman |
Massively Multiplayer Online Role-Playing Games (MMORPGs) and Socio-Emotional Wellbeing. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Comput. Hum. Behav. ![In: Comput. Hum. Behav. 73, pp. 451-458, 2017. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
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13 | Theodoros Sourmelis, Andri Ioannou, Panayiotis Zaphiris |
Massively Multiplayer Online Role Playing Games (MMORPGs) and the 21st century skills: A comprehensive research review from 2010 to 2016. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Comput. Hum. Behav. ![In: Comput. Hum. Behav. 67, pp. 41-48, 2017. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
13 | Justin W. Bonny, Lisa M. Castaneda |
Number processing ability is connected to longitudinal changes in multiplayer online battle arena skill. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Comput. Hum. Behav. ![In: Comput. Hum. Behav. 66, pp. 377-387, 2017. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
13 | Dario Bacchini, Grazia De Angelis, Angelo Fanara |
Identity formation in adolescent and emerging adult regular players of massively multiplayer online role-playing games (MMORPG). ![Search on Bibsonomy](Pics/bibsonomy.png) |
Comput. Hum. Behav. ![In: Comput. Hum. Behav. 73, pp. 191-199, 2017. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
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13 | Catherine Pons-Lelardeux, David Panzoli, Vincent Lubrano, Vincent Minville, Pierre Lagarrigue, Jean-Pierre Jessel |
Communication system and team situation awareness in a multiplayer real-time learning environment: application to a virtual operating room. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Vis. Comput. ![In: Vis. Comput. 33(4), pp. 489-515, 2017. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
13 | Ruizhuo Song, Frank L. Lewis, Qinglai Wei |
Off-Policy Integral Reinforcement Learning Method to Solve Nonlinear Continuous-Time Multiplayer Nonzero-Sum Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Neural Networks Learn. Syst. ![In: IEEE Trans. Neural Networks Learn. Syst. 28(3), pp. 704-713, 2017. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
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13 | Fan Zhang 0005, Amir Doroudian, David Kaufman, Simone Hausknecht, Julija Jeremic, Hollis Owens |
Employing a User-Centered Design Process to Create a Multiplayer Online Escape Game for Older Adults. ![Search on Bibsonomy](Pics/bibsonomy.png) |
HCI (28) ![In: Human Aspects of IT for the Aged Population. Applications, Services and Contexts - Third International Conference, ITAP 2017, Held as Part of HCI International 2017, Vancouver, BC, Canada, July 9-14, 2017, Proceedings, Part II, pp. 296-307, 2017, Springer, 978-3-319-58535-2. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
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13 | Irit Dinur, Prahladh Harsha, Rakesh Venkat, Henry Yuen |
Multiplayer Parallel Repetition for Expanding Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ITCS ![In: 8th Innovations in Theoretical Computer Science Conference, ITCS 2017, January 9-11, 2017, Berkeley, CA, USA, pp. 37:1-37:16, 2017, Schloss Dagstuhl - Leibniz-Zentrum für Informatik, 978-3-95977-029-3. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
13 | Noyan Evirgen, Alper Köse |
The Effect of Communication on Noncooperative Multiplayer Multi-armed Bandit Problems. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICMLA ![In: 16th IEEE International Conference on Machine Learning and Applications, ICMLA 2017, Cancun, Mexico, December 18-21, 2017, pp. 331-336, 2017, IEEE, 978-1-5386-1418-1. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
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13 | Yitong Guan, Yunhua Deng, Xueyan Tang |
On matchmaking for multiplayer cloud gaming. ![Search on Bibsonomy](Pics/bibsonomy.png) |
NetGames ![In: 15th Annual Workshop on Network and Systems Support for Games, NetGames 2017, Taipei, Taiwan, June 22-23, 2017, pp. 31-33, 2017, IEEE, 978-1-5090-5038-3. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
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13 | James Prather, Robert Nix, Ryan Jessup |
Trust management for cheating detection in distributed massively multiplayer online games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
NetGames ![In: 15th Annual Workshop on Network and Systems Support for Games, NetGames 2017, Taipei, Taiwan, June 22-23, 2017, pp. 40-42, 2017, IEEE, 978-1-5090-5038-3. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
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13 | Inês Cruz, Carlos Moreira, Mannes Poel, Hugo Ferreira 0001, Anton Nijholt |
Kessel Run - A Cooperative Multiplayer SSVEP BCI Game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
INTETAIN ![In: Intelligent Technologies for Interactive Entertainment - 9th International Conference, INTETAIN 2017, Funchal, Portugal, June 20-22, 2017, Proceedings, pp. 77-95, 2017, Springer, 978-3-319-73061-5. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
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13 | Kunwoo Park, Meeyoung Cha, Haewoon Kwak, Kuan-Ta Chen |
Achievement and Friends: Key Factors of Player Retention Vary Across Player Levels in Online Multiplayer Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
WWW (Companion Volume) ![In: Proceedings of the 26th International Conference on World Wide Web Companion, Perth, Australia, April 3-7, 2017, pp. 445-453, 2017, ACM, 978-1-4503-4914-7. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
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13 | Xiaoqi Yin, Mihovil Bartulovic, Vyas Sekar, Bruno Sinopoli |
On the efficiency and fairness of multiplayer HTTP-based adaptive video streaming. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ACC ![In: 2017 American Control Conference, ACC 2017, Seattle, WA, USA, May 24-26, 2017, pp. 4236-4241, 2017, IEEE, 978-1-5090-5992-8. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
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13 | Carlos Marin, J. Cloquell, Y. Luo, Bartomeu Estrany |
A Multiplayer Game with Virtual Interfaces. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CDVE ![In: Cooperative Design, Visualization, and Engineering - 14th International Conference, CDVE 2017, Mallorca, Spain, September 17-20, 2017, Proceedings, pp. 94-102, 2017, Springer, 978-3-319-66804-8. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
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13 | Michael Bonfert, Inga Lehne, Ralf Morawe, Melina Cahnbley, Gabriel Zachmann, Johannes Schöning |
Augmented invaders: a mixed reality multiplayer outdoor game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VRST ![In: Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology, VRST 2017, Gothenburg, Sweden, November 8-10, 2017, pp. 48:1-48:2, 2017, ACM, 978-1-4503-5548-3. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
13 | Mitchell Coon, Dimitra Panagou |
Control strategies for multiplayer target-attacker-defender differential games with double integrator dynamics. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CDC ![In: 56th IEEE Annual Conference on Decision and Control, CDC 2017, Melbourne, Australia, December 12-15, 2017, pp. 1496-1502, 2017, IEEE, 978-1-5090-2873-3. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
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13 | Emanuele Carlini, Alessandro Lulli |
A Spatial Analysis of Multiplayer Online Battle Arena Mobility Traces. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Euro-Par Workshops ![In: Euro-Par 2017: Parallel Processing Workshops - Euro-Par 2017 International Workshops, Santiago de Compostela, Spain, August 28-29, 2017, Revised Selected Papers, pp. 496-506, 2017, Springer, 978-3-319-75177-1. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
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13 | Kazuma Matsumoto, Yasuo Okabe |
A Collusion-Resilient Hybrid P2P Framework for Massively Multiplayer Online Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
COMPSAC (2) ![In: 41st IEEE Annual Computer Software and Applications Conference, COMPSAC 2017, Turin, Italy, July 4-8, 2017. Volume 2, pp. 342-347, 2017, IEEE Computer Society. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
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13 | Lorenz Cuno Klopfenstein, Saverio Delpriori, Brendan Paolini, Alessandro Bogliolo |
Code Hunting Games: A Mixed Reality Multiplayer Treasure Hunt Through a Conversational Interface. ![Search on Bibsonomy](Pics/bibsonomy.png) |
INSCI Workshops ![In: Internet Science - INSCI 2017 International Workshops, IFIN, DATA ECONOMY, DSI, and CONVERSATIONS, Thessaloniki, Greece, November 22, 2017, Revised Selected Papers, pp. 189-200, 2017, Springer, 978-3-319-77546-3. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
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13 | Mirko Duradoni, Franco Bagnoli, Andrea Guazzini |
"Reputational Heuristics" Violate Rationality: New Empirical Evidence in an Online Multiplayer Game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
INSCI ![In: Internet Science - 4th International Conference, INSCI 2017, Thessaloniki, Greece, November 22-24, 2017, Proceedings, pp. 370-376, 2017, Springer, 978-3-319-70283-4. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
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13 | Marco Begolo, Sebastiano Valle, Marco Zanella, Armir Bujari, Ombretta Gaggi, Claudio E. Palazzi |
Multipong: A multiplayer ad-hoc version of Pong. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ISCC ![In: 2017 IEEE Symposium on Computers and Communications, ISCC 2017, Heraklion, Greece, July 3-6, 2017, pp. 23-28, 2017, IEEE Computer Society, 978-1-5386-1629-1. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
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13 | Kimmo Berg, Tuomas Sandholm |
Exclusion Method for Finding Nash Equilibrium in Multiplayer Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
AAAI ![In: Proceedings of the Thirty-First AAAI Conference on Artificial Intelligence, February 4-9, 2017, San Francisco, California, USA., pp. 383-389, 2017, AAAI Press. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
13 | Alexander Zook |
AI and Multiplayer Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
AAAI Workshops ![In: The Workshops of the The Thirty-First AAAI Conference on Artificial Intelligence, Saturday, February 4-9, 2017, San Francisco, California, USA, 2017, AAAI Press. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP BibTeX RDF |
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13 | Julian Frommel, Jan Gugenheimer, David Klein, Enrico Rukzio, Michael Weber 0001 |
CanTouchThis: Examining the Effect of Physical Contact in a Mobile Multiplayer Game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI Extended Abstracts ![In: Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, Denver, CO, USA, May 06-11, 2017, Extended Abstracts., pp. 1609-1616, 2017, ACM, 978-1-4503-4656-6. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
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13 | Wan-Ning Wu, Bob Feng-Yang Kuo |
Play with Google Cardboard in a Multiplayer Environment: How do Digital Natives and Digital Immigrants Differ? ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICIS ![In: Proceedings of the International Conference on Information Systems - Transforming Society with Digital Innovation, ICIS 2017, Seoul, South Korea, December 10-13, 2017, 2017, Association for Information Systems. The full citation details ...](Pics/full.jpeg) |
2017 |
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13 | Kilian Baur, Peter Wolf 0001, Robert Riener, Jaime E. Duarte |
Making neurorehabilitation fun: Multiplayer training via damping forces balancing differences in skill levels. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICORR ![In: International Conference on Rehabilitation Robotics, ICORR 2017, London, United Kingdom, July 17-20, 2017, pp. 876-881, 2017, IEEE, 978-1-5386-2296-4. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
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13 | Christoph Pressler, Helmut Hlavacs |
Timebender: A Multiplayer Game Featuring Bullet Time Mechanics. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ACE ![In: Advances in Computer Entertainment Technology - 14th International Conference, ACE 2017, London, UK, December 14-16, 2017, Proceedings, pp. 761-773, 2017, Springer, 978-3-319-76269-2. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
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13 | Philipp Sykownik, Katharina Emmerich, Maic Masuch |
Exploring Patterns of Shared Control in Digital Multiplayer Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ACE ![In: Advances in Computer Entertainment Technology - 14th International Conference, ACE 2017, London, UK, December 14-16, 2017, Proceedings, pp. 847-867, 2017, Springer, 978-3-319-76269-2. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
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13 | Kieran Hicks, Kathrin Gerling, Patrick Dickinson, Conor Linehan, Carl Gowen |
Leveraging Icebreaking Tasks to Facilitate Uptake of Voice Communication in Multiplayer Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ACE ![In: Advances in Computer Entertainment Technology - 14th International Conference, ACE 2017, London, UK, December 14-16, 2017, Proceedings, pp. 187-201, 2017, Springer, 978-3-319-76269-2. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
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13 | Ivon Arroyo, Matthew Micciolo, Jonathan Casano, Erin Ottmar, Taylyn Hulse, Ma. Mercedes T. Rodrigo |
Wearable Learning: Multiplayer Embodied Games for Math. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, The Netherlands, October 15-18, 2017, pp. 205-216, 2017, ACM, 978-1-4503-4898-0. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
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13 | Daniel P. O. Wiedemann, Peter J. Passmore, Magnus Moar |
Local Multiplayer Immersion Affected by 3D Stereoscopy. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, Netherlands, October 15 - 18, 2017, pp. 25-35, 2017, ACM, 978-1-4503-5111-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
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13 | Katharina Emmerich, Maic Masuch |
The Impact of Game Patterns on Player Experience and Social Interaction in Co-Located Multiplayer Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, The Netherlands, October 15-18, 2017, pp. 411-422, 2017, ACM, 978-1-4503-4898-0. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
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13 | Kellie Vella, Christopher James Koren, Daniel Johnson 0001 |
The Impact of Agency and Familiarity in Cooperative Multiplayer Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, The Netherlands, October 15-18, 2017, pp. 423-434, 2017, ACM, 978-1-4503-4898-0. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
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13 | Ansgar E. Depping, Regan L. Mandryk |
Cooperation and Interdependence: How Multiplayer Games Increase Social Closeness. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, The Netherlands, October 15-18, 2017, pp. 449-461, 2017, ACM, 978-1-4503-4898-0. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
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13 | Claus-Peter H. Ernst |
The Influence of Perceived Belonging on Massively Multiplayer Online Role-Playing Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
HICSS ![In: 50th Hawaii International Conference on System Sciences, HICSS 2017, Hilton Waikoloa Village, Hawaii, USA, January 4-7, 2017, pp. 1-7, 2017, ScholarSpace / AIS Electronic Library (AISeL). The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP BibTeX RDF |
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13 | Charles Ivan, Pingkan C. B. Rumondor, Michael Yoseph Ricky, Emny Harna Yossy, Widodo Budiharto |
Help The Math Town: Adaptive Multiplayer Math-Science Games using Fuzzy Logic. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICCSCI ![In: ICCSCI, pp. 309-317, 2017. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
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13 | Wan-Chi Chang, Pi-Chung Wang |
A write-operation-adaptable replication system for multiplayer cloud gaming. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DSC ![In: IEEE Conference on Dependable and Secure Computing, DSC 2017, Taipei, Taiwan, August 7-10, 2017, pp. 334-339, 2017, IEEE, 978-1-5090-5569-2. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
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13 | Callum Spawforth, David E. Millard |
A Framework for Multi-participant Narratives Based on Multiplayer Game Interactions. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICIDS ![In: Interactive Storytelling - 10th International Conference on Interactive Digital Storytelling, ICIDS 2017, Funchal, Madeira, Portugal, November 14-17, 2017, Proceedings, pp. 150-162, 2017, Springer, 978-3-319-71026-6. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
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13 | Karsten Pedersen, Wen Tang, Christos Gatzidis |
OpenGLD - A Multi-user Single State Architecture for Multiplayer Game Development. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CW ![In: 2017 International Conference on Cyberworlds, CW 2017, Chester, United Kingdom, September 20-22, 2017, pp. 198-201, 2017, IEEE Computer Society, 978-1-5386-2089-2. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
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13 | David Safadinho, João Ramos 0003, Roberto Ribeiro, Rafael Caetano, António Pereira 0001 |
UAV Multiplayer Platform for Real-Time Online Gaming. ![Search on Bibsonomy](Pics/bibsonomy.png) |
WorldCIST (3) ![In: Recent Advances in Information Systems and Technologies - Volume 3 [WorldCIST'17, Porto Santo Island, Madeira, Portugal, April 11-13, 2017]., pp. 577-585, 2017, Springer, 978-3-319-56540-8. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
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13 | Sebastián Gómez Jaramillo, Julián Moreno Cadavid |
College induction through an online multiplayer game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
EDUCON ![In: 2017 IEEE Global Engineering Education Conference, EDUCON 2017, Athens, Greece, April 25-28, 2017, pp. 1266-1269, 2017, IEEE, 978-1-5090-5467-1. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
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13 | Kristin Siu, Matthew Guzdial, Mark O. Riedl |
Evaluating singleplayer and multiplayer in human computation games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the International Conference on the Foundations of Digital Games, FDG 2017, Hyannis, MA, USA, August 14-17, 2017, pp. 34:1-34:10, 2017, ACM, 978-1-4503-5319-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
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13 | Abdennour El Rhalibi, Dhiya Al-Jumeily |
Dynamic Area of Interest Management for Massively Multiplayer Online Games Using OPNET. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DeSE ![In: 10th International Conference on Developments in eSystems Engineering, DeSE 2017, Paris, France, June 14-16, 2017, pp. 50-55, 2017, IEEE, 978-1-5386-1721-2. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
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13 | Marco Begolo, Sebastiano Valle, Marco Zanella, Armir Bujari, Ombretta Gaggi, Claudio Enrico Palazzi |
Implementation and Evaluation of a Multiplayer Pong Game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
GHITALY@CHItaly ![In: Proceedings of the 1st Workshop on Games-Human Interaction (GHITALY 2017) co-located with CHItaly 2017, the 12th Edition of the biannual Conference of the Italian ACM SIGCHI Chapter, Cagliari, Italy, September 18, 2017., 2017, CEUR-WS.org. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP BibTeX RDF |
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13 | Shogo Yamashita, Akira Matsuda, Natsuki Hamanishi, Shunichi Suwa, Jun Rekimoto |
Demulti Display: A Multiplayer Gaming Environment for Mitigating the Skills Gap. ![Search on Bibsonomy](Pics/bibsonomy.png) |
TEI ![In: Proceedings of the Tenth International Conference on Tangible, Embedded, and Embodied Interaction, TEI 2017, Yokohama, Japan, March 20-23, 2017, pp. 457-463, 2017, ACM, 978-1-4503-4676-4. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
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13 | Ziqiang Diao |
Cloud-based support for Massively Multiplayer Online Role-Playing Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
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2017 |
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