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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
Group by:
The graphs summarize 9249 occurrences of 4363 keywords
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Results
Found 14050 publication records. Showing 14049 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
32 | Cale J. Passmore, Rowan K. Yates, Max Valentin Birk, Regan L. Mandryk |
Racial Diversity in Indie Games: Patterns, Challenges, and Opportunties. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, Netherlands, October 15 - 18, 2017, pp. 137-151, 2017, ACM, 978-1-4503-5111-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Sharon T. Steinemann, Benjamin Geelan, Kristy de Salas, Klaus Opwis |
Simple Acts for a Better World: A Gameful System for Prosocial Behavior: Preliminary Design and Research Plan. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, Netherlands, October 15 - 18, 2017, pp. 305-313, 2017, ACM, 978-1-4503-5111-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Gustavo Fortes Tondello, Rita Orji, Kellie Vella, Daniel Johnson 0001, Marierose M. M. van Dooren, Lennart E. Nacke |
Positive Gaming: Workshop on Gamification and Games for Wellbeing. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, Netherlands, October 15 - 18, 2017, pp. 657-660, 2017, ACM, 978-1-4503-5111-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Aung Pyae, Mika Luimula, Jouni Smed |
Understanding Players' Experiences in Location-based Augmented Reality Mobile Games: A Case of Pokémon Go. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, Netherlands, October 15 - 18, 2017, pp. 535-541, 2017, ACM, 978-1-4503-5111-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Karsten Gielis, Filipa Brito, Jos Tournoy, Vero Vanden Abeele |
Can Card Games Be Used to Assess Mild Cognitive Impairment?: A Study of Klondike Solitaire and Cognitive Functions. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, Netherlands, October 15 - 18, 2017, pp. 269-276, 2017, ACM, 978-1-4503-5111-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Jiabao Li, Honghao Deng, Panagiotis Michalatos |
CatEscape: An Asymmetrical Multiplatform Game Connecting Virtual, Augmented and Physical World. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, Netherlands, October 15 - 18, 2017, pp. 585-590, 2017, ACM, 978-1-4503-5111-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Vanessa Cesário, Marko Radeta, Sónia Matos, Valentina Nisi |
The Ocean Game: Assessing Children's Engagement and Learning in a Museum Setting Using a Treasure-Hunt Game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, Netherlands, October 15 - 18, 2017, pp. 99-109, 2017, ACM, 978-1-4503-5111-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Theresa Jean Tanenbaum, Daniel L. Gardner, Michael A. Cowling |
Teaching Pervasive Game Design in a Zombie Apocalypse. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, Netherlands, October 15 - 18, 2017, pp. 165-177, 2017, ACM, 978-1-4503-5111-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Daniel P. O. Wiedemann, Peter J. Passmore, Magnus Moar |
Local Multiplayer Immersion Affected by 3D Stereoscopy. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, Netherlands, October 15 - 18, 2017, pp. 25-35, 2017, ACM, 978-1-4503-5111-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Konstantin Wegner, Sven Seele, Helmut Buhler, Sebastian Misztal, Rainer Herpers, Jonas Schild |
Comparison of Two Inventory Design Concepts in a Collaborative Virtual Reality Serious Game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, Netherlands, October 15 - 18, 2017, pp. 323-329, 2017, ACM, 978-1-4503-5111-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Gabriele Ferri 0001, Mauro Salvador, Ben A. M. Schouten, Ivan Venturi |
Memory Must Not Be Lost: "Progetto Ustica" and Civically-Engaged Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, Netherlands, October 15 - 18, 2017, pp. 87-97, 2017, ACM, 978-1-4503-5111-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Jack Davenport, Mark Lochrie, John Law |
Supporting Creative Confidence in a Musical Composition Workshop: Sound of Colour. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, Netherlands, October 15 - 18, 2017, pp. 339-344, 2017, ACM, 978-1-4503-5111-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Regan L. Mandryk, Max Valentin Birk, Adam Lobel, Marieke van Rooij, Isabela Granic, Vero Vanden Abeele |
Games for the Assessment and Treatment of Mental Health. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, Netherlands, October 15 - 18, 2017, pp. 673-678, 2017, ACM, 978-1-4503-5111-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Bernhard Maurer, Alina Krischkowsky, Manfred Tscheligi |
Exploring Gaze and Hand Gestures for Non-Verbal In-Game Communication. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, Netherlands, October 15 - 18, 2017, pp. 315-322, 2017, ACM, 978-1-4503-5111-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Amber G. O'Brien |
The Pantheon of Dream: Playing with emergent and embedded narratives to increase player immersion. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, Netherlands, October 15 - 18, 2017, pp. 607-613, 2017, ACM, 978-1-4503-5111-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Mehmet Kosa, Ahmet Uysal |
Trait Mindfulness and Player Experience. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, Netherlands, October 15 - 18, 2017, pp. 463-470, 2017, ACM, 978-1-4503-5111-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Yui Tanaka, Ryohei Egusa, Yuuki Dobashi, Fusako Kusunoki, Etsuji Yamaguchi, Shigenori Inagaki, Tomoyuki Nogami |
Children's Evaluations of a System Supporting Observation of Anatomies and Behaviors of Animals in Zoos. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, Netherlands, October 15 - 18, 2017, pp. 201-206, 2017, ACM, 978-1-4503-5111-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Blake Williford, Matthew Runyon, Adil Hamid Malla, Wayne Li, Julie Linsey, Tracy Hammond |
ZenSketch: A Sketch-based Game For Improving Line Work. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, Netherlands, October 15 - 18, 2017, pp. 591-598, 2017, ACM, 978-1-4503-5111-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | José M. Font, Alexander Hedvall, Emil Svensson |
Towards Teaching Maternal Healthcare and Nutrition in Rural Ethiopia through a Serious Game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, Netherlands, October 15 - 18, 2017, pp. 187-193, 2017, ACM, 978-1-4503-5111-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Hanne Huygelier, Céline R. Gillebert, Raymond van Ee, Vero Vanden Abeele |
The Design of a Virtual Reality Game for Stroke-Induced Attention Deficits. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, Netherlands, October 15 - 18, 2017, pp. 223-230, 2017, ACM, 978-1-4503-5111-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Kourosh Naderi, Jari Takatalo, Perttu Hämäläinen |
Towards Computer-Aided Imagery in Sport and Exercise. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, Netherlands, October 15 - 18, 2017, pp. 479-485, 2017, ACM, 978-1-4503-5111-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Ryohei Egusa, Shuya Kawaguchi, Tsugunosuke Sakai, Hiroshi Mizoguchi, Fusako Kusunoki, Miki Namatame, Shigenori Inagaki |
Implementation and Evaluation of Accessible Caption System in Universal Puppetry: A Case Study on Hearing Impaired Children at the Elementary School of Deaf. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, Netherlands, October 15 - 18, 2017, pp. 207-212, 2017, ACM, 978-1-4503-5111-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Kate Carey, Emily Saltz, Jacob Rosenbloom, Mark Micheli, Judeth Oden Choi, Jessica Hammer |
Toward Measuring Empathy in Virtual Reality. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, Netherlands, October 15 - 18, 2017, pp. 551-559, 2017, ACM, 978-1-4503-5111-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Sebastian Deterding |
How to Do Gameful Design. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, Netherlands, October 15 - 18, 2017, pp. 581-583, 2017, ACM, 978-1-4503-5111-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Sidhant Goyal, Simran Chopra, Dileep Mohanan |
CodeFruits: Teaching Computational Thinking Skills Through Hand Gestures. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, Netherlands, October 15 - 18, 2017, pp. 291-298, 2017, ACM, 978-1-4503-5111-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Justin Fanzo, Rachel Gu, Jinchao Han, Ketul Majmudar, Tony Deng, Flora Cheng, Chaoya Li, Jessica Hammer |
What Lurks in the Dark: An Audience Participation Horror Game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, Netherlands, October 15 - 18, 2017, pp. 621-624, 2017, ACM, 978-1-4503-5111-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Ignacio Miralles, Carlos Granell, Luis E. Rodríguez-Pupo, Sven Casteleyn, Joaquín Huerta |
Games, Health and the City: Developing Location-Aware Games for Leveraging the Most Suitable Places for Physical Activity. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, Netherlands, October 15 - 18, 2017, pp. 239-245, 2017, ACM, 978-1-4503-5111-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Janet C. Read, Suzanne Clarke, Dan Fitton, Rhianne Jones, Matthew Horton, Gavin Sim |
Touching Base on Children's Interactions with Tablet Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, Netherlands, October 15 - 18, 2017, pp. 61-72, 2017, ACM, 978-1-4503-5111-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Daphne Ariadne Muller, Caro R. van Kessel, Sam Janssen |
Through Pink and Blue Glasses: Designing a Dispositional Empathy Game Using Gender Stereotypes and Virtual Reality. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, Netherlands, October 15 - 18, 2017, pp. 599-605, 2017, ACM, 978-1-4503-5111-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Anouk Tuijnman, Isabela Granic, Josh Whitkin, Rutger C. M. E. Engels |
Developing and Testing ScrollQuest: A Video Game Targeting Rejection Sensitivity in Adolescents. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, Netherlands, October 15 - 18, 2017, pp. 213-221, 2017, ACM, 978-1-4503-5111-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Naomi Iga, Asuka Wakao, Kohei Matsumura, Roberto Lopez-Gulliver, Haruo Noma |
Improving Relationships between Parents and Children in Shopping Malls by Using a Digital Treasure Hunting Game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, Netherlands, October 15 - 18, 2017, pp. 261-267, 2017, ACM, 978-1-4503-5111-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Jiabao Li, Honghao Deng, Panagiotis Michalatos |
MagicTorch: A Context-aware Projection System for Asymmetrical VR Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, Netherlands, October 15 - 18, 2017, pp. 431-436, 2017, ACM, 978-1-4503-5111-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Daniel Steffen, Corinna A. Christmann, Wolfgang Teufl, Gabriele Bleser |
No Game, No Pain?: Towards a Mobile Exergame for Rehabilitation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, Netherlands, October 15 - 18, 2017, pp. 231-237, 2017, ACM, 978-1-4503-5111-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Martijn J. L. Kors, Karel Millenaar, Erik D. Van der Spek, Gabriele Ferri 0001, Ben A. M. Schouten, Alyea Sandovar, Cas Ketel, Joris Dormans |
Arguing on the Holodeck.: Designing Immersive Interactive Entertainment with Persuasive Intent. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, Netherlands, October 15 - 18, 2017, pp. 667-671, 2017, ACM, 978-1-4503-5111-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Kieran Nolan |
Indie Game and Media Art Exhibition Spaces as Interface Layers. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, Netherlands, October 15 - 18, 2017, pp. 37-45, 2017, ACM, 978-1-4503-5111-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Xavier Fonseca, Stephan G. Lukosch, Heide K. Lukosch, Simon Tiemersma, Frances M. T. Brazier |
Requirements and Game Ideas for Social Interaction in Mobile Outdoor Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, Netherlands, October 15 - 18, 2017, pp. 331-337, 2017, ACM, 978-1-4503-5111-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | M. P. Jacob Habgood, David Wilson, David Moore, Sergio Alapont |
HCI Lessons From PlayStation VR. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, Netherlands, October 15 - 18, 2017, pp. 125-135, 2017, ACM, 978-1-4503-5111-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Phoebe O. Toups Dugas, Nicolas J. LaLone, Oguz Turan Buruk, Theresa Jean Tanenbaum, Aaron Trammell, Jessica Hammer, Ansgar E. Depping |
Augmented Tabletop Games Workshop. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, Netherlands, October 15 - 18, 2017, pp. 661-666, 2017, ACM, 978-1-4503-5111-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Shringi Kumari, Christopher Power, Paul A. Cairns |
Investigating Uncertainty in Digital Games and its Impact on Player Immersion. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, Netherlands, October 15 - 18, 2017, pp. 503-509, 2017, ACM, 978-1-4503-5111-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Harald Warmelink, Igor Mayer, Jessika Weber, Bram Heijligers, Mata Haggis, Erwin M. Peters, Max M. Louwerse |
AMELIO: Evaluating the Team-building Potential of a Mixed Reality Escape Room Game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, Netherlands, October 15 - 18, 2017, pp. 111-123, 2017, ACM, 978-1-4503-5111-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Nicholas O'Donnell, Dennis L. Kappen, Zachary Fitz-Walter, Sebastian Deterding, Lennart E. Nacke, Daniel M. Johnson 0001 |
How Multidisciplinary is Gamification Research?: Results from a Scoping Review. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, Netherlands, October 15 - 18, 2017, pp. 445-452, 2017, ACM, 978-1-4503-5111-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
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32 | Fares Kayali, Oliver Hödl, Geraldine Fitzpatrick, Peter Purgathofer, Alexander Filipp, Ruth Mateus-Berr, Ulrich Kühn, Thomas Wagensommerer, Johannes Kretz, Susanne Kirchmayr |
Playful Technology-Mediated Audience Participation in a Live Music Event. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, Netherlands, October 15 - 18, 2017, pp. 437-443, 2017, ACM, 978-1-4503-5111-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Johannes Pfau, Jan David Smeddinck, Rainer Malaka |
Automated Game Testing with ICARUS: Intelligent Completion of Adventure Riddles via Unsupervised Solving. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, Netherlands, October 15 - 18, 2017, pp. 153-164, 2017, ACM, 978-1-4503-5111-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Janne Paavilainen |
Playability: A Game-Centric Definition. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, Netherlands, October 15 - 18, 2017, pp. 487-494, 2017, ACM, 978-1-4503-5111-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Monique Tabak, Miriam Cabrita, Thomas Schüler, David Hörst, René Heuven, Benjamin Kinast, Annika Thomas |
"Dinner is ready!": Virtual Reality Assisted Training for Chronic Pain Rehabilitation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, Netherlands, October 15 - 18, 2017, pp. 283-289, 2017, ACM, 978-1-4503-5111-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Xipei Ren, Yudan Ma, Yuan Lu 0002, Aarnout Brombacher |
ShuttleKicker+: Designing Gamified Sonification to Augment the Physical Leisure Activity. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, Netherlands, October 15 - 18, 2017, pp. 471-478, 2017, ACM, 978-1-4503-5111-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Cynthia Putnam, Dorian C. Anderson, Wayne Hosley Jr., Jinghui Cheng, Lisa Goldman |
Cognitive Rehabilitation Potential of a Driving Simulation Game for BrainInjury: A Pilot Study. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, Netherlands, October 15 - 18, 2017, pp. 179-185, 2017, ACM, 978-1-4503-5111-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Reza Khoshkangini, Annapaola Marconi, Giuseppe Valetto |
Machine Learning for Personalized Challenges in a Gamified Sustainable Mobility Scenario. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, Netherlands, October 15 - 18, 2017, pp. 361-368, 2017, ACM, 978-1-4503-5111-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Jibran Khan, Jun Wang, Xueyang Wang, Yonglin Zhang, Jessica Hammer, Scott Stevens, Ricardo Washington |
Angle Jungle: An Educational Game about Angles. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, Netherlands, October 15 - 18, 2017, pp. 633-638, 2017, ACM, 978-1-4503-5111-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | William J. Farr, Marilyn Poole, Clive Thursfield, Ian Male |
Acceptance of a Neuropaediatric Exergame Rehabilitation System with Severe Cerebral Palsy. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, Netherlands, October 15 - 18, 2017, pp. 255-260, 2017, ACM, 978-1-4503-5111-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Amare Birhanu, Stefan Rank |
KeynVision: Exploring Piano Pedagogy in Mixed Reality. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, Netherlands, October 15 - 18, 2017, pp. 299-304, 2017, ACM, 978-1-4503-5111-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Jacob Rosenbloom, Abhinav Sinha, KyungKuk Kim, Sunil Nayak, Fu Yen Hsiao, Justin Campbell, Ralph Vituccio, Heather Kelley |
Project Hindsight: Seamless Interactive Film For Virtual Reality. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, Netherlands, October 15 - 18, 2017, pp. 647-652, 2017, ACM, 978-1-4503-5111-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Glena Helen Iten, Sharon T. Steinemann, Klaus Opwis |
To Save or To Sacrifice?: Understanding Meaningful Choices in Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, Netherlands, October 15 - 18, 2017, pp. 495-502, 2017, ACM, 978-1-4503-5111-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Sultan A. Alharthi, Ruth C. Torres, Ahmed S. Khalaf, Phoebe O. Toups Dugas |
The Maze: Enabling Collaborative Planning in Games Through Annotation Interfaces. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, Netherlands, October 15 - 18, 2017, pp. 615-620, 2017, ACM, 978-1-4503-5111-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Martyn Mees, Tim Jay, Jacob Habgood, Paul A. Howard-Jones |
Researching Adaptivity for Individual Differences in Numeracy Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, Netherlands, October 15 - 18, 2017, pp. 247-253, 2017, ACM, 978-1-4503-5111-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Elizabeth Rowe, Jodi Asbell-Clarke, Kathryn Cunningham, Santiago Gasca |
Assessing Implicit Computational Thinking in Zoombinis Gameplay: Pizza Pass, Fleens & Bubblewonder Abyss. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, Netherlands, October 15 - 18, 2017, pp. 195-200, 2017, ACM, 978-1-4503-5111-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Felix Brandmueller, Zhuying Li |
Guts Game: A Game using Ingestible Sensors. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, Netherlands, October 15 - 18, 2017, pp. 625-631, 2017, ACM, 978-1-4503-5111-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Cynthia Putnam, Amanda Lin, Vansanth Subramanian, Dorian C. Anderson, Erica Christian, Bharathi Swaminathan, Sai Yalla, William Cotter, Danielle Ciccone, Jinghui Cheng |
Effects of Commercial Exergames on Motivation in Brian Injury Therapy. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, Netherlands, October 15 - 18, 2017, pp. 47-59, 2017, ACM, 978-1-4503-5111-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Theresa Jean Tanenbaum, Karen Tanenbaum, Michael A. Cowling |
Designing Hybrid Games for Playful Fabrication: Augmentation, Accumulation & Idleness. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, Netherlands, October 15 - 18, 2017, pp. 413-419, 2017, ACM, 978-1-4503-5111-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Aishat Aloba, Gabriel Coleman, Triton Ong, Shan Yan, Dehlia Albrecht, Marko Suvajdzic, Lisa Anthony |
From Board Game to Digital Game: Designing a Mobile Game for Children to Learn About Invasive Species. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, Netherlands, October 15 - 18, 2017, pp. 375-382, 2017, ACM, 978-1-4503-5111-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Roger Altizer Jr., José P. Zagal, Erin Johnson, Bob Wong, Rebecca Anderson, Jeffery Botkin, Erin Rothwell |
Design Box Case Study: Facilitating Interdisciplinary Collaboration and Participatory Design in Game Developm. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, Netherlands, October 15 - 18, 2017, pp. 405-412, 2017, ACM, 978-1-4503-5111-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Cynthia M. Sifonis |
Attributes of Ingress Gaming Locations Contributing to Players' Place Attachment. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, Netherlands, October 15 - 18, 2017, pp. 569-575, 2017, ACM, 978-1-4503-5111-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Pedro Reynolds-Cuéllar, Cynthia Breazeal |
Emotional Robocoaster: An Exploration on Emotions, Research Methods and Introspection. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, Netherlands, October 15 - 18, 2017, pp. 561-567, 2017, ACM, 978-1-4503-5111-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Joanneke Weerdmeester, Marieke van Rooij, Owen Harris, Niki Smit, Rutger C. M. E. Engels, Isabela Granic |
Exploring the Role of Self-efficacy in Biofeedback Video Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, Netherlands, October 15 - 18, 2017, pp. 453-461, 2017, ACM, 978-1-4503-5111-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Amelia W. Cole, Denise T. Quesnel, Serkan Pekçetin, Diane Gromala, Heather O'Brien, Alissa Nicole Antle, Bernhard E. Riecke |
Integrating Affective Responses and Gamification into Early Reading Acquisition Software Applications. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, Netherlands, October 15 - 18, 2017, pp. 73-85, 2017, ACM, 978-1-4503-5111-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Oguz Turan Buruk, Ismet Melih Özbeyli, Oguzhan Özcan |
WEARPG: Movement-Based Tabletop Role-Playing Game with Arm-Worn Devices and an Augmented Die. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY (Companion) ![In: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, Netherlands, October 15 - 18, 2017, pp. 639-646, 2017, ACM, 978-1-4503-5111-9. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Ana Ciocarlan, Judith Masthoff |
Kindness is Contagious: Exploring Engagement in a Gamified Persuasive Intervention for Wellbeing. ![Search on Bibsonomy](Pics/bibsonomy.png) |
PGW@CHI PLAY ![In: Proceedings of the Positive Gaming: Workshop on Gamification and Games for Wellbeing co-located with the ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play (CHI PLAY 2017), Amsterdam, The Netherlands, October 15, 2017., 2017, CEUR-WS.org. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP BibTeX RDF |
|
32 | Maximilian Altmeyer, Pascal Lessel |
The Importance of Social Relations for Well-Being Change in Old Age - Do Game Preferences Change As Well? ![Search on Bibsonomy](Pics/bibsonomy.png) |
PGW@CHI PLAY ![In: Proceedings of the Positive Gaming: Workshop on Gamification and Games for Wellbeing co-located with the ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play (CHI PLAY 2017), Amsterdam, The Netherlands, October 15, 2017., 2017, CEUR-WS.org. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP BibTeX RDF |
|
32 | Vered Pnueli, Benjamin Cook |
On the Development Process of ReApp, an Emotion Regulation Training Mobile Game, in the Context of Gamification and the Creation of Games for Wellbeing. ![Search on Bibsonomy](Pics/bibsonomy.png) |
PGW@CHI PLAY ![In: Proceedings of the Positive Gaming: Workshop on Gamification and Games for Wellbeing co-located with the ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play (CHI PLAY 2017), Amsterdam, The Netherlands, October 15, 2017., 2017, CEUR-WS.org. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP BibTeX RDF |
|
32 | Robin De Croon, Davina Wildemeersch, Joris Wille, Katrien Verbert, Vero Vanden Abeele |
Anthropomorphism-Based Focus Group Protocol to Select Gamification Mechanics. ![Search on Bibsonomy](Pics/bibsonomy.png) |
PGW@CHI PLAY ![In: Proceedings of the Positive Gaming: Workshop on Gamification and Games for Wellbeing co-located with the ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play (CHI PLAY 2017), Amsterdam, The Netherlands, October 15, 2017., 2017, CEUR-WS.org. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP BibTeX RDF |
|
32 | Hanna Schäfer, David A. Plecher, Sophie L. Holzmann, Georg Groh, Gudrun Klinker, Christina Holzapfel, Hans Hauner |
NUDGE - NUtritional, Digital Games in Enable. ![Search on Bibsonomy](Pics/bibsonomy.png) |
PGW@CHI PLAY ![In: Proceedings of the Positive Gaming: Workshop on Gamification and Games for Wellbeing co-located with the ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play (CHI PLAY 2017), Amsterdam, The Netherlands, October 15, 2017., 2017, CEUR-WS.org. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP BibTeX RDF |
|
32 | Kellie Vella, Daniel Johnson 0001, Nikki Peever, Vanessa Wan Sze Cheng, Tracey Davenport, Jo Mitchell |
Motivating Engagement with a Wellbeing App Using Video Games and Gamification. ![Search on Bibsonomy](Pics/bibsonomy.png) |
PGW@CHI PLAY ![In: Proceedings of the Positive Gaming: Workshop on Gamification and Games for Wellbeing co-located with the ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play (CHI PLAY 2017), Amsterdam, The Netherlands, October 15, 2017., 2017, CEUR-WS.org. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP BibTeX RDF |
|
32 | Katja Rogers, Lennart E. Nacke |
Exploring the Potential of Game Audio for Wellbeing. ![Search on Bibsonomy](Pics/bibsonomy.png) |
PGW@CHI PLAY ![In: Proceedings of the Positive Gaming: Workshop on Gamification and Games for Wellbeing co-located with the ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play (CHI PLAY 2017), Amsterdam, The Netherlands, October 15, 2017., 2017, CEUR-WS.org. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP BibTeX RDF |
|
32 | Ekaterina Pogrebtsova, Gustavo Fortes Tondello, Hardy Premsukh, Lennart E. Nacke |
Using Technology to Boost Employee Wellbeing? How Gamification Can Help or Hinder Results. ![Search on Bibsonomy](Pics/bibsonomy.png) |
PGW@CHI PLAY ![In: Proceedings of the Positive Gaming: Workshop on Gamification and Games for Wellbeing co-located with the ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play (CHI PLAY 2017), Amsterdam, The Netherlands, October 15, 2017., 2017, CEUR-WS.org. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP BibTeX RDF |
|
32 | Ivon Arroyo, Matthew Micciolo, Jonathan Casano, Erin Ottmar, Taylyn Hulse, Ma. Mercedes T. Rodrigo |
Wearable Learning: Multiplayer Embodied Games for Math. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, The Netherlands, October 15-18, 2017, pp. 205-216, 2017, ACM, 978-1-4503-4898-0. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Juliana Nazare, Anneli Hershman, Ivan Sysoev, Deb Roy |
Bilingual SpeechBlocks: Investigating How Bilingual Children Tinker with Words in English and Spanish. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, The Netherlands, October 15-18, 2017, pp. 183-193, 2017, ACM, 978-1-4503-4898-0. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Sven Krome, Jussi Holopainen, Stefan Greuter |
AutoGym: An Exertion Game for Autonomous Driving. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, The Netherlands, October 15-18, 2017, pp. 33-42, 2017, ACM, 978-1-4503-4898-0. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Florian 'Floyd' Mueller, Chek Tien Tan, Richard Byrne 0001, Matt Jones 0001 |
13 Game Lenses for Designing Diverse Interactive Jogging Systems. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, The Netherlands, October 15-18, 2017, pp. 43-56, 2017, ACM, 978-1-4503-4898-0. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Jason T. Bowey, Regan L. Mandryk |
Those are not the Stories you are Looking For: Using Text Prototypes to Evaluate Game Narratives Early. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, The Netherlands, October 15-18, 2017, pp. 265-276, 2017, ACM, 978-1-4503-4898-0. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Pascal Lessel, Alexander Vielhauer, Antonio Krüger |
CrowdChess: A System to Investigate Shared Game Control in Live-Streams. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, The Netherlands, October 15-18, 2017, pp. 389-400, 2017, ACM, 978-1-4503-4898-0. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Rakesh Patibanda, Florian 'Floyd' Mueller, Matevz Leskovsek, Jonathan Duckworth |
Life Tree: Understanding the Design of Breathing Exercise Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, The Netherlands, October 15-18, 2017, pp. 19-31, 2017, ACM, 978-1-4503-4898-0. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Valentin Schwind, Pascal Knierim, Lewis L. Chuang, Niels Henze |
"Where's Pinky?": The Effects of a Reduced Number of Fingers in Virtual Reality. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, The Netherlands, October 15-18, 2017, pp. 507-515, 2017, ACM, 978-1-4503-4898-0. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Gustavo Fortes Tondello, Rina R. Wehbe, Rita Orji, Giovanni Ribeiro, Lennart E. Nacke |
A Framework and Taxonomy of Videogame Playing Preferences. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, The Netherlands, October 15-18, 2017, pp. 329-340, 2017, ACM, 978-1-4503-4898-0. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Gustavo Fortes Tondello, Alberto Mora, Lennart E. Nacke |
Elements of Gameful Design Emerging from User Preferences. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, The Netherlands, October 15-18, 2017, pp. 129-142, 2017, ACM, 978-1-4503-4898-0. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Sven Seele, Sebastian Misztal, Helmut Buhler, Rainer Herpers, Jonas Schild |
Here's Looking At You Anyway!: How Important is Realistic Gaze Behavior in Co-located Social Virtual Reality Games? ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, The Netherlands, October 15-18, 2017, pp. 531-540, 2017, ACM, 978-1-4503-4898-0. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Hanieh Shakeri, Samarth Singhal, Rui Pan, Carman Neustaedter, Anthony Tang 0001 |
Escaping Together: The Design and Evaluation of a Distributed Real-Life Escape Room. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, The Netherlands, October 15-18, 2017, pp. 115-128, 2017, ACM, 978-1-4503-4898-0. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Katharina Emmerich, Maic Masuch |
The Impact of Game Patterns on Player Experience and Social Interaction in Co-Located Multiplayer Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, The Netherlands, October 15-18, 2017, pp. 411-422, 2017, ACM, 978-1-4503-4898-0. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Anna Zamansky, Dirk van der Linden, Sofya Baskin, Vitaliya Kononova |
Is My Dog "Playing" Tablet Games?: Exploring Human Perceptions of Dog-Tablet Interactions. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, The Netherlands, October 15-18, 2017, pp. 477-484, 2017, ACM, 978-1-4503-4898-0. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Perttu Hämäläinen, Xiaoxiao Ma, Jari Takatalo, Julian Togelius |
Predictive Physics Simulation in Game Mechanics. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, The Netherlands, October 15-18, 2017, pp. 497-505, 2017, ACM, 978-1-4503-4898-0. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Lars de Wildt, Stef Aupers |
Bibles and BioShock: Affording Religious Discussion on Video Game Forums. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, The Netherlands, October 15-18, 2017, pp. 463-475, 2017, ACM, 978-1-4503-4898-0. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Paula Alavesa, Minna Pakanen, Hannu Kukka, Matti Pouke, Timo Ojala |
Anarchy or Order on the Streets: Review Based Characterization of Location Based Mobile Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, The Netherlands, October 15-18, 2017, pp. 101-113, 2017, ACM, 978-1-4503-4898-0. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Jennefer Hart, Ioanna Iacovides, Anne Adams, Manuel Oliveira, Maria Margoudi |
Understanding Engagement within the Context of a Safety Critical Game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, The Netherlands, October 15-18, 2017, pp. 253-264, 2017, ACM, 978-1-4503-4898-0. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Joshua Newn, Eduardo Velloso, Fraser Allison, Yomna Abdelrahman, Frank Vetere |
Evaluating Real-Time Gaze Representations to Infer Intentions in Competitive Turn-Based Strategy Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, The Netherlands, October 15-18, 2017, pp. 541-552, 2017, ACM, 978-1-4503-4898-0. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Kellie Vella, Christopher James Koren, Daniel Johnson 0001 |
The Impact of Agency and Familiarity in Cooperative Multiplayer Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, The Netherlands, October 15-18, 2017, pp. 423-434, 2017, ACM, 978-1-4503-4898-0. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Michael Lankes, Jürgen Hagler, Georgi Kostov, Jeremiah Diephuis |
Invisible Walls: Co-Presence in a Co-located Augmented Virtuality Installation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, The Netherlands, October 15-18, 2017, pp. 553-560, 2017, ACM, 978-1-4503-4898-0. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Aliya Iskenderova, Florian Weidner, Wolfgang Broll |
Drunk Virtual Reality Gaming: Exploring the Influence of Alcohol on Cybersickness. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, The Netherlands, October 15-18, 2017, pp. 561-572, 2017, ACM, 978-1-4503-4898-0. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Falko Weigert Petersen, Line Ebdrup Thomsen, Pejman Mirza-Babaei, Anders Drachen |
Evaluating the Onboarding Phase of Free-toPlay Mobile Games: A Mixed-Method Approach. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, The Netherlands, October 15-18, 2017, pp. 377-388, 2017, ACM, 978-1-4503-4898-0. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Christian Guckelsberger, Christoph Salge, Jeremy Gow, Paul A. Cairns |
Predicting Player Experience without the Player.: An Exploratory Study. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, The Netherlands, October 15-18, 2017, pp. 305-315, 2017, ACM, 978-1-4503-4898-0. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
32 | Julian Frommel, Kim Fahlbusch, Julia Brich, Michael Weber 0001 |
The Effects of Context-Sensitive Tutorials in Virtual Reality Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, The Netherlands, October 15-18, 2017, pp. 367-375, 2017, ACM, 978-1-4503-4898-0. The full citation details ...](Pics/full.jpeg) |
2017 |
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32 | Monica Visani Scozzi, Ioanna Iacovides, Conor Linehan |
A Mixed Method Approach for Evaluating and Improving the Design of Learning in Puzzle Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI PLAY ![In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, The Netherlands, October 15-18, 2017, pp. 217-228, 2017, ACM, 978-1-4503-4898-0. The full citation details ...](Pics/full.jpeg) |
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