Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
23 | Qianhua Chen, Jiansong Deng, Falai Chen |
Water Animation with Disturbance Model. |
Computer Graphics International |
2001 |
DBLP DOI BibTeX RDF |
water wave, disturbance model, computer animation, finite volume method |
23 | Addison Chan, Rynson W. H. Lau, Antonio Si |
A Motion Prediction Method for Mouse-Based Navigation. |
Computer Graphics International |
2001 |
DBLP DOI BibTeX RDF |
|
23 | Yueting Zhuang, Qing Li 0001, Rynson W. H. Lau |
Web-Based Image Retrieval: A Hybrid Approach. |
Computer Graphics International |
2001 |
DBLP DOI BibTeX RDF |
|
23 | Zhanggui Zeng, Hong Yan 0001 |
Region Matching and Optimal Matching Pair Theorem. |
Computer Graphics International |
2001 |
DBLP DOI BibTeX RDF |
|
23 | Lilian H. Y. Tang, Rudolf Hanka, Horace Ho-Shing Ip, Kent K. T. Cheung, Ringo W. K. Lam |
An Intelligent System for Integrating Semantic and Iconic Features for Image Retrieval. |
Computer Graphics International |
2001 |
DBLP DOI BibTeX RDF |
|
23 | Stefan Brabec, Hans-Peter Seidel |
Hardware-Accelerated Rendering of Antialiased Shadows with Shadow Maps. |
Computer Graphics International |
2001 |
DBLP DOI BibTeX RDF |
Frame Buffer Tricks, Image Processing, Rendering, Graphics Hardware, Shadow Algorithms |
23 | Yuan Zhou, Quan-Lin Li, Songde Ma |
Visualization of Geostress Tensor along Oil Well Trajectory. |
Computer Graphics International |
2001 |
DBLP DOI BibTeX RDF |
|
23 | Yinghui Wu, Xin Guan, Mohan S. Kankanhalli, Zhiyong Huang |
Robust Invisible Watermarking of Volume Data Using the 3D DCT. |
Computer Graphics International |
2001 |
DBLP DOI BibTeX RDF |
digital copyrights, Watermarking, discrete cosine transform, spread-spectrum, volume data |
23 | Wei Lai |
Layout Adjustment and Boundary Detection for a Diagram. |
Computer Graphics International |
2001 |
DBLP DOI BibTeX RDF |
|
23 | Hye-Sun Kim, Hee-Jeong Jin, Young-Jung Yu, Hwan-Gue Cho |
Creating Pen-and-Ink Illustration Using Stroke Morphing Method. |
Computer Graphics International |
2001 |
DBLP DOI BibTeX RDF |
Stroke Morphing, Illustration |
23 | Frederick W. B. Li, Rynson W. H. Lau |
NURBS Streams. |
Computer Graphics International |
2001 |
DBLP DOI BibTeX RDF |
|
23 | Steve M. F. Treavett, Min Chen 0001, Richard Satherley, Mark W. Jones |
Volumes of Expression: Artistic Modelling and Rendering of Volume Datasets. |
Computer Graphics International |
2001 |
DBLP DOI BibTeX RDF |
|
23 | Andrés Iglesias 0001, Akemi Gálvez |
Applying Functional Networks to Fit Data Points from B-Spline Surfaces. |
Computer Graphics International |
2001 |
DBLP DOI BibTeX RDF |
|
23 | Nelson Siu-Hang Chu, Chiew-Lan Tai |
Animating Chinese Landscape Paintings and Panorama Using Multi-Perspective Modeling. |
Computer Graphics International |
2001 |
DBLP DOI BibTeX RDF |
|
23 | James Sinnott, Toby Howard |
A Hybrid Approach to the Recovery of Deformable Superquadric Models from 3D Data. |
Computer Graphics International |
2001 |
DBLP DOI BibTeX RDF |
|
23 | Johan Claes, Marc Ramaekers, Frank Van Reeth |
Providing Local Interpolation, Tension and Normal Control in the Manipulation of Loop Subdivision Surfaces. |
Computer Graphics International |
2001 |
DBLP DOI BibTeX RDF |
Loop subdivision, recursive subdivision surfaces, modeling, computer animation, surface design |
23 | David Mason, Geoff Wyvill |
Blendeforming: Ray Traceable Localized Foldover-Free Space Deformation. |
Computer Graphics International |
2001 |
DBLP DOI BibTeX RDF |
|
23 | Kolja Kähler, Jörg Haber, Hans-Peter Seidel |
Dynamic Refinement of Deformable Triangle Meshes for Rendering. |
Computer Graphics International |
2001 |
DBLP DOI BibTeX RDF |
|
23 | Carmen So-Ling Ng, Ling Li 0006 |
A Multi-Layered Reflection Model of Natural Human Skin. |
Computer Graphics International |
2001 |
DBLP DOI BibTeX RDF |
|
23 | Etienne de Sevin, Marcelo Kallmann, Daniel Thalmann |
Towards Real Time Virtual Human Life Simulations. |
Computer Graphics International |
2001 |
DBLP DOI BibTeX RDF |
Virtual Environments, Virtual Humans, Artificial Life, Python, Classifier Systems, Behavioral Animation, Object Interaction |
23 | Michael Treadgold, Kevin Novins, Geoff Wyvill, Brian Niven |
What Do You Think You're Doing? Measuring Perception in Fish Tank Virtual Reality. |
Computer Graphics International |
2001 |
DBLP DOI BibTeX RDF |
|
23 | Q. Wang, J. H. Tang, C. H. Lim, H. C. Teh, Z. Y. Huang |
Using A-Buffer in Radiosity. |
Computer Graphics International |
2001 |
DBLP DOI BibTeX RDF |
shadow boundary, A-Buffer, Radiosity, anti-aliasing |
23 | Mai Ali Nur, Xikun Liang, Brian Wyvill, George B. Bourne |
Animating the Escape Response of the Sea Anemone, Stomphia Coccinea from the Starfish, Dermasterias imbricata Modeled Using Implicit Surfaces. |
Computer Graphics International |
2001 |
DBLP DOI BibTeX RDF |
hierarchical surfaces, marine creatures, tracks, Implicit surfaces, procedural models, local refinement, global deformation, key-frame animation |
23 | Tsuneo Ikedo, Eisaku Obuchi |
A Realtime Rough Surface Renderer. |
Computer Graphics International |
2001 |
DBLP DOI BibTeX RDF |
Bump-mapped Phong shading, Rough surface reflectivity, Graphics renderer |
23 | Horace Ho-Shing Ip, Angus K. Y. Cheng, William Y. F. Wong, Jun Feng 0006 |
Affine-Invariant Sketch-Based Retrieval of Images. |
Computer Graphics International |
2001 |
DBLP DOI BibTeX RDF |
|
23 | Sumedha Kshirsagar, Tom Molet, Nadia Magnenat-Thalmann |
Principal Components of Expressive Speech Animation. |
Computer Graphics International |
2001 |
DBLP DOI BibTeX RDF |
|
23 | Qunsheng Peng 0001, Wei Hua, Xuehui Yang |
A New Approach of Point-Based Rendering. |
Computer Graphics International |
2001 |
DBLP DOI BibTeX RDF |
|
23 | Xin Zheng, Enhua Wu |
Efficient 3D Image Warping for Composing Novel Views. |
Computer Graphics International |
2001 |
DBLP DOI BibTeX RDF |
|
23 | Ju Jia Zou, Hong Yan 0001 |
Cartoon Image Vectorization Based on Shape Subdivision. |
Computer Graphics International |
2001 |
DBLP DOI BibTeX RDF |
|
23 | Yu Zhang 0075, Edmond C. Prakash, Eric Sung |
Real-Time Physically-Based Facial Expression Animation Using Mass-Spring System. |
Computer Graphics International |
2001 |
DBLP DOI BibTeX RDF |
|
23 | Taku Komura, Yoshihisa Shinagawa, Tosiyasu L. Kunii |
An Inverse Kinematics Method Based on Muscle Dynamics. |
Computer Graphics International |
2001 |
DBLP DOI BibTeX RDF |
|
23 | Pascal Volino, Nadia Magnenat-Thalmann |
Comparing Efficiency of Integration Methods for Cloth Simulation. |
Computer Graphics International |
2001 |
DBLP DOI BibTeX RDF |
implicit integration, Euler, Midpoint, numerical integration, Cloth simulation, Runge-Kutta |
23 | Chiyi Cheng, Jiaoying Shi, Ying-Qing Xu, Heung-Yeung Shum |
Physically-Based Real-Time Animation of Draped Cloth. |
Computer Graphics International |
2001 |
DBLP DOI BibTeX RDF |
Hangings and Draperies, Semi-rigid Objects, Collision Detection, Physically-based Modeling, Real-time Animation |
23 | Savant Karunaratne, Hong Yan 0001 |
3D Animated Movie Actor Training Using Fuzzy Logic. |
Computer Graphics International |
2001 |
DBLP DOI BibTeX RDF |
|
23 | Holger Meyer 0001, Meike Klettke, Andreas Heuer 0001 |
Datenbanken im WWW - Von CGI bis JDBC und XML. |
HMD Prax. Wirtsch. |
2000 |
DBLP BibTeX RDF |
|
23 | Franz-Erich Wolter, Nicholas M. Patrikalakis |
Special Issue for CGI '98. |
Graph. Model. |
2000 |
DBLP DOI BibTeX RDF |
|
23 | |
Special issue for CGI '98. |
Vis. Comput. |
2000 |
DBLP DOI BibTeX RDF |
|
23 | Scott Guelich, Shishir Gundavaram, Gunther Birznieks |
CGI programming with Perl - creating dynamic web pages (2. ed.). |
|
2000 |
RDF |
|
23 | David J. Arnone |
Porting a core CGI workflow system onto a WAS platform while being used and extended to support the enterprise. |
OOPSLA Addendum |
2000 |
DBLP DOI BibTeX RDF |
|
23 | |
Computer Graphics International Conference, CGI 2000, Geneva, Switzerland, June 19-24, 2000 |
Computer Graphics International |
2000 |
DBLP BibTeX RDF |
|
23 | James FitzGibbon, Tim Strike |
Distributed Computing: Moving from CGI to CORBA. |
USENIX Annual Technical Conference, General Track |
2000 |
DBLP BibTeX RDF |
|
23 | Nicholas M. Patrikalakis, Stephen L. Abrams, James G. Bellingham, Wonjoon Cho, K. P. Mihanetzis, Allan R. Robinson, Henrik Schmidt, Pubudu C. H. Wariyapola |
The Digital Ocean. |
Computer Graphics International |
2000 |
DBLP DOI BibTeX RDF |
|
23 | Norman I. Badler, Monica Costa, Liwei Zhao, Diane M. Chi |
To Gesture or Not to Gesture: What is the Question? |
Computer Graphics International |
2000 |
DBLP DOI BibTeX RDF |
|
23 | S. K. B. Cheung, D. Y. L. Leung, W. Wang, J. H. W. Lee, V. Cheung |
VISJET - A Computer Ocean Outfall Modeling System. |
Computer Graphics International |
2000 |
DBLP DOI BibTeX RDF |
|
23 | Callum Galbraith, Przemyslaw Prusinkiewicz, Brian Wyvill |
Modeling Murex cabritii Sea Shell with a Structured Implicit Surface Modeler. |
Computer Graphics International |
2000 |
DBLP DOI BibTeX RDF |
Sea Shells, Murex cabritii, Modeling, Implicit Surfaces |
23 | Kenji Ohmori, Tosiyasu L. Kunii |
A Homotopy Model for Cup Lifting. |
Computer Graphics International |
2000 |
DBLP DOI BibTeX RDF |
homotopy model, filtration, cellular spatial structures |
23 | Fabio Ganovelli, Paolo Cignoni, Claudio Montani, Roberto Scopigno |
Enabling Cuts on Multiresolution Representation. |
Computer Graphics International |
2000 |
DBLP DOI BibTeX RDF |
Level of Details, Multiresolution |
23 | Salim K. Vanak |
X_Machines + L_Systems = XL_Systems. |
Computer Graphics International |
2000 |
DBLP DOI BibTeX RDF |
|
23 | B. Arun, Vijay Chandru, A. D. Ganguly, Swami Manohar |
Molecular Dynamics Visualization with XML and VRML. |
Computer Graphics International |
2000 |
DBLP DOI BibTeX RDF |
MoDL, XML, visualization, VRML |
23 | Bernhard Geiger |
Real-Time Collision Detection and Response for Complex Environments. |
Computer Graphics International |
2000 |
DBLP DOI BibTeX RDF |
medical imaging, collision detection, collision response |
23 | George Baciu, Tosiyasu L. Kunii |
Homological Invariants and HolorGraphic Representations of Topological Structures in Cellular Spaces. |
Computer Graphics International |
2000 |
DBLP DOI BibTeX RDF |
holors, graph theory, geometric modeling, homotopy, simplicial complexes, topological spaces, cellular spaces |
23 | David Dagan Feng, Weidong Cai 0001 |
Visualization of Biomedical Processes: Local Quantitative Physiological Functions in Living Human Body. |
Computer Graphics International |
2000 |
DBLP DOI BibTeX RDF |
|
23 | Nikos Grammalidis, Michael G. Strintzis |
Head Detection and Tracking by 2-D and 3-D Ellipsoid Fitting. |
Computer Graphics International |
2000 |
DBLP DOI BibTeX RDF |
Ellispoid Model Fitting, Head and Body Segmentation |
23 | Alexander Wilkie, Robert F. Tobler, Werner Purgathofer |
Orientation Lightmaps for Photon Tracing in Complex Environments. |
Computer Graphics International |
2000 |
DBLP DOI BibTeX RDF |
Spectral rendering, dispersion, raytracing |
23 | Benjamin F. Gregorski, Bernd Hamann, Kenneth I. Joy |
Reconstruction of B-spline Surfaces from Scattered Data Points. |
Computer Graphics International |
2000 |
DBLP DOI BibTeX RDF |
reverse engineering, surface reconstruction, B-splines, surface fitting, scattered data |
23 | Grigore C. Burdea |
Haptics Issues in Virtual Environments. |
Computer Graphics International |
2000 |
DBLP DOI BibTeX RDF |
dextrous glove, VR programming, virtual environments, collision detection, Haptic feedback, physical modeling |
23 | Gang Huang, Dimitris N. Metaxas, Janzen Lo |
LaTex Human Motion Planning Based on Recursive Dynamics and Optimal Control Techniques. |
Computer Graphics International |
2000 |
DBLP DOI BibTeX RDF |
Recursive Dynamics, 3D Computer Simulation, Computer Graphics, Optimal Control |
23 | Jiang Yu Zheng, Shigeru Suezaki, Yasuhiro Shiota |
Interactive Human Motion Acquisition from Video Sequences. |
Computer Graphics International |
2000 |
DBLP DOI BibTeX RDF |
Articulate human, Virtual Acting, Motion acquisition, Multimedia, Animation, Interface, Graphics model, Human motion, Video image, Motion generation |
23 | Jörg Haber, Hans-Peter Seidel |
Using an Enhanced LBG Algorithm to Reduce the Codebook Error in Vector Quantization. |
Computer Graphics International |
2000 |
DBLP DOI BibTeX RDF |
LBG algorithm, codebook error reduction, vector quantization |
23 | Michel Leblond, François Rousselle, Christophe Renaud |
Hybridization Techniques for Fast Radiosity Solvers. |
Computer Graphics International |
2000 |
DBLP DOI BibTeX RDF |
group accelerated shooting method, hybridization, Radiosity, conjugate gradient method, relaxation methods |
23 | Rae A. Earnshaw |
The Challenges of Digital Media: Research Issues and Future Directions. |
Computer Graphics International |
2000 |
DBLP DOI BibTeX RDF |
|
23 | Horace Ho-Shing Ip, Sam C. S. Chan, Maria S. W. Lam |
Hand Gesture Animation from Static Postures Using an Anatomy-Based Model. |
Computer Graphics International |
2000 |
DBLP DOI BibTeX RDF |
Hand Modeling, Anatomy-based Model, Hand Gesture Animation |
23 | Sébastien Thon, Jean-Michel Dischler, Djamchid Ghazanfarpour |
Ocean Waves Synthesis using a Spectrum-Based Turbulence Function. |
Computer Graphics International |
2000 |
DBLP DOI BibTeX RDF |
ocean waves, animation, texture, spectral analysis, turbulence |
23 | Walter Oberschelp, Alexander Hornung, Horst Samulowitz |
Visualization of Eclipses and Planetary Conjunction Events: The Interplay between Model Coherence, Scaling and Animation. |
Computer Graphics International |
2000 |
DBLP DOI BibTeX RDF |
solar eclipse, astronomic animation, cinematics, Weber-Fechner, model coherence, illumination |
23 | Renato Pajarola, Jarek Rossignac |
SQUEEZE: Fast and Progressive Decompression of Triangle Meshes. |
Computer Graphics International |
2000 |
DBLP DOI BibTeX RDF |
multiresolution models, geometry compression, entropy coding, progressive meshes |
23 | Hussein Karam, Aboul Ella Hassanien, Masayuki Nakajima 0001 |
Visual Simulation of Texture/Non-Texture Image Synthesis. |
Computer Graphics International |
2000 |
DBLP DOI BibTeX RDF |
Double-pushout Construction, Texture Synthesis, Fractals, Graph Grammars, L-System, Pattern Generation, Graph Productions |
23 | Myeong Won Lee, Min-Geun Lee |
An Animation Toolkit Based on Motion Mapping. |
Computer Graphics International |
2000 |
DBLP DOI BibTeX RDF |
|
23 | Tsuyoshi Taki, Junichi Hasegawa 0001 |
Visualization of Dominant Region in Team Games and Its Application to Teamwork Analysis. |
Computer Graphics International |
2000 |
DBLP DOI BibTeX RDF |
dynamic sphere of influence, dominant region, teamwork evaluation, ball games |
23 | Junhwan Kim, Frederic Cordier, Nadia Magnenat-Thalmann |
Neural Network-based Violinist's Hand Animation. |
Computer Graphics International |
2000 |
DBLP DOI BibTeX RDF |
|
23 | Waiming Kong, Masayuki Nakajima |
Hair Rendering by Jittering and Pseudo Shadow. |
Computer Graphics International |
2000 |
DBLP DOI BibTeX RDF |
pseudo shadow, visible volume buffer, jittering, hair rendering |
23 | Pascal Volino, Nadia Magnenat-Thalmann |
Implementing Fast Cloth Simulation with Collision Response. |
Computer Graphics International |
2000 |
DBLP DOI BibTeX RDF |
Implicit methods, Numerical integration, Collision response, Cloth animation, Mechanical simulation |
23 | Michael Hoch, Sven Mann |
Fuzzy-Based Person Tracking in Real-Time. |
Computer Graphics International |
2000 |
DBLP DOI BibTeX RDF |
real-time, optical flow, fuzzy inference, person tracking |
23 | Young-Min Kang, Jeong-Hyeon Choi, Hwan-Gue Cho, Chan-Jong Park |
Fast and Stable Animation of Cloth with an Approximated Implicit Method. |
Computer Graphics International |
2000 |
DBLP DOI BibTeX RDF |
implicit method, stability, interactive animation, cloth animation |
23 | Jürgen Döllner, Klaus H. Hinrichs |
Dynamic 3D Maps and Their Texture-Based Design. |
Computer Graphics International |
2000 |
DBLP DOI BibTeX RDF |
Multiresolution Modeling, 3D Maps, Multitexturing, Map Design |
23 | Stéphane Gobron, Norishige Chiba |
Crack Pattern Simulation Based on 3D Surface Cellular Automaton. |
Computer Graphics International |
2000 |
DBLP DOI BibTeX RDF |
|
23 | Franz-Erich Wolter, Karl-Ingo Friese |
Local and Global Geometric Methods for Analysis Interrogation, Reconstruction, Modification and Design of Shape. |
Computer Graphics International |
2000 |
DBLP DOI BibTeX RDF |
|
23 | Hyewon Seo, Chris Joslin, Uwe Berner, Nadia Magnenat-Thalmann, Maja Jovovic, Joaquim Esmerado, Daniel Thalmann, Ian J. Palmer |
VPARK - A Windows NT Software Platform for a Virtual Networked Amusement Park. |
Computer Graphics International |
2000 |
DBLP DOI BibTeX RDF |
Virtual human, Networked Virtual Environment, Attraction |
23 | Selim Balcisoy, Rémy Torre, Michal Ponder, Pascal Fua, Daniel Thalmann |
Augmented Reality for Real and Virtual Humans. |
Computer Graphics International |
2000 |
DBLP DOI BibTeX RDF |
Computer Vision, Interaction, Augmented Reality, Tracking, Virtual Humans |
23 | Horace Ho-Shing Ip, Christy S. B. Kot, James J. Xia |
Simulated Patient for Orthognathic Surgery. |
Computer Graphics International |
2000 |
DBLP DOI BibTeX RDF |
orthognathic surgery, polygonal head model, generic jaw model, cephalometric radiographs, surgical planning |
23 | |
Computer Graphics International Conference, CGI 1999, Canmore, Alberta, Canada, June 7-11, 1999 |
Computer Graphics International |
1999 |
DBLP BibTeX RDF |
|
23 | Xiwen Zhang, Mark Hoskins, David S. Levin, Marion G. Ben-Jacob |
CGI Application for Automated Creating and Updating of Subject-Oriented Internet Resources Databases. |
WebNet |
1999 |
DBLP BibTeX RDF |
|
23 | Lincoln Stein |
SBOX: Put CGI Scripts in a Box. |
USENIX Annual Technical Conference, General Track |
1999 |
DBLP BibTeX RDF |
|
23 | John H. Holmes, Andrew Batshaw, Scott Jaspan, Gregory Jaspan, Juan Gabriel Ruiz, Harold I. Feldman |
The Study Design Consultant: A CLIPS/CGI-Mediated Approach to Deploying Expert Systems on the World Wide Web. |
AMIA |
1999 |
DBLP BibTeX RDF |
|
23 | Sakaki Morishita, Neil Henderson |
Homotopy and Intellectual Property. |
Computer Graphics International |
1999 |
DBLP DOI BibTeX RDF |
|
23 | Ned Greene |
Efficient Occlusion Culling for Z-Buffer Systems. |
Computer Graphics International |
1999 |
DBLP DOI BibTeX RDF |
|
23 | Katsumi Tadamura, Xueying Qin, Guofang Jiao, Eihachiro Nakamae |
Rendering Optimal Solar Shadows using Plural Sunlight Depth Buffers. |
Computer Graphics International |
1999 |
DBLP DOI BibTeX RDF |
two-pass z-buffer algorithm, shadow, landscape, local illumination |
23 | Ichiro Hagiwara, Shinsuke Noda |
Homotopical Modeling as the Basis of New CAD Standard Homotopy CAD for Collaboration Engineering. |
Computer Graphics International |
1999 |
DBLP DOI BibTeX RDF |
|
23 | Marek Vanco, Guido Brunnett, Thomas Schreiber |
A Hashing Strategy for Efficient k-Nearest Neighbors Computation. |
Computer Graphics International |
1999 |
DBLP DOI BibTeX RDF |
|
23 | Konstantin Baumann, Jürgen Döllner, Klaus H. Hinrichs, Oliver Kersting |
A Hybrid, Hierarchical Data Structure for Real-Time Terrain Visualization. |
Computer Graphics International |
1999 |
DBLP DOI BibTeX RDF |
hybrid data structure, triangulated irregular network, multiresolution modeling, terrain visualization, real-time visualization, digital elevation model |
23 | Vladimir V. Savchenko, Alexander A. Pasko |
Evolutionary Optimization of Functionally Defined Shapes: Case Study of Natural Optical Objects. |
Computer Graphics International |
1999 |
DBLP DOI BibTeX RDF |
|
23 | Przemyslaw Prusinkiewicz |
Modeling Plants and Plant Ecosystems: Recent Results and Current Open Problems. |
Computer Graphics International |
1999 |
DBLP DOI BibTeX RDF |
individual-based ecosystem model, simulation, L-system, plant model |
23 | Hussein Karam, Masayuki Nakajima |
Islamic Symmetric Pattern Generation based on Group Theory. |
Computer Graphics International |
1999 |
DBLP DOI BibTeX RDF |
Fold-types symmetry, Islamic art, Symmetry, Tiling, Group theory, Pattern generation |
23 | Tosiyasu L. Kunii |
Homotopy Modeling as World Modeling. |
Computer Graphics International |
1999 |
DBLP DOI BibTeX RDF |
homotopy modeling, cyberbusiness, cellular spatial structures |
23 | Andrew S. Glassner |
Active Storytelling. |
Computer Graphics International |
1999 |
DBLP DOI BibTeX RDF |
|
23 | J. R. Parker 0001, Emad N. Attia |
Object Reconstruction from Slices for Vision. |
Computer Graphics International |
1999 |
DBLP DOI BibTeX RDF |
computer vision, 3D reconstruction |
23 | George Wolberg, Itzik Alfy |
Monotonic Cubic Spline Interpolation. |
Computer Graphics International |
1999 |
DBLP DOI BibTeX RDF |
monotonic interpolation, optimization, cubic splines |
23 | Siome Goldenstein, Jonas Gomes |
Time Warping of Audio Signals. |
Computer Graphics International |
1999 |
DBLP DOI BibTeX RDF |
Audio Transformation, Local-Cosine Transform, Time-Frequency Manipulation, Audio and Video Synchronization, Speech Recognition, Wavelets, Dynamical Time Warping |
23 | Philipp Hirtz, Hilko Hoffmann, Daniel Nüesch |
Interactive 3D Landscape Visualization: Improved Realism through use of Remote Sensing Data and Geoinformation. |
Computer Graphics International |
1999 |
DBLP DOI BibTeX RDF |
|
23 | George Sealy, Kevin Novins |
Effective Volume Sampling of Solid Models using Distance Measures. |
Computer Graphics International |
1999 |
DBLP DOI BibTeX RDF |
|
23 | Wolfgang Seibold, Kenneth I. Joy |
Near-Optimal Adaptive Polygonization. |
Computer Graphics International |
1999 |
DBLP DOI BibTeX RDF |
Near-optimal polygon meshes, Quadratic func-tions, Taylor polynomial, Polygo-nalization, Delaunay Triangulation |