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Publications at "CIG"( http://dblp.L3S.de/Venues/CIG )

URL (DBLP): http://dblp.uni-trier.de/db/conf/cig

Publication years (Num. hits)
2005 (39) 2006 (38) 2007 (54) 2008 (54) 2009 (64) 2010 (66) 2011 (50) 2012 (61) 2013 (61) 2014 (68) 2015 (83) 2016 (69) 2017 (47) 2018 (70)
Publication types (Num. hits)
inproceedings(810) proceedings(14)
Venues (Conferences, Journals, ...)
CIG(824)
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Results
Found 824 publication records. Showing 824 according to the selection in the facets
Hits ? Authors Title Venue Year Link Author keywords
1Erfu Yang, Dongbing Gu A Survey on Multiagent Reinforcement Learning Towards Multi-Robot Systems. Search on Bibsonomy CIG The full citation details ... 2005 DBLP  BibTeX  RDF
1Colin Frayn An Evolutionary Approach to Strategies for the Game of Monopoly. Search on Bibsonomy CIG The full citation details ... 2005 DBLP  BibTeX  RDF
1Jörg Denzinger, Kevin Loose, Darryl Gates, John W. Buchanan Dealing with Parameterized Actions in Behavior Testing of Commercial Computer Games. Search on Bibsonomy CIG The full citation details ... 2005 DBLP  BibTeX  RDF
1Peter Blackburn, Barry O'Sullivan Building Reactive Characters for Dynamic Gaming Environments. Search on Bibsonomy CIG The full citation details ... 2005 DBLP  BibTeX  RDF
1Jörg Denzinger, Chris Winder Combining Coaching and Learning to Create Cooperative Character Behavior. Search on Bibsonomy CIG The full citation details ... 2005 DBLP  BibTeX  RDF
1Jordan B. Pollack Nannon: A Nano Backgammon for Machine Learning Research. Search on Bibsonomy CIG The full citation details ... 2005 DBLP  BibTeX  RDF
1Simon M. Lucas Evolving a Neural Network Location Evaluator to Play Ms. Pac-Man. Search on Bibsonomy CIG The full citation details ... 2005 DBLP  BibTeX  RDF
1Jay Bradley, Gillian Hayes 0001 Adapting Reinforcement Learning for Computer Games: Using Group Utility Functions. Search on Bibsonomy CIG The full citation details ... 2005 DBLP  BibTeX  RDF
1Chris Miles, Sushil J. Louis Case-Injection Improves Response Time for a Real-Time Strategy Game. Search on Bibsonomy CIG The full citation details ... 2005 DBLP  BibTeX  RDF
1Bruno Bouzy, Guillaume Chaslot Bayesian Generation and Integration of K-nearest-neighbor Patterns for 19x19 Go. Search on Bibsonomy CIG The full citation details ... 2005 DBLP  BibTeX  RDF
1Damien Devigne, Philippe Mathieu, Jean-Christophe Routier Team of cognitive agents with a leader: how to let them acquire autonomy. Search on Bibsonomy CIG The full citation details ... 2005 DBLP  BibTeX  RDF
1Akihiro Kishimoto, Martin Müller 0003 Dynamic Decomposition Search: A Divide and Conquer Approach and its Application to the One-Eye Problem in Go. Search on Bibsonomy CIG The full citation details ... 2005 DBLP  BibTeX  RDF
1Julian Togelius, Simon M. Lucas Forcing Neurocontrollers to Exploit Sensory Symmetry Through Hard-wired Modularity in the Game of Cellz. Search on Bibsonomy CIG The full citation details ... 2005 DBLP  BibTeX  RDF
1Evangelos Papacostantis, Andries P. Engelbrecht, Nelis Franken Coevolving Probabilistic Game Playing Agents using Particle Swarm Optimization Algorithm. Search on Bibsonomy CIG The full citation details ... 2005 DBLP  BibTeX  RDF
1Kevin Burns On TRACS: Dealing with a Deck of Double-Sided Cards. Search on Bibsonomy CIG The full citation details ... 2005 DBLP  BibTeX  RDF
1Kenneth Chisholm, Donald Fleming A Study of Machine Learning using the Game of Fox and Geese. Search on Bibsonomy CIG The full citation details ... 2005 DBLP  BibTeX  RDF
1Peter I. Cowling Board Evaluation For The Virus Game. Search on Bibsonomy CIG The full citation details ... 2005 DBLP  BibTeX  RDF
1Gayle Leen, Colin Fyfe Training an AI Player to play Pong Using the GTM. Search on Bibsonomy CIG The full citation details ... 2005 DBLP  BibTeX  RDF
1Timo Steffens Similarity-based Opponent Modelling using Imperfect Domain Theories. Search on Bibsonomy CIG The full citation details ... 2005 DBLP  BibTeX  RDF
1Tristan Cazenave, Bernard Helmstetter Combining Tactical Search and Monte-Carlo in the Game of Go. Search on Bibsonomy CIG The full citation details ... 2005 DBLP  BibTeX  RDF
1Kenneth O. Stanley, Bobby D. Bryant, Risto Miikkulainen Real-Time Evolution in the NERO Video Game (Winner of CIG 2005 Best Paper Award). Search on Bibsonomy CIG The full citation details ... 2005 DBLP  BibTeX  RDF
1Umberto Cerruti, Mario Giacobini, Ugo Merlone A New Framework to Analyze Evolutionary 2 x 2 Symmetric Games. Search on Bibsonomy CIG The full citation details ... 2005 DBLP  BibTeX  RDF
1David B. Fogel, Timothy J. Hays, Sarah L. Hahn, James Quon Further Evolution of a Self-Learning Chess Program. Search on Bibsonomy CIG The full citation details ... 2005 DBLP  BibTeX  RDF
1Daniel Livingstone Coevolution in Hierarchical AI for Strategy Games. Search on Bibsonomy CIG The full citation details ... 2005 DBLP  BibTeX  RDF
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