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Found 17 publication records. Showing 16 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
1 | Joline Carlijn Frens, Geertje Bekebrede, Jaco Quist |
Using serious games for (social) engagement in vision development for circular business parks. ![Search on Bibsonomy](Pics/bibsonomy.png) |
GamiFIN ![In: Proceedings of the 8th International GamiFIN Conference, Ruka, Finland, April 2-5, 2024., pp. 142-149, 2024, CEUR-WS.org. The full citation details ...](Pics/full.jpeg) |
2024 |
DBLP BibTeX RDF |
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1 | Maria Freese, Geertje Bekebrede |
About Dinosaurs in Laboratories - Evaluation of the Serious Game Cards for Biosafety. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ISAGA ![In: Simulation and Gaming for Social Impact: 53rd International Simulation and Gaming Association Conference, ISAGA 2022, Boston, MA, USA, July 11-14, 2022, Revised Selected Papers, pp. 52-65, 2022, Springer International Publishing, 978-3-031-37170-7. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
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1 | Geertje Bekebrede, Carissa Champlin |
Frame Game as Teaching Methodology in Higher Education: The Case of RElastiCity. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ISAGA ![In: Gaming, Simulation and Innovations: Challenges and Opportunities - 52nd International Simulation and Gaming Association Conference, ISAGA 2021, Indore, India, September 6-10, 2021, Revised Selected Papers, pp. 115-123, 2021, Springer, 978-3-031-09958-8. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
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1 | Maria Freese, Geertje Bekebrede |
Digital Versus Analogue Simulation Games: Influence on Validity, Play(er) Experience and Learning Outcomes. ![Search on Bibsonomy](Pics/bibsonomy.png) |
GALA ![In: Games and Learning Alliance - 9th International Conference, GALA 2020, Laval, France, December 9-10, 2020, Proceedings, pp. 441-446, 2020, Springer, 978-3-030-63463-6. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
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1 | Heide Karen Lukosch, Geertje Bekebrede, Rens Kortmann (eds.) |
Simulation Gaming. Applications for Sustainable Cities and Smart Infrastructures - 48th International Simulation and Gaming Association Conference, ISAGA 2017, Delft, The Netherlands, July 10-14, 2017, Revised Selected Papers ![Search on Bibsonomy](Pics/bibsonomy.png) |
ISAGA ![Springer, 978-3-319-91901-0 The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
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1 | Geertje Bekebrede, Ellen van Bueren, Ivo Wenzler, Linda van Veen |
Challenges in the Transition Towards a Sustainable City: The Case of GO2Zero. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ISAGA ![In: Simulation Gaming. Applications for Sustainable Cities and Smart Infrastructures - 48th International Simulation and Gaming Association Conference, ISAGA 2017, Delft, The Netherlands, July 10-14, 2017, Revised Selected Papers, pp. 67-74, 2017, Springer, 978-3-319-91901-0. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
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1 | Shalini Kurapati, Maria Freese, Ioanna Kourounioti, Heide K. Lukosch, Geertje Bekebrede, Thijs Smit, Jaco van Meijeren, Bas van Nuland, Linda van Veen |
Attitude Measurement with Board Games in Transportation Nodes. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ISAGA ![In: Simulation Gaming. Applications for Sustainable Cities and Smart Infrastructures - 48th International Simulation and Gaming Association Conference, ISAGA 2017, Delft, The Netherlands, July 10-14, 2017, Revised Selected Papers, pp. 148-157, 2017, Springer, 978-3-319-91901-0. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
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1 | Heide K. Lukosch, Shalini Kurapati, Geertje Bekebrede, Simon Tiemersma, Daan Groen, Linda van Veen, Alexander Verbraeck |
Design Considerations for Building a Scalable Digital Version of a Multi-player Educational Board Game for a MOOC in Logistics and Transportation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
GALA ![In: Games and Learning Alliance - 5th International Conference, GALA 2016, Utrecht, The Netherlands, December 5-7, 2016, Proceedings, pp. 167-176, 2016, Springer, 978-3-319-50181-9. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
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1 | Rink Weijs, Geertje Bekebrede, Igor Nikolic |
Sustainable Competence Development of Business Students: Effectiveness of Using Serious Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
GALA ![In: Games and Learning Alliance - 5th International Conference, GALA 2016, Utrecht, The Netherlands, December 5-7, 2016, Proceedings, pp. 3-14, 2016, Springer, 978-3-319-50181-9. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
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1 | Igor Mayer, Geertje Bekebrede, Casper Harteveld, Harald Warmelink, Qiqi Zhou, Theo van Ruijven, Julia C. Lo, Rens Kortmann, Ivo Wenzler |
The research and evaluation of serious games: Toward a comprehensive methodology. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Br. J. Educ. Technol. ![In: Br. J. Educ. Technol. 45(3), pp. 502-527, 2014. The full citation details ...](Pics/full.jpeg) |
2014 |
DBLP DOI BibTeX RDF |
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1 | Rens Kortmann, C. Els van Daalen, Igor Mayer, Geertje Bekebrede |
Veerkracht 2.0 - Embodied Interactions in a Servant-Leadership Game. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ISAGA ![In: Frontiers in Gaming Simulation - 44th International Simulation and Gaming Association Conference, ISAGA 2013 and 17th IFIP WG 5.7 Workshop on Experimental Interactive Learning in Industrial Management, Stockholm, Sweden, June 24-28, 2013. Revised Selected Papers, pp. 44-51, 2013, Springer, 978-3-319-04953-3. The full citation details ...](Pics/full.jpeg) |
2013 |
DBLP DOI BibTeX RDF |
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1 | T. E. van der Lei, Bert Enserink, Wil A. H. Thissen, Geertje Bekebrede |
How to use a systems diagram to analyse and structure complex problems for policy issue papers. ![Search on Bibsonomy](Pics/bibsonomy.png) |
J. Oper. Res. Soc. ![In: J. Oper. Res. Soc. 62(7), pp. 1391-1402, 2011. The full citation details ...](Pics/full.jpeg) |
2011 |
DBLP DOI BibTeX RDF |
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1 | Geertje Bekebrede, H. J. G. Warmelink, Igor Mayer |
Reviewing the need for gaming in education to accommodate the net generation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Comput. Educ. ![In: Comput. Educ. 57(2), pp. 1521-1529, 2011. The full citation details ...](Pics/full.jpeg) |
2011 |
DBLP DOI BibTeX RDF |
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1 | Arthur van Bilsen, Geertje Bekebrede, Igor Mayer |
Understanding complex adaptive systems by playing games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Informatics Educ. ![In: Informatics Educ. 9(1), pp. 1-18, 2010. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
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1 | Telli E. Van der Lei, Geertje Bekebrede, Igor Nikolic |
Critical infrastructures: a review from a complex adaptive systems perspective. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Int. J. Crit. Infrastructures ![In: Int. J. Crit. Infrastructures 6(4), pp. 380-401, 2010. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
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1 | Geertje Bekebrede, Igor Mayer, Stijn-Pieter A. van Houten, Roy T. H. Chin, Alexander Verbraeck |
How Serious are serious games? Some lessons from Infra-games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DiGRA Conference ![In: Digital Games Research Conference 2005, Changing Views: Worlds in Play, June 16-20, 2005, Vancouver, British Columbia, Canada, 2005. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP BibTeX RDF |
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