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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
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The graphs summarize 35 occurrences of 31 keywords
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Results
Found 42 publication records. Showing 42 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
98 | Zhigeng Pan, Xiaochao Wei, Jian Yang |
Geometric model reconstruction from streams of DirectX 3D game application. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Advances in Computer Entertainment Technology ![In: Proceedings of the International Conference on Advances in Computer Entertainment Technology, ACE 2005, Valencia, Spain, June 15-15, 2005, pp. 242-245, 2005, ACM, 1-59593-110-4. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP DOI BibTeX RDF |
DirectX 9, geometric model, reconstruction, graphics pipeline |
50 | I. A. Drumm |
The Application of Adaptive Beam Tracing and Managed DirectX for the Visualisation and Auralisation of Virtual Environments. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IV ![In: 9th International Conference on Information Visualisation, IV 2005, 6-8 July 2005, London, UK, pp. 961-965, 2005, IEEE Computer Society, 0-7695-2397-8. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP DOI BibTeX RDF |
|
50 | Yahya H. Mirza |
Building compilers for DirectX 9.0 compatible graphics processors. ![Search on Bibsonomy](Pics/bibsonomy.png) |
OOPSLA Companion ![In: Companion of the 18th Annual ACM SIGPLAN Conference on Object-Oriented Programming, Systems, Languages, and Applications, OOPSLA 2003, October 26-30, 2003, Anaheim, CA, USA, pp. 110-111, 2003, ACM, 1-58113-751-6. The full citation details ...](Pics/full.jpeg) |
2003 |
DBLP DOI BibTeX RDF |
micro-programmable graphics hardware, virtual machines, computer graphics |
49 | Delin Tan, Shou-Hsuan Stephen Huang |
Integrating Direct3D Programming into Computer Science Curriculum. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ITNG ![In: Fifth International Conference on Information Technology: New Generations (ITNG 2008), 7-8 April 2008, Las Vegas, Nevada, USA, pp. 534-538, 2008, IEEE Computer Society, 978-0-7695-3099-4. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
DirectX |
38 | Owen Harrison, John Waldron |
Efficient Acceleration of Asymmetric Cryptography on Graphics Hardware. ![Search on Bibsonomy](Pics/bibsonomy.png) |
AFRICACRYPT ![In: Progress in Cryptology - AFRICACRYPT 2009, Second International Conference on Cryptology in Africa, Gammarth, Tunisia, June 21-25, 2009. Proceedings, pp. 350-367, 2009, Springer, 978-3-642-02383-5. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
RSA, Public-Key Cryptography, Residue Number System, Graphics Processor |
38 | Fernando Alonso, José L. Fuertes, Loïc Martínez, Héctor Szabo |
Design Guidelines for Audio-Haptic Immersive Applications for People with Visual Disabilities. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICCHP ![In: Computers Helping People with Special Needs, 10th International Conference, ICCHP 2006, Linz, Austria, July 11-13, 2006, Proceedings, pp. 1071-1078, 2006, Springer, 3-540-36020-4. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
|
30 | Egor A. Komarov, Dmitry D. Zhdanov, Andrey D. Zhdanov |
Caustic Illuminance Calculation with DirectX Raytracing. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Program. Comput. Softw. ![In: Program. Comput. Softw. 48(3), pp. 172-180, 2022. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
30 | Menghe Zhang, Weichen Liu, Nadir Weibel, Jürgen P. Schulze |
A DirectX-Based DICOM Viewer for Multi-User Surgical Planning in Augmented Reality. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CoRR ![In: CoRR abs/2210.14349, 2022. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
30 | Menghe Zhang, Weichen Liu, Nadir Weibel, Jürgen P. Schulze |
A DirectX-Based DICOM Viewer for Multi-user Surgical Planning in Augmented Reality. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ISVC (2) ![In: Advances in Visual Computing - 17th International Symposium, ISVC 2022, San Diego, CA, USA, October 3-5, 2022, Proceedings, Part II, pp. 217-228, 2022, Springer, 978-3-031-20715-0. The full citation details ...](Pics/full.jpeg) |
2022 |
DBLP DOI BibTeX RDF |
|
30 | Zirui Xu, Fuxun Yu, Zhuwei Qin, Chenchen Liu, Xiang Chen 0010 |
DiReCtX: Dynamic Resource-Aware CNN Reconfiguration Framework for Real-Time Mobile Applications. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Comput. Aided Des. Integr. Circuits Syst. ![In: IEEE Trans. Comput. Aided Des. Integr. Circuits Syst. 40(2), pp. 246-259, 2021. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
30 | Ashild Kummen, Guanlin Li, Ali Hassan, Teodora Ganeva, Qianying Lu, Robert Shaw, Chenuka Ratwatte, Yang Zou, Lu Han, Emil Almazov, Sheena Visram, Andrew Taylor, Neil J. Sebire, Lee Stott, Yvonne Rogers, Graham Roberts, Dean Mohamedally |
MotionInput v2.0 supporting DirectX: A modular library of open-source gesture-based machine learning and computer vision methods for interacting and controlling existing software with a webcam. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CoRR ![In: CoRR abs/2108.04357, 2021. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP BibTeX RDF |
|
30 | Chris Wyman, Shawn Hargreaves, Peter Shirley, Colin Barré-Brisebois |
Introduction to DirectX raytracing. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIGGRAPH Courses ![In: Special Interest Group on Computer Graphics and Interactive Techniques Conference, SIGGRAPH 2018, Vancouver, BC, Canada, August 12-16, 2018, Courses, pp. 9:1, 2018, ACM, 978-1-4503-5809-5. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
30 | Antoine Bossard |
High-Performance Graphics in Racket with DirectX. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICA3PP ![In: Algorithms and Architectures for Parallel Processing - 17th International Conference, ICA3PP 2017, Helsinki, Finland, August 21-23, 2017, Proceedings, pp. 814-825, 2017, Springer, 978-3-319-65481-2. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
30 | Karl Hillesland |
OpenGL and DirectX. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIGGRAPH ASIA Courses ![In: SIGGRAPH Asia 2013, Hong Kong, China, November 19-22, 2013, Courses, pp. 10:1-10:79, 2013, ACM, 978-1-4503-2631-5. The full citation details ...](Pics/full.jpeg) |
2013 |
DBLP DOI BibTeX RDF |
|
30 | Alexander Franiak, Yohann Pitrey, Christoph Czepa, Helmut Hlavacs |
Streaming DirectX-Based Games on Windows. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Advances in Computer Entertainment ![In: Advances in Computer Entertainment - 9th International Conference, ACE 2012, Kathmandu, Nepal, November 3-5, 2012. Proceedings, pp. 485-489, 2012, Springer, 978-3-642-34291-2. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
30 | Karl Hillesland |
OpenGL: the DirectX perspective. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIGGRAPH Asia Courses ![In: SIGGRAPH Asia 2012 Courses, Singapore, November 28 - December 1, 2012, pp. 7:1-7:49, 2012, ACM, 978-1-4503-1913-3. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
30 | David Pangerl |
Practical Thread Rendering for DirectX 9. ![Search on Bibsonomy](Pics/bibsonomy.png) |
GPU Pro ![In: GPU Pro - Advanced Rendering Techniques., pp. 541-546, 2010, A K Peters / Taylor & Francis, 978-1-56881-472-8. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
30 | Andrei Tatarinov |
Reyes using DirectX 11. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIGGRAPH Talks ![In: International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2010, Los Angeles, California, USA, July 26-30, 2010, Talks Proceedings, 2010, ACM, 978-1-4503-0394-1. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
30 | Chris W. Kim |
DirectX 11: learn the latest tricks. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIGGRAPH ASIA (Courses) ![In: ACM SIGGRAPH ASIA 2010 Courses, Seoul, Republic of Korea, December 15-18, 2010, pp. 17:1, 2010, ACM, 978-1-4503-0527-3. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
30 | Jim Hearon |
Virtos Noise Wizard Noise Reduction DirectX Plug-Ins. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Comput. Music. J. ![In: Comput. Music. J. 27(3), pp. 110-111, 2003. The full citation details ...](Pics/full.jpeg) |
2003 |
DBLP DOI BibTeX RDF |
|
30 | Stuart Slater |
Rapid Application Development of Games for Undergraduate and Postgraduate Projects using DirectX. ![Search on Bibsonomy](Pics/bibsonomy.png) |
GAME-ON ![In: 4th International Conference on Intelligent Games and Simulation (GAME-ON 2003), 19-21 November 2003, London, UK, pp. 253-, 2003, EUROSIS, 9-0773-8105-8. The full citation details ...](Pics/full.jpeg) |
2003 |
DBLP BibTeX RDF |
|
30 | Kay Melzer, Hans-Gerd Lipinski, Dietrich H. W. Grönemeyer |
Softwareoptimierte Standard-DirectX-Steuerungen und spetzielle haptische Manipulatoren in medizinischen 3D-Simulationsumgebungen. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Bildverarbeitung für die Medizin ![In: Bildverarbeitung für die Medizin 2002: Algorithmen, Systeme, Anwendungen, Workshop Proceedings, Leipzig, Germany, March 10-12, 2002, pp. 385-388, 2002, Springer, 3-540-43225-6. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP BibTeX RDF |
|
30 | Quasim H. Mehdi, Zhigang Wen, Norman E. Gough, Michael J. Allen |
Efficient Skinning Effect for Game Character Animation using DirectX Vertex Blending. ![Search on Bibsonomy](Pics/bibsonomy.png) |
GAME-ON ![In: 1st International Conference on Intelligent Games and Simulation (GAME-ON 2000), 11-12 November 2000, London, UK, pp. 5-, 2000, ?. The full citation details ...](Pics/full.jpeg) |
2000 |
DBLP BibTeX RDF |
|
29 | Huang Xu, CuiPing Wang |
A Review and Development of 3-D Accelerator Technology for Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IITSI ![In: Second International Symposium on Intelligent Information Technology and Security Informatics, IITSI 2009, January 23-25, 2009, Moscow, Russia, pp. 59-63, 2009, IEEE Computer Society, 978-0-7695-3579-1. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
DirectX, animation graphics, OpenGL, anti-aliasing, depth of field |
29 | Shinichi Yamagiwa, Leonel Sousa, Diogo Antão |
Data buffering optimization methods toward a uniform programming interface for gpu-based applications. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Conf. Computing Frontiers ![In: Proceedings of the 4th Conference on Computing Frontiers, 2007, Ischia, Italy, May 7-9, 2007, pp. 205-212, 2007, ACM, 978-1-59593-683-7. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
DirectX, general purpose processing, graphics processing unit, OpenGL |
19 | Satnam Singh |
Declarative data-parallel programming with the accelerator system. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DAMP ![In: Proceedings of the POPL 2010 Workshop on Declarative Aspects of Multicore Programming, DAMP 2010, Madrid, Spain, January 19, 2010, pp. 1-2, 2010, ACM, 978-1-60558-859-9. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
data-parallelsim |
19 | Nicolas Robidoux, Minglun Gong, John Cupitt, Adam Turcotte, Kirk Martinez |
CPU, SMP and GPU implementations of Nohalo level 1, a fast co-convex antialiasing image resampler. ![Search on Bibsonomy](Pics/bibsonomy.png) |
C3S2E ![In: Canadian Conference on Computer Science & Software Engineering, C3S2E 2009, Montreal, Quebec, Canada, May 19-21, 2009, Proceedings, pp. 185-195, 2009, ACM, 978-1-60558-401-0. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
GEGL, HLSL, abyss policy, arithmetic branching, co-convex interpolation, fast image resampling, minmod limiter, natural and not-a-knot boundary conditions, nonlinear image filtering, quantitative comparison of image enlargement methods, video upsampling, benchmark, GPU, SMP, antialiasing, zooming, edge enhancement, VIPS |
19 | Choong-Gyoo Lim, ByoungTae Choi |
Hierarchical triangular patches for terrain rendering with their matching blocks. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIMEA ![In: Proceedings of the Third International Conference on Digital Interactive Media in Entertainment and Arts, DIMEA 2008, 10-12 September 2008, Athens, Greece, pp. 327-334, 2008, ACM, 978-1-60558-248-1. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
heirarchical representation, large terrain, matching blocks, terrain reconstruction, Terrain rendering, realtime rendering, triangular patches, level-of-detail representation |
19 | Christoph Fünfzig, Kerstin Müller 0001, Dianne Hansford, Gerald E. Farin |
PNG1 triangles for tangent plane continuous surfaces on the GPU. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Graphics Interface ![In: Proceedings of the Graphics Interface 2008 Conference, May 28-30, 2008, Windsor, Ontario, Canada, pp. 219-226, 2008, ACM Press, 978-1-56881-423-0. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP BibTeX RDF |
Bézier surfaces, GPU-based tessellation, PN triangles, geometry shader |
19 | Andy Ju An Wang |
Interactive Game Development with a Projector-Camera System. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Edutainment ![In: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings, pp. 535-543, 2008, Springer, 978-3-540-69734-3. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
Computing and programming, Computer science education, Computer games, Entertainment computing |
19 | Giseok Choe, Jeongsoo Yu, Jeonghoon Choi, Jongho Nang |
Design and Implementation of a Real-Time Video Player on Tiled-Display System. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CIT ![In: Seventh International Conference on Computer and Information Technology (CIT 2007), October 16-19, 2007, University of Aizu, Fukushima, Japan, pp. 621-626, 2007, IEEE Computer Society, 978-0-7695-2983-7. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
|
19 | Andy Ju An Wang |
Camera-projector-based interactive game development. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ACM Southeast Regional Conference ![In: Proceedings of the 45th Annual Southeast Regional Conference, 2007, Winston-Salem, North Carolina, USA, March 23-24, 2007, pp. 310-315, 2007, ACM, 978-1-59593-629-5. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
computing and programming, computer games, entertainment computing, computing education |
19 | Choon-Bo Shim, Chang-Sun Shin, DongGook Park, Won-Ho So |
A Novel Approach for Similarity Measure Schemes Based on Multiple Moving Objects in Video Databases. ![Search on Bibsonomy](Pics/bibsonomy.png) |
International Conference on Computational Science (3) ![In: Computational Science - ICCS 2006, 6th International Conference, Reading, UK, May 28-31, 2006, Proceedings, Part III, pp. 232-239, 2006, Springer, 3-540-34383-0. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
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19 | Mayez A. Al-Mouhamed, Onur Toker, Asif Iqbal 0002, Mohammad Nazeeruddin |
A Distributed Framework for Relaying Stereo Vision for Telerobotics. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICPS ![In: The IEEE/ACS International Conference on Pervasive Services (ICPS'04), July 19-23, 2004, American University of Beirut (AUB), Lebanon, pp. 221-225, 2004, IEEE Computer Society, 0-7803-8577-2. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
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19 | Kaoru Sugita, Keita Takahashi 0001, Takeshi Naemura, Hiroshi Harashima |
Focus Measurement on Programmable Graphics Hardware for All in-Focus Rendering from Light Fields. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VR ![In: IEEE Virtual Reality Conference 2004 (VR 2004), 27-31 March 2004, Chicago, IL, USA, Proceedings, pp. 255-256, 2004, IEEE Computer Society, 0-7803-8415-6. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
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19 | Johan Sanneblad, Lars Erik Holmquist |
OpenTrek: A Platform for Developing Interactive Networked Games on Mobile Devices. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Mobile HCI ![In: Human-Computer Interaction with Mobile Devices and Services, 5th International Symposium, Mobile HCI 2003, Udine, Italy, September 8-11, 2003, Proceedings, pp. 224-240, 2003, Springer, 3-540-40821-5. The full citation details ...](Pics/full.jpeg) |
2003 |
DBLP DOI BibTeX RDF |
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19 | Risto Rangel-Kuoppa, Carlos Avilés-Cruz, David Mould |
Distributed 3D Rendering System in a Multi-agent Platform. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ENC ![In: 4th Mexican International Conference on Computer Science (ENC 2003), 8-12 September 2003, Apizaco, Mexico, pp. 168-175, 2003, IEEE Computer Society, 0-7695-1915-6. The full citation details ...](Pics/full.jpeg) |
2003 |
DBLP DOI BibTeX RDF |
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19 | Mikael Jern, S. Palmberg, M. Ranlöf |
A Robust and Easy Approach to Collaborative Visualization. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IV ![In: International Conference on Information Visualisation, IV 2002, London, England, UK, July 10-12, 2002, pp. 281-, 2002, IEEE Computer Society, 0-7695-1656-4. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP DOI BibTeX RDF |
volume visualization, collaborative visualization, visual user interface |
19 | Mikael Jern, S. Palmberg, M. Ranlöf |
Visual Data Navigators "Collaboratories". ![Search on Bibsonomy](Pics/bibsonomy.png) |
3DPVT ![In: 1st International Symposium on 3D Data Processing Visualization and Transmission (3DPVT 2002), 19-21 June 2002, Padova, Italy, pp. 66-69, 2002, IEEE Computer Society, 0-7695-1521-5. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP DOI BibTeX RDF |
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19 | Horst Eidenberger, Christian Breiteneder, Martin Hitz |
A Framework for Visual Information Retrieval. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VISUAL ![In: Recent Advances in Visual Information Systems, 5th International Conference, VISUAL 2002 Hsin Chu, Taiwan, March 11-13, 2002, Proceedings, pp. 105-116, 2002, Springer, 3-540-43358-9. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP DOI BibTeX RDF |
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19 | Hanno Langweg |
With Gaming Technology towards Secure User Interfaces. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ACSAC ![In: 18th Annual Computer Security Applications Conference (ACSAC 2002), 9-13 December 2002, Las Vegas, NV, USA, pp. 44-50, 2002, IEEE Computer Society, 0-7695-1828-1. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP DOI BibTeX RDF |
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19 | D. Ramasubramanian, Laveen N. Kanal, Russ Moulton, William Journigan |
A Hybrid Wavelet Compression Scheme for Material Textures. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Workshop on Digital and Computational Video ![In: 2nd International Workshop on Digital and Computational Video (DCV 2001), 9 February 2001, Tampa, Florida, USA, pp. 187-193, 2001, IEEE Computer Society, 0-7695-1110-4. The full citation details ...](Pics/full.jpeg) |
2001 |
DBLP DOI BibTeX RDF |
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