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Publication years (Num. hits)
2000-2005 (16) 2006-2010 (16) 2012-2022 (10)
Publication types (Num. hits)
article(5) incollection(1) inproceedings(36)
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The graphs summarize 35 occurrences of 31 keywords

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Found 42 publication records. Showing 42 according to the selection in the facets
Hits ? Authors Title Venue Year Link Author keywords
98Zhigeng Pan, Xiaochao Wei, Jian Yang Geometric model reconstruction from streams of DirectX 3D game application. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2005 DBLP  DOI  BibTeX  RDF DirectX 9, geometric model, reconstruction, graphics pipeline
50I. A. Drumm The Application of Adaptive Beam Tracing and Managed DirectX for the Visualisation and Auralisation of Virtual Environments. Search on Bibsonomy IV The full citation details ... 2005 DBLP  DOI  BibTeX  RDF
50Yahya H. Mirza Building compilers for DirectX 9.0 compatible graphics processors. Search on Bibsonomy OOPSLA Companion The full citation details ... 2003 DBLP  DOI  BibTeX  RDF micro-programmable graphics hardware, virtual machines, computer graphics
49Delin Tan, Shou-Hsuan Stephen Huang Integrating Direct3D Programming into Computer Science Curriculum. Search on Bibsonomy ITNG The full citation details ... 2008 DBLP  DOI  BibTeX  RDF DirectX
38Owen Harrison, John Waldron Efficient Acceleration of Asymmetric Cryptography on Graphics Hardware. Search on Bibsonomy AFRICACRYPT The full citation details ... 2009 DBLP  DOI  BibTeX  RDF RSA, Public-Key Cryptography, Residue Number System, Graphics Processor
38Fernando Alonso, José L. Fuertes, Loïc Martínez, Héctor Szabo Design Guidelines for Audio-Haptic Immersive Applications for People with Visual Disabilities. Search on Bibsonomy ICCHP The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
30Egor A. Komarov, Dmitry D. Zhdanov, Andrey D. Zhdanov Caustic Illuminance Calculation with DirectX Raytracing. Search on Bibsonomy Program. Comput. Softw. The full citation details ... 2022 DBLP  DOI  BibTeX  RDF
30Menghe Zhang, Weichen Liu, Nadir Weibel, Jürgen P. Schulze A DirectX-Based DICOM Viewer for Multi-User Surgical Planning in Augmented Reality. Search on Bibsonomy CoRR The full citation details ... 2022 DBLP  DOI  BibTeX  RDF
30Menghe Zhang, Weichen Liu, Nadir Weibel, Jürgen P. Schulze A DirectX-Based DICOM Viewer for Multi-user Surgical Planning in Augmented Reality. Search on Bibsonomy ISVC (2) The full citation details ... 2022 DBLP  DOI  BibTeX  RDF
30Zirui Xu, Fuxun Yu, Zhuwei Qin, Chenchen Liu, Xiang Chen 0010 DiReCtX: Dynamic Resource-Aware CNN Reconfiguration Framework for Real-Time Mobile Applications. Search on Bibsonomy IEEE Trans. Comput. Aided Des. Integr. Circuits Syst. The full citation details ... 2021 DBLP  DOI  BibTeX  RDF
30Ashild Kummen, Guanlin Li, Ali Hassan, Teodora Ganeva, Qianying Lu, Robert Shaw, Chenuka Ratwatte, Yang Zou, Lu Han, Emil Almazov, Sheena Visram, Andrew Taylor, Neil J. Sebire, Lee Stott, Yvonne Rogers, Graham Roberts, Dean Mohamedally MotionInput v2.0 supporting DirectX: A modular library of open-source gesture-based machine learning and computer vision methods for interacting and controlling existing software with a webcam. Search on Bibsonomy CoRR The full citation details ... 2021 DBLP  BibTeX  RDF
30Chris Wyman, Shawn Hargreaves, Peter Shirley, Colin Barré-Brisebois Introduction to DirectX raytracing. Search on Bibsonomy SIGGRAPH Courses The full citation details ... 2018 DBLP  DOI  BibTeX  RDF
30Antoine Bossard High-Performance Graphics in Racket with DirectX. Search on Bibsonomy ICA3PP The full citation details ... 2017 DBLP  DOI  BibTeX  RDF
30Karl Hillesland OpenGL and DirectX. Search on Bibsonomy SIGGRAPH ASIA Courses The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
30Alexander Franiak, Yohann Pitrey, Christoph Czepa, Helmut Hlavacs Streaming DirectX-Based Games on Windows. Search on Bibsonomy Advances in Computer Entertainment The full citation details ... 2012 DBLP  DOI  BibTeX  RDF
30Karl Hillesland OpenGL: the DirectX perspective. Search on Bibsonomy SIGGRAPH Asia Courses The full citation details ... 2012 DBLP  DOI  BibTeX  RDF
30David Pangerl Practical Thread Rendering for DirectX 9. Search on Bibsonomy GPU Pro The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
30Andrei Tatarinov Reyes using DirectX 11. Search on Bibsonomy SIGGRAPH Talks The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
30Chris W. Kim DirectX 11: learn the latest tricks. Search on Bibsonomy SIGGRAPH ASIA (Courses) The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
30Jim Hearon Virtos Noise Wizard Noise Reduction DirectX Plug-Ins. Search on Bibsonomy Comput. Music. J. The full citation details ... 2003 DBLP  DOI  BibTeX  RDF
30Stuart Slater Rapid Application Development of Games for Undergraduate and Postgraduate Projects using DirectX. Search on Bibsonomy GAME-ON The full citation details ... 2003 DBLP  BibTeX  RDF
30Kay Melzer, Hans-Gerd Lipinski, Dietrich H. W. Grönemeyer Softwareoptimierte Standard-DirectX-Steuerungen und spetzielle haptische Manipulatoren in medizinischen 3D-Simulationsumgebungen. Search on Bibsonomy Bildverarbeitung für die Medizin The full citation details ... 2002 DBLP  BibTeX  RDF
30Quasim H. Mehdi, Zhigang Wen, Norman E. Gough, Michael J. Allen Efficient Skinning Effect for Game Character Animation using DirectX Vertex Blending. Search on Bibsonomy GAME-ON The full citation details ... 2000 DBLP  BibTeX  RDF
29Huang Xu, CuiPing Wang A Review and Development of 3-D Accelerator Technology for Games. Search on Bibsonomy IITSI The full citation details ... 2009 DBLP  DOI  BibTeX  RDF DirectX, animation graphics, OpenGL, anti-aliasing, depth of field
29Shinichi Yamagiwa, Leonel Sousa, Diogo Antão Data buffering optimization methods toward a uniform programming interface for gpu-based applications. Search on Bibsonomy Conf. Computing Frontiers The full citation details ... 2007 DBLP  DOI  BibTeX  RDF DirectX, general purpose processing, graphics processing unit, OpenGL
19Satnam Singh Declarative data-parallel programming with the accelerator system. Search on Bibsonomy DAMP The full citation details ... 2010 DBLP  DOI  BibTeX  RDF data-parallelsim
19Nicolas Robidoux, Minglun Gong, John Cupitt, Adam Turcotte, Kirk Martinez CPU, SMP and GPU implementations of Nohalo level 1, a fast co-convex antialiasing image resampler. Search on Bibsonomy C3S2E The full citation details ... 2009 DBLP  DOI  BibTeX  RDF GEGL, HLSL, abyss policy, arithmetic branching, co-convex interpolation, fast image resampling, minmod limiter, natural and not-a-knot boundary conditions, nonlinear image filtering, quantitative comparison of image enlargement methods, video upsampling, benchmark, GPU, SMP, antialiasing, zooming, edge enhancement, VIPS
19Choong-Gyoo Lim, ByoungTae Choi Hierarchical triangular patches for terrain rendering with their matching blocks. Search on Bibsonomy DIMEA The full citation details ... 2008 DBLP  DOI  BibTeX  RDF heirarchical representation, large terrain, matching blocks, terrain reconstruction, Terrain rendering, realtime rendering, triangular patches, level-of-detail representation
19Christoph Fünfzig, Kerstin Müller 0001, Dianne Hansford, Gerald E. Farin PNG1 triangles for tangent plane continuous surfaces on the GPU. Search on Bibsonomy Graphics Interface The full citation details ... 2008 DBLP  BibTeX  RDF Bézier surfaces, GPU-based tessellation, PN triangles, geometry shader
19Andy Ju An Wang Interactive Game Development with a Projector-Camera System. Search on Bibsonomy Edutainment The full citation details ... 2008 DBLP  DOI  BibTeX  RDF Computing and programming, Computer science education, Computer games, Entertainment computing
19Giseok Choe, Jeongsoo Yu, Jeonghoon Choi, Jongho Nang Design and Implementation of a Real-Time Video Player on Tiled-Display System. Search on Bibsonomy CIT The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
19Andy Ju An Wang Camera-projector-based interactive game development. Search on Bibsonomy ACM Southeast Regional Conference The full citation details ... 2007 DBLP  DOI  BibTeX  RDF computing and programming, computer games, entertainment computing, computing education
19Choon-Bo Shim, Chang-Sun Shin, DongGook Park, Won-Ho So A Novel Approach for Similarity Measure Schemes Based on Multiple Moving Objects in Video Databases. Search on Bibsonomy International Conference on Computational Science (3) The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
19Mayez A. Al-Mouhamed, Onur Toker, Asif Iqbal 0002, Mohammad Nazeeruddin A Distributed Framework for Relaying Stereo Vision for Telerobotics. Search on Bibsonomy ICPS The full citation details ... 2004 DBLP  DOI  BibTeX  RDF
19Kaoru Sugita, Keita Takahashi 0001, Takeshi Naemura, Hiroshi Harashima Focus Measurement on Programmable Graphics Hardware for All in-Focus Rendering from Light Fields. Search on Bibsonomy VR The full citation details ... 2004 DBLP  DOI  BibTeX  RDF
19Johan Sanneblad, Lars Erik Holmquist OpenTrek: A Platform for Developing Interactive Networked Games on Mobile Devices. Search on Bibsonomy Mobile HCI The full citation details ... 2003 DBLP  DOI  BibTeX  RDF
19Risto Rangel-Kuoppa, Carlos Avilés-Cruz, David Mould Distributed 3D Rendering System in a Multi-agent Platform. Search on Bibsonomy ENC The full citation details ... 2003 DBLP  DOI  BibTeX  RDF
19Mikael Jern, S. Palmberg, M. Ranlöf A Robust and Easy Approach to Collaborative Visualization. Search on Bibsonomy IV The full citation details ... 2002 DBLP  DOI  BibTeX  RDF volume visualization, collaborative visualization, visual user interface
19Mikael Jern, S. Palmberg, M. Ranlöf Visual Data Navigators "Collaboratories". Search on Bibsonomy 3DPVT The full citation details ... 2002 DBLP  DOI  BibTeX  RDF
19Horst Eidenberger, Christian Breiteneder, Martin Hitz A Framework for Visual Information Retrieval. Search on Bibsonomy VISUAL The full citation details ... 2002 DBLP  DOI  BibTeX  RDF
19Hanno Langweg With Gaming Technology towards Secure User Interfaces. Search on Bibsonomy ACSAC The full citation details ... 2002 DBLP  DOI  BibTeX  RDF
19D. Ramasubramanian, Laveen N. Kanal, Russ Moulton, William Journigan A Hybrid Wavelet Compression Scheme for Material Textures. Search on Bibsonomy Workshop on Digital and Computational Video The full citation details ... 2001 DBLP  DOI  BibTeX  RDF
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