|
|
Venues (Conferences, Journals, ...)
|
|
GrowBag graphs for keyword ? (Num. hits/coverage)
Group by:
The graphs summarize 34 occurrences of 21 keywords
|
|
|
Results
Found 23 publication records. Showing 23 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
79 | Edgar Velázquez-Armendáriz, Erik Millán |
Integrating Advanced GLSL Shading and XML Agents into a Learning-Oriented 3D Engine. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CONIELECOMP ![In: 16th International Conference on Electronics, Communications, and Computers (CONIELECOMP 2006), 27 February 2005 - 1 March 2006, Cholula, Puebla, Mexico, pp. 43, 2006, IEEE Computer Society, 0-7695-2505-9. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
|
50 | Yannick Allusse, Patrick Horain, Ankit Agarwal, Cindula Saipriyadarshan |
GpuCV: A GPU-Accelerated Framework for Image Processing and Computer Vision. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ISVC (2) ![In: Advances in Visual Computing, 4th International Symposium, ISVC 2008, Las Vegas, NV, USA, December 1-3, 2008. Proceedings, Part II, pp. 430-439, 2008, Springer, 978-3-540-89645-6. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
computer vision, image processing, GPGPU, NVIDIA CUDA, GLSL |
50 | Yannick Allusse, Patrick Horain, Ankit Agarwal, Cindula Saipriyadarshan |
GpuCV: an opensource GPU-accelerated framework forimage processing and computer vision. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ACM Multimedia ![In: Proceedings of the 16th International Conference on Multimedia 2008, Vancouver, British Columbia, Canada, October 26-31, 2008, pp. 1089-1092, 2008, ACM, 978-1-60558-303-7. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
nvidia cuda, computer vision, image processing, gpgpu, glsl |
33 | Shujiang Wu, Song Li 0006, Yinzhi Cao, Ningfei Wang |
Rendered Private: Making GLSL Execution Uniform to Prevent WebGL-based Browser Fingerprinting. ![Search on Bibsonomy](Pics/bibsonomy.png) |
USENIX Security Symposium ![In: 28th USENIX Security Symposium, USENIX Security 2019, Santa Clara, CA, USA, August 14-16, 2019., pp. 1645-1660, 2019, USENIX Association. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP BibTeX RDF |
|
33 | Nak-Jun Sung, Min Hong, Seung-Hyun Lee, Yoo-Joo Choi |
Simulation of Deformable Objects using GLSL 4.3. ![Search on Bibsonomy](Pics/bibsonomy.png) |
KSII Trans. Internet Inf. Syst. ![In: KSII Trans. Internet Inf. Syst. 11(8), pp. 4120-4132, 2017. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
33 | Antoine Toisoul, Daniel Rueckert, Bernhard Kainz |
Accessible GLSL Shader Programming. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Eurographics (Education Papers) ![In: 38th Annual Conference of the European Association for Computer Graphics, Eurographics 2017 - Education Papers, Lyon, France, April 24-28, 2017, pp. 35-42, 2017, Eurographics Association. The full citation details ...](Pics/full.jpeg) |
2017 |
DBLP DOI BibTeX RDF |
|
33 | Toshiya Hachisuka |
Implementing a Photorealistic Rendering System using GLSL. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CoRR ![In: CoRR abs/1505.06022, 2015. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP BibTeX RDF |
|
33 | Róbert Tornai, Ildikó Papp, Roland Kunkli |
GLSL in batch image processing. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CogInfoCom ![In: 5th IEEE Conference on Cognitive Infocommunications, CogInfoCom 2014, Vietri sul Mare, Italy, 5-7 November 2014, pp. 567, 2014, IEEE, 978-1-4799-7280-7. The full citation details ...](Pics/full.jpeg) |
2014 |
DBLP DOI BibTeX RDF |
|
33 | Ian McEwan, David Sheets, Stefan Gustavson, Mark Richardson 0002 |
Efficient computational noise in GLSL ![Search on Bibsonomy](Pics/bibsonomy.png) |
CoRR ![In: CoRR abs/1204.1461, 2012. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP BibTeX RDF |
|
33 | Ian McEwan, David Sheets, Mark Richardson 0002, Stefan Gustavson |
Efficient Computational Noise in GLSL. ![Search on Bibsonomy](Pics/bibsonomy.png) |
J. Graph. Tools ![In: 12th IEEE International Conference on Advanced Learning Technologies, ICALT 2012, Rome, Italy, July 4-6, 2012, pp. 85-94, 2012, IEEE Computer Society, 978-1-4673-1642-2. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
33 | Thiago Gomes, Luiz Estevao, Rodrigo de Toledo, Paulo Roma Cavalcanti |
A Survey of GLSL Examples. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIBGRAPI Tutorials ![In: 25th SIBGRAPI Conference on Graphics, Patterns and Images - Tutorials, SIBGRAPI-T 2012, Ouro Preto, Brazil, August 22-25, 2012, pp. 60-73, 2012, IEEE Computer Society, 978-1-4673-5091-4. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
33 | Tetyana Ivanovska, Lars Linsen, Horst K. Hahn, Henry Völzke |
GPU implementations of a relaxation scheme for image partitioning: GLSL versus CUDA. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Comput. Vis. Sci. ![In: Comput. Vis. Sci. 14(5), pp. 217-226, 2011. The full citation details ...](Pics/full.jpeg) |
2011 |
DBLP DOI BibTeX RDF |
|
33 | Ricardo Marroquim, André Maximo |
Introduction to GPU Programming with GLSL. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIBGRAPI Tutorials ![In: Tutorials of the XXII Brazilian Symposium on Computer Graphics and Image Processing, SIBGRAPI-T 2009, Rio de Janeiro, Brazil, October 11-14, 2009, pp. 3-16, 2009, IEEE Computer Society, 978-1-4244-4979-8. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
|
27 | Engin Deniz Diktas, Ali Vahit Sahiner |
Parallel ID Shadow-Map Decompression on GPU. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ISPDC ![In: Ninth International Symposium on Parallel and Distributed Computing, ISPDC 2010, Istanbul, Turkey, July 7-9, 2010, pp. 79-84, 2010, IEEE Computer Society, 978-0-7695-4120-4. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
ID Shadow-Maps, Textures, Shaders, Run Length Encoding, GLSL |
27 | Mike Bailey |
Using GPU Shaders for Visualization. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Computer Graphics and Applications ![In: IEEE Computer Graphics and Applications 29(5), pp. 96-100, 2009. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
computer graphics software, OpenGL Shading Language, visualization, computer graphics, point clouds, cutting planes, shaders, GPU programming, GLSL |
27 | Carlos S. de La Lama, Pekka Jääskeläinen, Jarmo Takala |
Programmable and Scalable Architecture for Graphics Processing Units. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SAMOS ![In: Embedded Computer Systems: Architectures, Modeling, and Simulation, 9th International Workshop, SAMOS 2009, Samos, Greece, July 20-23, 2009. Proceedings, pp. 2-11, 2009, Springer, 978-3-642-03137-3. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
TTA, GPU, GPGPU, VLIW, OpenGL, GLSL, LLVM |
27 | James R. Miller |
Attribute Blocks: Visualizing Multiple Continuously Defined Attributes. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Computer Graphics and Applications ![In: IEEE Computer Graphics and Applications 27(3), pp. 57-69, 2007. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
geospatial visualization, programmable shader, OpenGL, multivariate visualization, GLSL |
23 | Bernardt Duvenhage, J. P. Delport, Jason P. de Villiers |
Implementation of the Lucas-Kanade image registration algorithm on a GPU for 3D computational platform stabilisation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Afrigraph ![In: Proceedings of the 7th International Conference on Computer Graphics, Virtual Reality, Visualisation and Interaction in Africa, Afrigraph 2010, Franschhoek, South Africa, June 21-23, 2010, pp. 83-90, 2010, ACM, 978-1-4503-0118-3. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
Lucas-Kanade, image stabilisation, graphics processing unit |
23 | Marcelo Panaro de Moraes Zamith, Esteban Walter Gonzalez Clua, Aura Conci, Anselmo Antunes Montenegro, Regina Leal-Toledo, Paulo A. Pagliosa, Luis Valente, Bruno Feijó |
A game loop architecture for the GPU used as a math coprocessor in real-time applications. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Comput. Entertain. ![In: Comput. Entertain. 6(3), pp. 42:1-42:19, 2008. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
Game loop, real-time physics, GPGPU |
23 | Magnus Strengert, Thomas Klein, Thomas Ertl |
A hardware-aware debugger for the OpenGL shading language. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Graphics Hardware ![In: Proceedings of the ACM SIGGRAPH/EUROGRAPHICS Conference on Graphics Hardware 2007, San Diego, California, USA, August 4-5, 2007, pp. 81-88, 2007, Eurographics Association, 978-1-59593-625-7. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
|
23 | Yannick Francken, Johan Huysmans, Philippe Bekaert |
Sharing visual information in virtual environments using projective texture mapping. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Advances in Computer Entertainment Technology ![In: Proceedings of the International Conference on Advances in Computer Entertainment Technology, ACE 2007, Salzburg, Austria, June 13-15, 2007, pp. 135-138, 2007, ACM, 978-1-59593-640-0. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
projective texture mapping, visual information sharing |
23 | Giuseppe Marino, Davide Vercelli, Franco Tecchia, Paolo Simone Gasparello, Massimo Bergamasco |
Description and Performance Analysis of a Distributed Rendering Architecture for Virtual Environments. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICAT ![In: Advances in Artificial Reality and Tele-Existence, 17th International Conference on Artificial Reality and Telexistence, ICAT 2007, Esbjerg, Denmark, November 28-30, 2007, Proceedings, pp. 234-241, 2007, IEEE Computer Society, 0-7695-3056-7. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
XVR, Virtual Environments, Rendering, Distributed applications |
23 | Daniel Reiter Horn, Billy Chen |
LightShop: interactive light field manipulation and rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SI3D ![In: Proceedings of the 2007 Symposium on Interactive 3D Graphics, SI3D 2007, April 30 - May 2, 2007, Seattle, Washington, USA, pp. 121-128, 2007, ACM, 978-1-59593-628-8. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
|
Displaying result #1 - #23 of 23 (100 per page; Change: )
|
|