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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
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The graphs summarize 25 occurrences of 18 keywords
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Results
Found 8 publication records. Showing 8 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
82 | Jon P. Ewins, Marcus D. Waller, Martin White, Paul F. Lister |
MIP-Map Level Selection for Texture Mapping. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Vis. Comput. Graph. ![In: IEEE Trans. Vis. Comput. Graph. 4(4), pp. 317-329, 1998. The full citation details ...](Pics/full.jpeg) |
1998 |
DBLP DOI BibTeX RDF |
MIP-map, interpolation, filtering, level of detail, Texture mapping, rasterization, minification |
32 | Nathan A. Carr, John C. Hart |
Meshed atlases for real-time procedural solid texturing. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ACM Trans. Graph. ![In: ACM Trans. Graph. 21(2), pp. 106-131, 2002. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP DOI BibTeX RDF |
MIP-map, texture mapping, procedural texturing, solid texturing, Mesh partitioning, texture atlas |
28 | Baoquan Chen, Frank Dachille, Arie E. Kaufman |
Footprint Area Sampled Texturing. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Vis. Comput. Graph. ![In: IEEE Trans. Vis. Comput. Graph. 10(2), pp. 230-240, 2004. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
forward mapping, backward mapping, footprint area sampling, Texture mapping, hardware, antialiasing, anisotropic filtering |
24 | Woo-Chan Park, Dong-Seok Kim, Jeong-Soo Park 0004, Sangduk Kim, Hong-Sik Kim, Tack-Don Han |
The design of a texture mapping unit with effective MIP-map level selection for real-time ray tracing. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEICE Electron. Express ![In: IEICE Electron. Express 8(13), pp. 1064-1070, 2011. The full citation details ...](Pics/full.jpeg) |
2011 |
DBLP DOI BibTeX RDF |
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14 | R. Brooks Van Horn III, Greg Turk |
Antialiasing Procedural Shaders with Reduction Maps. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Trans. Vis. Comput. Graph. ![In: IEEE Trans. Vis. Comput. Graph. 14(3), pp. 539-550, 2008. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
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14 | Bin Chan, Wenping Wang |
Geocube - GPU accelerated real-time rendering of transparency and translucency. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Vis. Comput. ![In: Vis. Comput. 21(8-10), pp. 579-590, 2005. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP DOI BibTeX RDF |
GPU, Real-time rendering, Transparency, Translucency |
14 | Yuan-Chung Lee, Chein-Wei Jen |
Edge-preserving texture filtering for real-time rendering. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Vis. Comput. ![In: Vis. Comput. 19(1), pp. 10-22, 2003. The full citation details ...](Pics/full.jpeg) |
2003 |
DBLP DOI BibTeX RDF |
Filtering, Texture mapping, Resampling |
14 | Richard J. Cant, P. A. Shrubsole |
Texture potential MIP mapping, a new high-quality texture antialiasing algorithm. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ACM Trans. Graph. ![In: ACM Trans. Graph. 19(3), pp. 164-184, 2000. The full citation details ...](Pics/full.jpeg) |
2000 |
DBLP DOI BibTeX RDF |
texture mapping, antialiasing, anisotropic filtering |
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