The FacetedDBLP logo    Search for: in:

Disable automatic phrases ?     Syntactic query expansion: ?

Searching for MMORPGs with no syntactic query expansion in all metadata.

Publication years (Num. hits)
2001-2005 (17) 2006-2007 (24) 2008-2009 (28) 2010-2011 (15) 2012-2013 (17) 2014-2016 (15) 2017-2019 (18) 2020-2024 (12)
Publication types (Num. hits)
article(41) incollection(3) inproceedings(101) phdthesis(1)
GrowBag graphs for keyword ? (Num. hits/coverage)

Group by:
The graphs summarize 125 occurrences of 84 keywords

Results
Found 146 publication records. Showing 146 according to the selection in the facets
Hits ? Authors Title Venue Year Link Author keywords
131Leigh Achterbosch, Robyn Pierce, Gregory Simmons Massively multiplayer online role-playing games: the past, present, and future. Search on Bibsonomy Comput. Entertain. The full citation details ... 2007 DBLP  DOI  BibTeX  RDF socialization, MMORPG, game development, multiplayer games
121Kuo-Hsun Hung, Charles K. Kinzer, Cheng-Ling Alice Chen Motivational Factors in Educational MMORPGs: Some Implications for Education. Search on Bibsonomy Edutainment The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
85Jacqui Taylor, James Taylor A Content Analysis of Interviews with Players of Massively Multiplayer Online Role-Play Games (MMORPGs): Motivating Factors and the Impact on Relationships. Search on Bibsonomy HCI (12) The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Social Identity Theory, Motivation, Content Analysis, Relationships, MMORPGs, Social Psychology
72Chen-Chi Wu, Kuan-Ta Chen, Chih-Ming Chen 0001, Polly Huang, Chin-Laung Lei On the challenge and design of transport protocols for MMORPGs. Search on Bibsonomy Multim. Tools Appl. The full citation details ... 2009 DBLP  DOI  BibTeX  RDF Content-based transport protocol, Game traffic, Packet delivery, Online games, User satisfaction, Network performance
72Greg Wadley, Martin R. Gibbs, Peter Benda Speaking in character: using voice-over-IP to communicate within MMORPGs. Search on Bibsonomy IE The full citation details ... 2007 DBLP  BibTeX  RDF Dungeons and Dragons Online, CMC, computer mediated communication, VoIP, MMORPG, voice-over-IP, World of Warcraft, media effects
72Anders Tychsen, Michael Hitchens Ghost Worlds - Time and Consequence in MMORPGs. Search on Bibsonomy TIDSE The full citation details ... 2006 DBLP  DOI  BibTeX  RDF Consequence, Time, computer games, Storytelling, MMORPG
56Jaya Kawale, Aditya Pal, Jaideep Srivastava Churn Prediction in MMORPGs: A Social Influence Based Approach. Search on Bibsonomy CSE (4) The full citation details ... 2009 DBLP  DOI  BibTeX  RDF
49Yolanda A. Rankin, Deidra Morrison, McKenzie McNeal, Bruce Gooch, Marcus W. Shute Time will tell: in-game social interactions that facilitate second language acquisition. Search on Bibsonomy FDG The full citation details ... 2009 DBLP  DOI  BibTeX  RDF collaborative gameplay, massively multiplayer online role playing games, second language acquisition, visualization, human computer interaction, computer mediated communication, social computing, video games
49Vivian Hsueh-hua Chen, Henry Been-Lirn Duh Understanding social interaction in world of warcraft. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2007 DBLP  DOI  BibTeX  RDF social interaction, social computing, MMORPG
49Kuan-Ta Chen, Chun-Ying Huang, Polly Huang, Chin-Laung Lei An empirical evaluation of TCP performance in online games. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2006 DBLP  DOI  BibTeX  RDF performance analysis, transport protocols, MMOG, network games, internet measurement
46Miguel Boavida, João Paulo Santos, Pedro A. Amado Assunção, Luis Soares, João Luz, Ricardo Viegas The MulE game engine extending online role-playing games. Search on Bibsonomy ITiCSE The full citation details ... 2005 DBLP  DOI  BibTeX  RDF simulation, pervasive computing, game design, MMORPGs
46Matteo Curcio MMORPGs as Serious Games: Learning and Developing Social Skills Through MMORPGs. Search on Bibsonomy GALA The full citation details ... 2022 DBLP  DOI  BibTeX  RDF
39Jan Van Looy, Cédric Courtois, Melanie De Vocht Player identification in online games: validation of a scale for measuring identification in MMORPGs. Search on Bibsonomy Fun and Games The full citation details ... 2010 DBLP  DOI  BibTeX  RDF measurement scale, identification, avatar, MMORPG, World of Warcraft
39Ernst Gunnar Gran, Sven-Arne Reinemo Dragon kill points: loot distribution in MMORPGs. Search on Bibsonomy NETGAMES The full citation details ... 2008 DBLP  DOI  BibTeX  RDF
39Shunan Chung, Jim Jiunde Lee Avatar Customization and Emotions in MMORPGs. Search on Bibsonomy IVA The full citation details ... 2008 DBLP  DOI  BibTeX  RDF Avatar Customization, avatar’s characteristics, emotion
39Fang You, Jianmin Wang 0013, Zibin Zheng, Jihong Jung, Chunhui Che, Xiaonan Luo, Peter Tam RA-model: a taxonomy model of player activities in mobile MMORPGs. Search on Bibsonomy Mobility Conference The full citation details ... 2007 DBLP  DOI  BibTeX  RDF mobile MMORPG, taxonomy, motivation, payment
39Joey J. Lee, Christopher M. Hoadley Online Identity as a Leverage Point for Learning in Massively Multiplayer Online Role Playing Games (MMORPGs). Search on Bibsonomy ICALT The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
39Tobias Fritsch, Hartmut Ritter, Jochen H. Schiller The effect of latency and network limitations on MMORPGs: a field study of everquest2. Search on Bibsonomy NETGAMES The full citation details ... 2005 DBLP  DOI  BibTeX  RDF Everquest2, user study, mobile gaming, MMORPG, network games
39Hyungil Kim, Sungwoo Hong, Juntae Kim Detection of Auto Programs for MMORPGs. Search on Bibsonomy Australian Conference on Artificial Intelligence The full citation details ... 2005 DBLP  DOI  BibTeX  RDF Entertainment and AI, Data Mining, Machine Learning, Intelligent Data Analysis
39Chek Yang Foo, Elina M. I. Koivisto Defining grief play in MMORPGs: player and developer perceptions. Search on Bibsonomy Advances in Computer Entertainment Technology The full citation details ... 2004 DBLP  DOI  BibTeX  RDF greed play, grief play, harassment, power imposition, scamming, avatars, game design, MMORPG, role-play
33Huey-Ing Liu, Yun-Ting Lo DaCAP - A Distributed Anti-Cheating Peer to Peer Architecture for Massive Multiplayer On-line Role Playing Game. Search on Bibsonomy CCGRID The full citation details ... 2008 DBLP  DOI  BibTeX  RDF P2P, MMOG, MMORPG
33Gary McGraw, Greg Hoglund Online Games and Security. Search on Bibsonomy IEEE Secur. Priv. The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
33Wu-chang Feng, David Brandt, Debanjan Saha A long-term study of a popular MMORPG. Search on Bibsonomy NETGAMES The full citation details ... 2007 DBLP  DOI  BibTeX  RDF
33Susan Landau 0001, Renée Stratulate, Doug Twilleager Consumers, fans, and control: what the games industry can teach Hollywood about DRM. Search on Bibsonomy Digital Rights Management Workshop The full citation details ... 2006 DBLP  DOI  BibTeX  RDF games, economics, digital rights management, films, movies
33Jiyi Wu, Xiangguo Gong, Jiwen Zheng A Model for Massively Multiplayer Role-Playing Games System Performance. Search on Bibsonomy ICAT Workshops The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
33George Yee, Larry Korba, Ronggong Song, Ying-Chieh Chen Towards Designing Secure Online Games. Search on Bibsonomy AINA (2) The full citation details ... 2006 DBLP  DOI  BibTeX  RDF
33Steve Cornett The usability of massively multiplayer online roleplaying games: designing for new users. Search on Bibsonomy CHI The full citation details ... 2004 DBLP  DOI  BibTeX  RDF RPG, game usability, massively-multiplayer, roleplaying game, online game, MMORPG
29Shyong K. Lam, John Riedl Expressing My Inner Gnome: Appearance and Behavior in Virtual Worlds. Search on Bibsonomy Computer The full citation details ... 2011 DBLP  DOI  BibTeX  RDF Online behavior, massively multiplayer online role-playing games, Virtual worlds, Social computing, MMORPGs
29Carsten Griwodz, Pål Halvorsen The fun of using TCP for an MMORPG. Search on Bibsonomy NOSSDAV The full citation details ... 2006 DBLP  DOI  BibTeX  RDF thin streams, MMORPGs, TCP performance
23Seungjong Sun, Jang-Hyun Kim 0001, Kwan Min Lee, Dongyan Nan Exploring the association between the Proteus effect and intention to play massive multiplayer online role-playing games (MMORPGs). Search on Bibsonomy Internet Res. The full citation details ... 2024 DBLP  DOI  BibTeX  RDF
23Jiho Choi, Junghoon Park, Woocheol Kim, Jin-Hyeok Park, Yumin Suh, Minchang Sung PU GNN: Chargeback Fraud Detection in P2E MMORPGs via Graph Attention Networks with Imbalanced PU Labels. Search on Bibsonomy ECML/PKDD (6) The full citation details ... 2023 DBLP  DOI  BibTeX  RDF
23Qilin Deng, Minghao Zhao 0002, Kai Wang, Runze Wu, Xudong Shen, Jianrong Tao, Changjie Fan Find Your Organization in MMORPGs. Search on Bibsonomy IEEE Trans. Games The full citation details ... 2022 DBLP  DOI  BibTeX  RDF
23Jiho Choi, Junghoon Park, Woocheol Kim, Jin-Hyeok Park, Yumin Suh, Minchang Sung PU GNN: Chargeback Fraud Detection in P2E MMORPGs via Graph Attention Networks with Imbalanced PU Labels. Search on Bibsonomy CoRR The full citation details ... 2022 DBLP  DOI  BibTeX  RDF
23Laixin Xie, Ziming Wu, Peng Xu, Wei Li 0094, Xiaojuan Ma, Quan Li RoleSeer: Understanding Informal Social Role Changes in MMORPGs via Visual Analytics. Search on Bibsonomy CoRR The full citation details ... 2022 DBLP  DOI  BibTeX  RDF
23Chiu-Ping Hsu, Chia-Wen Chang Does the social platform established by MMORPGs build social and psychological capital? Search on Bibsonomy Comput. Hum. Behav. The full citation details ... 2022 DBLP  DOI  BibTeX  RDF
23Sha Zhao, Junwei Fang, Shiwei Zhao, Runze Wu, Jianrong Tao, Shijian Li, Gang Pan 0001 T-Detector: A Trajectory based Pre-trained Model for Game Bot Detection in MMORPGs. Search on Bibsonomy ICDE The full citation details ... 2022 DBLP  DOI  BibTeX  RDF
23Laixin Xie, Ziming Wu, Peng Xu, Wei Li 0094, Xiaojuan Ma, Quan Li RoleSeer: Understanding Informal Social Role Changes in MMORPGs via Visual Analytics. Search on Bibsonomy CHI The full citation details ... 2022 DBLP  DOI  BibTeX  RDF
23Ryo Kambe, Sumiko Miyata A Load Balancing Method Using K-means++ for P2P MMORPGs. Search on Bibsonomy CCNC The full citation details ... 2022 DBLP  DOI  BibTeX  RDF
23Xianyang Qi, Jiashu Pu, Shiwei Zhao, Runze Wu, Jianrong Tao A GNN-Enhanced Game Bot Detection Model for MMORPGs. Search on Bibsonomy PAKDD (2) The full citation details ... 2022 DBLP  DOI  BibTeX  RDF
23Martin Dechant, Susanne Poeller, Colby Johanson, Katelyn Wiley, Regan L. Mandryk In-game and Out-of-game Social Anxiety Influences Player Motivations, Activities, and Experiences in MMORPGs. Search on Bibsonomy CHI The full citation details ... 2020 DBLP  DOI  BibTeX  RDF
23Andrea Lanzi Game Bot Detection on Massive Multiplayer Online Role-Playing Games (MMORPGs) Systems. Search on Bibsonomy Encyclopedia of Computer Graphics and Games The full citation details ... 2019 DBLP  DOI  BibTeX  RDF
23Huy Kang Kim, Jiyoung Woo Detecting and Preventing Online Game Bots in MMORPGs. Search on Bibsonomy Encyclopedia of Computer Graphics and Games The full citation details ... 2019 DBLP  DOI  BibTeX  RDF
23Leigh Achterbosch, Peter Vamplew 0001 Griefing in MMORPGs. Search on Bibsonomy Encyclopedia of Computer Graphics and Games The full citation details ... 2019 DBLP  DOI  BibTeX  RDF
23Helen Ryland Getting away with murder: why virtual murder in MMORPGs can be wrong on Kantian grounds. Search on Bibsonomy Ethics Inf. Technol. The full citation details ... 2019 DBLP  DOI  BibTeX  RDF
23Junhua Lu, Xiao Xie, Ji Lan, Tai-Quan Peng, Yingcai Wu, Wei Chen 0001 BeXplorer: Visual analytics of dynamic interplay between communication and purchase behaviors in MMORPGs. Search on Bibsonomy Vis. Informatics The full citation details ... 2019 DBLP  DOI  BibTeX  RDF
23Qiunan Zhang, Xihui Zhang 0001 The Relationships among MMORPGs, Gamers, and Add-ons. Search on Bibsonomy AMCIS The full citation details ... 2019 DBLP  BibTeX  RDF
23Junhua Lu, Xiao Xie, Ji Lan, Tai-Quan Peng, Wei Chen 0001, Yingcai Wu Visual Analytics of Dynamic Interplay Between Behaviors in MMORPGs. Search on Bibsonomy PacificVis The full citation details ... 2019 DBLP  DOI  BibTeX  RDF
23Luiz Bernardo Martins Kummer, Hiroyuki Iida, Júlio César Nievola, Emerson Cabrera Paraiso Identifying Influences of Game Upgrades on Profitable Players Behavior in MMORPGs. Search on Bibsonomy ICEC-JCSG The full citation details ... 2019 DBLP  DOI  BibTeX  RDF
23Gavin Hogben 'Expert' and 'Casual' Interfaces for Museums in Digital Times : Board and Field Games : MUDs and MMORPGs : Things and Networks. Search on Bibsonomy GEM The full citation details ... 2019 DBLP  DOI  BibTeX  RDF
23Muhterem Dindar Do people play MMORPGs for extrinsic or intrinsic rewards? Search on Bibsonomy Telematics Informatics The full citation details ... 2018 DBLP  DOI  BibTeX  RDF
23Jianrong Tao, Jiarong Xu, Linxia Gong, Yifu Li, Changjie Fan, Zhou Zhao NGUARD: A Game Bot Detection Framework for NetEase MMORPGs. Search on Bibsonomy KDD The full citation details ... 2018 DBLP  DOI  BibTeX  RDF
23Johannes Pfau, Jan David Smeddinck, Rainer Malaka Towards Deep Player Behavior Models in MMORPGs. Search on Bibsonomy CHI PLAY The full citation details ... 2018 DBLP  DOI  BibTeX  RDF
23Luiz Bernardo Martins Kummer, Júlio César Nievola, Emerson Cabrera Paraiso Identifying Niche Stage in MMORPGs Using Ensemble Classifier. Search on Bibsonomy FLAIRS The full citation details ... 2018 DBLP  BibTeX  RDF
23Tung-Lin Chuang Female players' decision-making processes in MMORPGs: a mixed method. Search on Bibsonomy Int. J. Soc. Humanist. Comput. The full citation details ... 2017 DBLP  DOI  BibTeX  RDF
23Adriano Schimmenti, Alexandre Infanti, Deborah Badoud, Julien Laloyaux, Joël Billieux Schizotypal personality traits and problematic use of massively-multiplayer online role-playing games (MMORPGs). Search on Bibsonomy Comput. Hum. Behav. The full citation details ... 2017 DBLP  DOI  BibTeX  RDF
23Fan Zhang 0005, David Kaufman Massively Multiplayer Online Role-Playing Games (MMORPGs) and Socio-Emotional Wellbeing. Search on Bibsonomy Comput. Hum. Behav. The full citation details ... 2017 DBLP  DOI  BibTeX  RDF
23Theodoros Sourmelis, Andri Ioannou, Panayiotis Zaphiris Massively Multiplayer Online Role Playing Games (MMORPGs) and the 21st century skills: A comprehensive research review from 2010 to 2016. Search on Bibsonomy Comput. Hum. Behav. The full citation details ... 2017 DBLP  DOI  BibTeX  RDF
23Quan Li, Qiaomu Shen, Yao Ming, Peng Xu, Yun Wang 0012, Xiaojuan Ma, Huamin Qu A visual analytics approach for understanding egocentric intimacy network evolution and impact propagation in MMORPGs. Search on Bibsonomy PacificVis The full citation details ... 2017 DBLP  DOI  BibTeX  RDF
23Fan Zhang 0005, David Kaufman Older Adults' Social Interactions in Massively Multiplayer Online Role-Playing Games (MMORPGs). Search on Bibsonomy Games Cult. The full citation details ... 2016 DBLP  DOI  BibTeX  RDF
23Eunjo Lee, Jiyoung Woo, Hyoungshick Kim, Aziz Mohaisen, Huy Kang Kim You are a Game Bot!: Uncovering Game Bots in MMORPGs via Self-similarity in the Wild. Search on Bibsonomy NDSS The full citation details ... 2016 DBLP  BibTeX  RDF
23Chwen-Yea Lin, Wei-Hsi Hung, Kwoting Fang, Chien-Chung Tu Understanding players' achievement values from MMORPGs: an exploratory study. Search on Bibsonomy Internet Res. The full citation details ... 2015 DBLP  DOI  BibTeX  RDF
23J. Tuomas Harviainen, Juho Hamari Seek, share, or withhold: information trading in MMORPGs. Search on Bibsonomy J. Documentation The full citation details ... 2015 DBLP  DOI  BibTeX  RDF
23Fan Zhang 0005, David Kaufman The impacts of social interactions in MMORPGs on older adults' social capital. Search on Bibsonomy Comput. Hum. Behav. The full citation details ... 2015 DBLP  DOI  BibTeX  RDF
23Patrick Prax Co-Creative Game Design in MMORPGs. Search on Bibsonomy DiGRA Conference The full citation details ... 2015 DBLP  BibTeX  RDF
23Wong Seng Yue, H. Yeong Tze Effectiveness of MMORPGS in Enhancing Student Interaction. Search on Bibsonomy ICALT The full citation details ... 2015 DBLP  DOI  BibTeX  RDF
23David Kaufman, Fan Zhang 0005 Can Playing Massive Multiplayer Online Role Playing Games (MMORPGs) Help Older Adults?. Search on Bibsonomy CSEDU (1) The full citation details ... 2015 DBLP  DOI  BibTeX  RDF
23Fan Zhang 0005, David Kaufman Can Playing Massive Multiplayer Online Role Playing Games (MMORPGs) Improve Older Adults' Socio-Psychological Wellbeing? Search on Bibsonomy CSEDU (Selected Papers) The full citation details ... 2015 DBLP  DOI  BibTeX  RDF
23S. G. Li, L. Shi The recommender system for virtual items in MMORPGs based on a novel collaborative filtering approach. Search on Bibsonomy Int. J. Syst. Sci. The full citation details ... 2014 DBLP  DOI  BibTeX  RDF
23Sajad Rezaei, Seyedeh Sheyda Ghodsi Does value matters in playing online game? An empirical study among massively multiplayer online role-playing games (MMORPGs). Search on Bibsonomy Comput. Hum. Behav. The full citation details ... 2014 DBLP  DOI  BibTeX  RDF
23David Hagström, Viktor Kaldo Escapism Among Players of MMORPGs - Conceptual Clarification, Its Relation to Mental Health Factors, and Development of a New Measure. Search on Bibsonomy Cyberpsychology Behav. Soc. Netw. The full citation details ... 2014 DBLP  DOI  BibTeX  RDF
23Ziqiang Diao, Shuo Wang, Eike Schallehn, Gunter Saake CloudCraft: Cloud-based Data Management for MMORPGs. Search on Bibsonomy DB&IS The full citation details ... 2014 DBLP  DOI  BibTeX  RDF
23Robin Langerait, Monica Zaczynski, Anthony D. Whitehead At the intersection of sports and MMORPGs: A new model of active video games. Search on Bibsonomy GEM The full citation details ... 2014 DBLP  DOI  BibTeX  RDF
23Kimberley Barker MMORPGs: the fairness of the copyright-contract approach for users. Search on Bibsonomy 2014   RDF
23Mirko Suznjevic, Maja Matijasevic Player behavior and traffic characterization for MMORPGs: a survey. Search on Bibsonomy Multim. Syst. The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
23Chun-Chia Lee, Shang Hwa Hsu, Jen-Wei Chang Factors influencing sociability in educational MMORPGs - a fuzzy AHP approach. Search on Bibsonomy Internet Res. The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
23Hye-Young Kim, Hwa-Jin Park An Efficient Gaming User Oriented Load Balancing Scheme for MMORPGs. Search on Bibsonomy Wirel. Pers. Commun. The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
23Junghoon Moon, Md. Dulal Hossain, G. Lawrence Sanders, Edward J. Garrity, Sooran Jo Player Commitment to Massively Multiplayer Online Role-Playing Games (MMORPGs): An Integrated Model. Search on Bibsonomy Int. J. Electron. Commer. The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
23Stefano De Paoli Automatic-Play and Player Deskilling in MMORPGs. Search on Bibsonomy Game Stud. The full citation details ... 2013 DBLP  BibTeX  RDF
23Qiu-Hong Wang, Viktor Mayer-Schönberger, Xue Yang 0001 The determinants of monetary value of virtual goods: An empirical study for a cross-section of MMORPGs. Search on Bibsonomy Inf. Syst. Frontiers The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
23Mirko Suznjevic, Lea Skorin-Kapov, Maja Matijasevic The Impact of User, System, and Context factors on Gaming QoE: a Case Study Involving MMORPGs. Search on Bibsonomy NetGames The full citation details ... 2013 DBLP  BibTeX  RDF
23Ziqiang Diao, Eike Schallehn Towards Cloud Data Management for MMORPGs. Search on Bibsonomy CLOSER The full citation details ... 2013 DBLP  BibTeX  RDF
23Javier Salazar Online Diasporas: Theoretical Considerations on the Study of Diasporic Behavior in MMORPGs. Search on Bibsonomy DiGRA Conference The full citation details ... 2013 DBLP  BibTeX  RDF
23Jehwan Oh, Zoheb Hassan Borbora, Dhruv Sharma, Jaideep Srivastava Bot Detection Based on Social Interactions in MMORPGs. Search on Bibsonomy SocialCom The full citation details ... 2013 DBLP  DOI  BibTeX  RDF
23Isara Kongmee, Rebecca Strachan, Alison Jane Pickard, Catherine Montgomery A Case Study of Using Online Communities and Virtual Environment in Massively Multiplayer Role Playing Games (MMORPGs) as a Learning and Teaching Tool for Second Language Learners. Search on Bibsonomy Int. J. Virtual Pers. Learn. Environ. The full citation details ... 2012 DBLP  DOI  BibTeX  RDF
23Jehwan Oh, Zoheb Borbora, Jaideep Srivastava Automatic Detection of Compromised Accounts in MMORPGs. Search on Bibsonomy SocialInformatics The full citation details ... 2012 DBLP  DOI  BibTeX  RDF
23Emmett Tomai, Rosendo Salazar Simulating Adaptive Quests for Increased Player Impact in MMORPGs. Search on Bibsonomy AIIDE The full citation details ... 2012 DBLP  BibTeX  RDF
23Jiyoung Woo, Ah Reum Kang, Huy Kang Kim Modeling of bot usage diffusion across social networks in MMORPGs. Search on Bibsonomy WASA The full citation details ... 2012 DBLP  DOI  BibTeX  RDF
23Mirko Suznjevic, Maja Matijasevic Towards reinterpretation of interaction complexity for load prediction in cloud-based MMORPGs. Search on Bibsonomy HAVE The full citation details ... 2012 DBLP  DOI  BibTeX  RDF
23Emmett Tomai, Rosendo Salazar, Dave Salinas Adaptive quests for dynamic world change in MMORPGs. Search on Bibsonomy FDG The full citation details ... 2012 DBLP  DOI  BibTeX  RDF
23Dai-Yi Wang, Ying-An Chen Training Teamwork Skills Using MMORPGs. Search on Bibsonomy DIGITEL The full citation details ... 2012 DBLP  DOI  BibTeX  RDF
23Helio Cavalcante Silva Neto, Leonardo F. B. S. de Carvalho, Fábio Paraguaçu, Roberta Vilhena Vieira Lopes A Model of Decision-Making Based on the Theory of Persuasion used in MMORPGs. Search on Bibsonomy Polibits The full citation details ... 2011 DBLP  DOI  BibTeX  RDF
23Fang You, Jianping Liu, Xinjian Guan, Jianmin Wang 0013, Zibin Zheng, Peter Tam An Optimized Player Taxonomy Model for Mobile MMORPGs with Millions of Users. Search on Bibsonomy Adv. Hum. Comput. Interact. The full citation details ... 2011 DBLP  DOI  BibTeX  RDF
23S. G. Li, L. Shi, L. Wang The agile improvement of MMORPGs based on the enhanced chaotic neural network. Search on Bibsonomy Knowl. Based Syst. The full citation details ... 2011 DBLP  DOI  BibTeX  RDF
23Monica T. Whitty, Garry Young, Lewis Goodings What I won't do in pixels: Examining the limits of taboo violation in MMORPGs. Search on Bibsonomy Comput. Hum. Behav. The full citation details ... 2011 DBLP  DOI  BibTeX  RDF
23Xinbo Jiang, Farzad Safaei Churn performance study of structured peer-to-peer overlay in supporting massively multiplayer online role playing games (MMORPGs). Search on Bibsonomy ICON The full citation details ... 2011 DBLP  DOI  BibTeX  RDF
23Zoheb Borbora, Jaideep Srivastava, Kuo-Wei Hsu, Dmitri Williams Churn Prediction in MMORPGs Using Player Motivation Theories and an Ensemble Approach. Search on Bibsonomy SocialCom/PASSAT The full citation details ... 2011 DBLP  DOI  BibTeX  RDF
23Kyong Jin Shim, Kuo-Wei Hsu, Jaideep Srivastava Effects of Mentoring on Player Performance in Massively Multiplayer Online Role-Playing Games (MMORPGs). Search on Bibsonomy ASONAM The full citation details ... 2011 DBLP  DOI  BibTeX  RDF
23Jonathon Doran, Ian Parberry A prototype quest generator based on a structural analysis of quests from four MMORPGs. Search on Bibsonomy PCGames@FDG The full citation details ... 2011 DBLP  DOI  BibTeX  RDF
23Bruno Campello de Souza, Leonardo Xavier de Lima e Silva, Antonio Roazzi MMORPGS and cognitive performance: A study with 1280 Brazilian high school students. Search on Bibsonomy Comput. Hum. Behav. The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
23Kyong Jin Shim, Jaideep Srivastava Sequence Alignment Based Analysis of Player Behavior in Massively Multiplayer Online Role-Playing Games (MMORPGs). Search on Bibsonomy ICDM Workshops The full citation details ... 2010 DBLP  DOI  BibTeX  RDF
Displaying result #1 - #100 of 146 (100 per page; Change: )
Pages: [1][2][>>]
Valid XHTML 1.1! Valid CSS! [Valid RSS]
Maintained by L3S.
Previously maintained by Jörg Diederich.
Based upon DBLP by Michael Ley.
open data data released under the ODC-BY 1.0 license