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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
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The graphs summarize 17 occurrences of 14 keywords
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Results
Found 8 publication records. Showing 8 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
158 | Àlex Méndez-Feliu, Mateu Sbert |
From obscurances to ambient occlusion: A survey. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Vis. Comput. ![In: Vis. Comput. 25(2), pp. 181-196, 2009. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
Global illumination, Ambient occlusion, Rendering techniques, Obscurances |
36 | Nicolau Sunyer, Jesús Gumbau, Miguel Chover, Mateu Sbert |
Screen Space Obscurances. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CEIG ![In: XIX Spanish Computer Graphics Conference, CEIG 2009, San Sebastián, Spain, September 9-11, 2009, pp. 251-254, 2009, Eurographics Association, 978-3-905673-72-2. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
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36 | Àlex Méndez-Feliu, Mateu Sbert |
Combining light animation with obscurances for glossy environments. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Comput. Animat. Virtual Worlds ![In: Comput. Animat. Virtual Worlds 15(3-4), pp. 463-470, 2004. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
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36 | Àlex Méndez-Feliu, Mateu Sbert, Jordi Catà |
Real-time obscurances with color bleeding. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SCCG ![In: Proceedings of the 19th Spring Conference on Computer Graphics, SCCG 2003, Budmerice, Slovakia, April 24-26, 2003, pp. 171-176, 2003, ACM. The full citation details ...](Pics/full.jpeg) |
2003 |
DBLP DOI BibTeX RDF |
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36 | Àlex Méndez-Feliu, Mateu Sbert, Jordi Catà |
Real-time Obscurances with Color Bleeding (the three cubes demo). ![Search on Bibsonomy](Pics/bibsonomy.png) |
Eurographics (Slides and Videos) ![In: 24th Annual Conference of the European Association for Computer Graphics, Eurographics 2003 - Slides and Videos, Granada, Spain, September 1-5, 2003, 2003, Eurographics Association. The full citation details ...](Pics/full.jpeg) |
2003 |
DBLP DOI BibTeX RDF |
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36 | Àlex Méndez-Feliu, Mateu Sbert, László Neumann |
Obscurances for ray-tracing. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Eurographics (Posters) ![In: 24th Annual Conference of the European Association for Computer Graphics, Eurographics 2003 - Posters, Granada, Spain, September 1-5, 2003, 2003, Eurographics Association. The full citation details ...](Pics/full.jpeg) |
2003 |
DBLP DOI BibTeX RDF |
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33 | Francisco González García, Mateu Sbert, Miquel Feixas |
Viewpoint-Based Ambient Occlusion. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Computer Graphics and Applications ![In: IEEE Computer Graphics and Applications 28(2), pp. 44-51, 2008. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
information theory, nonphotorealistic rendering, viewpoint selection, ambient occlusion, obscurances |
30 | Andrei Iones, Anton Krupkin, Mateu Sbert, Sergey Zhukov |
Fast, Realistic Lighting for Video Games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Computer Graphics and Applications ![In: IEEE Computer Graphics and Applications 23(3), pp. 54-64, 2003. The full citation details ...](Pics/full.jpeg) |
2003 |
DBLP DOI BibTeX RDF |
ambient light, production rendering, rendering, texture mapping, radiosity, form factor, illumination model, illumination effects, obscurance, lightmaps |
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