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Venues (Conferences, Journals, ...)
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GrowBag graphs for keyword ? (Num. hits/coverage)
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The graphs summarize 263 occurrences of 187 keywords
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Results
Found 785 publication records. Showing 785 according to the selection in the facets
Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
48 | Michael Kalkusch, Dieter Schmalstieg |
Extending the scene graph with a dataflow visualization system. |
VRST |
2006 |
DBLP DOI BibTeX RDF |
dataflow visualization system, visualization, scene graph, object hierarchies |
45 | Dieter Schmalstieg, Gerd Hesina |
Distributed Applications for Collaborative Augmented Reality. |
VR |
2002 |
DBLP DOI BibTeX RDF |
distributed shared scene graph, collaborative augmented reality, distributed virtual environments |
45 | Gordon W. Lescinsky, Costa Touma, Alex Goldin, Max Fudim, Amit Cohen |
Interactive scene manipulation in the Virtue3D system. |
Web3D |
2002 |
DBLP DOI BibTeX RDF |
web 3D applications, constraints, collision detection, interactive modeling, scene graph |
43 | Guoping Wang, Sheng Li 0008, ShaoRong Wang, Bin Lu, WenHang Li |
ViWoSG: A distributed scene graph of ultramassive distributed virtual environments. |
Sci. China Ser. F Inf. Sci. |
2009 |
DBLP DOI BibTeX RDF |
ultra-massive, distributed scene graph, distributed system, VR, scene graph |
43 | Ken'ichi Kakizaki |
Incremental Scene Graph Distribution Method for Distributed Virtual Environments. |
Services and Visualization: Towards User-Friendly Design |
1998 |
DBLP DOI BibTeX RDF |
|
38 | Martin Näf, Edouard Lamboray, Oliver G. Staadt, Markus H. Gross |
The blue-c Distributed Scene Graph. |
VR |
2003 |
DBLP DOI BibTeX RDF |
collaborative virtual environments, scene graph, networked virtual reality, Distributed graphics |
36 | Andreas Schiefer, René Berndt, Torsten Ullrich, Volker Settgast, Dieter W. Fellner |
Service-oriented scene graph manipulation. |
Web3D |
2010 |
DBLP DOI BibTeX RDF |
scene graph systems, web services |
33 | David Chisnall, Min Chen 0001, Charles D. Hansen |
Ray-driven dynamic working set rendering. |
Vis. Comput. |
2007 |
DBLP DOI BibTeX RDF |
Volume scene graph, Ray tracing, Octree, Out-of-core, Point-based graphics |
33 | Gerd Hesina, Dieter Schmalstieg, Anton L. Fuhrmann, Werner Purgathofer |
Distributed Open Inventor: a practical approach to distributed 3D graphics. |
VRST |
1999 |
DBLP DOI BibTeX RDF |
virtual reality, computer supported cooperative work, concurrent programming, distributed virtual environment, scene graph, distributed graphics |
31 | Dmitri Rubinstein, Iliyan Georgiev, Benjamin Schug, Philipp Slusallek |
RTSG: ray tracing for X3D via a flexible rendering framework. |
Web3D |
2009 |
DBLP DOI BibTeX RDF |
interactive, VRML, ray tracing, X3D, scene graph |
31 | Huub van de Wetering |
Javra: A Simple, Extensible Java Package for VRML. |
Computer Graphics International |
2001 |
DBLP DOI BibTeX RDF |
3D interactive graphics, Java, prototype, VRML, EAI, scene graph |
30 | Nirnimesh, Pawan Harish, P. J. Narayanan |
Garuda: A Scalable Tiled Display Wall Using Commodity PCs. |
IEEE Trans. Vis. Comput. Graph. |
2007 |
DBLP DOI BibTeX RDF |
Parallel visualization and graphics clusters, visualization over networks, large-scale displays |
30 | Benjamin Schaeffer, Peter Brinkmann, George K. Francis, Camille Goudeseune, Jim Crowell, Hank Kaczmarski |
Myriad: scalable VR via peer-to-peer connectivity, PC clustering, and transient inconsistency. |
VRST |
2005 |
DBLP DOI BibTeX RDF |
peer-to-peer, virtual environments, PC cluster |
28 | Thomas C. S. Cheah, Kok-Why Ng |
A Practical Implementation of a 3-D Game Engine. |
CGIV |
2005 |
DBLP DOI BibTeX RDF |
|
28 | Martin Isenburg, Jack Snoeyink |
Coding polygon meshes as compressable ASCII. |
Web3D |
2002 |
DBLP DOI BibTeX RDF |
ASCII scene descriptions, fast and extremely light-weight decoding, non-manifold mesh encoding, mesh compression |
28 | Bernhard P. Bettig, Vikram Bapat |
Integrating multiple information representations in a single CAD/CAM/CAE environment. |
Eng. Comput. |
2006 |
DBLP DOI BibTeX RDF |
CAD/CAM software, Software architecture, Object-oriented programming, Framework, Information model, Scene-graph, Software modules |
27 | Hua Xiong, Zonghui Wang, Xiaohong Jiang 0002, Jiaoying Shi |
Building high performance DVR via HLA, scene graph and parallel rendering. |
VRST |
2007 |
DBLP DOI BibTeX RDF |
graphics cluster, distributed simulation, high level architecture, collaborative environments, parallel rendering, scene graph, distributed virtual reality |
27 | Xiaoxi Zheng, Guozheng Sun, Shaomei Wang |
An Approach of Virtual Prototyping Modeling in Collaborative Product Design. |
CSCWD (Selected papers) |
2005 |
DBLP DOI BibTeX RDF |
|
24 | ChangHoon Park, TaeSeok Jin, Michitaka Hirose, Heedong Ko |
A Framework for VR Application Based on Spatial, Temporal and Semantic Relationship. |
HCI (14) |
2007 |
DBLP DOI BibTeX RDF |
Immersive Tangible Space, Ontology, Framework, Spatial relation, Semantic relation, Scene Graph, Temporal relation, Seamless Integration, Time Graph |
22 | Tingjun Yang, Zhengge Huang, Xingsheng Lin, Jianjun Chen 0002, Jun Ni |
A Parallel Algorithm for Binary-Tree-Based String Re-writing inthe L-System. |
IMSCCS |
2007 |
DBLP DOI BibTeX RDF |
parallel growth parallel rendering binary tree, L-system, scene graph |
22 | Stefano Cacciaguerra, Stefano Ferretti, Marco Roccetti, Matteo Roffilli |
Car racing through the streets of the web: a high-speed 3D game over a fast synchronization service. |
WWW (Special interest tracks and posters) |
2005 |
DBLP DOI BibTeX RDF |
synchronization, MMOG, scene graph |
22 | Helge Drumm |
MPEG-4 based real-time shadows. |
ACM Multimedia |
2004 |
DBLP DOI BibTeX RDF |
MPEG-4, shadow, relationship, scene graph |
22 | Wouter Pasman, Frederik W. Jansen |
Scheduling level of detail with guaranteed quality and cost. |
Web3D |
2002 |
DBLP DOI BibTeX RDF |
on-the-fly level of detail generation, scheduling, quality, cost, trade-off, scene graph |
22 | Jakub Grudzinski |
A Scene Graph-Oriented Particle System for Real-Time 3D Graphics. |
ICCVG |
2008 |
DBLP DOI BibTeX RDF |
particle effects, Particle systems, scene graphs, real-time graphics |
21 | Zuyao Chen, Jinlin Wu, Zhen Lei, Zhaoxiang Zhang 0001, Changwen Chen |
Expanding Scene Graph Boundaries: Fully Open-vocabulary Scene Graph Generation via Visual-Concept Alignment and Retention. |
CoRR |
2023 |
DBLP DOI BibTeX RDF |
|
21 | Hyeongjin Kim, Sangwon Kim, Jong Taek Lee, ByoungChul Ko |
Semantic Scene Graph Generation Based on an Edge Dual Scene Graph and Message Passing Neural Network. |
CoRR |
2023 |
DBLP DOI BibTeX RDF |
|
21 | Lianggangxu Chen, Jiale Lu, Youqi Song, Changbo Wang, Gaoqi He |
Beware of Overcorrection: Scene-induced Commonsense Graph for Scene Graph Generation. |
ACM Multimedia |
2023 |
DBLP DOI BibTeX RDF |
|
21 | Soyeon Kim, Kyung-No Joo, Chan-Hyun Youn |
Graph Neural Network based Scene Change Detection Using Scene Graph Embedding with Hybrid Classification Loss. |
ICTC |
2021 |
DBLP DOI BibTeX RDF |
|
21 | Yafu Tian, Alexander Carballo, Ruifeng Li, Kazuya Takeda |
Road Scene Graph: A Semantic Graph-Based Scene Representation Dataset for Intelligent Vehicles. |
CoRR |
2020 |
DBLP BibTeX RDF |
|
21 | Martin Knuth, Jörn Kohlhammer, Arjan Kuijper |
Embedding Hierachical Deformation within a Realtime Scene Graph - A Simple Approach for Embedding GPU-based Realtime Deformations using Trilinear Transformations Embedded in a Scene Graph. |
GRAPP |
2010 |
DBLP BibTeX RDF |
|
21 | Stephan Kieneke, Markus Steffens, Dominik Aufderheide, Werner Krybus, Christine Kohring, Danny Morton |
Spatio-Temporal Scene Analysis Based on Graph Algorithms to Determine Rigid and Articulated Objects. |
MIRAGE |
2009 |
DBLP DOI BibTeX RDF |
|
21 | Marc Ebner |
Evolutionary Design of Objects Using Scene Graphs. |
EuroGP |
2003 |
DBLP DOI BibTeX RDF |
|
21 | Michael Wand 0001, Matthias Fischer 0001, Ingmar Peter, Friedhelm Meyer auf der Heide, Wolfgang Straßer |
The randomized z-buffer algorithm: interactive rendering of highly complex scenes. |
SIGGRAPH |
2001 |
DBLP DOI BibTeX RDF |
rendering systems, Monte Carlo techniques, level of detail algorithms |
19 | Michael Repplinger, Alexander Löffler, Benjamin Schug, Philipp Slusallek |
Extending X3D for distributed multimedia processing and control. |
Web3D |
2009 |
DBLP DOI BibTeX RDF |
distributed and parallel processing, distributed flow graph, multimedia middleware, distributed processing, X3D |
17 | Yao Wei, Martin Renqiang Min, George Vosselman, Li Erran Li, Michael Ying Yang |
Compositional 3D Scene Synthesis with Scene Graph Guided Layout-Shape Generation. |
CoRR |
2024 |
DBLP DOI BibTeX RDF |
|
17 | Sebastian Koch, Pedro Hermosilla, Narunas Vaskevicius, Mirco Colosi, Timo Ropinski |
SGRec3D: Self-Supervised 3D Scene Graph Learning via Object-Level Scene Reconstruction. |
WACV |
2024 |
DBLP DOI BibTeX RDF |
|
17 | Naitik Khandelwal, Xiao Liu, Mengmi Zhang |
Adaptive Visual Scene Understanding: Incremental Scene Graph Generation. |
CoRR |
2023 |
DBLP DOI BibTeX RDF |
|
17 | Hao Fei 0001, Qian Liu, Meishan Zhang, Min Zhang, Tat-Seng Chua |
Scene Graph as Pivoting: Inference-time Image-free Unsupervised Multimodal Machine Translation with Visual Scene Hallucination. |
CoRR |
2023 |
DBLP DOI BibTeX RDF |
|
17 | Jiapeng Tang, Yinyu Nie, Lev Markhasin, Angela Dai, Justus Thies, Matthias Nießner |
DiffuScene: Scene Graph Denoising Diffusion Probabilistic Model for Generative Indoor Scene Synthesis. |
CoRR |
2023 |
DBLP DOI BibTeX RDF |
|
17 | Sebastian Koch, Pedro Hermosilla, Narunas Vaskevicius, Mirco Colosi, Timo Ropinski |
SGRec3D: Self-Supervised 3D Scene Graph Learning via Object-Level Scene Reconstruction. |
CoRR |
2023 |
DBLP DOI BibTeX RDF |
|
17 | Tomoya Ohta, Kanji Tanaka 0003, Ryogo Yamamoto |
Scene graph descriptors for visual place classification from noisy scene data. |
ICT Express |
2023 |
DBLP DOI BibTeX RDF |
|
17 | Rui Xu 0021, Le Hui, Yuehui Han, Jianjun Qian, Jin Xie 0001 |
Scene Graph Masked Variational Autoencoders for 3D Scene Generation. |
ACM Multimedia |
2023 |
DBLP DOI BibTeX RDF |
|
17 | Zhongping Zhang, Huiwen He, Bryan A. Plummer, Zhenyu Liao, Huayan Wang |
Complex Scene Image Editing by Scene Graph Comprehension. |
BMVC |
2023 |
DBLP BibTeX RDF |
|
17 | Hao Fei 0001, Qian Liu 0012, Meishan Zhang, Min Zhang, Tat-Seng Chua |
Scene Graph as Pivoting: Inference-time Image-free Unsupervised Multimodal Machine Translation with Visual Scene Hallucination. |
ACL (1) |
2023 |
DBLP DOI BibTeX RDF |
|
17 | Baoquan Zhang, Shanshan Feng, Xutao Li, Yunming Ye, Rui Ye, Chen Luo, Hao Jiang |
SGMNet: Scene Graph Matching Network for Few-Shot Remote Sensing Scene Classification. |
IEEE Trans. Geosci. Remote. Sens. |
2022 |
DBLP DOI BibTeX RDF |
|
17 | Maximilian Zipfl, J. Marius Zöllner |
Towards Traffic Scene Description: The Semantic Scene Graph. |
ITSC |
2022 |
DBLP DOI BibTeX RDF |
|
17 | Baoquan Zhang, Shanshan Feng, Xutao Li, Yunming Ye, Rui Ye |
SGMNet: Scene Graph Matching Network for Few-Shot Remote Sensing Scene Classification. |
CoRR |
2021 |
DBLP BibTeX RDF |
|
17 | Maximilian Zipfl, J. Marius Zöllner |
Towards Traffic Scene Description: The Semantic Scene Graph. |
CoRR |
2021 |
DBLP BibTeX RDF |
|
17 | Tao He 0007, Lianli Gao, Jingkuan Song, Jianfei Cai 0001, Yuan-Fang Li |
Learning from the Scene and Borrowing from the Rich: Tackling the Long Tail in Scene Graph Generation. |
CoRR |
2020 |
DBLP BibTeX RDF |
|
17 | Mohammad Keshavarzi, Aakash Parikh, Xiyu Zhai, Melody Mao, Luisa Caldas, Allen Y. Yang |
SceneGen: Generative Contextual Scene Augmentation using Scene Graph Priors. |
CoRR |
2020 |
DBLP BibTeX RDF |
|
17 | Ikuto Kurosawa, Tetsunori Kobayashi, Yoshihiko Hayashi |
Exploring and Exploiting the Hierarchical Structure of a Scene for Scene Graph Generation. |
ICPR |
2020 |
DBLP DOI BibTeX RDF |
|
17 | Tao He 0007, Lianli Gao, Jingkuan Song, Jianfei Cai 0001, Yuan-Fang Li |
Learning from the Scene and Borrowing from the Rich: Tackling the Long Tail in Scene Graph Generation. |
IJCAI |
2020 |
DBLP DOI BibTeX RDF |
|
17 | Long Chen 0016, Hanwang Zhang, Jun Xiao 0001, Xiangnan He 0001, Shiliang Pu, Shih-Fu Chang |
Scene Dynamics: Counterfactual Critic Multi-Agent Training for Scene Graph Generation. |
CoRR |
2018 |
DBLP BibTeX RDF |
|
17 | Mo Su, Ruifeng Guo, Hongliang Wang, Shuai Wang |
Research on scene management technology based on adaptive binary tree and scene graph. |
ICIA |
2017 |
DBLP DOI BibTeX RDF |
|
17 | Florian Echtler, Manuel J. Huber, Daniel Pustka, Peter Keitler, Gudrun Klinker |
Splitting the Scene Graph - Using Spatial Relationship Graphs Instead of Scene Graphs in Augmented Reality. |
GRAPP |
2008 |
DBLP BibTeX RDF |
|
17 | Erick Méndez, Gerhard Schall, Sven Havemann, Sebastian Junghanns, Dieter W. Fellner, Dieter Schmalstieg |
Generating Semantic 3D Models of Underground Infrastructure. |
IEEE Computer Graphics and Applications |
2008 |
DBLP DOI BibTeX RDF |
semantic 3D models, augmented reality, generative modeling, urban models |
17 | Jeong-Dan Choi, Ki-Jong Byun, Byung-Tae Jang, Chi-Jeong Hwang |
A synchronization method for real time surround display using clustered systems. |
ACM Multimedia |
2002 |
DBLP DOI BibTeX RDF |
clustered rendering system, synchronization, multi-channel |
16 | Felipe Quintella, Luciano P. Soares, Alberto Barbosa Raposo |
DWeb3D: a toolkit for developing X3D applications in a simplified environment. |
Web3D |
2010 |
DBLP DOI BibTeX RDF |
virtual reality, distributed environments, scene graph |
16 | Peter Brinkmann, Charles Gunn, Steffen Weißmann |
jReality - interactive audiovisual applications across virtual environments. |
3DUI |
2010 |
DBLP DOI BibTeX RDF |
jReality, interactive audiovisual application, Java scene graph library, real-time interactive application, elliptic geometry, cluster-based virtual environment, audio backends, stereo renderer, ambisonics renderer, 3D speaker configuration, device-independent user interaction, abstract input device, desktop environment, mouse, motion tracking, keyboard, spatialized audio, hyperbolic geometry, Euclidean geometry, graphics rendering, 3D computer graphics |
16 | Rodolfo Prada, Shahram Payandeh |
On study of design and implementation of virtual fixtures. |
Virtual Real. |
2009 |
DBLP DOI BibTeX RDF |
Multimodal cues, Automatic constraints, Scene graph environments, Human-computer interaction, Haptic interaction, User performance |
16 | Min Seok Kang, Kyung-Sik Kim |
An Effective Scene Manager for the Online Game 'Chungmukong's Battle on the Sea'. |
NCM |
2009 |
DBLP DOI BibTeX RDF |
Chungmukong, Scene Manager, Programming, Scene Graph, On-line Game |
16 | Shoukat Islam, Deborah Silver, Min Chen 0001 |
Volume Splitting and Its Applications. |
IEEE Trans. Vis. Comput. Graph. |
2007 |
DBLP DOI BibTeX RDF |
volume animation, medical illustration, spatial transfer function, constructive volume geometry, volumetric scene graph, volume splitting, fire effect, explosion effect, volume visualization, Volume graphics |
16 | Fabio Zambetta |
Simulating sensory perception in 3D game characters. |
IE |
2007 |
DBLP BibTeX RDF |
3D characters, sensory perception, scene graph |
16 | Jan Peciva |
Active transaction approach for collaborative virtual environments. |
VRCIA |
2006 |
DBLP DOI BibTeX RDF |
collaborative virtual environments, scene graph, networked virtual reality, distributed graphics |
16 | Gerrit Voss, Dirk Reiners |
Towards a flexible back-end for scenegraph-based rendering systems. |
GRAPHITE |
2006 |
DBLP DOI BibTeX RDF |
graphic toolkits, scene graph systems, real time rendering, virtual and augmented reality |
16 | Arnd Vitzthum, Andreas Pleuß |
SSIML: designing structure and application integration of 3D scenes. |
Web3D |
2005 |
DBLP DOI BibTeX RDF |
3D applications, 3D software design, SSIML, interdisciplinary development, scene integration, code generation, tool support, X3D, EAI, interactive applications, scene graph, UML extension, SAI |
16 | Hong Zhang, Y. Daniel Liang |
Undergraduate computer graphics using Java 3D. |
ACM Southeast Regional Conference (1) |
2005 |
DBLP DOI BibTeX RDF |
modeling, animation, transformation, rendering, texture mapping, graphics, view, geometry, lighting, scene graph, Java 3D |
16 | Shoukat Islam, Swapnil Dipankar, Deborah Silver, Min Chen 0001 |
Spatial and Temporal Splitting of Scalar Fields in Volume Graphics. |
VolVis |
2004 |
DBLP DOI BibTeX RDF |
volume animation, spatial transfer function, constructive volume geometry, volumetric scene graph, volume partition, volume splitting, fire effect, explosion effect, volume visualization, volume graphics |
16 | Alexandre Demeure, Sylvie Rouillard, François Bérard, Gaëlle Calvary |
Requis et pistes pour les futures boîtes à outils d'interaction graphiques. |
IHM |
2004 |
DBLP DOI BibTeX RDF |
multi-input, graphical user interfaces, distribution, scene graph, multi-screen |
16 | Ken'ichi Kakizaki |
Generating the Animation of a 3D Agent from Explanation Text. |
ACM Multimedia |
1998 |
DBLP DOI BibTeX RDF |
animation authoring, presentation agent, virtual environment, computer animation, scene graph, synthetic agent, motion generation |
16 | Enylton Machado Coelho, Blair MacIntyre, Simon Julier |
OSGAR: A Scene Graph with Uncertain Transformations. |
ISMAR |
2004 |
DBLP DOI BibTeX RDF |
|
15 | Wen-Jing Li, Tong Lee, Hung-Tat Tsui |
Image Analysis by Accumulative Hopfield Matching. |
ICPR |
2000 |
DBLP DOI BibTeX RDF |
|
15 | Xiaowei Li 0007, Changchang Wu, Christopher Zach, Svetlana Lazebnik, Jan-Michael Frahm |
Modeling and Recognition of Landmark Image Collections Using Iconic Scene Graphs. |
ECCV (1) |
2008 |
DBLP DOI BibTeX RDF |
|
15 | Akanksha, Zhiyong Huang, B. Prabhakaran 0001, Conrado R. Ruiz Jr. |
Animation toolkit based on a database approach for reusing motions and models. |
Multim. Tools Appl. |
2007 |
DBLP DOI BibTeX RDF |
Database, Animation, Metadata, Reuse, Toolkit, Multimedia presentations |
15 | Gerrit Voss, Johannes Behr, Dirk Reiners, Marcus Roth |
A multi-thread safe foundation for scene graphs and its extension to clusters. |
EGPGV |
2002 |
DBLP DOI BibTeX RDF |
|
14 | Jiale Lu, Lianggangxu Chen, Haoyue Guan, Shaohui Lin, Chunhua Gu, Changbo Wang, Gaoqi He |
Improving rare relation inferring for scene graph generation using bipartite graph network. |
Comput. Vis. Image Underst. |
2024 |
DBLP DOI BibTeX RDF |
|
14 | Yaxu Xie, Alain Pagani, Didier Stricker |
SG-PGM: Partial Graph Matching Network with Semantic Geometric Fusion for 3D Scene Graph Alignment and Its Downstream Tasks. |
CoRR |
2024 |
DBLP DOI BibTeX RDF |
|
14 | Changsheng Lv, Mengshi Qi, Xia Li, Zhengyuan Yang, Huadong Ma |
SGFormer: Semantic Graph Transformer for Point Cloud-Based 3D Scene Graph Generation. |
AAAI |
2024 |
DBLP DOI BibTeX RDF |
|
14 | Trong-Thuan Nguyen, Pha Nguyen, Khoa Luu |
HIG: Hierarchical Interlacement Graph Approach to Scene Graph Generation in Video Understanding. |
CoRR |
2023 |
DBLP DOI BibTeX RDF |
|
14 | Wei Cui 0003, Yuanjie Hao, Xing Xu, Zhanyun Feng, Huilin Zhao, Cong Xia, Jin Wang |
Remote Sensing Scene Graph and Knowledge Graph Matching with Parallel Walking Algorithm. |
Remote. Sens. |
2022 |
DBLP DOI BibTeX RDF |
|
14 | Bingqian Lin, Yi Zhu 0004, Xiaodan Liang |
Atom correlation based graph propagation for scene graph generation. |
Pattern Recognit. |
2022 |
DBLP DOI BibTeX RDF |
|
14 | Hao Zhou, Yazhou Yang, Tingjin Luo, Jun Zhang 0067, Shuohao Li |
A unified deep sparse graph attention network for scene graph generation. |
Pattern Recognit. |
2022 |
DBLP DOI BibTeX RDF |
|
14 | Xiang Yu, Jie Li 0002, Shijing Yuan, Chao Wang, Chentao Wu |
Zero-shot Scene Graph Generation with Relational Graph Neural Networks. |
ICPR |
2022 |
DBLP DOI BibTeX RDF |
|
14 | Jiyoun Lim, Namkyung Lee |
Graph Feature Generation based on Scene Graph Benchmark Application on Video. |
ICTC |
2022 |
DBLP DOI BibTeX RDF |
|
14 | Jiale Lu, Lianggangxu Chen, Yiqing Cai, Haoyue Guan, Changhong Lu, Changbo Wang, Gaoqi He |
DH-GCN: Saliency-Aware Complex Scene Graph Generation Using Dual-Hierarchy Graph Convolutional Network. |
ICME |
2022 |
DBLP DOI BibTeX RDF |
|
14 | Min Chen, Xinyu Lyu, Yuyu Guo 0001, Jingwei Liu, Lianli Gao, Jingkuan Song |
Multi-Scale Graph Attention Network for Scene Graph Generation. |
ICME |
2022 |
DBLP DOI BibTeX RDF |
|
14 | Xiang Yu, Ruoxin Chen, Jie Li 0002, Jiawei Sun, Shijing Yuan, Huxiao Ji, Xinyu Lu, Chentao Wu |
Zero-Shot Scene Graph Generation with Knowledge Graph Completion. |
ICME |
2022 |
DBLP DOI BibTeX RDF |
|
14 | Junjie Jiang, Zaixing He, Shuyou Zhang 0001, Xinyue Zhao, Jianrong Tan |
Learning to transfer focus of graph neural network for scene graph parsing. |
Pattern Recognit. |
2021 |
DBLP DOI BibTeX RDF |
|
14 | Rongjie Li, Songyang Zhang, Bo Wan, Xuming He 0001 |
Bipartite Graph Network with Adaptive Message Passing for Unbiased Scene Graph Generation. |
CoRR |
2021 |
DBLP BibTeX RDF |
|
14 | Jingwen Duan, Weidong Min, Deyu Lin, Jianfeng Xu, Xin Xiong |
Multimodal graph inference network for scene graph generation. |
Appl. Intell. |
2021 |
DBLP DOI BibTeX RDF |
|
14 | Yang Yao, Bo Gu |
Multiple Hub-Driven Attention Graph Network for Scene Graph Generation. |
ICME |
2021 |
DBLP DOI BibTeX RDF |
|
14 | Hao Zhou, Tingjin Luo, Jun Zhang 0067, Jun Lei 0001, Shuohao Li |
Relationship-Aware Primal-Dual Graph Attention Network For Scene Graph Generation. |
ICME |
2021 |
DBLP DOI BibTeX RDF |
|
14 | Rongjie Li, Songyang Zhang, Bo Wan, Xuming He 0001 |
Bipartite Graph Network With Adaptive Message Passing for Unbiased Scene Graph Generation. |
CVPR |
2021 |
DBLP BibTeX RDF |
|
14 | Shuohao Li, Min Tang, Jun Zhang 0067, Lincheng Jiang |
Attentive Gated Graph Neural Network for Image Scene Graph Generation. |
Symmetry |
2020 |
DBLP DOI BibTeX RDF |
|
14 | Boris Knyazev 0001, Harm de Vries, Catalina Cangea, Graham W. Taylor, Aaron C. Courville, Eugene Belilovsky |
Graph Density-Aware Losses for Novel Compositions in Scene Graph Generation. |
CoRR |
2020 |
DBLP BibTeX RDF |
|
14 | Lichang Chen, Guosheng Lin, Shijie Wang, Qingyao Wu |
Graph Edit Distance Reward: Learning to Edit Scene Graph. |
CoRR |
2020 |
DBLP BibTeX RDF |
|
14 | Boris Knyazev 0001, Harm de Vries, Catalina Cangea, Graham W. Taylor, Aaron C. Courville, Eugene Belilovsky |
Generative Graph Perturbations for Scene Graph Prediction. |
CoRR |
2020 |
DBLP BibTeX RDF |
|
14 | Xin Lin, Changxing Ding, Jinquan Zeng, Dacheng Tao |
GPS-Net: Graph Property Sensing Network for Scene Graph Generation. |
CoRR |
2020 |
DBLP BibTeX RDF |
|
14 | Dong Cao, Qunhe Zhao, Yunbin Fu |
Using Spatial Temporal Graph Convolutional Network Dynamic Scene Graph for Video Captioning of Pedestrians Intention. |
NLPIR |
2020 |
DBLP DOI BibTeX RDF |
|
14 | Mahmoud Khademi, Oliver Schulte |
Deep Generative Probabilistic Graph Neural Networks for Scene Graph Generation. |
AAAI |
2020 |
DBLP DOI BibTeX RDF |
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