Hits ?▲ |
Authors |
Title |
Venue |
Year |
Link |
Author keywords |
147 | Paul Burke, Philip Craiger |
Forensic Analysis of Xbox Consoles. (PDF / PS) ![Search on Bibsonomy](Pics/bibsonomy.png) |
IFIP Int. Conf. Digital Forensics ![In: Advances in Digital Forensics III - IFIP International Conference on Digital Forensics, National Centre for Forensic Science, Orlando, Florida, USA, January 28-31, 2007, pp. 269-280, 2007, Springer, 978-0-387-73741-6. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
Xbox consoles, forensic analysis |
89 | Russ Glaser, Paolo Malabuyo |
Innovative design within the lines: an expert critique of the Xbox 360 design process. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI Extended Abstracts ![In: Extended Abstracts Proceedings of the 2006 Conference on Human Factors in Computing Systems, CHI 2006, Montréal, Québec, Canada, April 22-27, 2006, pp. 9-12, 2006, ACM, 978-1-59593-298-3. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
Xbox, usability, games, user interface design, innovation, Microsoft, brand, critique, game console |
70 | Jeff Andrews, Nick Baker |
Xbox 360 System Architecture. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Micro ![In: IEEE Micro 26(2), pp. 25-37, 2006. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
Xbox 360, game console systems, Microsoft |
70 | Sebastian Zander, Grenville J. Armitage |
A traffic model for the Xbox game Halo 2. ![Search on Bibsonomy](Pics/bibsonomy.png) |
NOSSDAV ![In: Network and Operating System Support for Digital Audio and Video, 15th International Workshop, NOSSDAV 2005, Stevenson, Washington, USA, June 13-14, 2005, Proceedings, pp. 13-18, 2005, ACM, 1-58113-987-X. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP DOI BibTeX RDF |
Xbox Halo 2, computer games, traffic model |
64 | Garnett Carl Wilson, Wolfgang Banzhaf |
Deployment of CPU and GPU-based genetic programming on heterogeneous devices. ![Search on Bibsonomy](Pics/bibsonomy.png) |
GECCO (Companion) ![In: Genetic and Evolutionary Computation Conference, GECCO 2009, Proceedings, Montreal, Québec, Canada, July 8-12, 2009, Companion Material, pp. 2531-2538, 2009, ACM, 978-1-60558-505-5. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
XBOX 360, ZUNE, genetic programming, graphics processing unit, GPGPU, heterogeneous devices |
63 | Martin R. Gibbs, Kevin Hew, Greg Wadley |
Social Translucence of the Xbox Live Voice Channel. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICEC ![In: Entertainment Computing - ICEC 2004, Third International Conference, Eindhoven, The Netherlands, September 1-3, 2004, Proceedings, pp. 377-385, 2004, Springer, 3-540-22947-7. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
|
63 | Andrew Shane Huang |
Keeping Secrets in Hardware: The Microsoft Xbox™ Case Study. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHES ![In: Cryptographic Hardware and Embedded Systems - CHES 2002, 4th International Workshop, Redwood Shores, CA, USA, August 13-15, 2002, Revised Papers, pp. 213-227, 2002, Springer, 3-540-00409-2. The full citation details ...](Pics/full.jpeg) |
2002 |
DBLP DOI BibTeX RDF |
|
45 | Danna Voth |
Evolutions in Gaming. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Pervasive Comput. ![In: IEEE Pervasive Comput. 6(2), pp. 7-10, 2007. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
Xbox 360, PlayStation 3, games, Wii, game consoles |
39 | Matthew Canton |
The presence table: a reactive surface for ambient connection. ![Search on Bibsonomy](Pics/bibsonomy.png) |
TEI ![In: Proceedings of the 5th International Conference on Tangible and Embedded Interaction 2011, Funchal, Madeira, Portugal, January 22-26, 2011, pp. 401-402, 2011, ACM, 978-1-4503-0478-8. The full citation details ...](Pics/full.jpeg) |
2011 |
DBLP DOI BibTeX RDF |
|
39 | Yuzhong Shen |
Teaching game development using microsoft XNA game studio. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SpringSim ![In: Proceedings of the 2009 Spring Simulation Multiconference, SpringSim 2009, San Diego, California, USA, March 22-27, 2009, 2009, SCS/ACM. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP BibTeX RDF |
Microsoft XNA game studio, education, graphics, C#, game development |
39 | Matt MacLaurin |
Kodu: end-user programming and design for games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FDG ![In: Proceedings of the 4th International Conference on Foundations of Digital Games, FDG 2009, Orlando, Florida, USA, April 26-30, 2009, 2009, ACM, 978-1-60558-437-9. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
|
39 | Jean-Pierre Seifert |
On authenticated computing and RSA-based authentication. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CCS ![In: Proceedings of the 12th ACM Conference on Computer and Communications Security, CCS 2005, Alexandria, VA, USA, November 7-11, 2005, pp. 122-127, 2005, ACM, 1-59593-226-7. The full citation details ...](Pics/full.jpeg) |
2005 |
DBLP DOI BibTeX RDF |
authenticated computing, RSA, fault attacks, secure boot |
26 | Matthijs Kwak, Ben Salem |
Designing a Game Controller for Novice HALO3 Players. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICEC ![In: Entertainment Computing - ICEC 2009, 8th International Conference, Paris, France, September 3-5, 2009. Proceedings, pp. 325-326, 2009, Springer, 978-3-642-04051-1. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
HALO3, XBOX 360, Product Design, Game Controller |
26 | Greg Goth |
In the News. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Softw. ![In: IEEE Softw. 23(4), pp. 93-97, 2006. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
SourceForge, Azureus, phpMyAdmin, Xbox Media Center, software development, technology transfer, open source development |
26 | David Freeman |
Creating emotion in games: the craft and art of EmotioneeringTM. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Comput. Entertain. ![In: Comput. Entertain. 2(3), pp. 15, 2004. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
Emotioneering, PS2, Xbox, console games, emotion in games, role induction, screenwriting, world induction, games, motivation, video games, dialogue, play, relationships, characters, layers, plot |
25 | Michael Mattioli |
PCs Take a Page From Xbox With Pluton. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Micro ![In: IEEE Micro 41(5), pp. 125-128, 2021. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
25 | Mark Grossman, Jeff Andrews |
The Xbox Series X System Architecture. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Micro ![In: IEEE Micro 41(2), pp. 22-28, 2021. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
25 | Paul Paternoster, Andy Maki, Andres Hernandez, Mark Grossman, Michael Lau, David Sutherland, Aditya Mathad |
XBOX Series X: A Next-Generation Gaming Console SoC. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ISSCC ![In: IEEE International Solid-State Circuits Conference, ISSCC 2021, San Francisco, CA, USA, February 13-22, 2021, pp. 46-48, 2021, IEEE, 978-1-7281-9549-0. The full citation details ...](Pics/full.jpeg) |
2021 |
DBLP DOI BibTeX RDF |
|
25 | Ying Zhang, Feng Gao, Hong Guo |
Research on Digital Forensic Investigation of Xbox One. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Trans. Edutainment ![In: Transactions on Edutainment XVI, pp. 246-255, 2020, Springer, 978-3-662-61509-6. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
|
25 | Jeff Andrews, Mark Grossman |
Xbox Series X System Architecture. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Hot Chips Symposium ![In: IEEE Hot Chips 32 Symposium, HCS 2020, Palo Alto, CA, USA, August 16-18, 2020, pp. 1-29, 2020, IEEE, 978-1-7281-7129-6. The full citation details ...](Pics/full.jpeg) |
2020 |
DBLP DOI BibTeX RDF |
|
25 | Yanbin Tu, James R. Shock, Joe Z. Shangguan |
Online Auction Market of Preannounced Product: A Study of New XBOX 360 Console. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Int. J. Online Mark. ![In: Int. J. Online Mark. 9(2), pp. 39-52, 2019. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
25 | Ali M. Al-Haj 0001 |
Forensics Analysis of Xbox One Game Console. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CoRR ![In: CoRR abs/1904.00734, 2019. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP BibTeX RDF |
|
25 | Julija Jeremic, Fan Zhang 0005, David Kaufman |
Older Adults' Perceptions About Commercially Available Xbox Kinect Exergames. ![Search on Bibsonomy](Pics/bibsonomy.png) |
HCI (27) ![In: Human Aspects of IT for the Aged Population. Design for the Elderly and Technology Acceptance - 5th International Conference, ITAP 2019, Held as Part of the 21st HCI International Conference, HCII 2019, Orlando, FL, USA, July 26-31, 2019, Proceedings, Part I, pp. 181-199, 2019, Springer, 978-3-030-22011-2. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
25 | Freddie Taewoo Hong |
SURFACE: Xbox Controlled Hot-wire Foam Cutter. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Expressive (Posters, Demos, and Artworks) ![In: 8th ACM/Eurographics Expressive Symposium, Expressive 2019 - Posters, Demos, and Artworks, Genoa, Italy, May 5-6, 2019, Proceedings, pp. 21-23, 2019, Eurographics Association, 978-3-03868-084-0. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
25 | Daniel A. Neri, Ruji P. Medina, Ariel M. Sison |
An XBOX-based key generation technique for vigenere algorithm. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICCSP ![In: Proceedings of the 3rd International Conference on Cryptography, Security and Privacy, ICCSP 2019, Kuala Lumpur, Malaysia, January 19-21, 2019, pp. 66-70, 2019, ACM, 978-1-4503-6618-2. The full citation details ...](Pics/full.jpeg) |
2019 |
DBLP DOI BibTeX RDF |
|
25 | John Sell |
The Xbox One X Scorpio Engine. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Micro ![In: IEEE Micro 38(2), pp. 53-60, 2018. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
25 | William T. Howe, Sun Kyong Lee |
Social exchange is in the game: Communication and resource flow in a Xbox gaming clan. ![Search on Bibsonomy](Pics/bibsonomy.png) |
First Monday ![In: First Monday 23(8), 2018. The full citation details ...](Pics/full.jpeg) |
2018 |
DBLP DOI BibTeX RDF |
|
25 | Salam Ismail Rasheed Khanji, Raja Jabir, Farkhund Iqbal, Andrew Marrington |
Forensic analysis of xbox one and playstation 4 gaming consoles. ![Search on Bibsonomy](Pics/bibsonomy.png) |
WIFS ![In: IEEE International Workshop on Information Forensics and Security, WIFS 2016, Abu Dhabi, United Arab Emirates, December 4-7, 2016, pp. 1-6, 2016, IEEE, 978-1-5090-1138-4. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
|
25 | Andreas M. Kunz, Luzius Brogli, Ali Alavi |
Interference measurement of kinect for xbox one. ![Search on Bibsonomy](Pics/bibsonomy.png) |
VRST ![In: Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology, VRST 2016, Munich, Germany, 2-4 November, 2016, pp. 345-346, 2016, ACM, 978-1-4503-4491-3. The full citation details ...](Pics/full.jpeg) |
2016 |
DBLP DOI BibTeX RDF |
|
25 | Apryl Williams |
Race, gender, and deviance in Xbox live: Theoretical perspectives from the virtual margins. ![Search on Bibsonomy](Pics/bibsonomy.png) |
New Media Soc. ![In: New Media Soc. 17(10), pp. 1754-1755, 2015. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP DOI BibTeX RDF |
|
25 | Diana Pagliari, Livio Pinto |
Calibration of Kinect for Xbox One and Comparison between the Two Generations of Microsoft Sensors. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Sensors ![In: Sensors 15(11), pp. 27569-27589, 2015. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP DOI BibTeX RDF |
|
25 | Adrian Goral, Andrzej Skalski |
Accuracy assessment of Kinect for Xbox One in point-based tracking applications. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICMV ![In: Eighth International Conference on Machine Vision, ICMV 2015, Barcelona, Spain, 19-20 November 2015, pp. 987522, 2015, SPIE, 9781510601161. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP DOI BibTeX RDF |
|
25 | Edward Ilsley |
Xbox, Forza: leave your limits. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIGGRAPH Computer Animation Festival ![In: Special Interest Group on Computer Graphics and Interactive Techniques Conference, SIGGRAPH '15, Los Angeles, CA, USA, August 9-13, 2015, Computer Animation Festival, pp. 163-164, 2015, ACM, 978-1-4503-3326-9. The full citation details ...](Pics/full.jpeg) |
2015 |
DBLP DOI BibTeX RDF |
|
25 | Alex J. Nelson, Erik Q. Steggall, Darrell D. E. Long |
Cooperative mode: Comparative storage metadata verification applied to the Xbox 360. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Digit. Investig. ![In: Digit. Investig. 11(Supplement 2), pp. S46-S56, 2014. The full citation details ...](Pics/full.jpeg) |
2014 |
DBLP DOI BibTeX RDF |
|
25 | Jason Moore, Ibrahim M. Baggili, Andrew Marrington, Armindo Rodrigues |
Preliminary forensic analysis of the Xbox One. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Digit. Investig. ![In: Digit. Investig. 11(Supplement 2), pp. S57-S65, 2014. The full citation details ...](Pics/full.jpeg) |
2014 |
DBLP DOI BibTeX RDF |
|
25 | Omar Rodríguez-Zalapa, Antonio Hernández Zavala, Jorge Adalberto Huerta Ruelas |
Sistema de medición de distancia mediante imágenes para determinar la posición de una esfera utilizando el sensor Kinect XBOX. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Polibits ![In: Polibits 49, pp. 59-67, 2014. The full citation details ...](Pics/full.jpeg) |
2014 |
DBLP DOI BibTeX RDF |
|
25 | John Sell, Patrick O'Connor |
The Xbox One System on a Chip and Kinect Sensor. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Micro ![In: IEEE Micro 34(2), pp. 44-53, 2014. The full citation details ...](Pics/full.jpeg) |
2014 |
DBLP DOI BibTeX RDF |
|
25 | Juncong Lin, Qian Sun 0003, Guilin Li, Ying He 0001 |
SnapBlocks: a snapping interface for assembling toy blocks with XBOX Kinect. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Multim. Tools Appl. ![In: Multim. Tools Appl. 73(3), pp. 2009-2032, 2014. The full citation details ...](Pics/full.jpeg) |
2014 |
DBLP DOI BibTeX RDF |
|
25 | Kristie J. Fisher, Tim Nichols, Katherine Isbister, Tom Fuller |
Quantifying "Magic": Learnings from User Research for Creating Good Player Experiences on Xbox Kinect. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Int. J. Gaming Comput. Mediat. Simulations ![In: Int. J. Gaming Comput. Mediat. Simulations 6(1), pp. 26-40, 2014. The full citation details ...](Pics/full.jpeg) |
2014 |
DBLP DOI BibTeX RDF |
|
25 | Jingjing Li, Xugang Ye, Danfeng Li |
Improving Xbox Search Relevance by Click Likelihood Labeling. ![Search on Bibsonomy](Pics/bibsonomy.png) |
HCI (18) ![In: HCI in Business - First International Conference, HCIB 2014, Held as Part of HCI International 2014, Heraklion, Crete, Greece, June 22-27, 2014. Proceedings, pp. 735-743, 2014, Springer, 978-3-319-07292-0. The full citation details ...](Pics/full.jpeg) |
2014 |
DBLP DOI BibTeX RDF |
|
25 | Victor T. Norman |
Scratch + Xbox Kinect: a magical combination for outreach (abstract only). ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIGCSE ![In: The 45th ACM Technical Symposium on Computer Science Education, SIGCSE 2014, Atlanta, GA, USA, March 5-8, 2014, pp. 744, 2014, ACM, 978-1-4503-2605-6. The full citation details ...](Pics/full.jpeg) |
2014 |
DBLP DOI BibTeX RDF |
|
25 | Yoram Bachrach, Yehuda Finkelstein, Ran Gilad-Bachrach, Liran Katzir 0001, Noam Koenigstein, Nir Nice, Ulrich Paquet |
Speeding up the Xbox recommender system using a euclidean transformation for inner-product spaces. ![Search on Bibsonomy](Pics/bibsonomy.png) |
RecSys ![In: Eighth ACM Conference on Recommender Systems, RecSys '14, Foster City, Silicon Valley, CA, USA - October 06 - 10, 2014, pp. 257-264, 2014, ACM, 978-1-4503-2668-1. The full citation details ...](Pics/full.jpeg) |
2014 |
DBLP DOI BibTeX RDF |
|
25 | Eric Brechner |
Getting Diagonal on the Xbox One Trifecta. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Computer ![In: Computer 46(8), pp. 77-78, 2013. The full citation details ...](Pics/full.jpeg) |
2013 |
DBLP DOI BibTeX RDF |
|
25 | John Sell, Patrick O'Connor |
Main SoC and XBOX one kinect. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Hot Chips Symposium ![In: 2013 IEEE Hot Chips 25 Symposium (HCS), Stanford University, CA, USA, August 25-27, 2013, pp. 1-18, 2013, IEEE, 978-1-4673-8881-8. The full citation details ...](Pics/full.jpeg) |
2013 |
DBLP DOI BibTeX RDF |
|
25 | Yariv Festman, Oliver Lindemann, Martin H. Fischer |
Using Xbox Kinect to explore spatial-numerical association of arm movements in parity judgments. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CogSci ![In: Proceedings of the 35th Annual Meeting of the Cognitive Science Society, CogSci 2013, Berlin, Germany, July 31 - August 3, 2013, 2013, cognitivesciencesociety.org, 978-0-9768318-9-1. The full citation details ...](Pics/full.jpeg) |
2013 |
DBLP BibTeX RDF |
|
25 | Noam Koenigstein, Ulrich Paquet |
Xbox movies recommendations: variational bayes matrix factorization with embedded feature selection. ![Search on Bibsonomy](Pics/bibsonomy.png) |
RecSys ![In: Seventh ACM Conference on Recommender Systems, RecSys '13, Hong Kong, China, October 12-16, 2013, pp. 129-136, 2013, ACM, 978-1-4503-2409-0. The full citation details ...](Pics/full.jpeg) |
2013 |
DBLP DOI BibTeX RDF |
|
25 | Tanner Bryce Blair, Chad Eric Davis |
Innovate engineering outreach: A special application of the Xbox 360 Kinect sensor. ![Search on Bibsonomy](Pics/bibsonomy.png) |
FIE ![In: IEEE Frontiers in Education Conference, FIE 2013, Oklahoma City, Oklahoma, USA, October 23-26, 2013, pp. 1279-1283, 2013, IEEE Computer Society, 978-1-4673-5260-4. The full citation details ...](Pics/full.jpeg) |
2013 |
DBLP DOI BibTeX RDF |
|
25 | Robert Adam Burgess, Thomas P. Hartley, Quasim H. Mehdi, Rana Mehdi |
Monitoring of patient fluid intake using the Xbox Kinect. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CGAMES ![In: 18th International Conference on Computer Games: AI, Animation, Mobile, Interactive Multimedia, Educational and Serious Games, CGAMES 2013, Louisville, KY, USA, July 30 - Aug. 1, 2013, pp. 60-64, 2013, IEEE Computer Society, 978-1-4799-0818-9. The full citation details ...](Pics/full.jpeg) |
2013 |
DBLP DOI BibTeX RDF |
|
25 | Ashley L. Podhradsky, Rob D'Ovidio, Pat Engebretson, Cindy Casey |
Xbox 360 Hoaxes, Social Engineering, and Gamertag Exploits. ![Search on Bibsonomy](Pics/bibsonomy.png) |
HICSS ![In: 46th Hawaii International Conference on System Sciences, HICSS 2013, Wailea, HI, USA, January 7-10, 2013, pp. 3239-3250, 2013, IEEE Computer Society, 978-1-4673-5933-7. The full citation details ...](Pics/full.jpeg) |
2013 |
DBLP DOI BibTeX RDF |
|
25 | K. L. Gray |
Deviant bodies, stigmatized identities, and racist acts: examining the experiences of African-American gamers in Xbox Live. ![Search on Bibsonomy](Pics/bibsonomy.png) |
New Rev. Hypermedia Multim. ![In: New Rev. Hypermedia Multim. 18(4), pp. 261-276, 2012. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
25 | Manuel Leithner, Edgar R. Weippl |
XBOX 360 Forensics: A Digital Forensics Guide to Examining Artifacts. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Comput. Secur. ![In: Comput. Secur. 31(4), pp. 639, 2012. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
25 | Silas Luttenberger, Knut Kröger, Reiner Creutzburg |
Remarks on forensically interesting Microsoft XBox 360 console features. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Multimedia on Mobile Devices / Multimedia Content Access: Algorithms and Systems ![In: Multimedia on Mobile Devices 2012; and Multimedia Content Access: Algorithms and Systems VI, Burlingame, California, USA, January 22-26, 2012, pp. 83040Q, 2012, SPIE, 9780819489517. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
25 | Noam Koenigstein, Nir Nice, Ulrich Paquet, Nir Schleyen |
The Xbox recommender system. ![Search on Bibsonomy](Pics/bibsonomy.png) |
RecSys ![In: Sixth ACM Conference on Recommender Systems, RecSys '12, Dublin, Ireland, September 9-13, 2012, pp. 281-284, 2012, ACM, 978-1-4503-1270-7. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
25 | Majdi R. Alnowami, B. Alnwaimi, Fatemeh Tahavori, M. Copland, Kevin Wells |
A quantitative assessment of using the Kinect for Xbox 360 for respiratory surface motion tracking. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Medical Imaging: Image-Guided Procedures ![In: Medical Imaging 2012: Image-Guided Procedures, Robotic Interventions, and Modeling, San Diego, California, United States, 4-9 February 2012, pp. 83161T, 2012, SPIE, 9780819489654. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
25 | Evangelos Zotos, Rainer Herpers |
Interactive Distributed Rendering of 3D Scenes on Multiple Xbox 360 Systems and Personal Computers. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CW ![In: 2012 International Conference on Cyberworlds, Darmstadt, Germany, September 25-27, 2012, pp. 114-121, 2012, IEEE Computer Society, 978-1-4673-2736-7. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
25 | James Waletzky, Randy Santossio |
Slow Down to Go Fast - Lessons Learned Shipping Bing Voice Search on Xbox. ![Search on Bibsonomy](Pics/bibsonomy.png) |
AGILE ![In: 2012 Agile Conference, AGILE 2012, Dallas, TX, USA, August 13-17, 2012, pp. 185-190, 2012, IEEE Computer Society, 978-1-4673-2622-3. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
25 | I-Tsun Chiang, Jong-Chang Tsai, Shang-Ti Chen |
Using Xbox 360 Kinect Games on Enhancing Visual Performance Skills on Institutionalized Older Adults with Wheelchairs. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DIGITEL ![In: 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, DIGITEL 2012, Takamatsu, Japan, March 27-30, 2012, pp. 263-267, 2012, IEEE, 978-1-4673-0885-4. The full citation details ...](Pics/full.jpeg) |
2012 |
DBLP DOI BibTeX RDF |
|
25 | Matthew Brittain, Minhua Ma |
Simulation of autonomous crowd behaviour on Xbox 360. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Intell. Decis. Technol. ![In: Intell. Decis. Technol. 5(3), pp. 253-271, 2011. The full citation details ...](Pics/full.jpeg) |
2011 |
DBLP DOI BibTeX RDF |
|
25 | Mikael Jakobsson |
The Achievement Machine: Understanding Xbox 360 Achievements in Gaming Practices. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Game Stud. ![In: Game Stud. 11(1), 2011. The full citation details ...](Pics/full.jpeg) |
2011 |
DBLP BibTeX RDF |
|
25 | Aaron Reed |
Learning XNA 4.0 - Game Development for the PC, Xbox 360, and Windows Phone 7. ![Search on Bibsonomy](Pics/bibsonomy.png) |
|
2011 |
RDF |
|
25 | Ashley L. Podhradsky, Rob D'Ovidio, Cindy Casey |
Identity Theft and Used Gaming Consoles: Recovering Personal Information from Xbox 360 Hard Drives. ![Search on Bibsonomy](Pics/bibsonomy.png) |
AMCIS ![In: A Renaissance of Information Technology for Sustainability and Global Competitiveness. 17th Americas Conference on Information Systems, AMCIS 2011, Detroit, Michigan, USA, August 4-8 2011, 2011, Association for Information Systems. The full citation details ...](Pics/full.jpeg) |
2011 |
DBLP BibTeX RDF |
|
25 | Matthew MacLaurin |
The design of kodu: a tiny visual programming language for children on the Xbox 360. ![Search on Bibsonomy](Pics/bibsonomy.png) |
POPL ![In: Proceedings of the 38th ACM SIGPLAN-SIGACT Symposium on Principles of Programming Languages, POPL 2011, Austin, TX, USA, January 26-28, 2011, pp. 241-246, 2011, ACM, 978-1-4503-0490-0. The full citation details ...](Pics/full.jpeg) |
2011 |
DBLP DOI BibTeX RDF |
|
25 | Joseph Finkelstein, Jeffrey Wood |
Implementing home telemanagement of congestive heart failure using Xbox gaming platform. ![Search on Bibsonomy](Pics/bibsonomy.png) |
EMBC ![In: 33rd Annual International Conference of the IEEE Engineering in Medicine and Biology Society, EMBC 2011, Boston, MA, USA, August 30 - Sept. 3, 2011, pp. 3158-3163, 2011, IEEE, 978-1-4244-4121-1. The full citation details ...](Pics/full.jpeg) |
2011 |
DBLP DOI BibTeX RDF |
|
25 | Joseph Finkelstein, Jeffrey Wood |
Introducing home telemanagement of congestive heart failure using Xbox gaming platform. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CBMS ![In: Proceedings of the 24th IEEE International Symposium on Computer-Based Medical Systems, 27-30 June, 2011, Bristol, United Kingdom, pp. 1-4, 2011, IEEE Computer Society, 978-1-4577-1189-3. The full citation details ...](Pics/full.jpeg) |
2011 |
DBLP DOI BibTeX RDF |
|
25 | James Charles, Mark Everingham |
Learning shape models for monocular human pose estimation from the Microsoft Xbox Kinect. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICCV Workshops ![In: IEEE International Conference on Computer Vision Workshops, ICCV 2011 Workshops, Barcelona, Spain, November 6-13, 2011, pp. 1202-1208, 2011, IEEE Computer Society, 978-1-4673-0062-9. The full citation details ...](Pics/full.jpeg) |
2011 |
DBLP DOI BibTeX RDF |
|
25 | Adam Coffia |
XBOX Fable III "Revolution". ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIGGRAPH Computer Animation Festival ![In: International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2011, Vancouver, BC, Canada, August 7-11, 2011, Computer Animation Festival, pp. 92, 2011, ACM, 978-1-4503-0966-0. The full citation details ...](Pics/full.jpeg) |
2011 |
DBLP DOI BibTeX RDF |
|
25 | Jin Ha Lee 0001, M. Cameron Jones |
Thinking inside the XBox: elements of information organization in video games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
iConference ![In: iConference 2011, Inspiration, Integrity, and Intrepidity, Seattle, Washington, USA, February 8-11, 2011, pp. 706-707, 2011, ACM, 978-1-4503-0121-3. The full citation details ...](Pics/full.jpeg) |
2011 |
DBLP DOI BibTeX RDF |
|
25 | Konstantinos Xynos, Simon Harries, Iain Sutherland, Gareth Davies 0002, Andrew Blyth |
Xbox 360: A digital forensic investigation of the hard disk drive. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Digit. Investig. ![In: Digit. Investig. 6(3-4), pp. 104-111, 2010. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
25 | Rune Jensen, Bob Drehmel |
The new Xbox 360 250GB CPU GPU SoC. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Hot Chips Symposium ![In: 2010 IEEE Hot Chips 22 Symposium, Stanford, CA, USA, August 22-24, 2010, pp. 1-17, 2010, IEEE, 978-1-4673-8875-7. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
25 | Marc Herrlich, Henrik Holle, Rainer Malaka |
Integration of CityGML and Collada for High-Quality Geographic Data Visualization on the PC and Xbox 360. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICEC ![In: Entertainment Computing - ICEC 2010, 9th International Conference, ICEC 2010, Seoul, Korea, September 8-11, 2010. Proceedings, pp. 270-277, 2010, Springer, 978-3-642-15398-3. The full citation details ...](Pics/full.jpeg) |
2010 |
DBLP DOI BibTeX RDF |
|
25 | David Collins |
XFT: a forensic toolkit for the original Xbox game console. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Int. J. Electron. Secur. Digit. Forensics ![In: Int. J. Electron. Secur. Digit. Forensics 2(2), pp. 199-205, 2009. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
|
25 | Simon Scarle |
Implications of the Turing completeness of reaction-diffusion models, informed by GPGPU simulations on an XBox 360: Cardiac arrhythmias, re-entry and the Halting problem. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Comput. Biol. Chem. ![In: Comput. Biol. Chem. 33(4), pp. 253-260, 2009. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
|
25 | Mikael Jakobsson |
The Achievement Machine: Understanding the Xbox Live Metagame [Abstract]. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DiGRA Conference ![In: Proceedings of the 2009 DiGRA International Conference: Breaking New Ground: Innovation in Games, Play, Practice and Theory, DiGRA 2009, London, UK, September 1-4, 2009, 2009, Digital Games Research Association. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP BibTeX RDF |
|
25 | Mohammadreza Asghari Oskoei, Huosheng Hu |
Application of feature tracking in a vision based human machine interface for Xbox. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ROBIO ![In: IEEE International Conference on Robotics and Biomimetics, ROBIO 2009, December 19-13, 2009, Guilin, Guangxi, China, pp. 1738-1743, 2009, IEEE, 978-1-4244-4774-9. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
|
25 | Aaron Reed |
Learning XNA 3.0 - Game Development for the PC, Xbox 360, and Zune. ![Search on Bibsonomy](Pics/bibsonomy.png) |
|
2008 |
RDF |
|
25 | Youngki Lee, Sharad Agarwal, Chris Butcher, Jitu Padhye |
Measurement and Estimation of Network QoS Among Peer Xbox 360 Game Players. ![Search on Bibsonomy](Pics/bibsonomy.png) |
PAM ![In: Passive and Active Network Measurement, 9th International Conference, PAM 2008, Cleveland, OH, USA, April 29-30, 2008. Proceedings, pp. 41-50, 2008, Springer, 978-3-540-79231-4. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
|
25 | Garnett Carl Wilson, Wolfgang Banzhaf |
Linear genetic programming GPGPU on Microsoft's Xbox 360. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Congress on Evolutionary Computation ![In: Proceedings of the IEEE Congress on Evolutionary Computation, CEC 2008, June 1-6, 2008, Hong Kong, China, pp. 378-385, 2008, IEEE, 978-1-4244-1822-0. The full citation details ...](Pics/full.jpeg) |
2008 |
DBLP DOI BibTeX RDF |
|
25 | Paul Burke, Philip Craiger |
Xbox Forensics. ![Search on Bibsonomy](Pics/bibsonomy.png) |
J. Digit. Forensic Pract. ![In: J. Digit. Forensic Pract. 1(4), pp. 275-282, 2006. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
|
25 | Tung Pham, Brian Koehler, Daniel Young, Louis Bushard |
Test Structure and Testing of the Microsoft XBOX 360TM Processor High Speed Front Side Bus. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ITC ![In: 2006 IEEE International Test Conference, ITC 2006, Santa Clara, CA, USA, October 22-27, 2006, pp. 1-6, 2006, IEEE Computer Society, 1-4244-0292-1. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
|
25 | Mark Holt Walker |
XBox fan book - rock the box. ![Search on Bibsonomy](Pics/bibsonomy.png) |
|
2005 |
RDF |
|
25 | Chris Vaughan |
Xbox security issues and forensic recovery methodology (utilising Linux). ![Search on Bibsonomy](Pics/bibsonomy.png) |
Digit. Investig. ![In: Digit. Investig. 1(3), pp. 165-172, 2004. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
|
25 | Tim Miller, Al Shier, Sherry Wallace |
Microsoft Xbox "Two to Tango". ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIGGRAPH Video Review on Animation Theater Program ![In: ACM SIGGRAPH 2001 Video Review on Animation Theater Program, SVR 2001, Los Angeles, CA, USA, August 12, 2001, pp. 39, 2001, ACM, 978-1-4503-7429-3. The full citation details ...](Pics/full.jpeg) |
2001 |
DBLP DOI BibTeX RDF |
|
19 | John Fisher, Sebastien Goasguen |
In-world data services in virtual environments. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ACM Southeast Regional Conference ![In: Proceedings of the 47th Annual Southeast Regional Conference, 2009, Clemson, South Carolina, USA, March 19-21, 2009, 2009, ACM, 978-1-60558-421-8. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
virtual environments, Second Life, data services |
19 | Goh Fujita |
World Soccer Winning Eleven 2009. ![Search on Bibsonomy](Pics/bibsonomy.png) |
SIGGRAPH ASIA Animations ![In: International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH ASIA 2009, Yokohama, Japan, December 16-19, 2009, Computer Animation Festival Proceedings, pp. 41, 2009, ACM. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
|
19 | Eric G. Parker, James F. O'Brien |
Real-time deformation and fracture in a game environment. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Symposium on Computer Animation ![In: Proceedings of the 2009 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, SCA 2009, New Orleans, Louisiana, USA, August 1-2, 2009, pp. 165-175, 2009, ACM, 978-1-60558-610-6. The full citation details ...](Pics/full.jpeg) |
2009 |
DBLP DOI BibTeX RDF |
Star Wars: The Force Unleashed, game physics, real-time physics, simulation, deformation, fracture, physics engine |
19 | Alberto Hernández, Enrique Vázquez, Carolina Garcia |
Towards next generation network requirements for next generation gaming. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CoNEXT ![In: Proceedings of the 2007 ACM Conference on Emerging Network Experiment and Technology, CoNEXT 2007, New York, NY, USA, December 10-13, 2007, pp. 43, 2007, ACM, 978-1-59593-770-4. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
quality of experience, networked games, multimedia traffic |
19 | Shady Copty, Itai Jaeger, Yoav Katz, Michael Vinov |
Intelligent Interleaving of Scenarios: A Novel Approach to System Level Test Generation. ![Search on Bibsonomy](Pics/bibsonomy.png) |
DAC ![In: Proceedings of the 44th Design Automation Conference, DAC 2007, San Diego, CA, USA, June 4-8, 2007, pp. 891-895, 2007, IEEE. The full citation details ...](Pics/full.jpeg) |
2007 |
DBLP DOI BibTeX RDF |
|
19 | Greg Goth |
Next-Gen Landscape Extends Beyond the Console. ![Search on Bibsonomy](Pics/bibsonomy.png) |
IEEE Distributed Syst. Online ![In: IEEE Distributed Syst. Online 7(9), 2006. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
computer games, entertainment, personal computing |
19 | Richard L. Hazlett |
Measuring emotional valence during interactive experiences: boys at video game play. ![Search on Bibsonomy](Pics/bibsonomy.png) |
CHI ![In: Proceedings of the 2006 Conference on Human Factors in Computing Systems, CHI 2006, Montréal, Québec, Canada, April 22-27, 2006, pp. 1023-1026, 2006, ACM, 1-59593-372-7. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
testing children, games, affect, evaluation methods, physiological measurements |
19 | Taqi Jaffri, Kuldeep Karnawat |
Efficient Delivery of Software Updates Using Advanced Compression Techniques. ![Search on Bibsonomy](Pics/bibsonomy.png) |
ICSM ![In: 22nd IEEE International Conference on Software Maintenance (ICSM 2006), 24-27 September 2006, Philadelphia, Pennsylvania, USA, pp. 267-268, 2006, IEEE Computer Society, 0-7695-2354-4. The full citation details ...](Pics/full.jpeg) |
2006 |
DBLP DOI BibTeX RDF |
|
19 | Marco Roccetti |
IEEE Communications magazine: entertainment everywhere: system and networking issues in emerging network-centric entertainment systems. ![Search on Bibsonomy](Pics/bibsonomy.png) |
Comput. Entertain. ![In: Comput. Entertain. 2(2), pp. 6, 2004. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
|
19 | Aameek Singh, Arup Acharya |
Using session initiation protocol to build context-aware VoIP support for multiplayer networked games. ![Search on Bibsonomy](Pics/bibsonomy.png) |
NETGAMES ![In: Proceedings of the 3rd Workshop on Network and System Support for Games, NETGAMES 2004, Portland, Oregon, USA, August 30, 2004, pp. 98-105, 2004, ACM, 1-58113-942-X. The full citation details ...](Pics/full.jpeg) |
2004 |
DBLP DOI BibTeX RDF |
context-aware, gaming, SIP, VoIP |